GTA V Folder now over Environment value
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25184e13b3
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7 changed files with 159 additions and 46 deletions
95
AppEnv.cpp
Executable file
95
AppEnv.cpp
Executable file
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/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#define _CRT_SECURE_NO_WARNINGS
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#include "AppEnv.h"
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#include "StandardPaths.h"
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#include <QDir>
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#include <QSettings>
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#include <iostream>
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using namespace std;
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AppEnv::AppEnv()
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{
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}
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QString AppEnv::getGameFolder(bool *ok)
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{
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Q_UNUSED(ok)
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QDir dir;
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bool retok;
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QString GTAV_FOLDER(getenv("GTAV_FOLDER"));
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if (GTAV_FOLDER != "")
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{
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dir.setPath(GTAV_FOLDER);
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if (dir.exists())
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{
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retok = true;
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ok = &retok;
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#ifdef GTA5SYNC_WIN
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_putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str());
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#else
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putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str());
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#endif
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return dir.absolutePath();
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}
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}
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QString GTAV_defaultFolder = StandardPaths::documentsLocation() + QDir::separator() + "Rockstar Games" + QDir::separator() + "GTA V";
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QString GTAV_returnFolder = GTAV_defaultFolder;
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QSettings SyncSettings("Syping", "gta5sync");
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SyncSettings.beginGroup("dir");
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bool forceDir = SyncSettings.value("force", false).toBool();
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if (forceDir)
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{
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GTAV_returnFolder = SyncSettings.value("dir", GTAV_defaultFolder).toString();
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}
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SyncSettings.endGroup();
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dir.setPath(GTAV_returnFolder);
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if (dir.exists())
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{
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retok = true;
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ok = &retok;
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#ifdef GTA5SYNC_WIN
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_putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str());
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#else
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putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str());
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#endif
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return dir.absolutePath();
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}
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dir.setPath(GTAV_defaultFolder);
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if (dir.exists())
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{
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retok = true;
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ok = &retok;
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#ifdef GTA5SYNC_WIN
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_putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str());
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#else
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putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str());
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#endif
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return dir.absolutePath();
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}
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retok = false;
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ok = &retok;
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return "";
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}
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