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No commits in common. "1.10.x" and "1.4.4" have entirely different histories.

299 changed files with 18278 additions and 47929 deletions

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@ -1,33 +0,0 @@
IDI_ICON1 ICON DISCARDABLE "5sync.ico"
#define RT_MANIFEST 24
#define CREATEPROCESS_MANIFEST_RESOURCE_ID 1
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "gta5view.exe.manifest"
#include <windows.h>
VS_VERSION_INFO VERSIONINFO
FILEVERSION MAJOR_VER, MINOR_VER, PATCH_VER, INT_BUILD_VER
PRODUCTVERSION MAJOR_VER, MINOR_VER, PATCH_VER, INT_BUILD_VER
FILEFLAGSMASK 0x3fL
FILEFLAGS 0
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0809, 1200
END
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", "Syping"
VALUE "FileDescription", "gta5view"
VALUE "FileVersion", "MAJOR_VER.MINOR_VER.PATCH_VERSTR_BUILD_VER"
VALUE "InternalName", "gta5view"
VALUE "LegalCopyright", "Copyright © 2016-2023 Syping"
VALUE "OriginalFilename", "gta5view.exe"
VALUE "ProductName", "gta5view"
VALUE "ProductVersion", "MAJOR_VER.MINOR_VER.PATCH_VERSTR_BUILD_VER"
END
END
END

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@ -1,72 +0,0 @@
#!/usr/bin/env bash
if [ $(git name-rev --tags --name-only $(git rev-parse HEAD)) == "undefined" ]; then
export APPLICATION_VERSION=$(lua -e 'for line in io.lines("config.h") do local m = string.match(line, "#define GTA5SYNC_APPVER \"(.+)\"$"); if m then print(m); os.exit(0) end end')
else
export APPLICATION_VERSION=$(git name-rev --tags --name-only $(git rev-parse HEAD))
fi
export PACKAGE_VERSION=$(grep -oE '^[^\-]*' <<< $APPLICATION_VERSION)
export PACKAGE_BUILD=$(grep -oP '\-\K.+' <<< $APPLICATION_VERSION)
export EXECUTABLE_VERSION=${PACKAGE_VERSION}${PACKAGE_BUILD}${EXECUTABLE_TAG}
export APPLICATION_MAJOR_VERSION=$(cut -d. -f1 <<< $APPLICATION_VERSION)
export APPLICATION_MINOR_VERSION=$(cut -d. -f2 <<< $APPLICATION_VERSION)
export APPLICATION_PATCH_VERSION=$(cut -d. -f3 <<< $APPLICATION_VERSION)
if [ "${PACKAGE_BUILD}" == "" ]; then
export PACKAGE_BUILD=1
else
export APPLICATION_BUILD_INT_VERSION=$(grep -oE '[1-9]*$' <<< $PACKAGE_BUILD)
export APPLICATION_BUILD_STR_VERSION=-${PACKAGE_BUILD}
fi
cat ".ci/app.rc" | sed \
-e "s/MAJOR_VER/$APPLICATION_MAJOR_VERSION/g" \
-e "s/MINOR_VER/$APPLICATION_MINOR_VERSION/g" \
-e "s/PATCH_VER/$APPLICATION_PATCH_VERSION/g" \
-e "s/INT_BUILD_VER/0/g" \
-e "s/STR_BUILD_VER/$APPLICATION_BUILD_STR_VERSION/g" \
-e "s/STR_BUILD_VER/$APPLICATION_BUILD_STR_VERSION/g" \
> "res/app.rc"
if [ "${BUILD_TYPE}" == "ALPHA" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Alpha"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Alpha\\\\\\\""
elif [ "${BUILD_TYPE}" == "Alpha" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Alpha"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Alpha\\\\\\\""
elif [ "${BUILD_TYPE}" == "BETA" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Beta"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Beta\\\\\\\""
elif [ "${BUILD_TYPE}" == "Beta" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Beta"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Beta\\\\\\\""
elif [ "${BUILD_TYPE}" == "DEV" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Developer"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Developer\\\\\\\""
elif [ "${BUILD_TYPE}" == "Development" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Developer"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Developer\\\\\\\""
elif [ "${BUILD_TYPE}" == "DAILY" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Daily Build"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Daily Build\\\\\\\""
elif [ "${BUILD_TYPE}" == "Daily" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Daily Build"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Daily Build\\\\\\\""
elif [ "${BUILD_TYPE}" == "RC" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Release Candidate"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Release Candidate\\\\\\\""
elif [ "${BUILD_TYPE}" == "Release Candidate" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Release Candidate"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Release Candidate\\\\\\\""
elif [ "${BUILD_TYPE}" == "REL" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Release"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Release\\\\\\\""
elif [ "${BUILD_TYPE}" == "Release" ]; then
export CMAKE_BUILD_TYPE="-DGTA5VIEW_BUILDTYPE=Release"
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Release\\\\\\\""
fi
export PROJECT_DIR=$(pwd)
.ci/${BUILD_SCRIPT}

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@ -1,38 +0,0 @@
#!/usr/bin/env bash
# Creating folders
cd ${PROJECT_DIR} && \
echo "gta5view build version is ${APPLICATION_VERSION}" && \
mkdir -p build && \
mkdir -p assets && \
chmod -x res/gta5sync_*.qm res/*.desktop res/*gta5view*.png && \
cd build && \
mkdir -p qt5 && \
cd qt5 && \
echo "Grand Theft Auto V Snapmatic and Savegame viewer/editor" > ./description-pak && \
cd .. && \
# Set compiler
export CC=clang && \
export CXX=clang++ && \
# Prepare checkinstall step
mkdir -p /usr/share/gta5view && \
# Starting build
cd qt5 && \
cmake \
"-DCMAKE_INSTALL_PREFIX=/usr" \
"${CMAKE_BUILD_TYPE}" \
"-DFORCE_QT_VERSION=5" \
"-DGTA5VIEW_BUILDCODE=${PACKAGE_CODE}" \
"-DGTA5VIEW_APPVER=${APPLICATION_VERSION}" \
"-DGTA5VIEW_COMMIT=${APPLICATION_COMMIT}" \
"-DWITH_DONATE=ON" \
"-DWITH_TELEMETRY=ON" \
"-DDONATE_ADDRESSES=$(cat ${PROJECT_DIR}/.ci/donate.txt)" \
"-DTELEMETRY_WEBURL=https://dev.syping.de/gta5view-userstats/" \
"-DQCONF_BUILD=ON" \
../../ && \
make -j 4 && \
checkinstall -D --default --nodoc --install=no --pkgname=gta5view --pkgversion=${PACKAGE_VERSION} --pkgrelease=${PACKAGE_BUILD} --pkggroup=utility --maintainer="Syping \<dpkg@syping.de\>" --requires=libqt5core5a,libqt5gui5,libqt5network5,libqt5svg5,libqt5widgets5,qttranslations5-l10n --conflicts=gta5view-qt4,gta5view-qt5 --replaces=gta5view-qt4,gta5view-qt5 --pakdir=${PROJECT_DIR}/assets

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@ -1,8 +0,0 @@
#!/usr/bin/env bash
# Install packages
.ci/debian_install.sh && \
# Build gta5view
.ci/debian_build.sh && \
cd ${PROJECT_DIR}

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@ -1,15 +0,0 @@
#!/usr/bin/env bash
if [ "${DOCKER_USER}" != "" ]; then
DOCKER_IMAGE=${DOCKER_USER}/debian:${DEBIAN_VERSION}
else
DOCKER_IMAGE=debian:${DEBIAN_VERSION}
fi
PROJECT_DIR_DOCKER=/gta5view
cd ${PROJECT_DIR} && \
docker pull ${DOCKER_IMAGE} && \
docker run --rm \
-v "${PROJECT_DIR}:${PROJECT_DIR_DOCKER}" \
${DOCKER_IMAGE} \
/bin/bash -c "export PROJECT_DIR=${PROJECT_DIR_DOCKER} && export QT_SELECT=${QT_SELECT} && export APPLICATION_VERSION=${APPLICATION_VERSION} && export APPLICATION_COMMIT=${APPLICATION_COMMIT} && export BUILD_TYPE=${BUILD_TYPE} && export APT_INSTALL=${APT_INSTALL} && export QMAKE_FLAGS_QT4=${QMAKE_FLAGS_QT4} && export QMAKE_FLAGS_QT5=${QMAKE_FLAGS_QT5} && export CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} && export QMAKE_BUILD_TYPE=${QMAKE_BUILD_TYPE} && export PACKAGE_VERSION=${PACKAGE_VERSION} && export PACKAGE_BUILD=${PACKAGE_BUILD} && export PACKAGE_CODE=${PACKAGE_CODE} && export EXECUTABLE_VERSION=${EXECUTABLE_VERSION} && export EXECUTABLE_ARCH=${EXECUTABLE_ARCH} && cd ${PROJECT_DIR_DOCKER} && .ci/debian_install.sh && .ci/debian_build.sh"

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@ -1,13 +0,0 @@
#!/usr/bin/env bash
# Source OS Release
source /etc/os-release
# When Debian add backports
if [ "${ID}" == "debian" ]; then
echo "deb http://deb.debian.org/debian ${VERSION_CODENAME}-backports main" >> /etc/apt/sources.list
fi
# Install packages
apt-get update -qq && \
apt-get install -qq ${APT_INSTALL} checkinstall cmake dpkg-dev fakeroot g++ gcc qtbase5-dev qt5-qmake qttranslations5-l10n libqt5svg5-dev

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@ -1 +0,0 @@
btc:187NSQSPzdMpQDGhxZAuw4AhZ7LgoAPV7D,eth:0x19d71DfCa86104d37a13D3c5d419936421CDC569,ltc:LKr6yvBoMMGmcxViS8Kc1A2sDjVSWTXn4m,xmr:43TB3ZMP5nk1pu5EQXRGPzdTKvmFEBGgccX3tNhRknLLiUYQ7z7dNedVHEA6WrWdByZv1isvFmjSGhCF7ddx3eRxFdm5Fzz

