remove player fetching to protect players

This commit is contained in:
Syping 2018-09-20 10:46:58 +02:00
parent 6b54b2e6ae
commit 90265d23b8
4 changed files with 6 additions and 75 deletions

View file

@ -3,7 +3,7 @@
!define APP_NAME "gta5view" !define APP_NAME "gta5view"
!define COMP_NAME "Syping" !define COMP_NAME "Syping"
!define WEB_SITE "https://gta5view.syping.de/" !define WEB_SITE "https://gta5view.syping.de/"
!define VERSION "1.6.0.0" !define VERSION "1.6.1.0"
!define COPYRIGHT "Copyright © 2016-2018 Syping" !define COPYRIGHT "Copyright © 2016-2018 Syping"
!define DESCRIPTION "Grand Theft Auto V Savegame and Snapmatic Viewer/Editor" !define DESCRIPTION "Grand Theft Auto V Savegame and Snapmatic Viewer/Editor"
!define INSTALLER_NAME "gta5view_setup.exe" !define INSTALLER_NAME "gta5view_setup.exe"

View file

@ -44,79 +44,10 @@ void DatabaseThread::run()
{ {
QEventLoop threadLoop; QEventLoop threadLoop;
QStringList crewList;
QStringList crewListR;
// Register thread loop end signal
QObject::connect(this, SIGNAL(threadTerminated()), &threadLoop, SLOT(quit())); QObject::connect(this, SIGNAL(threadTerminated()), &threadLoop, SLOT(quit()));
// Setup crewList for Quick time scan
crewList = crewDB->getCrews();
if (!crewList.isEmpty())
{
crewListR = deleteCompatibleCrews(crewList);
}
else
{
while (crewList.isEmpty() && threadRunning)
{
QTimer::singleShot(1000, &threadLoop, SLOT(quit()));
threadLoop.exec();
if (!crewDB->isAddingCrews())
{
crewList = crewDB->getCrews();
}
}
if (threadRunning)
{
crewListR = deleteCompatibleCrews(crewList);
}
}
// Only do QTS when Thread should be run
if (threadRunning)
{
// Quick time scan
#ifdef GTA5SYNC_DEBUG
qDebug() << "Start QTS";
#endif
if (crewListR.length() <= 5)
{
scanCrewReference(crewListR, 2500);
emit crewNameUpdated();
}
if (crewList.length() <= 3)
{
scanCrewMembersList(crewList, 3, 2500);
emit playerNameUpdated();
}
else if (crewList.length() <= 5)
{
scanCrewMembersList(crewList, 2, 2500);
emit playerNameUpdated();
}
if (threadRunning)
{
QTimer::singleShot(10000, &threadLoop, SLOT(quit()));
threadLoop.exec();
}
}
while (threadRunning) while (threadRunning)
{ {
crewList = crewDB->getCrews();
crewListR = deleteCompatibleCrews(crewList);
// Long time scan
#ifdef GTA5SYNC_DEBUG
qDebug() << "Start LTS";
#endif
scanCrewReference(crewListR, 10000);
emit crewNameUpdated();
scanCrewMembersList(crewList, crewMaxPages, 10000);
emit playerNameUpdated();
if (threadRunning) if (threadRunning)
{ {
QTimer::singleShot(300000, &threadLoop, SLOT(quit())); QTimer::singleShot(300000, &threadLoop, SLOT(quit()));

View file

@ -44,7 +44,7 @@
#endif #endif
#ifndef GTA5SYNC_APPVER #ifndef GTA5SYNC_APPVER
#define GTA5SYNC_APPVER "1.6.0" #define GTA5SYNC_APPVER "1.6.1"
#endif #endif
#if __cplusplus #if __cplusplus

View file

@ -7,8 +7,8 @@ CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "gta5view.exe.manifest"
#include <windows.h> #include <windows.h>
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 1, 6, 0, 0 FILEVERSION 1, 6, 1, 0
PRODUCTVERSION 1, 6, 0, 0 PRODUCTVERSION 1, 6, 1, 0
FILEFLAGSMASK 0x3fL FILEFLAGSMASK 0x3fL
FILEFLAGS 0 FILEFLAGS 0
FILEOS VOS_NT_WINDOWS32 FILEOS VOS_NT_WINDOWS32
@ -25,12 +25,12 @@ BEGIN
BEGIN BEGIN
VALUE "CompanyName", "Syping" VALUE "CompanyName", "Syping"
VALUE "FileDescription", "gta5view" VALUE "FileDescription", "gta5view"
VALUE "FileVersion", "1.6.0" VALUE "FileVersion", "1.6.1"
VALUE "InternalName", "gta5view" VALUE "InternalName", "gta5view"
VALUE "LegalCopyright", "Copyright © 2016-2018 Syping" VALUE "LegalCopyright", "Copyright © 2016-2018 Syping"
VALUE "OriginalFilename", "gta5view.exe" VALUE "OriginalFilename", "gta5view.exe"
VALUE "ProductName", "gta5view" VALUE "ProductName", "gta5view"
VALUE "ProductVersion", "1.6.0" VALUE "ProductVersion", "1.6.1"
END END
END END
END END