Support for Japanese character in savegame

This commit is contained in:
Rafael 2016-03-31 21:33:16 +02:00
parent cb1ae08394
commit 6e3f7118a9
3 changed files with 48 additions and 7 deletions

View file

@ -190,7 +190,7 @@ QString SnapmaticPicture::getSnapmaticJSONString(QByteArray jsonBytes)
QByteArray jsonUsefulBytes = jsonBytes;
jsonUsefulBytes.replace((char)0x00, "");
jsonUsefulBytes.replace((char)0x0c, "");
return QString::fromLatin1(jsonUsefulBytes);
return QString::fromUtf8(jsonUsefulBytes);
}
QString SnapmaticPicture::getSnapmaticTIDEString(QByteArray tideBytes)
@ -198,7 +198,7 @@ QString SnapmaticPicture::getSnapmaticTIDEString(QByteArray tideBytes)
QByteArray tideUsefulBytes = tideBytes;
tideUsefulBytes.remove(0, 4);
QList<QByteArray> tideUsefulBytesList = tideUsefulBytes.split(char(0x00));
return QString::fromLatin1(tideUsefulBytesList.at(0));
return QString::fromUtf8(tideUsefulBytesList.at(0));
}
bool SnapmaticPicture::readingPictureFromFile(QString fileName)