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@ -1,364 +0,0 @@
######################################################################
!define APP_NAME "gta5view"
!define APP_EXT ".g5e"
!define COMP_NAME "Syping"
!define WEB_SITE "https://gta5view.syping.de/"
!define VERSION "1.10.2.0"
!define COPYRIGHT "Copyright © 2016-2022 Syping"
!define DESCRIPTION "Open Source Snapmatic and Savegame viewer/editor for GTA V"
!define INSTALLER_NAME "gta5view_setup.exe"
!define MAIN_APP_EXE "gta5view.exe"
!define INSTALL_TYPE "SetShellVarContext all"
!define REG_ROOT "HKLM"
!define REG_APP_PATH "Software\Microsoft\Windows\CurrentVersion\App Paths\${MAIN_APP_EXE}"
!define UNINSTALL_PATH "Software\Microsoft\Windows\CurrentVersion\Uninstall\${APP_NAME}"
!define LICENSE_TXT "../LICENSE"
######################################################################
VIProductVersion "${VERSION}"
VIAddVersionKey "ProductName" "${APP_NAME}"
VIAddVersionKey "ProductVersion" "${VERSION}"
VIAddVersionKey "CompanyName" "${COMP_NAME}"
VIAddVersionKey "LegalCopyright" "${COPYRIGHT}"
VIAddVersionKey "FileDescription" "${DESCRIPTION}"
VIAddVersionKey "FileVersion" "${VERSION}"
######################################################################
!include "x64.nsh"
SetCompressor LZMA
Name "${APP_NAME}"
Caption "${APP_NAME}"
OutFile "${INSTALLER_NAME}"
#BrandingText "${APP_NAME}"
XPStyle on
Unicode true
InstallDirRegKey "${REG_ROOT}" "${REG_APP_PATH}" ""
InstallDir "$PROGRAMFILES64\Syping\gta5view"
######################################################################
!include "MUI2.nsh"
!define MUI_ABORTWARNING
!define MUI_UNABORTWARNING
!define MUI_LANGDLL_REGISTRY_ROOT "${REG_ROOT}"
!define MUI_LANGDLL_REGISTRY_KEY "${UNINSTALL_PATH}"
!define MUI_LANGDLL_REGISTRY_VALUENAME "Installer Language"
!insertmacro MUI_PAGE_WELCOME
!ifdef LICENSE_TXT
!insertmacro MUI_PAGE_LICENSE "${LICENSE_TXT}"
!endif
!insertmacro MUI_PAGE_DIRECTORY
!ifdef REG_START_MENU
!define MUI_STARTMENUPAGE_NODISABLE
!define MUI_STARTMENUPAGE_DEFAULTFOLDER "gta5view"
!define MUI_STARTMENUPAGE_REGISTRY_ROOT "${REG_ROOT}"
!define MUI_STARTMENUPAGE_REGISTRY_KEY "${UNINSTALL_PATH}"
!define MUI_STARTMENUPAGE_REGISTRY_VALUENAME "${REG_START_MENU}"
!insertmacro MUI_PAGE_STARTMENU Application $SM_Folder
!endif
!insertmacro MUI_PAGE_INSTFILES
!define MUI_FINISHPAGE_RUN "$INSTDIR\${MAIN_APP_EXE}"
!insertmacro MUI_PAGE_FINISH
!insertmacro MUI_UNPAGE_CONFIRM
!insertmacro MUI_UNPAGE_INSTFILES
!insertmacro MUI_UNPAGE_FINISH
!insertmacro MUI_LANGUAGE "English"
!insertmacro MUI_LANGUAGE "French"
!insertmacro MUI_LANGUAGE "German"
!insertmacro MUI_LANGUAGE "Korean"
!insertmacro MUI_LANGUAGE "Russian"
!insertmacro MUI_LANGUAGE "Ukrainian"
!insertmacro MUI_LANGUAGE "TradChinese"
!insertmacro MUI_RESERVEFILE_LANGDLL
######################################################################
Function .onInit
!insertmacro MUI_LANGDLL_DISPLAY
!ifdef WIN32
MessageBox MB_OK|MB_ICONSTOP "Windows 32-Bit is not supported anymore!"
Quit
!endif
SetRegView 64
FunctionEnd
######################################################################
Section -MainProgram
${INSTALL_TYPE}
SetOverwrite ifnewer
SetOutPath "$INSTDIR"
File "../build/gta5view.exe"
File "/opt/llvm-mingw/x86_64-w64-mingw32/bin/libc++.dll"
File "/opt/llvm-mingw/x86_64-w64-mingw32/bin/libunwind.dll"
File "/usr/local/lib/x86_64-w64-mingw32/openssl/bin/libcrypto-1_1-x64.dll"
File "/usr/local/lib/x86_64-w64-mingw32/openssl/bin/libssl-1_1-x64.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/bin/Qt5Core.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/bin/Qt5Gui.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/bin/Qt5Network.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/bin/Qt5Svg.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/bin/Qt5Widgets.dll"
SetOutPath "$INSTDIR\lang"
File "../build/gta5sync_en_US.qm"
File "../build/gta5sync_de.qm"
File "../build/gta5sync_fr.qm"
File "../build/gta5sync_ko.qm"
File "../build/gta5sync_ru.qm"
File "../build/gta5sync_uk.qm"
File "../build/gta5sync_zh_TW.qm"
File "../build/qtbase_en_GB.qm"
File "../res/qt5/qtbase_de.qm"
File "../res/qt5/qtbase_fr.qm"
File "../res/qt5/qtbase_ko.qm"
File "../res/qt5/qtbase_ru.qm"
File "../res/qt5/qtbase_uk.qm"
File "../res/qt5/qtbase_zh_TW.qm"
SetOutPath "$INSTDIR\resources"
File "../res/add.svgz"
File "../res/avatararea.png"
File "../res/avatarareaimport.png"
File "../res/back.svgz"
File "../res/flag-de.png"
File "../res/flag-fr.png"
File "../res/flag-gb.png"
File "../res/flag-kr.png"
File "../res/flag-ru.png"
File "../res/flag-tw.png"
File "../res/flag-ua.png"
File "../res/flag-us.png"
File "../res/gta5view-16.png"
File "../res/gta5view-24.png"
File "../res/gta5view-32.png"
File "../res/gta5view-40.png"
File "../res/gta5view-48.png"
File "../res/gta5view-64.png"
File "../res/gta5view-96.png"
File "../res/gta5view-128.png"
File "../res/gta5view-256.png"
File "../res/mapcayoperico.jpg"
File "../res/mappreview.jpg"
File "../res/next.svgz"
File "../res/pointmaker-8.png"
File "../res/pointmaker-16.png"
File "../res/pointmaker-24.png"
File "../res/pointmaker-32.png"
File "../res/savegame.svgz"
File "../res/watermark_1b.png"
File "../res/watermark_2b.png"
File "../res/watermark_2r.png"
SetOutPath "$INSTDIR\imageformats"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/imageformats/qgif.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/imageformats/qicns.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/imageformats/qico.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/imageformats/qjpeg.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/imageformats/qsvg.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/imageformats/qtga.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/imageformats/qtiff.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/imageformats/qwbmp.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/imageformats/qwebp.dll"
SetOutPath "$INSTDIR\platforms"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/platforms/qwindows.dll"
SetOutPath "$INSTDIR\styles"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/styles/qcleanlooksstyle.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/styles/qplastiquestyle.dll"
File "/usr/local/lib/x86_64-w64-mingw32/qt5/plugins/styles/qwindowsvistastyle.dll"
SectionEnd
######################################################################
Section -Icons_Reg
SetOutPath "$INSTDIR"
WriteUninstaller "$INSTDIR\uninstall.exe"
!ifdef REG_START_MENU
!insertmacro MUI_STARTMENU_WRITE_BEGIN Application
CreateDirectory "$SMPROGRAMS\$SM_Folder"
CreateShortCut "$SMPROGRAMS\$SM_Folder\${APP_NAME}.lnk" "$INSTDIR\${MAIN_APP_EXE}"
CreateShortCut "$SMPROGRAMS\$SM_Folder\Uninstall ${APP_NAME}.lnk" "$INSTDIR\uninstall.exe"
!ifdef WEB_SITE
WriteIniStr "$INSTDIR\${APP_NAME} website.url" "InternetShortcut" "URL" "${WEB_SITE}"
CreateShortCut "$SMPROGRAMS\$SM_Folder\gta5view Website.lnk" "$INSTDIR\${APP_NAME} website.url"
!endif
!insertmacro MUI_STARTMENU_WRITE_END
!endif
!ifndef REG_START_MENU
CreateDirectory "$SMPROGRAMS\gta5view"
CreateShortCut "$SMPROGRAMS\gta5view\${APP_NAME}.lnk" "$INSTDIR\${MAIN_APP_EXE}"
CreateShortCut "$SMPROGRAMS\gta5view\Uninstall ${APP_NAME}.lnk" "$INSTDIR\uninstall.exe"
!ifdef WEB_SITE
WriteIniStr "$INSTDIR\${APP_NAME} website.url" "InternetShortcut" "URL" "${WEB_SITE}"
CreateShortCut "$SMPROGRAMS\gta5view\gta5view Website.lnk" "$INSTDIR\${APP_NAME} website.url"
!endif
!endif
WriteRegStr ${REG_ROOT} "${REG_APP_PATH}" "" "$INSTDIR\${MAIN_APP_EXE}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "DisplayName" "${APP_NAME}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "UninstallString" "$INSTDIR\uninstall.exe"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "DisplayIcon" "$INSTDIR\${MAIN_APP_EXE}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "DisplayVersion" "${VERSION}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "Publisher" "${COMP_NAME}"
!ifdef WEB_SITE
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "URLInfoAbout" "${WEB_SITE}"
!endif
SectionEnd
######################################################################
Section -ShellAssoc
WriteRegStr ${REG_ROOT} "Software\Classes\${APP_NAME}\DefaultIcon" "" "$INSTDIR\${MAIN_APP_EXE},0"
WriteRegStr ${REG_ROOT} "Software\Classes\${APP_NAME}\shell\open\command" "" '"$INSTDIR\${MAIN_APP_EXE}" "%1"'
WriteRegStr ${REG_ROOT} "Software\Classes\${APP_EXT}" "" "${APP_NAME}"
WriteRegStr ${REG_ROOT} "Software\Classes\${APP_EXT}" "Content Type" "application/x-gta5view-export"
System::Call 'SHELL32::SHChangeNotify(i0x8000000,i0,p0,p0)'
SectionEnd
######################################################################
Section -un.ShellAssoc
ClearErrors
ReadRegStr $0 ${REG_ROOT} "Software\Classes\${APP_EXT}" ""
DeleteRegKey ${REG_ROOT} "Software\Classes\${APP_NAME}"
${IfNot} ${Errors}
${AndIf} $0 == "${APP_NAME}"
DeleteRegValue ${REG_ROOT} "Software\Classes\${APP_EXT}" ""
DeleteRegKey /IfEmpty ${REG_ROOT} "Software\Classes\${APP_EXT}"
${EndIf}
System::Call 'SHELL32::SHChangeNotify(i0x8000000,i0,p0,p0)'
SectionEnd
######################################################################
Section Uninstall
${INSTALL_TYPE}
Delete "$INSTDIR\gta5view.exe"
Delete "$INSTDIR\libc++.dll"
Delete "$INSTDIR\libunwind.dll"
Delete "$INSTDIR\libcrypto-1_1-x64.dll"
Delete "$INSTDIR\libssl-1_1-x64.dll"
Delete "$INSTDIR\Qt5Core.dll"
Delete "$INSTDIR\Qt5Gui.dll"
Delete "$INSTDIR\Qt5Network.dll"
Delete "$INSTDIR\Qt5Svg.dll"
Delete "$INSTDIR\Qt5Widgets.dll"
Delete "$INSTDIR\lang\gta5sync_en_US.qm"
Delete "$INSTDIR\lang\gta5sync_de.qm"
Delete "$INSTDIR\lang\gta5sync_fr.qm"
Delete "$INSTDIR\lang\gta5sync_ko.qm"
Delete "$INSTDIR\lang\gta5sync_ru.qm"
Delete "$INSTDIR\lang\gta5sync_uk.qm"
Delete "$INSTDIR\lang\gta5sync_zh_TW.qm"
Delete "$INSTDIR\lang\qtbase_en_GB.qm"
Delete "$INSTDIR\lang\qtbase_de.qm"
Delete "$INSTDIR\lang\qtbase_fr.qm"
Delete "$INSTDIR\lang\qtbase_ko.qm"
Delete "$INSTDIR\lang\qtbase_ru.qm"
Delete "$INSTDIR\lang\qtbase_uk.qm"
Delete "$INSTDIR\lang\qtbase_zh_TW.qm"
Delete "$INSTDIR\resources\add.svgz"
Delete "$INSTDIR\resources\avatararea.png"
Delete "$INSTDIR\resources\avatarareaimport.png"
Delete "$INSTDIR\resources\back.svgz"
Delete "$INSTDIR\resources\flag-de.png"
Delete "$INSTDIR\resources\flag-fr.png"
Delete "$INSTDIR\resources\flag-gb.png"
Delete "$INSTDIR\resources\flag-kr.png"
Delete "$INSTDIR\resources\flag-ru.png"
Delete "$INSTDIR\resources\flag-tw.png"
Delete "$INSTDIR\resources\flag-ua.png"
Delete "$INSTDIR\resources\flag-us.png"
Delete "$INSTDIR\resources\gta5view-16.png"
Delete "$INSTDIR\resources\gta5view-24.png"
Delete "$INSTDIR\resources\gta5view-32.png"
Delete "$INSTDIR\resources\gta5view-40.png"
Delete "$INSTDIR\resources\gta5view-48.png"
Delete "$INSTDIR\resources\gta5view-64.png"
Delete "$INSTDIR\resources\gta5view-96.png"
Delete "$INSTDIR\resources\gta5view-128.png"
Delete "$INSTDIR\resources\gta5view-256.png"
Delete "$INSTDIR\resources\mapcayoperico.jpg"
Delete "$INSTDIR\resources\mappreview.jpg"
Delete "$INSTDIR\resources\next.svgz"
Delete "$INSTDIR\resources\pointmaker-8.png"
Delete "$INSTDIR\resources\pointmaker-16.png"
Delete "$INSTDIR\resources\pointmaker-24.png"
Delete "$INSTDIR\resources\pointmaker-32.png"
Delete "$INSTDIR\resources\savegame.svgz"
Delete "$INSTDIR\resources\watermark_1b.png"
Delete "$INSTDIR\resources\watermark_2b.png"
Delete "$INSTDIR\resources\watermark_2r.png"
Delete "$INSTDIR\imageformats\qgif.dll"
Delete "$INSTDIR\imageformats\qicns.dll"
Delete "$INSTDIR\imageformats\qico.dll"
Delete "$INSTDIR\imageformats\qjpeg.dll"
Delete "$INSTDIR\imageformats\qsvg.dll"
Delete "$INSTDIR\imageformats\qtga.dll"
Delete "$INSTDIR\imageformats\qtiff.dll"
Delete "$INSTDIR\imageformats\qwbmp.dll"
Delete "$INSTDIR\imageformats\qwebp.dll"
Delete "$INSTDIR\platforms\qwindows.dll"
Delete "$INSTDIR\styles\qcleanlooksstyle.dll"
Delete "$INSTDIR\styles\qplastiquestyle.dll"
Delete "$INSTDIR\styles\qwindowsvistastyle.dll"
RmDir "$INSTDIR\lang"
RmDir "$INSTDIR\imageformats"
RmDir "$INSTDIR\platforms"
RmDir "$INSTDIR\styles"
Delete "$INSTDIR\uninstall.exe"
!ifdef WEB_SITE
Delete "$INSTDIR\${APP_NAME} website.url"
!endif
RmDir "$INSTDIR"
!ifdef REG_START_MENU
!insertmacro MUI_STARTMENU_GETFOLDER "Application" $SM_Folder
Delete "$SMPROGRAMS\$SM_Folder\${APP_NAME}.lnk"
Delete "$SMPROGRAMS\$SM_Folder\Uninstall ${APP_NAME}.lnk"
!ifdef WEB_SITE
Delete "$SMPROGRAMS\$SM_Folder\gta5view Website.lnk"
!endif
RmDir "$SMPROGRAMS\$SM_Folder"
!endif
!ifndef REG_START_MENU
Delete "$SMPROGRAMS\gta5view\${APP_NAME}.lnk"
Delete "$SMPROGRAMS\gta5view\Uninstall ${APP_NAME}.lnk"
!ifdef WEB_SITE
Delete "$SMPROGRAMS\gta5view\gta5view Website.lnk"
!endif
RmDir "$SMPROGRAMS\gta5view"
!endif
DeleteRegKey ${REG_ROOT} "${REG_APP_PATH}"
DeleteRegKey ${REG_ROOT} "${UNINSTALL_PATH}"
SectionEnd
######################################################################
Function un.onInit
!insertmacro MUI_UNGETLANGUAGE
SetRegView 64
FunctionEnd
######################################################################

