import function added, german translation updated
This commit is contained in:
parent
e8c3d82db2
commit
e7c0d4f01a
5 changed files with 269 additions and 10 deletions
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@ -21,14 +21,18 @@
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#include "SnapmaticWidget.h"
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#include "DatabaseThread.h"
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#include "SavegameWidget.h"
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#include "StandardPaths.h"
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#include "ProfileLoader.h"
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#include <QSpacerItem>
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#include <QMessageBox>
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#include <QFileDialog>
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#include <QFileInfo>
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#include <QPalette>
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#include <QRegExp>
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#include <QDebug>
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#include <QColor>
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#include <QFile>
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#include <QUrl>
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#include <QDir>
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ProfileInterface::ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) :
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@ -36,10 +40,12 @@ ProfileInterface::ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *cre
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ui(new Ui::ProfileInterface)
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{
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ui->setupUi(this);
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ui->cmdImport->setEnabled(false);
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ui->cmdCloseProfile->setEnabled(false);
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loadingStr = ui->labProfileLoading->text();
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profileFolder = "";
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profileLoader = 0;
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saSpacerItem = 0;
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QPalette palette;
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QColor baseColor = palette.base().color();
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@ -116,10 +122,11 @@ void ProfileInterface::on_loadingProgress(int value, int maximum)
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void ProfileInterface::on_profileLoaded()
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{
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QSpacerItem *saSpacerItem = new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding);
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saSpacerItem = new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding);
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ui->saProfileContent->layout()->addItem(saSpacerItem);
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ui->swProfile->setCurrentWidget(ui->pageProfile);
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ui->cmdCloseProfile->setEnabled(true);
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ui->cmdImport->setEnabled(true);
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}
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void ProfileInterface::on_savegameDeleted()
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@ -142,3 +149,169 @@ void ProfileInterface::on_cmdCloseProfile_clicked()
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{
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emit profileClosed();
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}
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void ProfileInterface::on_cmdImport_clicked()
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{
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QSettings settings("Syping", "gta5sync");
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settings.beginGroup("FileDialogs");
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QFileDialog fileDialog(this);
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fileDialog.setFileMode(QFileDialog::AnyFile);
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fileDialog.setViewMode(QFileDialog::Detail);
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fileDialog.setAcceptMode(QFileDialog::AcceptOpen);
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fileDialog.setOption(QFileDialog::DontUseNativeDialog, true);
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fileDialog.setWindowTitle(tr("Import copy"));
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fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
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QStringList filters;
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filters << tr("All profile files (SGTA* PGTA*)");
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filters << tr("Savegames files (SGTA*)");
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filters << tr("Snapmatic pictures (PGTA*)");
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filters << tr("All files (**)");
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fileDialog.setNameFilters(filters);
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QList<QUrl> sidebarUrls = fileDialog.sidebarUrls();
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QDir dir;
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// Get Documents + Desktop Location
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QString documentsLocation = StandardPaths::documentsLocation();
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QString desktopLocation = StandardPaths::desktopLocation();
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// Add Desktop Location to Sidebar
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dir.setPath(desktopLocation);
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if (dir.exists())
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{
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sidebarUrls.append(QUrl::fromLocalFile(dir.absolutePath()));
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}
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// Add Documents + GTA V Location to Sidebar
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dir.setPath(documentsLocation);
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if (dir.exists())
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{
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sidebarUrls.append(QUrl::fromLocalFile(dir.absolutePath()));
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if (dir.cd("Rockstar Games/GTA V"))
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{
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sidebarUrls.append(QUrl::fromLocalFile(dir.absolutePath()));
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}
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}
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fileDialog.setSidebarUrls(sidebarUrls);
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fileDialog.restoreState(settings.value("ImportCopy","").toByteArray());
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fileDialogPreOpen:
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if (fileDialog.exec())
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{
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QStringList selectedFiles = fileDialog.selectedFiles();
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if (selectedFiles.length() == 1)
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{
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QString selectedFile = selectedFiles.at(0);
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QFileInfo selectedFileInfo(selectedFile);
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QString selectedFileName = selectedFileInfo.fileName();
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if (QFile::exists(selectedFile))
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{
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if (selectedFileName.left(4) == "PGTA")
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{
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SnapmaticPicture *picture = new SnapmaticPicture(selectedFile);
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if (picture->readingPicture())
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{
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importSnapmaticPicture(picture, selectedFile);
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}
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else
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{
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QMessageBox::warning(this, tr("Import copy"), tr("Failed to read Snapmatic picture"));
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goto fileDialogPreOpen;
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}
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}
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else if (selectedFileName.left(4) == "SGTA")
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{
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SavegameData *savegame = new SavegameData(selectedFile);
