add iconLoader class, new icons added to resources

This commit is contained in:
Rafael 2016-03-29 17:37:46 +02:00
parent 25e3c1a263
commit 956863c07c
5 changed files with 85 additions and 3 deletions

View file

@ -24,6 +24,7 @@
#include "UserInterface.h"
#include "CrewDatabase.h"
#include "SavegameData.h"
#include "IconLoader.h"
#include <QApplication>
#include <QStringList>
#include <QTranslator>
@ -243,7 +244,7 @@ int main(int argc, char *argv[])
bool readOk = picture.readingPictureFromFile(arg1);
picDialog->setWindowFlags(picDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
picDialog->setWindowIcon(QIcon(":/img/5sync-48.png"));
picDialog->setWindowIcon(IconLoader::loadingAppIcon());
picDialog->setSnapmaticPicture(&picture, readOk);
int crewID = picture.getCrewNumber();
@ -265,7 +266,7 @@ int main(int argc, char *argv[])
bool readOk = savegame.readingSavegameFromFile(arg1);
savegameDialog->setWindowFlags(savegameDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
savegameDialog->setWindowIcon(QIcon(":/img/5sync-48.png"));
savegameDialog->setWindowIcon(IconLoader::loadingAppIcon());
savegameDialog->setSavegameData(&savegame, readOk);
if (!readOk) { return 1; }
@ -283,7 +284,7 @@ int main(int argc, char *argv[])
threadDB->start();
UserInterface *uiWindow = new UserInterface(profileDB, crewDB, threadDB);
uiWindow->setWindowIcon(QIcon(":/img/5sync-48.png"));
uiWindow->setWindowIcon(IconLoader::loadingAppIcon());
uiWindow->show();
return a.exec();