context menu adjusted and edit menu bug fix

This commit is contained in:
Rafael 2016-04-03 09:23:14 +02:00
parent b53c27db9d
commit 94ef862f83
6 changed files with 66 additions and 12 deletions

View file

@ -109,6 +109,8 @@ void ProfileInterface::savegameLoaded(SavegameData *savegame, QString savegamePa
QObject::connect(sgdWidget, SIGNAL(savegameDeleted()), this, SLOT(savegameDeleted()));
QObject::connect(sgdWidget, SIGNAL(widgetSelected()), this, SLOT(profileWidgetSelected()));
QObject::connect(sgdWidget, SIGNAL(widgetDeselected()), this, SLOT(profileWidgetDeselected()));
QObject::connect(sgdWidget, SIGNAL(allWidgetsSelected()), this, SLOT(selectAllWidgets()));
QObject::connect(sgdWidget, SIGNAL(allWidgetsDeselected()), this, SLOT(deselectAllWidgets()));
}
void ProfileInterface::pictureLoaded(SnapmaticPicture *picture, QString picturePath)
@ -122,6 +124,8 @@ void ProfileInterface::pictureLoaded(SnapmaticPicture *picture, QString pictureP
QObject::connect(picWidget, SIGNAL(pictureDeleted()), this, SLOT(pictureDeleted()));
QObject::connect(picWidget, SIGNAL(widgetSelected()), this, SLOT(profileWidgetSelected()));
QObject::connect(picWidget, SIGNAL(widgetDeselected()), this, SLOT(profileWidgetDeselected()));
QObject::connect(picWidget, SIGNAL(allWidgetsSelected()), this, SLOT(selectAllWidgets()));
QObject::connect(picWidget, SIGNAL(allWidgetsDeselected()), this, SLOT(deselectAllWidgets()));
}
void ProfileInterface::loadingProgress(int value, int maximum)