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@ -1,24 +0,0 @@
#!/usr/bin/env bash
# Creating folders
cd ${PROJECT_DIR} && \
echo "gta5view build version is ${APPLICATION_VERSION}" && \
echo "gta5view image name is gta5view-osx_${APPLICATION_VERSION}.dmg" && \
mkdir -p build && \
mkdir -p assets && \
cd build && \
/usr/local/bin/cmake \
"-DCMAKE_PREFIX_PATH=/usr/local/opt/qt" \
"${CMAKE_BUILD_TYPE}" \
"-DGTA5VIEW_BUILDCODE=${PACKAGE_CODE}" \
"-DGTA5VIEW_APPVER=${APPLICATION_VERSION}" \
"-DGTA5VIEW_COMMIT=${APPLICATION_COMMIT}" \
"-DWITH_DONATE=ON" \
"-DWITH_TELEMETRY=ON" \
"-DDONATE_ADDRESSES=$(cat ${PROJECT_DIR}/.ci/donate.txt)" \
"-DTELEMETRY_WEBURL=https://dev.syping.de/gta5view-userstats/" \
../ && \
make -j 4 && \
/usr/local/opt/qt/bin/macdeployqt gta5view.app -dmg && \
cp -Rf gta5view.dmg ../assets/gta5view-osx_${APPLICATION_VERSION}.dmg

View file

@ -1,8 +0,0 @@
#!/usr/bin/env bash
# Install packages
.ci/osx_install.sh && \
# Build gta5view
.ci/osx_build.sh && \
cd ${PROJECT_DIR}

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@ -1,4 +0,0 @@
#!/usr/bin/env bash
# Install packages
brew upgrade cmake qt

View file

@ -1,28 +0,0 @@
#!/usr/bin/env bash
# Prepare environment variable
export GTA5VIEW_EXECUTABLE=gta5view-${EXECUTABLE_VERSION}${EXECUTABLE_ARCH}.exe && \
# Creating folders
cd ${PROJECT_DIR} && \
echo "gta5view build version is ${APPLICATION_VERSION}" && \
echo "gta5view executable is ${GTA5VIEW_EXECUTABLE}" && \
mkdir -p build && \
mkdir -p assets && \
# Starting build
cd build && \
mingw64-qt-cmake \
"${CMAKE_BUILD_TYPE}" \
"-DGTA5VIEW_BUILDCODE=${PACKAGE_CODE}" \
"-DGTA5VIEW_APPVER=${APPLICATION_VERSION}" \
"-DGTA5VIEW_COMMIT=${APPLICATION_COMMIT}" \
"-DWITH_DONATE=ON" \
"-DWITH_TELEMETRY=ON" \
"-DDONATE_ADDRESSES=$(cat ${PROJECT_DIR}/.ci/donate.txt)" \
"-DTELEMETRY_WEBURL=https://dev.syping.de/gta5view-userstats/" \
.. && \
make -j 4 && \
x86_64-w64-mingw32-strip -s gta5view.exe && \
cp -Rf *.exe ${PROJECT_DIR}/assets/${GTA5VIEW_EXECUTABLE} && \
cd ${PROJECT_DIR}/assets

View file

@ -1,25 +0,0 @@
#!/usr/bin/env bash
DOCKER_IMAGE=sypingauto/gta5view-build:1.10-static
PROJECT_DIR_DOCKER=/gta5view
cd ${PROJECT_DIR} && \
docker pull ${DOCKER_IMAGE} && \
docker run --rm \
-v "${PROJECT_DIR}:${PROJECT_DIR_DOCKER}" \
${DOCKER_IMAGE} \
/bin/bash -c "export PROJECT_DIR=${PROJECT_DIR_DOCKER} && export QT_SELECT=${QT_SELECT} && export APPLICATION_VERSION=${APPLICATION_VERSION} && export APPLICATION_COMMIT=${APPLICATION_COMMIT} && export BUILD_TYPE=${BUILD_TYPE} && export QMAKE_FLAGS_QT4=${QMAKE_FLAGS_QT4} && export QMAKE_FLAGS_QT5=${QMAKE_FLAGS_QT5} && export CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} && export QMAKE_BUILD_TYPE=${QMAKE_BUILD_TYPE} && export PACKAGE_VERSION=${PACKAGE_VERSION} && export PACKAGE_BUILD=${PACKAGE_BUILD} && export PACKAGE_CODE=${PACKAGE_CODE} && export EXECUTABLE_VERSION=${EXECUTABLE_VERSION} && export EXECUTABLE_ARCH=${EXECUTABLE_ARCH} && cd ${PROJECT_DIR_DOCKER} && .ci/windows_build.sh" && \
# Prepare environment variable
export GTA5VIEW_EXECUTABLE=gta5view-${EXECUTABLE_VERSION}${EXECUTABLE_ARCH}.exe && \
# Upload Assets to Dropbox
if [ "${PACKAGE_CODE}" == "gta5-mods" ]; then
${PROJECT_DIR}/.ci/dropbox_uploader.sh mkdir gta5-mods/${PACKAGE_VERSION}
${PROJECT_DIR}/.ci/dropbox_uploader.sh upload ${PROJECT_DIR}/assets/${GTA5VIEW_EXECUTABLE} gta5-mods/${PACKAGE_VERSION}/${GTA5VIEW_EXECUTABLE} && \
rm -rf ${GTA5VIEW_EXECUTABLE}
elif [ "${PACKAGE_CODE}" == "gtainside" ]; then
${PROJECT_DIR}/.ci/dropbox_uploader.sh mkdir gtainside/${PACKAGE_VERSION}
${PROJECT_DIR}/.ci/dropbox_uploader.sh upload ${PROJECT_DIR}/assets/${GTA5VIEW_EXECUTABLE} gtainside/${PACKAGE_VERSION}/${GTA5VIEW_EXECUTABLE} && \
rm -rf ${GTA5VIEW_EXECUTABLE}
fi

View file

@ -1,29 +0,0 @@
#!/usr/bin/env bash
# Creating folders
cd ${PROJECT_DIR} && \
echo "gta5view build version is ${APPLICATION_VERSION}" && \
mkdir -p build && \
mkdir -p assets && \
# Starting build
cd build && \
mingw64-qt-cmake \
"${CMAKE_BUILD_TYPE}" \
"-DGTA5VIEW_BUILDCODE=${PACKAGE_CODE}" \
"-DGTA5VIEW_APPVER=${APPLICATION_VERSION}" \
"-DGTA5VIEW_COMMIT=${APPLICATION_COMMIT}" \
"-DWITH_DONATE=ON" \
"-DWITH_TELEMETRY=ON" \
"-DDONATE_ADDRESSES=$(cat ${PROJECT_DIR}/.ci/donate.txt)" \
"-DTELEMETRY_WEBURL=https://dev.syping.de/gta5view-userstats/" \
"-DQCONF_BUILD=ON" \
"-DGTA5VIEW_INLANG=RUNDIR:SEPARATOR:lang" \
"-DGTA5VIEW_LANG=RUNDIR:SEPARATOR:lang" \
"-DGTA5VIEW_PLUG=RUNDIR:SEPARATOR:plugins" \
.. && \
make -j 4 && \
x86_64-w64-mingw32-strip -s gta5view.exe && \
cd ${PROJECT_DIR}/assets && \
makensis "-XTarget amd64-unicode" -NOCD ${PROJECT_DIR}/.ci/gta5view.nsi && \
mv -f gta5view_setup.exe gta5view-${EXECUTABLE_VERSION}_setup.exe

View file

@ -1,11 +0,0 @@
#!/usr/bin/env bash
DOCKER_IMAGE=sypingauto/gta5view-build:1.10-shared
PROJECT_DIR_DOCKER=/gta5view
cd ${PROJECT_DIR} && \
docker pull ${DOCKER_IMAGE} && \
docker run --rm \
-v "${PROJECT_DIR}:${PROJECT_DIR_DOCKER}" \
${DOCKER_IMAGE} \
/bin/bash -c "export PROJECT_DIR=${PROJECT_DIR_DOCKER} && export QT_SELECT=${QT_SELECT} && export APPLICATION_VERSION=${APPLICATION_VERSION} && export APPLICATION_COMMIT=${APPLICATION_COMMIT} && export BUILD_TYPE=${BUILD_TYPE} && export QMAKE_FLAGS_QT4=${QMAKE_FLAGS_QT4} && export QMAKE_FLAGS_QT5=${QMAKE_FLAGS_QT5} && export CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} && export QMAKE_BUILD_TYPE=${QMAKE_BUILD_TYPE} && export PACKAGE_VERSION=${PACKAGE_VERSION} && export PACKAGE_BUILD=${PACKAGE_BUILD} && export PACKAGE_CODE=${PACKAGE_CODE} && export EXECUTABLE_VERSION=${EXECUTABLE_VERSION} && export EXECUTABLE_ARCH=${EXECUTABLE_ARCH} && cd ${PROJECT_DIR_DOCKER} && .ci/wininstall_build.sh"

