add modifed QLabel as UiModLabel, ProfileInterface widgets are now in
QMap
This commit is contained in:
parent
2d7707488a
commit
ea2b9046e7
6 changed files with 135 additions and 10 deletions
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@ -27,7 +27,7 @@
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<number>0</number>
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<number>0</number>
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</property>
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</property>
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<item>
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<item>
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<widget class="QLabel" name="labPicture">
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<widget class="UiModLabel" name="labPicture">
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<property name="text">
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<property name="text">
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<string/>
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<string/>
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</property>
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</property>
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@ -110,6 +110,19 @@
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</item>
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</item>
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</layout>
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</layout>
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</widget>
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</widget>
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<customwidgets>
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<customwidget>
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<class>UiModLabel</class>
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<extends>QLabel</extends>
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<header>uimod/UiModLabel.h</header>
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<slots>
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<signal>mouseMoved()</signal>
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<signal>mouseReleased()</signal>
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<signal>mousePressed()</signal>
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<signal>mouseDoubleClicked()</signal>
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</slots>
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</customwidget>
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</customwidgets>
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<resources/>
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<resources/>
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<connections/>
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<connections/>
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</ui>
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</ui>
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@ -66,9 +66,9 @@ ProfileInterface::~ProfileInterface()
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picture->deleteLater();
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picture->deleteLater();
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delete picture;
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delete picture;
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}
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}
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foreach(QWidget *widget, widgets)
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foreach(QWidget *widget, widgets.keys())
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{
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{
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widgets.removeAll(widget);
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widgets.remove(widget);
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widget->deleteLater();
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widget->deleteLater();
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delete widget;
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delete widget;
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}
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}
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@ -99,7 +99,7 @@ void ProfileInterface::on_savegameLoaded(SavegameData *savegame, QString savegam
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SavegameWidget *sgdWidget = new SavegameWidget();
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SavegameWidget *sgdWidget = new SavegameWidget();
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sgdWidget->setSavegameData(savegame, savegamePath);
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sgdWidget->setSavegameData(savegame, savegamePath);
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ui->vlSavegame->addWidget(sgdWidget);
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ui->vlSavegame->addWidget(sgdWidget);
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widgets.append(sgdWidget);
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widgets[sgdWidget] = "SavegameWidget";
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savegames.append(savegame);
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savegames.append(savegame);
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QObject::connect(sgdWidget, SIGNAL(savegameDeleted()), this, SLOT(on_savegameDeleted()));
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QObject::connect(sgdWidget, SIGNAL(savegameDeleted()), this, SLOT(on_savegameDeleted()));
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}
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}
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@ -109,7 +109,7 @@ void ProfileInterface::on_pictureLoaded(SnapmaticPicture *picture, QString pictu
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SnapmaticWidget *picWidget = new SnapmaticWidget(profileDB, threadDB);
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SnapmaticWidget *picWidget = new SnapmaticWidget(profileDB, threadDB);
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picWidget->setSnapmaticPicture(picture, picturePath);
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picWidget->setSnapmaticPicture(picture, picturePath);
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ui->vlSnapmatic->addWidget(picWidget);
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ui->vlSnapmatic->addWidget(picWidget);
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widgets.append(picWidget);
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widgets[picWidget] = "SnapmaticWidget";
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pictures.append(picture);
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pictures.append(picture);
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QObject::connect(picWidget, SIGNAL(pictureDeleted()), this, SLOT(on_pictureDeleted()));
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QObject::connect(picWidget, SIGNAL(pictureDeleted()), this, SLOT(on_pictureDeleted()));
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}
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}
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@ -133,7 +133,7 @@ void ProfileInterface::on_profileLoaded()
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void ProfileInterface::on_savegameDeleted()
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void ProfileInterface::on_savegameDeleted()
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{
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{
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SavegameWidget *sgdWidget = (SavegameWidget*)sender();
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SavegameWidget *sgdWidget = (SavegameWidget*)sender();
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widgets.removeAll(sgdWidget);
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widgets.remove(sgdWidget);
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sgdWidget->deleteLater();
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sgdWidget->deleteLater();
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delete sgdWidget;
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delete sgdWidget;
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}
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}
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@ -141,7 +141,7 @@ void ProfileInterface::on_savegameDeleted()
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void ProfileInterface::on_pictureDeleted()
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void ProfileInterface::on_pictureDeleted()
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{
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{
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SnapmaticWidget *picWidget = (SnapmaticWidget*)sender();
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SnapmaticWidget *picWidget = (SnapmaticWidget*)sender();
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widgets.removeAll(picWidget);
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widgets.remove(picWidget);
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picWidget->deleteLater();