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if (savegame->readingSavegame())
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{
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importSavegameData(savegame, selectedFile);
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}
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else
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{
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QMessageBox::warning(this, tr("Import copy"), tr("Failed to read Savegame file"));
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goto fileDialogPreOpen;
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}
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}
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}
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else
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{
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QMessageBox::warning(this, tr("Import copy"), tr("No valid file is selected"));
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goto fileDialogPreOpen;
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}
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}
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else
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{
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QMessageBox::warning(this, tr("Import copy"), tr("No valid file is selected"));
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goto fileDialogPreOpen;
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}
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}
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settings.setValue("ImportCopy", fileDialog.saveState());
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settings.endGroup();
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}
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bool ProfileInterface::importSnapmaticPicture(SnapmaticPicture *picture, QString picPath)
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{
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QFileInfo picFileInfo(picPath);
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QString picFileName = picFileInfo.fileName();
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if (picFileName.left(4) != "PGTA")
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{
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QMessageBox::warning(this, tr("Import copy"), tr("Failed to import copy of Snapmatic picture because the file not begin with PGTA"));
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return false;
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}
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else if (QFile::copy(picPath, profileFolder + "/" + picFileName))
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{
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on_pictureLoaded(picture, profileFolder + "/" + picFileName);
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return true;
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}
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else
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{
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QMessageBox::warning(this, tr("Import copy"), tr("Failed to import copy of Snapmatic picture because the copy failed"));
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return false;
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}
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}
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bool ProfileInterface::importSavegameData(SavegameData *savegame, QString sgdPath)
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{
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QString sgdFileName;
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bool foundFree = 0;
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int currentSgd = 0;
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while (currentSgd < 15 && !foundFree)
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{
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QString sgdNumber = QString::number(currentSgd);
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if (sgdNumber.length() == 1)
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{
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sgdNumber.insert(0, "0");
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}
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sgdFileName = "SGTA00" + sgdNumber;
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if (!QFile::exists(profileFolder + "/" + sgdFileName))
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{
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foundFree = true;
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}
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currentSgd++;
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}
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if (foundFree)
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{
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if (QFile::copy(sgdPath, profileFolder + "/" + sgdFileName))
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{
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on_savegameLoaded(savegame, profileFolder + "/" + sgdFileName);
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return true;
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}
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else
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{
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QMessageBox::warning(this, tr("Import copy"), tr("Failed to import copy of Savegame file because the copy failed"));
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return false;
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}
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}
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else
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{
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QMessageBox::warning(this, tr("Import copy"), tr("Failed to import copy of Savegame file because no free Savegame slot left"));
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return false;
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}
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}
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@ -26,6 +26,7 @@
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#include "ProfileLoader.h"
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#include "SavegameData.h"
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#include "CrewDatabase.h"
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#include <QSpacerItem>
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#include <QWidget>
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#include <QList>
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@ -50,6 +51,7 @@ private slots:
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void on_savegameDeleted();
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void on_pictureDeleted();
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void on_profileLoaded();
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void on_cmdImport_clicked();
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private:
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ProfileDatabase *profileDB;
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@ -61,10 +63,14 @@ private:
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QList<SavegameData*> savegames;
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QList<SnapmaticPicture*> pictures;
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QList<QWidget*> widgets;
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QSpacerItem *saSpacerItem;
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QString profileFolder;
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QString profileName;
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QString loadingStr;
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bool importSnapmaticPicture(SnapmaticPicture *picture, QString picPath);
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bool importSavegameData(SavegameData *savegame, QString sgdPath);
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signals:
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void profileClosed();
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};
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@ -105,8 +105,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>398</width>
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<height>251</height>
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<width>98</width>
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<height>28</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="vlProfile">
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="cmdImport">
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<property name="text">
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<string>Import copy</string>
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</property>
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<property name="autoDefault">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="cmdCloseProfile">
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<property name="text">
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BIN
gta5sync_de.qm
BIN
gta5sync_de.qm
Binary file not shown.