View file

@ -1,36 +0,0 @@
kind: pipeline
type: docker
environment:
BUILD_TYPE: "REL"
steps:
- name: Windows Installer
image: sypingauto/gta5view-build:1.10-shared
environment:
BUILD_SCRIPT: "wininstall_build.sh"
QT_SELECT: "qt5-x86_64-w64-mingw32"
TCA_PASS:
from_secret: tca_pass
commands:
- .drone/drone.sh
volumes:
- name: gta5view
path: /srv/gta5view
- name: Windows Portable
image: sypingauto/gta5view-build:1.10-static
environment:
BUILD_SCRIPT: "windows_build.sh"
QT_SELECT: "qt5-x86_64-w64-mingw32"
TCA_PASS:
from_secret: tca_pass
commands:
- .drone/drone.sh
volumes:
- name: gta5view
path: /srv/gta5view
volumes:
- name: gta5view
host:
path: /srv/gta5view

View file

@ -1,33 +0,0 @@
#!/bin/bash
# Cleanup previous Drone build
if [ -d "assets" ]; then
rm -rf assets
fi
if [ -d "build" ]; then
rm -rf build
fi
# Decrypt Telemetry Authenticator
rm -rf tmext/TelemetryClassAuthenticator.cpp && \
openssl aes-256-cbc -k ${TCA_PASS} -in .drone/TelemetryClassAuthenticator.cpp.enc -out tmext/TelemetryClassAuthenticator.cpp -d -pbkdf2
# Check if build is not tagged
if [ "${DRONE_TAG}" == "" ]; then
export EXECUTABLE_TAG=-$(git rev-parse --short HEAD)
else
export EXECUTABLE_TAG=
fi
# Check if package code is not set
if [ "${PACKAGE_CODE}" == "" ]; then
export PACKAGE_CODE=Drone
fi
# Init Application Commit Hash
export APPLICATION_COMMIT=$(git rev-parse --short HEAD)
# Start CI script and copying assets into gta5view directory
.ci/ci.sh && \
mkdir -p /srv/gta5view/${APPLICATION_COMMIT} && \
cp -Rf assets/* /srv/gta5view/${APPLICATION_COMMIT}/

View file

@ -1,22 +0,0 @@
app-id: de.syping.gta5view
runtime: org.kde.Platform
runtime-version: '5.15-21.08'
sdk: org.kde.Sdk
command: gta5view
finish-args:
- --share=network
- --share=ipc
- --socket=fallback-x11
- --socket=wayland
- --device=dri
modules:
- name: gta5view
buildsystem: cmake-ninja
config-opts:
- -DFLATPAK_BUILD=ON
- -DQCONF_BUILD=ON
- -DGTA5VIEW_BUILDCODE=Flatpak
- -DGTA5VIEW_BUILDTYPE=Release
sources:
- type: dir
path: ../

28
.gitattributes vendored
View file

@ -1,28 +0,0 @@
# Auto detect text files and perform LF normalization
* text=auto eol=lf
# Development files
*.cpp text eol=lf
*.h text eol=lf
*.ui text eol=lf
*.qrc text eol=lf
# Development resources
*.ini text eol=lf
# Linux development files
*.desktop text eol=lf
# Windows development files
*.rc text eol=crlf
*.nsi text eol=crlf
*.exe.manifest text eol=crlf
# Binary files
*.png binary
*.jpg binary
*.qm binary
*.ico binary
*.icns binary
*.xcf binary
*.g5e binary

4
.gitignore vendored
View file

@ -29,7 +29,3 @@
# Qt project user file # Qt project user file
*.pro.user *.pro.user
# Gettext translation files
*.po
*.pot

View file

@ -1,31 +0,0 @@
stages:
- build
variables:
BUILD_TYPE: "REL"
Windows Installer:
stage: build
image: sypingauto/gta5view-build:1.10-shared
variables:
BUILD_SCRIPT: "wininstall_build.sh"
QT_SELECT: "qt5-x86_64-w64-mingw32"
script:
- .gitlab/gitlab.sh
artifacts:
name: "gta5view-$CI_COMMIT_REF_NAME-${CI_COMMIT_SHA:0:8}_setup"
paths:
- "gta5view-*.exe"
Windows Portable:
stage: build
image: sypingauto/gta5view-build:1.10-static
variables:
BUILD_SCRIPT: "windows_build.sh"
QT_SELECT: "qt5-x86_64-w64-mingw32"
script:
- .gitlab/gitlab.sh
artifacts:
name: "gta5view-$CI_COMMIT_REF_NAME-${CI_COMMIT_SHA:0:8}_portable"
paths:
- "gta5view-*.exe"

View file

@ -1,24 +0,0 @@
#!/bin/bash
# Decrypt Telemetry Authenticator
rm -rf tmext/TelemetryClassAuthenticator.cpp && \
openssl aes-256-cbc -k ${tca_pass} -in .gitlab/TelemetryClassAuthenticator.cpp.enc -out tmext/TelemetryClassAuthenticator.cpp -d
# Check if build is not tagged
if [ "${CI_COMMIT_TAG}" == "" ]; then
export EXECUTABLE_TAG=-$(git rev-parse --short HEAD)
else
export EXECUTABLE_TAG=
fi
# Check if package code is not set
if [ "${PACKAGE_CODE}" == "" ]; then
export PACKAGE_CODE=GitLab
fi
# Init Application Commit Hash
export APPLICATION_COMMIT=$(git rev-parse --short HEAD)
# Start CI script and copying assets into base directory
.ci/ci.sh && \
cp -Rf assets/* ./

View file

@ -1,50 +1,38 @@
dist: bionic dist: trusty
sudo: required sudo: required
language: cpp language: cpp
services:
- docker
env: env:
global: - PACKAGE_VERSION="1.4.0"
- BUILD_TYPE=REL
matrix:
include:
- env:
- BUILD_SCRIPT=debian_docker.sh
- RELEASE_LABEL="Debian 64-Bit Package"
- DEBIAN_VERSION=buster
- DOCKER_USER=amd64
- APT_INSTALL=clang
- env:
- BUILD_SCRIPT=windows_docker.sh
- QT_SELECT=qt5-x86_64-w64-mingw32
- RELEASE_LABEL="Windows 64-Bit Portable"
- env:
- BUILD_SCRIPT=wininstall_docker.sh
- QT_SELECT=qt5-x86_64-w64-mingw32
- RELEASE_LABEL="Windows 64-Bit Installer"
- os: osx
osx_image: xcode14.2
env:
- BUILD_SCRIPT=osx_ci.sh
- RELEASE_LABEL="Mac OS X 64-Bit Disk Image"
before_install: before_install:
- ".travis/source.sh" - test -n $CC && unset CC
- test -n $CXX && unset CXX
install:
- sudo apt-get update -qq
- sudo apt-get install -qq checkinstall dpkg-dev g++ gcc qtbase5-dev qt5-qmake
before_script:
- export INSTALL_ROOT=/usr
- if [ `git name-rev --tags --name-only $(git rev-parse HEAD)` == "undefined" ]; then export APPLICATION_VERSION="$PACKAGE_VERSION.$TRAVIS_BUILD_NUMBER"; else export APPLICATION_VERSION=`git name-rev --tags --name-only $(git rev-parse HEAD)`; fi
- echo "gta5view build version is $APPLICATION_VERSION"
- mkdir build
- mkdir package
- cd build
- echo "Grand Theft Auto V Snapmatic and Savegame viewer" > ./description-pak
script: script:
- ".travis/travis.sh" - qmake -qt=5 "DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Release\\\\\\\"" "DEFINES+=GTA5SYNC_DAILYB=\\\\\\\"$APPLICATION_VERSION\\\\\\\"" ../gta5view.pro
- make -j 4
- sudo checkinstall -D --default --nodoc --pkgname=gta5view --pkgversion=$APPLICATION_VERSION --pkgrelease=travis1 --pkggroup=utility --maintainer="Syping on Travis \<travisci@syping.de\>" --requires=libqt5core5a,libqt5gui5,libqt5network5,libqt5widgets5 --pakdir=../package
deploy: deploy:
provider: releases provider: releases
api_key: api_key:
secure: o7VneEz1aHfdVwZvOZLfopf6uJWNrFsZaBvunTmXFzpmNFhlNS1qwqgMUkIA2yBRbZ3wIzVs4vfwIHv7W9yE/PqK+AYL+R8+AwKGrwlgT4HqJNuk6VM/LNJ6GwT/qkQuaoOVw29bUjmzzgIRdHmw53SlJv6Hh1VE8HphlTT//aex6nCfcFhUZ0BETdZDWz5FSHwL3NalUoqfKfQrJeky5RXzCyCANQC2tKt0bV46GaWIgWrDo2KCTNqPtRWWf5GDmnkXE5IYRMQ3mXvO9iYh0v5Y2jo4PiXGUiFUU6Z3aAWFAiPdGclrBO697cf3lCTzDMhuCETR153qFYsLShUlFf61ITAmCeHAWETjZDri0lmPONo3GoNB6alGfYEA51qw14kXakrTpICtTJj7gw/gtUYOabW6hrzmieNzMBIy62RikDPjyakFnuwW2qNHRlD65e0jYv+6nCpb6E+OV16Ysh1zhV2vTfpfzVmSuyu2J+ELqXD3OZCXRSPpDIih9UQ8335p8FBji6jHORcgym/TRgdgRmENibh8tLzWp+UjpWHuWfcpvZgOskjfwU0iDMCayMJ7tDpOhXHcAhDRnd6XRIiOJ5YZCzflj2nEwmt3YUd7DwXS/AU+WHOmcNQBjXBxF/FJa35XXcy3HKJM5TTKqtph3medo30us5yXHeG6NNg= secure: "o7VneEz1aHfdVwZvOZLfopf6uJWNrFsZaBvunTmXFzpmNFhlNS1qwqgMUkIA2yBRbZ3wIzVs4vfwIHv7W9yE/PqK+AYL+R8+AwKGrwlgT4HqJNuk6VM/LNJ6GwT/qkQuaoOVw29bUjmzzgIRdHmw53SlJv6Hh1VE8HphlTT//aex6nCfcFhUZ0BETdZDWz5FSHwL3NalUoqfKfQrJeky5RXzCyCANQC2tKt0bV46GaWIgWrDo2KCTNqPtRWWf5GDmnkXE5IYRMQ3mXvO9iYh0v5Y2jo4PiXGUiFUU6Z3aAWFAiPdGclrBO697cf3lCTzDMhuCETR153qFYsLShUlFf61ITAmCeHAWETjZDri0lmPONo3GoNB6alGfYEA51qw14kXakrTpICtTJj7gw/gtUYOabW6hrzmieNzMBIy62RikDPjyakFnuwW2qNHRlD65e0jYv+6nCpb6E+OV16Ysh1zhV2vTfpfzVmSuyu2J+ELqXD3OZCXRSPpDIih9UQ8335p8FBji6jHORcgym/TRgdgRmENibh8tLzWp+UjpWHuWfcpvZgOskjfwU0iDMCayMJ7tDpOhXHcAhDRnd6XRIiOJ5YZCzflj2nEwmt3YUd7DwXS/AU+WHOmcNQBjXBxF/FJa35XXcy3HKJM5TTKqtph3medo30us5yXHeG6NNg="
label: ${RELEASE_LABEL} file: "../package/gta5view_$APPLICATION_VERSION-travis1_amd64.deb"
file_glob: true
file: assets/*
skip_cleanup: true skip_cleanup: true
on: on:
tags: true tags: true