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picWidget->deleteLater();
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delete picWidget;
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delete picWidget;
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}
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}
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@ -29,6 +29,7 @@
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#include <QSpacerItem>
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#include <QSpacerItem>
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#include <QWidget>
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#include <QWidget>
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#include <QList>
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#include <QList>
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#include <QMap>
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namespace Ui {
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namespace Ui {
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class ProfileInterface;
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class ProfileInterface;
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@ -62,7 +63,7 @@ private:
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ProfileLoader *profileLoader;
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ProfileLoader *profileLoader;
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QList<SavegameData*> savegames;
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QList<SavegameData*> savegames;
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QList<SnapmaticPicture*> pictures;
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QList<SnapmaticPicture*> pictures;
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QList<QWidget*> widgets;
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QMap<QWidget*,QString> widgets;
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QSpacerItem *saSpacerItem;
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QSpacerItem *saSpacerItem;
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QString profileFolder;
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QString profileFolder;
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QString profileName;
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QString profileName;
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@ -40,7 +40,8 @@ SOURCES += main.cpp \
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SnapmaticWidget.cpp \
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SnapmaticWidget.cpp \
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StandardPaths.cpp \
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StandardPaths.cpp \
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StringParser.cpp \
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StringParser.cpp \
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UserInterface.cpp
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UserInterface.cpp \
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uimod/UiModLabel.cpp
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HEADERS += \
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HEADERS += \
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AboutDialog.h \
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AboutDialog.h \
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@ -59,7 +60,8 @@ HEADERS += \
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SnapmaticWidget.h \
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SnapmaticWidget.h \
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StandardPaths.h \
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StandardPaths.h \
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StringParser.h \
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StringParser.h \
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UserInterface.h
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UserInterface.h \
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uimod/UiModLabel.h
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FORMS += \
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FORMS += \
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AboutDialog.ui \
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AboutDialog.ui \
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61
uimod/UiModLabel.cpp
Executable file
61
uimod/UiModLabel.cpp
Executable file
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@ -0,0 +1,61 @@
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/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "UiModLabel.h"
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UiModLabel::UiModLabel(const QString &text, QWidget *parent) : QLabel(parent)
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{
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setText(text);
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}
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UiModLabel::UiModLabel(QWidget *parent, const QString &text) : QLabel(parent)
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{
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setText(text);
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}
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UiModLabel::UiModLabel(QWidget *parent) : QLabel(parent)
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{
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}
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UiModLabel::~UiModLabel()
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{
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}
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void UiModLabel::mouseMoveEvent(QMouseEvent *ev)
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{
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QLabel::mouseMoveEvent(ev);
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emit mouseMoved();
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}
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void UiModLabel::mousePressEvent(QMouseEvent *ev)
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{
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QLabel::mousePressEvent(ev);
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emit mousePressed();
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}
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void UiModLabel::mouseReleaseEvent(QMouseEvent *ev)
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{
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QLabel::mouseReleaseEvent(ev);
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emit mouseReleased();
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}
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void UiModLabel::mouseDoubleClickEvent(QMouseEvent *ev)
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{
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QLabel::mouseDoubleClickEvent(ev);
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emit mouseDoubleClicked();
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}
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48
uimod/UiModLabel.h
Executable file
48
uimod/UiModLabel.h
Executable file
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@ -0,0 +1,48 @@
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/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#ifndef UIMODLABEL_H
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#define UIMODLABEL_H
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#include <QWidget>
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#include <QLabel>
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#include <QString>
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class UiModLabel : public QLabel
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{
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Q_OBJECT
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public:
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UiModLabel(const QString &text, QWidget *parent = 0);
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UiModLabel(QWidget *parent, const QString &text);
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UiModLabel(QWidget *parent = 0);
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~UiModLabel();
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protected:
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void mouseMoveEvent(QMouseEvent *ev);
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void mousePressEvent(QMouseEvent *ev);
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void mouseReleaseEvent(QMouseEvent *ev);
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void mouseDoubleClickEvent(QMouseEvent *ev);
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signals:
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void mouseMoved();
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void mousePressed();
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void mouseReleased();
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void mouseDoubleClicked();
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};
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#endif // UIMODLABEL_H
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