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!DOCTYPE TS>
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<TS version="2.1" language="de_DE">
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<TS version="2.0" language="de_DE">
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<context>
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<name>AboutDialog</name>
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<message>
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<source>About gta5sync</source>
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<translation>Über gta5sync</translation>
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</message>
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<message>
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<message utf8="true">
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<location filename="AboutDialog.ui" line="59"/>
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<source><span style=" font-weight:600;">gta5sync</span><br/><br/>A project for viewing and sync Grand Theft Auto 5 Snapmatic Pictures and Savegames<br/><br/>Project version: %1<br/>Compiled with Qt %2<br/>Running with Qt %3<br/><br/>Copyright © <a href="https://github.com/Syping/">Syping</a> 2016<br/>gta5sync is licensed under <a href="https://www.gnu.org/licenses/gpl-3.0.html#content">GNU GPLv3</a></source>
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<translation type="unfinished"></translation>
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@ -92,7 +92,7 @@
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</message>
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<message>
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<source>JPEG picture (*.jpg);;Portable Network Graphics (*.png)</source>
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<translation type="vanished">JPEG Bild (*.jpg);;Portable Network Graphics (*.png)</translation>
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<translation type="obsolete">JPEG Bild (*.jpg);;Portable Network Graphics (*.png)</translation>
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</message>
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<message>
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<location filename="PictureDialog.cpp" line="159"/>
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@ -109,7 +109,7 @@
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</message>
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<message>
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<source>Failed to save the picture</source>
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<translation type="vanished">Beim Speichern des Bildes ist ein Fehler aufgetreten</translation>
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<translation type="obsolete">Beim Speichern des Bildes ist ein Fehler aufgetreten</translation>
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</message>
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<message>
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<location filename="PictureDialog.cpp" line="258"/>
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@ -130,6 +130,20 @@
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<oldsource>Loading %1 files of %2 files</oldsource>
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<translation>Lade Datei %1 von %2 Dateien</translation>
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</message>
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<message>
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<location filename="ProfileInterface.ui" line="179"/>
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<location filename="ProfileInterface.cpp" line="163"/>
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<location filename="ProfileInterface.cpp" line="221"/>
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<location filename="ProfileInterface.cpp" line="234"/>
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<location filename="ProfileInterface.cpp" line="241"/>
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<location filename="ProfileInterface.cpp" line="247"/>
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<location filename="ProfileInterface.cpp" line="262"/>
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<location filename="ProfileInterface.cpp" line="272"/>
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<location filename="ProfileInterface.cpp" line="308"/>
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<location filename="ProfileInterface.cpp" line="314"/>
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<source>Import copy</source>
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<translation>Kopie importieren</translation>
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</message>
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<message>
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<source>Content of Profile %1</source>
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<translation type="obsolete">Inhalt vom Profil %1</translation>
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@ -139,15 +153,71 @@
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<translation type="obsolete">Ansehen</translation>
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</message>
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<message>
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<location filename="ProfileInterface.ui" line="179"/>
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<location filename="ProfileInterface.ui" line="189"/>
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<source>Close Profile</source>
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<translation>Profil schließen</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="81"/>
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<location filename="ProfileInterface.cpp" line="87"/>
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<source>Loading...</source>
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<translation>Lade...</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="167"/>
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<source>All profile files (SGTA* PGTA*)</source>
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<translation>Alle Profildateien (SGTA* PGTA*)</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="168"/>
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<source>Savegames files (SGTA*)</source>
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<translation>Spielstanddateien (SGTA*)</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="169"/>
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<source>Snapmatic pictures (PGTA*)</source>
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<translation>Snapmatic Bilder (PGTA*)</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="170"/>
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<source>All files (**)</source>
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<translation>Alle Dateien (**)</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="221"/>
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<source>Failed to read Snapmatic picture</source>
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<translation>Fehler beim Lesen vom Snapmatic Bild</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="234"/>
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<source>Failed to read Savegame file</source>
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<translation>Fehler beim Lesen von Spielstanddatei</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="241"/>
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<location filename="ProfileInterface.cpp" line="247"/>
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<source>No valid file is selected</source>
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<translation>Keine gültige Datei wurde ausgewählt</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="262"/>
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<source>Failed to import copy of Snapmatic picture because the file not begin with PGTA</source>
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<translation>Fehlgeschlagenen beim Import vom Snapmatic Bild weil die Datei nicht mit PGTA begint </translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="272"/>
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<source>Failed to import copy of Snapmatic picture because the copy failed</source>
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<translation>Fehlgeschlagenen beim Import vom Snapmatic Bild weil kopieren fehlgeschlagen ist</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="308"/>
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<source>Failed to import copy of Savegame file because the copy failed</source>
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<translation>Fehlgeschlagenen beim Import vom Spielstand weil kopieren fehlgeschlagen ist</translation>
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</message>
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<message>
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<location filename="ProfileInterface.cpp" line="314"/>
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<source>Failed to import copy of Savegame file because no free Savegame slot left</source>
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<translation>Fehlgeschlagenen beim Import vom Spielstand weil kein Spielstandslot mehr übrig ist</translation>
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</message>
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</context>
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<context>
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<name>SavegameDialog</name>
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</message>
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<message>
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<source>Failed to copy the savegame</source>
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<translation type="vanished">Beim Kopieren vom Spielstand ist ein Fehler aufgetreten</translation>
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<translation type="obsolete">Beim Kopieren vom Spielstand ist ein Fehler aufgetreten</translation>
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="155"/>
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