OptionsDialog give informations at changing default Custom Folder

This commit is contained in:
Rafael 2016-07-26 08:22:10 +02:00
parent 1dcd468f30
commit b591ff45ac
5 changed files with 46 additions and 25 deletions

View file

@ -240,9 +240,10 @@ void OptionsDialog::applySettings()
settings->setValue("AspectRatio", aspectRatio);
settings->endGroup();
bool forceCustomFolder = ui->cbForceCustomFolder->isChecked();
settings->beginGroup("dir");
settings->setValue("dir", ui->txtFolder->text());
settings->setValue("force", ui->cbForceCustomFolder->isChecked());
settings->setValue("force", forceCustomFolder);
settings->endGroup();
#if QT_VERSION >= 0x050000
@ -256,6 +257,11 @@ void OptionsDialog::applySettings()
#else
bool languageChanged = ui->cbLanguage->itemData(ui->cbLanguage->currentIndex()).toString() != currentLanguage;
#endif
if (forceCustomFolder && ui->txtFolder->text() != currentCFolder || forceCustomFolder != currentFFolder && forceCustomFolder)
{
QMessageBox::information(this, tr("%1", "%1").arg(GTA5SYNC_APPSTR), tr("The new Custom Folder will initialize after you restart %1.").arg(GTA5SYNC_APPSTR));
}
if (languageChanged)
{
QMessageBox::information(this, tr("%1", "%1").arg(GTA5SYNC_APPSTR), tr("The language change will take effect after you restart %1.").arg(GTA5SYNC_APPSTR));
@ -384,13 +390,14 @@ void OptionsDialog::setupCustomGTAFolder()
bool ok;
QString defaultGameFolder = AppEnv::getGameFolder(&ok);
settings->beginGroup("dir");
QString customGameFolder = settings->value("dir", "").toString();
if (customGameFolder == "" && ok)
currentCFolder = settings->value("dir", "").toString();
currentFFolder = settings->value("force", false).toBool();
if (currentCFolder == "" && ok)
{
customGameFolder = defaultGameFolder;
currentCFolder = defaultGameFolder;
}
ui->txtFolder->setText(customGameFolder);
ui->cbForceCustomFolder->setChecked(settings->value("force", false).toBool());
ui->txtFolder->setText(currentCFolder);
ui->cbForceCustomFolder->setChecked(currentFFolder);
settings->endGroup();
}