View file

@ -1 +0,0 @@
Poァ鏖<EFBFBD>劾ラ<作1x」%几<>ャネw|RtZv<>kホ銓顴Z肄2チ廁湮ォ`<1A>,4vヨマ・@€<>ヲeハ・~U$+<2B><>€<EFBFBD><1A><牾&蓬熙

View file

@ -1,5 +0,0 @@
#!/bin/bash
rm -rf tmext/TelemetryClassAuthenticator.cpp && \
openssl aes-256-cbc -K $encrypted_db000a5d87d6_key -iv $encrypted_db000a5d87d6_iv -in .travis/TelemetryClassAuthenticator.cpp.enc -out tmext/TelemetryClassAuthenticator.cpp -d && \
openssl aes-256-cbc -K $encrypted_d57e7d2f8877_key -iv $encrypted_d57e7d2f8877_iv -in .travis/dropbox_uploader.enc -out ~/.dropbox_uploader -d

View file

@ -1,27 +0,0 @@
#!/bin/bash
# Install lua
if [ "${TRAVIS_OS_NAME}" == "osx" ]; then
brew install lua
else
sudo apt-get update -qq && \
sudo apt-get install -qq lua5.2
fi
# Check if build is not tagged
if [ "${TRAVIS_TAG}" == "" ]; then
export EXECUTABLE_TAG=-$(git rev-parse --short HEAD)
else
export EXECUTABLE_TAG=
fi
# Check if package code is not set
if [ "${PACKAGE_CODE}" == "" ]; then
export PACKAGE_CODE=GitHub
fi
# Init Application Commit Hash
export APPLICATION_COMMIT=$(git rev-parse --short HEAD)
# Start CI script
.ci/ci.sh

View file

@ -1,8 +0,0 @@
#!/bin/bash
# Install packages
sudo .ci/debian_install.sh && \
# Build gta5view
sudo .ci/debian_build.sh && \
cd ${PROJECT_DIR}

247
AboutDialog.cpp Normal file → Executable file
View file

@ -1,126 +1,121 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include <QDesktopServices> #include <QStringBuilder>
#include <QStringBuilder> #include "AboutDialog.h"
#include <QMessageBox> #include "ui_AboutDialog.h"
#include "AboutDialog.h" #include "AppEnv.h"
#include "ui_AboutDialog.h" #include "config.h"
#include "AppEnv.h"
#include "config.h" AboutDialog::AboutDialog(QWidget *parent) :
QDialog(parent),
AboutDialog::AboutDialog(QWidget *parent) : ui(new Ui::AboutDialog)
QDialog(parent), {
ui(new Ui::AboutDialog) // Set Window Flags
{ setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint);
// Set Window Flags
#if QT_VERSION >= 0x050900 // Build Strings
setWindowFlag(Qt::WindowContextHelpButtonHint, false); QString appVersion = qApp->applicationVersion();
#else QString buildType = GTA5SYNC_BUILDTYPE;
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint); buildType.replace("_", " ");
#endif QString projectBuild = GTA5SYNC_BUILDDATETIME;
QString buildStr = GTA5SYNC_BUILDSTRING;
// Build Strings
QString appVersion = QApplication::applicationVersion(); // Additional Content
const char* literalBuildType = GTA5SYNC_BUILDTYPE; QString usingStr = tr("Using %1 %2", "Exp. Using libmyfuck");
const QString buildType = tr(literalBuildType); QString translatedByStr = tr("Translated by %1", "Exp. Translated by Syping");
const QString projectBuild = AppEnv::getBuildDateTime(); QString translatedByVal = tr("NAME_OF_TRANSLATOR", "Your Name (The person behind your screen looking at this text!)");
const QString buildStr = GTA5SYNC_BUILDSTRING; QString translatorProfile = tr("TRANSLATOR_PROFILE", "mailto: http:// https:// Exp. https://github.com/Syping/");
#ifdef GTA5SYNC_COMMIT QString additionalContent = "";
if ((strcmp(literalBuildType, REL_BUILDTYPE) != 0) && !appVersion.contains("-")) if (translatedByVal != "NAME_OF_TRANSLATOR")
appVersion = appVersion % "-" % GTA5SYNC_COMMIT; {
#endif if (translatorProfile != "TRANSLATOR_PROFILE")
{
// Translator Comments additionalContent.append(translatedByStr.arg(QString("<a href=\"%1\">%2</a>").arg(translatorProfile, translatedByVal)));
//: Translated by translator, example Translated by Syping }
const QString translatedByStr = tr("Translated by %1"); else
//: Insert your name here and profile here in following scheme, First Translator,First Profile\\nSecond Translator\\nThird Translator,Second Profile {
const QString translatorVal = tr("TRANSLATOR"); additionalContent.append(translatedByStr.arg(translatedByVal));
QStringList translatorContent; }
if (translatorVal != "TRANSLATOR") { }
const QStringList translatorList = translatorVal.split('\n'); #ifdef WITH_LIBJPEGTURBO // DONT USE IT FOR NOW
for (const QString &translatorStr : translatorList) { bool additionalContentClip = false;
QStringList translatorStrList = translatorStr.split(','); if (!additionalContent.isEmpty())
const QString translatorName = translatorStrList.at(0); {
translatorStrList.removeFirst(); additionalContentClip = true;
QString translatorProfile = translatorStrList.join(QString()); additionalContent.append(" (");
if (!translatorProfile.isEmpty()) { }
translatorContent += QString("<a href=\"%1\">%2</a>").arg(translatorProfile, translatorName); additionalContent.append(usingStr.arg("libjpegturbo", WITH_LIBJPEGTURBO));
} if (additionalContentClip)
else { {
translatorContent += translatorName; additionalContent.append(")");
} }
} #else
} Q_UNUSED(usingStr)
#endif
// Project Description
const QString projectDes = tr("A project for viewing Grand Theft Auto V Snapmatic<br/>\nPictures and Savegames"); // Project Description
#ifdef GTA5SYNC_ENABLED
// Copyright Description QString projectDes = tr("A project for viewing and sync Grand Theft Auto V Snapmatic<br/>\nPictures and Savegames");
QString copyrightDes1 = tr("Copyright &copy; <a href=\"%1\">%2</a> %3"); #else
copyrightDes1 = copyrightDes1.arg(GTA5SYNC_APPVENDORLINK, GTA5SYNC_APPVENDOR, GTA5SYNC_COPYRIGHT); QString projectDes = tr("A project for viewing Grand Theft Auto V Snapmatic<br/>\nPictures and Savegames");
QString copyrightDes2 = tr("%1 is licensed under <a href=\"https://www.gnu.org/licenses/gpl-3.0.html#content\">GNU GPLv3</a>"); #endif
copyrightDes2 = copyrightDes2.arg(GTA5SYNC_APPSTR);
QString copyrightDesA; // Copyright Description
if (!translatorContent.isEmpty()) { QString copyrightDes1 = tr("Copyright &copy; <a href=\"%1\">%2</a> %3");
copyrightDesA = copyrightDes1 % "<br/>" % translatedByStr.arg(translatorContent.join(", ")) % "<br/>" % copyrightDes2; copyrightDes1 = copyrightDes1.arg(GTA5SYNC_APPVENDORLINK, GTA5SYNC_APPVENDOR, GTA5SYNC_COPYRIGHT);
} QString copyrightDes2 = tr("%1 is licensed under <a href=\"https://www.gnu.org/licenses/gpl-3.0.html#content\">GNU GPLv3</a>");
else { copyrightDes2 = copyrightDes2.arg(GTA5SYNC_APPSTR);
copyrightDesA = copyrightDes1 % "<br/>" % copyrightDes2; QString copyrightDesA;
} if (!additionalContent.isEmpty())
{
// Setup User Interface copyrightDesA = copyrightDes1 % "<br/>" % additionalContent % "<br/>" % copyrightDes2;
ui->setupUi(this); }
aboutStr = ui->labAbout->text(); else
titleStr = windowTitle(); {
ui->labAbout->setText(aboutStr.arg(GTA5SYNC_APPSTR, projectDes, appVersion % " (" % buildType % ")", projectBuild, buildStr, qVersion(), copyrightDesA)); copyrightDesA = copyrightDes1 % "<br/>" % copyrightDes2;
setWindowTitle(titleStr.arg(GTA5SYNC_APPSTR)); }
// Set Icon for Close Button // Setup User Interface
if (QIcon::hasThemeIcon("dialog-close")) { ui->setupUi(this);
ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close")); aboutStr = ui->labAbout->text();
} titleStr = this->windowTitle();
else if (QIcon::hasThemeIcon("gtk-close")) { ui->labAbout->setText(aboutStr.arg(GTA5SYNC_APPSTR, projectDes, appVersion % " (" % buildType % ")", projectBuild, buildStr, qVersion(), copyrightDesA));
ui->cmdClose->setIcon(QIcon::fromTheme("gtk-close")); this->setWindowTitle(titleStr.arg(GTA5SYNC_APPSTR));
}
if (QIcon::hasThemeIcon("dialog-close"))
// DPI calculation {
qreal screenRatio = AppEnv::screenRatio(); ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close"));
if (!translatorContent.isEmpty()) { }
resize(375 * screenRatio, 270 * screenRatio);
} // DPI calculation
else { qreal screenRatio = AppEnv::screenRatio();
resize(375 * screenRatio, 260 * screenRatio); if (!additionalContent.isEmpty())
} {
} resize(375 * screenRatio, 270 * screenRatio);
}
AboutDialog::~AboutDialog() else
{ {
delete ui; resize(375 * screenRatio, 260 * screenRatio);
} }
}
void AboutDialog::on_labAbout_linkActivated(const QString &link)
{ AboutDialog::~AboutDialog()
if (link.left(12) == "g5e://about?") { {
QStringList aboutStrList = QString(link).remove(0, 12).split(":"); delete ui;
QMessageBox::information(this, QString::fromUtf8(QByteArray::fromBase64(aboutStrList.at(0).toUtf8())), QString::fromUtf8(QByteArray::fromBase64(aboutStrList.at(1).toUtf8()))); }
}
else {
QDesktopServices::openUrl(QUrl(link));
}
}

88
AboutDialog.h Normal file → Executable file
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@ -1,44 +1,44 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef ABOUTDIALOG_H #ifndef ABOUTDIALOG_H
#define ABOUTDIALOG_H #define ABOUTDIALOG_H
#include <QDialog> #include <QDialog>
namespace Ui { namespace Ui {
class AboutDialog; class AboutDialog;
} }
class AboutDialog : public QDialog class AboutDialog : public QDialog
{ {
Q_OBJECT Q_OBJECT
public:
explicit AboutDialog(QWidget *parent = 0); public:
~AboutDialog(); explicit AboutDialog(QWidget *parent = 0);
~AboutDialog();
private slots:
void on_labAbout_linkActivated(const QString &link); private slots:
private: private:
Ui::AboutDialog *ui; Ui::AboutDialog *ui;
QString aboutStr; QString aboutStr;
QString titleStr; QString titleStr;
}; };
#endif // ABOUTDIALOG_H #endif // ABOUTDIALOG_H

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AboutDialog.ui Normal file → Executable file
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@ -1,102 +1,102 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>AboutDialog</class> <class>AboutDialog</class>
<widget class="QDialog" name="AboutDialog"> <widget class="QDialog" name="AboutDialog">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>375</width> <width>375</width>
<height>260</height> <height>260</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>About %1</string> <string>About %1</string>
</property> </property>
<property name="modal"> <property name="modal">
<bool>true</bool> <bool>true</bool>
</property> </property>
<layout class="QVBoxLayout" name="vlAbout"> <layout class="QVBoxLayout" name="vlAbout">
<item> <item>
<widget class="QLabel" name="labAbout"> <widget class="QLabel" name="labAbout">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding"> <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="text"> <property name="text">
<string>&lt;span style=&quot;font-weight:600&quot;&gt;%1&lt;/span&gt;&lt;br/&gt; <string>&lt;span style=&quot; font-weight:600;&quot;&gt;%1&lt;/span&gt;&lt;br/&gt;
&lt;br/&gt; &lt;br/&gt;
%2&lt;br/&gt; %2&lt;br/&gt;
&lt;br/&gt; &lt;br/&gt;
Version %3&lt;br/&gt; Version %3&lt;br/&gt;
Created on %4&lt;br/&gt; Created on %4&lt;br/&gt;
Built with Qt %5&lt;br/&gt; Built with Qt %5&lt;br/&gt;
Running with Qt %6&lt;br/&gt; Running with Qt %6&lt;br/&gt;
&lt;br/&gt; &lt;br/&gt;
%7</string> %7</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property> </property>
<property name="wordWrap"> <property name="wordWrap">
<bool>false</bool> <bool>false</bool>
</property> </property>
<property name="textInteractionFlags"> <property name="openExternalLinks">
<set>Qt::LinksAccessibleByKeyboard|Qt::LinksAccessibleByMouse</set> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="hlButtons"> <layout class="QHBoxLayout" name="hlButtons">
<item> <item>
<spacer name="hsButtons"> <spacer name="hsButtons">
<property name="orientation"> <property name="orientation">
<enum>Qt::Horizontal</enum> <enum>Qt::Horizontal</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>40</width> <width>40</width>
<height>20</height> <height>20</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdClose"> <widget class="QPushButton" name="cmdClose">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="text"> <property name="text">
<string>&amp;Close</string> <string>&amp;Close</string>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
<resources/> <resources/>
<connections> <connections>
<connection> <connection>
<sender>cmdClose</sender> <sender>cmdClose</sender>
<signal>clicked()</signal> <signal>clicked()</signal>
<receiver>AboutDialog</receiver> <receiver>AboutDialog</receiver>
<slot>close()</slot> <slot>close()</slot>
<hints> <hints>
<hint type="sourcelabel"> <hint type="sourcelabel">
<x>327</x> <x>327</x>
<y>228</y> <y>228</y>
</hint> </hint>
<hint type="destinationlabel"> <hint type="destinationlabel">
<x>187</x> <x>187</x>
<y>124</y> <y>124</y>
</hint> </hint>
</hints> </hints>
</connection> </connection>
</connections> </connections>
</ui> </ui>

612
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@ -1,457 +1,155 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "config.h" #include "config.h"
#include "AppEnv.h" #include "AppEnv.h"
#include "StringParser.h" #include "StringParser.h"
#include "StandardPaths.h" #include "StandardPaths.h"
#include <QtGlobal> #include <QtGlobal>
#include <QStringBuilder> #include <QDesktopWidget>
#include <QApplication> #include <QApplication>
#include <QSettings> #include <QSettings>
#include <QScreen> #include <QScreen>
#include <QDebug> #include <QDebug>
#include <QRect> #include <QRect>
#include <QDir> #include <QDir>
#include <iostream>
#if QT_VERSION < 0x050000 using namespace std;
#include <QDesktopWidget>
#endif AppEnv::AppEnv()
{
AppEnv::AppEnv()
{ }
}
// Folder Stuff
// Build Stuff
QString AppEnv::getGameFolder(bool *ok)
QString AppEnv::getBuildDateTime() {
{ QDir dir;
return GTA5SYNC_BUILDDATETIME; QString GTAV_FOLDER = QString::fromUtf8(qgetenv("GTAV_FOLDER"));
} if (GTAV_FOLDER != "")
{
QString AppEnv::getBuildCode() dir.setPath(GTAV_FOLDER);
{ if (dir.exists())
return GTA5SYNC_BUILDCODE; {
} if (ok != NULL) *ok = true;
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
// Folder Stuff return dir.absolutePath();
}
QString AppEnv::getGameFolder(bool *ok) }
{
QDir dir; QString GTAV_defaultFolder = StandardPaths::documentsLocation() + QDir::separator() + "Rockstar Games" + QDir::separator() + "GTA V";
QString GTAV_FOLDER = QString::fromUtf8(qgetenv("GTAV_FOLDER")); QString GTAV_returnFolder = GTAV_defaultFolder;
if (GTAV_FOLDER != "") {
dir.setPath(GTAV_FOLDER); QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
if (dir.exists()) { settings.beginGroup("dir");
if (ok != NULL) bool forceDir = settings.value("force", false).toBool();
*ok = true; GTAV_returnFolder = settings.value("dir", GTAV_defaultFolder).toString();
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); settings.endGroup();
return dir.absolutePath();
} if (forceDir)
} {
dir.setPath(GTAV_returnFolder);
const QString GTAV_defaultFolder = StandardPaths::documentsLocation() % "/Rockstar Games/GTA V"; if (dir.exists())
QString GTAV_returnFolder = GTAV_defaultFolder; {
if (ok != 0) *ok = true;
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
settings.beginGroup("dir"); return dir.absolutePath();
bool forceDir = settings.value("force", false).toBool(); }
GTAV_returnFolder = settings.value("dir", GTAV_defaultFolder).toString(); }
settings.endGroup();
dir.setPath(GTAV_defaultFolder);
if (forceDir) { if (dir.exists())
dir.setPath(GTAV_returnFolder); {
if (dir.exists()) { if (ok != 0) *ok = true;
if (ok != 0) qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
*ok = true; return dir.absolutePath();
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); }
return dir.absolutePath();
} if (!forceDir)
} {
dir.setPath(GTAV_returnFolder);
dir.setPath(GTAV_defaultFolder); if (dir.exists())
if (dir.exists()) { {
if (ok != 0) if (ok != 0) *ok = true;
*ok = true; qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return dir.absolutePath();
return dir.absolutePath(); }
} }
if (!forceDir) { if (ok != 0) *ok = false;
dir.setPath(GTAV_returnFolder); return "";
if (dir.exists()) { }
if (ok != 0)
*ok = true; bool AppEnv::setGameFolder(QString gameFolder)
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); {
return dir.absolutePath(); QDir dir;
} dir.setPath(gameFolder);
} if (dir.exists())
{
if (ok != 0) qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
*ok = false; return true;
return QString(); }
} return false;
}
bool AppEnv::setGameFolder(QString gameFolder)
{ QString AppEnv::getLangFolder()
QDir dir; {
dir.setPath(gameFolder); return StringParser::convertBuildedString(QString::fromUtf8(GTA5SYNC_LANG));
if (dir.exists()) { }
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
return true; QString AppEnv::getPluginsFolder()
} {
return false; return StringParser::convertBuildedString(QString::fromUtf8(GTA5SYNC_PLUG));
} }
QString AppEnv::getExLangFolder() // Web Stuff
{
return StringParser::convertBuildedString(GTA5SYNC_LANG); QByteArray AppEnv::getUserAgent()
} {
return QString("Mozilla/5.0 (X11; Linux x86_64; rv:45.0) Gecko/20100101 Firefox/45.0 %1/%2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
QString AppEnv::getInLangFolder() }
{
#ifdef GTA5SYNC_QCONF // QUrl AppEnv::getCrewFetchingUrl(QString crewID)
#ifdef GTA5SYNC_INLANG // {
return StringParser::convertBuildedString(GTA5SYNC_INLANG); // return QUrl(QString("https://socialclub.rockstargames.com/reference/crewfeed/%1").arg(crewID));
#else // }
return StringParser::convertBuildedString(GTA5SYNC_SHARE % QLatin1String("/APPNAME:/translations"));
#endif QUrl AppEnv::getCrewFetchingUrl(QString crewID)
#else {
#ifdef GTA5SYNC_INLANG return QUrl(QString("https://socialclub.rockstargames.com/crew/%1/%1").arg(crewID));
return StringParser::convertBuildedString(GTA5SYNC_INLANG); }
#else
return QLatin1String(":/tr"); QUrl AppEnv::getPlayerFetchingUrl(QString crewID, QString pageNumber)
#endif {
#endif return QUrl(QString("https://socialclub.rockstargames.com/crewsapi/GetMembersList?crewId=%1&pageNumber=%2").arg(crewID, pageNumber));
} }
QString AppEnv::getPluginsFolder() qreal AppEnv::screenRatio()
{ {
return StringParser::convertBuildedString(GTA5SYNC_PLUG); #if QT_VERSION >= 0x050000
} qreal dpi = QGuiApplication::primaryScreen()->logicalDotsPerInch();
#else
QString AppEnv::getImagesFolder() qreal dpi = qApp->desktop()->logicalDpiX();
{ #endif
#if defined(GTA5SYNC_QCONF) && defined(GTA5SYNC_CMAKE) #ifdef Q_OS_MAC
#ifdef Q_OS_WIN return (dpi / 72);
return StringParser::convertBuildedString(GTA5SYNC_SHARE % QLatin1String("/resources")); #else
#else return (dpi / 96);
return StringParser::convertBuildedString(GTA5SYNC_SHARE % QLatin1String("/APPNAME:/resources")); #endif
#endif }
#else
return QLatin1String(":/img");
#endif
}
QString AppEnv::getShareFolder()
{
return StringParser::convertBuildedString(GTA5SYNC_SHARE);
}
// Web Stuff
QByteArray AppEnv::getUserAgent()
{
#if QT_VERSION >= 0x050400
#ifdef Q_OS_WIN
QString kernelVersion = QSysInfo::kernelVersion();
const QStringList &kernelVersionList = kernelVersion.split(".");
if (kernelVersionList.length() > 2) {
kernelVersion = kernelVersionList.at(0) % "." % kernelVersionList.at(1);
}
QString runArch = QSysInfo::buildCpuArchitecture();
if (runArch == "x86_64") {
runArch = "Win64; x64";
}
else if (runArch == "i686") {
const QString &curArch = QSysInfo::currentCpuArchitecture();
if (curArch == "x86_64") {
runArch = "WOW64";
}
else if (curArch == "i686") {
runArch = "Win32; x86";
}
}
return QString("Mozilla/5.0 (Windows NT %1; %2) %3/%4").arg(kernelVersion, runArch, GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
#else
return QString("Mozilla/5.0 (%1; %2) %3/%4").arg(QSysInfo::kernelType(), QSysInfo::kernelVersion(), GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
#endif
#else
return QString("Mozilla/5.0 %1/%2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
#endif
}
QUrl AppEnv::getCrewFetchingUrl(QString crewID)
{
return QUrl(QString("https://socialclub.rockstargames.com/crew/%1/%1").arg(crewID));
}
QUrl AppEnv::getPlayerFetchingUrl(QString crewID, QString pageNumber)
{
return QUrl(QString("https://socialclub.rockstargames.com/crewsapi/GetMembersList?crewId=%1&pageNumber=%2&pageSize=5000").arg(crewID, pageNumber));
}
QUrl AppEnv::getPlayerFetchingUrl(QString crewID, int pageNumber)
{
return getPlayerFetchingUrl(crewID, QString::number(pageNumber));
}
// Game Stuff
GameVersion AppEnv::getGameVersion()
{
#ifdef Q_OS_WIN
QString argumentValue;
#ifdef _WIN64
argumentValue = "\\WOW6432Node";
#endif
QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V").arg(argumentValue), QSettings::NativeFormat);
QString installFolderSc = registrySettingsSc.value("InstallFolder", "").toString();
QDir installFolderScDir(installFolderSc);
bool scVersionInstalled = false;
if (!installFolderSc.isEmpty() && installFolderScDir.exists()) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "gameVersionFoundSocialClubVersion";
#endif
scVersionInstalled = true;
}
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\GTAV").arg(argumentValue), QSettings::NativeFormat);
QString installFolderSteam = registrySettingsSteam.value("installfoldersteam", "").toString();
if (installFolderSteam.right(5) == "\\GTAV") {
installFolderSteam = installFolderSteam.remove(installFolderSteam.length() - 5, 5);
}
QDir installFolderSteamDir(installFolderSteam);
bool steamVersionInstalled = false;
if (!installFolderSteam.isEmpty() && installFolderSteamDir.exists()) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "gameVersionFoundSteamVersion";
#endif
steamVersionInstalled = true;
}
if (scVersionInstalled && steamVersionInstalled) {
return GameVersion::BothVersions;
}
else if (scVersionInstalled) {
return GameVersion::SocialClubVersion;
}
else if (steamVersionInstalled) {
return GameVersion::SteamVersion;
}
else {
return GameVersion::NoVersion;
}
#else
return GameVersion::NoVersion;
#endif
}
GameLanguage AppEnv::getGameLanguage(GameVersion gameVersion)
{
if (gameVersion == GameVersion::SocialClubVersion) {
#ifdef Q_OS_WIN
QString argumentValue;
#ifdef _WIN64
argumentValue = "\\WOW6432Node";
#endif
QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V").arg(argumentValue), QSettings::NativeFormat);
QString languageSc = registrySettingsSc.value("Language", "").toString();
return gameLanguageFromString(languageSc);
#else
return GameLanguage::Undefined;
#endif
}
else if (gameVersion == GameVersion::SteamVersion) {
#ifdef Q_OS_WIN
QString argumentValue;
#ifdef _WIN64
argumentValue = "\\WOW6432Node";
#endif
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V Steam").arg(argumentValue), QSettings::NativeFormat);
QString languageSteam = registrySettingsSteam.value("Language", "").toString();
return gameLanguageFromString(languageSteam);
#else
return GameLanguage::Undefined;
#endif
}
return GameLanguage::Undefined;
}
GameLanguage AppEnv::gameLanguageFromString(QString gameLanguage)
{
if (gameLanguage == "en-US") {
return GameLanguage::English;
}
else if (gameLanguage == "fr-FR") {
return GameLanguage::French;
}
else if (gameLanguage == "it-IT") {
return GameLanguage::Italian;
}
else if (gameLanguage == "de-DE") {
return GameLanguage::German;
}
else if (gameLanguage == "es-ES") {
return GameLanguage::Spanish;
}
else if (gameLanguage == "es-MX") {
return GameLanguage::Mexican;
}
else if (gameLanguage == "pt-BR") {
return GameLanguage::Brasilian;
}
else if (gameLanguage == "ru-RU") {
return GameLanguage::Russian;
}
else if (gameLanguage == "pl-PL") {
return GameLanguage::Polish;
}
else if (gameLanguage == "ja-JP") {
return GameLanguage::Japanese;
}
else if (gameLanguage == "zh-CHS") {
return GameLanguage::SChinese;
}
else if (gameLanguage == "zh-CHT") {
return GameLanguage::TChinese;
}
else if (gameLanguage == "ko-KR") {
return GameLanguage::Korean;
}
return GameLanguage::Undefined;
}
QString AppEnv::gameLanguageToString(GameLanguage gameLanguage)
{
switch (gameLanguage) {
case GameLanguage::English:
return "en-US";
case GameLanguage::French:
return "fr-FR";
case GameLanguage::Italian:
return "it-IT";
case GameLanguage::German:
return "de-DE";
case GameLanguage::Spanish:
return "es-ES";
case GameLanguage::Mexican:
return "es-MX";
case GameLanguage::Brasilian:
return "pt-BR";
case GameLanguage::Polish:
return "pl-PL";
case GameLanguage::Japanese:
return "ja-JP";
case GameLanguage::SChinese:
return "zh-CHS";
case GameLanguage::TChinese:
return "zh-CHT";
case GameLanguage::Korean:
return "ko-KR";
default:
return "Undefinied";
}
}
bool AppEnv::setGameLanguage(GameVersion gameVersion, GameLanguage gameLanguage)
{
bool socialClubVersion = false;
bool steamVersion = false;
if (gameVersion == GameVersion::SocialClubVersion) {
socialClubVersion = true;
}
else if (gameVersion == GameVersion::SteamVersion) {
steamVersion = true;
}
else if (gameVersion == GameVersion::BothVersions) {
socialClubVersion = true;
steamVersion = true;
}
else {
return false;
}
if (socialClubVersion) {
#ifdef Q_OS_WIN
QString argumentValue;
#ifdef _WIN64
argumentValue = "\\WOW6432Node";
#endif
QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V").arg(argumentValue), QSettings::NativeFormat);
if (gameLanguage != GameLanguage::Undefined) {
registrySettingsSc.setValue("Language", gameLanguageToString(gameLanguage));
}
else {
registrySettingsSc.remove("Language");
}
registrySettingsSc.sync();
if (registrySettingsSc.status() != QSettings::NoError) {
return false;
}
#else
Q_UNUSED(gameLanguage)
#endif
}
if (steamVersion) {
#ifdef Q_OS_WIN
QString argumentValue;
#ifdef _WIN64
argumentValue = "\\WOW6432Node";
#endif
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V Steam").arg(argumentValue), QSettings::NativeFormat);
if (gameLanguage != GameLanguage::Undefined) {
registrySettingsSteam.setValue("Language", gameLanguageToString(gameLanguage));
}
else {
registrySettingsSteam.remove("Language");
}
registrySettingsSteam.sync();
if (registrySettingsSteam.status() != QSettings::NoError) {
return false;
}
#else
Q_UNUSED(gameLanguage)
#endif
}
return true;
}
// Screen Stuff
qreal AppEnv::screenRatio()
{
#if QT_VERSION >= 0x050000
qreal dpi = QApplication::primaryScreen()->logicalDotsPerInch();
#else
qreal dpi = QApplication::desktop()->logicalDpiX();
#endif
#ifdef Q_OS_MAC
return (dpi / 72);
#else
return (dpi / 96);
#endif
}
qreal AppEnv::screenRatioPR()
{
#if QT_VERSION >= 0x050600
return QApplication::primaryScreen()->devicePixelRatio();
#else
return 1;
#endif
}

109
AppEnv.h Normal file → Executable file
View file

@ -1,64 +1,45 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef APPENV_H #ifndef APPENV_H
#define APPENV_H #define APPENV_H
#include <QString> #include <QString>
#include <QUrl> #include <QUrl>
enum class GameVersion : int { NoVersion = 0, SocialClubVersion = 1, SteamVersion = 2, BothVersions = 3 }; class AppEnv
enum class GameLanguage : int { Undefined = 0, English = 1, French = 2, Italian = 3, German = 4, Spanish = 5, Mexican = 6, Brasilian = 7, Russian = 8, Polish = 9, Japanese = 10, SChinese = 11, TChinese = 12, Korean = 13 }; {
public:
class AppEnv AppEnv();
{
public: // Folder Stuff
AppEnv(); static QString getGameFolder(bool *ok = 0);
static bool setGameFolder(QString gameFolder);
// Build Stuff static QString getLangFolder();
static QString getBuildDateTime(); static QString getPluginsFolder();
static QString getBuildCode();
// Web Stuff
// Folder Stuff static QByteArray getUserAgent();
static QString getGameFolder(bool *ok = 0); static QUrl getCrewFetchingUrl(QString crewID);
static bool setGameFolder(QString gameFolder); static QUrl getPlayerFetchingUrl(QString crewID, QString pageNumber);
static QString getExLangFolder();
static QString getInLangFolder(); // Screen Stuff
static QString getImagesFolder(); static qreal screenRatio();
static QString getPluginsFolder(); };
static QString getShareFolder();
#endif // APPENV_H
// Web Stuff
static QByteArray getUserAgent();
static QUrl getCrewFetchingUrl(QString crewID);
static QUrl getPlayerFetchingUrl(QString crewID, QString pageNumber);
static QUrl getPlayerFetchingUrl(QString crewID, int pageNumber);
// Game Stuff
static GameVersion getGameVersion();
static GameLanguage getGameLanguage(GameVersion gameVersion);
static GameLanguage gameLanguageFromString(QString gameLanguage);
static QString gameLanguageToString(GameLanguage gameLanguage);
static bool setGameLanguage(GameVersion gameVersion, GameLanguage gameLanguage);
// Screen Stuff
static qreal screenRatio();
static qreal screenRatioPR();
};
#endif // APPENV_H

View file

@ -1,382 +0,0 @@
cmake_minimum_required(VERSION 3.7)
project(gta5view LANGUAGES C CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(FORCE_QT_VERSION "" CACHE STRING "Force Qt Version")
if(FORCE_QT_VERSION)
set(QT_VERSION_MAJOR ${FORCE_QT_VERSION})
else()
find_package(QT NAMES Qt6 Qt5 COMPONENTS Core REQUIRED)
endif()
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Network Svg Widgets REQUIRED)
find_package(Qt${QT_VERSION_MAJOR} COMPONENTS LinguistTools QUIET)
if(WIN32)
list(APPEND GTA5VIEW_LIBS
dwmapi
)
list(APPEND GTA5VIEW_DEFINES
-DUNICODE
-D_UNICODE
-DWIN32
)
list(APPEND GTA5VIEW_RESOURCES
res/app.rc
)
endif()
if(APPLE)
list(APPEND GTA5VIEW_RESOURCES
res/gta5view.icns
)
set(MACOSX_BUNDLE_BUNDLE_NAME gta5view)
set(MACOSX_BUNDLE_BUNDLE_VERSION 1.10.2)
set(MACOSX_BUNDLE_ICON_FILE gta5view.icns)
set(MACOSX_BUNDLE_GUI_IDENTIFIER de.syping.gta5view)
set_source_files_properties(res/gta5view.icns PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
endif()
list(APPEND GTA5VIEW_DEFINES
-DGTA5SYNC_CMAKE
-DGTA5SYNC_PROJECT
)
set(GTA5VIEW_SOURCES
main.cpp
AboutDialog.cpp
AppEnv.cpp
CrewDatabase.cpp
DatabaseThread.cpp
ExportDialog.cpp
ExportThread.cpp
GlobalString.cpp
IconLoader.cpp
ImportDialog.cpp
JsonEditorDialog.cpp
MapLocationDialog.cpp
OptionsDialog.cpp
PictureDialog.cpp
PictureExport.cpp
PictureWidget.cpp
PlayerListDialog.cpp
ProfileDatabase.cpp
ProfileInterface.cpp
ProfileLoader.cpp
ProfileWidget.cpp
RagePhoto.cpp
SavegameCopy.cpp
SavegameData.cpp
SavegameDialog.cpp
SavegameWidget.cpp
SidebarGenerator.cpp
SnapmaticEditor.cpp
SnapmaticPicture.cpp
SnapmaticWidget.cpp
StandardPaths.cpp
StringParser.cpp
TranslationClass.cpp
UserInterface.cpp
anpro/imagecropper.cpp
pcg/pcg_basic.c
uimod/JSHighlighter.cpp
uimod/UiModLabel.cpp
uimod/UiModWidget.cpp
)
set(GTA5VIEW_HEADERS
config.h
wrapper.h
AboutDialog.h
AppEnv.h
CrewDatabase.h
DatabaseThread.h
ExportDialog.h
ExportThread.h
GlobalString.h
IconLoader.h
ImportDialog.h
JsonEditorDialog.h
MapLocationDialog.h
OptionsDialog.h
PictureDialog.h
PictureExport.h
PictureWidget.h
PlayerListDialog.h
ProfileDatabase.h
ProfileInterface.h
ProfileLoader.h
ProfileWidget.h
RagePhoto.h
SavegameCopy.h
SavegameData.h
SavegameDialog.h
SavegameWidget.h
SidebarGenerator.h
SnapmaticEditor.h
SnapmaticPicture.h
SnapmaticWidget.h
StandardPaths.h
StringParser.h
TranslationClass.h
UserInterface.h
anpro/imagecropper.h
pcg/pcg_basic.h
uimod/JSHighlighter.h
uimod/UiModLabel.h
uimod/UiModWidget.h
)
set(GTA5VIEW_INCLUDEDIR
anpro
pcg
uimod
)
set(GTA5VIEW_FORMS
AboutDialog.ui
ExportDialog.ui
ImportDialog.ui
JsonEditorDialog.ui
MapLocationDialog.ui
OptionsDialog.ui
PictureDialog.ui
PlayerListDialog.ui
ProfileInterface.ui
SavegameDialog.ui
SavegameWidget.ui
SnapmaticEditor.ui
SnapmaticWidget.ui
UserInterface.ui
)
set(GTA5VIEW_TRANSLATIONS
res/gta5sync_de.ts
res/gta5sync_en_US.ts
res/gta5sync_fr.ts
res/gta5sync_ko.ts
res/gta5sync_ru.ts
res/gta5sync_uk.ts
res/gta5sync_zh_TW.ts
)
list(APPEND GTA5VIEW_RESOURCES
res/global.qrc
res/template.qrc
)
set_property(SOURCE res/global.qrc PROPERTY AUTORCC_OPTIONS "-threshold;0;-compress;9")
if(Qt5LinguistTools_FOUND)
qt5_add_translation(GTA5VIEW_QMFILES
${GTA5VIEW_TRANSLATIONS}
res/qt5/qtbase_en_GB.ts
)
set(LINGUIST_FOUND TRUE)
elseif(Qt6LinguistTools_FOUND)
qt6_add_translation(GTA5VIEW_QMFILES
${GTA5VIEW_TRANSLATIONS}
res/qt6/qtbase_en_GB.ts
)
set(LINGUIST_FOUND TRUE)
else()
set(GTA5VIEW_QMFILES
res/gta5sync_de.qm
res/gta5sync_en_US.qm
res/gta5sync_fr.qm
res/gta5sync_ko.qm
res/gta5sync_ru.qm
res/gta5sync_uk.qm
res/gta5sync_zh_TW.qm
res/qt${QT_VERSION_MAJOR}/qtbase_en_GB.qm
)
endif()
option(QCONF_BUILD "System installation intended Qconf build" OFF)
if(QCONF_BUILD)
list(APPEND GTA5VIEW_DEFINES
-DGTA5SYNC_QCONF
)
else()
list(APPEND GTA5VIEW_RESOURCES
res/img.qrc
res/tr_g5p.qrc
res/qt${QT_VERSION_MAJOR}/tr_qt.qrc
)
endif()
option(FLATPAK_BUILD "Flatpak modifications and optimisations" OFF)
if(FLATPAK_BUILD)
list(APPEND GTA5VIEW_DEFINES
-DGTA5SYNC_FLATPAK
)
endif()
option(WITH_DONATE "Donate menu option and donation dialog" OFF)
if(WITH_DONATE)
set(DONATE_ADDRESSES "" CACHE STRING "Donation addresses")
list(APPEND GTA5VIEW_HEADERS
anpro/QrCode.h
)
list(APPEND GTA5VIEW_SOURCES
anpro/QrCode.cpp
)
list(APPEND GTA5VIEW_DEFINES
-DGTA5SYNC_DONATE
)
list(APPEND GTA5VIEW_RESOURCES
res/donate.qrc
)
if(DONATE_ADDRESSES)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_DONATE_ADDRESSES=\"${DONATE_ADDRESSES}\""
)
endif()
endif()
option(WITH_MOTD "Developer message system directed to users" OFF)
if(WITH_MOTD)
set(MOTD_WEBURL "" CACHE STRING "Messages WebURL")
list(APPEND GTA5VIEW_HEADERS
MessageThread.h
)
list(APPEND GTA5VIEW_SOURCES
MessageThread.cpp
)
list(APPEND GTA5VIEW_DEFINES
-DGTA5SYNC_MOTD
)
if(MOTD_WEBURL)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_MOTD_WEBURL=\"${MOTD_WEBURL}\""
)
endif()
endif()
option(WITH_TELEMETRY "Hardware survey and basic telemetry system" OFF)
if(WITH_TELEMETRY)
set(TELEMETRY_AUTHID "" CACHE STRING "Telemetry AuthID")
set(TELEMETRY_AUTHPW "" CACHE STRING "Telemetry AuthPW")
set(TELEMETRY_PUSHURL "" CACHE STRING "Telemetry PushURL")
set(TELEMETRY_REGURL "" CACHE STRING "Telemetry RegURL")
set(TELEMETRY_WEBURL "" CACHE STRING "Telemetry WebURL")
list(APPEND GTA5VIEW_HEADERS
TelemetryClass.h
tmext/TelemetryClassAuthenticator.h
)
list(APPEND GTA5VIEW_SOURCES
TelemetryClass.cpp
tmext/TelemetryClassAuthenticator.cpp
)
list(APPEND GTA5VIEW_INCLUDEDIR
tmext
)
list(APPEND GTA5VIEW_DEFINES
-DGTA5SYNC_TELEMETRY
)
if(TELEMETRY_AUTHID AND TELEMETRY_AUTHPW AND TELEMETRY_PUSHURL AND TELEMETRY_REGURL)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_TELEMETRY_AUTHID=\"${TELEMETRY_AUTHID}\""
"-DGTA5SYNC_TELEMETRY_AUTHPW=\"${TELEMETRY_AUTHPW}\""
"-DGTA5SYNC_TELEMETRY_PUSHURL=\"${TELEMETRY_PUSHURL}\""
"-DGTA5SYNC_TELEMETRY_REGURL=\"${TELEMETRY_REGURL}\""
)
endif()
if(TELEMETRY_WEBURL)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_TELEMETRY_WEBURL=\"${TELEMETRY_WEBURL}\""
)
endif()
if(WIN32)
list(APPEND GTA5VIEW_LIBS
d3d9
)
endif()
endif()
if(GTA5VIEW_APPVER)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_APPVER=\"${GTA5VIEW_APPVER}\""
)
endif()
if(GTA5VIEW_BUILDCODE)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_BUILDCODE=\"${GTA5VIEW_BUILDCODE}\""
)
endif()
if(GTA5VIEW_BUILDTYPE)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_BUILDTYPE=\"${GTA5VIEW_BUILDTYPE}\""
)
endif()
if(GTA5VIEW_COMMIT)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_COMMIT=\"${GTA5VIEW_COMMIT}\""
)
endif()
if(GTA5VIEW_INLANG)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_INLANG=\"${GTA5VIEW_INLANG}\""
)
endif()
if(GTA5VIEW_LANG)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_LANG=\"${GTA5VIEW_LANG}\""
)
endif()
if(GTA5VIEW_PLUG)
list(APPEND GTA5VIEW_DEFINES
"-DGTA5SYNC_PLUG=\"${GTA5VIEW_PLUG}\""
)
endif()
add_executable(gta5view
WIN32 MACOSX_BUNDLE
${GTA5VIEW_HEADERS}
${GTA5VIEW_SOURCES}
${GTA5VIEW_FORMS}
${GTA5VIEW_RESOURCES}
)
if(LINGUIST_FOUND AND QCONF_BUILD)
add_custom_target(translations DEPENDS ${GTA5VIEW_QMFILES})
add_dependencies(gta5view translations)
endif()
if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.16.0")
target_precompile_headers(gta5view PRIVATE config.h)
endif()
if(Qt5Core_VERSION VERSION_GREATER_EQUAL "5.14.0")
qt5_import_plugins(gta5view INCLUDE Qt5::QSvgPlugin)
endif()
target_compile_definitions(gta5view PRIVATE ${GTA5VIEW_DEFINES})
target_include_directories(gta5view PRIVATE ${GTA5VIEW_INCLUDEDIR})
target_link_libraries(gta5view PRIVATE Qt${QT_VERSION_MAJOR}::Network Qt${QT_VERSION_MAJOR}::Svg Qt${QT_VERSION_MAJOR}::Widgets ${GTA5VIEW_LIBS})
install(TARGETS gta5view DESTINATION bin)
install(FILES res/de.syping.gta5view.desktop DESTINATION share/applications)
install(FILES res/de.syping.gta5view.metainfo.xml DESTINATION share/metainfo)
install(FILES res/de.syping.gta5view.xml DESTINATION share/mime/packages)
install(FILES res/gta5view-16.png DESTINATION share/icons/hicolor/16x16/apps RENAME de.syping.gta5view.png)
install(FILES res/gta5view-24.png DESTINATION share/icons/hicolor/24x24/apps RENAME de.syping.gta5view.png)
install(FILES res/gta5view-32.png DESTINATION share/icons/hicolor/32x32/apps RENAME de.syping.gta5view.png)
install(FILES res/gta5view-48.png DESTINATION share/icons/hicolor/48x48/apps RENAME de.syping.gta5view.png)
install(FILES res/gta5view-64.png DESTINATION share/icons/hicolor/64x64/apps RENAME de.syping.gta5view.png)
install(FILES res/gta5view-96.png DESTINATION share/icons/hicolor/96x96/apps RENAME de.syping.gta5view.png)
install(FILES res/gta5view-128.png DESTINATION share/icons/hicolor/128x128/apps RENAME de.syping.gta5view.png)
install(FILES res/gta5view-256.png DESTINATION share/icons/hicolor/256x256/apps RENAME de.syping.gta5view.png)
install(FILES res/gta5view-512.png DESTINATION share/icons/hicolor/512x512/apps RENAME de.syping.gta5view.png)
if(QCONF_BUILD)
include(res/img.cmake)
install(FILES ${GTA5VIEW_IMGFILES} DESTINATION share/gta5view/resources)
install(FILES ${GTA5VIEW_QMFILES} DESTINATION share/gta5view/translations)
endif()

259
CrewDatabase.cpp Normal file → Executable file
View file

@ -1,176 +1,83 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "StandardPaths.h" #include "StandardPaths.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include "config.h" #include "config.h"
#include <QStringBuilder> #include <QFile>
#include <QMutexLocker> #include <QDir>
#include <QDebug>
#include <QFile> CrewDatabase::CrewDatabase(QObject *parent) : QObject(parent)
#include <QDir> {
QDir dir;
CrewDatabase::CrewDatabase(QObject *parent) : QObject(parent) dir.mkpath(StandardPaths::dataLocation());
{ dir.setPath(StandardPaths::dataLocation());
QDir dir; QString dirPath = dir.absolutePath();
dir.mkpath(StandardPaths::dataLocation()); QString defaultConfPath = dirPath + QDir::separator() + "crews.ini";
dir.setPath(StandardPaths::dataLocation());
QString dirPath = dir.absolutePath(); QSettings confPathSettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
QString defaultConfPath = dirPath % "/crews.ini"; confPathSettings.beginGroup("Database");
QString confPathFile = confPathSettings.value("Crews", defaultConfPath).toString();
QSettings confPathSettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); confPathSettings.endGroup();
confPathSettings.beginGroup("Database");
QString confPathFile = confPathSettings.value("Crews", defaultConfPath).toString(); crewDB = new QSettings(confPathFile, QSettings::IniFormat);
confPathSettings.endGroup(); crewDB->beginGroup("Crews");
}
crewDB = new QSettings(confPathFile, QSettings::IniFormat);
crewDB->beginGroup("Crews"); CrewDatabase::~CrewDatabase()
{
addProcess = false; crewDB->endGroup();
} delete crewDB;
}
CrewDatabase::~CrewDatabase()
{ QStringList CrewDatabase::getCrews()
crewDB->endGroup(); {
delete crewDB; QStringList compatibleCrewList = crewDB->childKeys();
} crewDB->endGroup();
crewDB->beginGroup("CrewList");
QStringList CrewDatabase::getCrews() QStringList crewIDs = crewDB->value("IDs", QStringList()).toStringList();
{ crewIDs.append(compatibleCrewList);
QMutexLocker locker(&mutex); crewIDs.removeDuplicates();
#ifdef GTA5SYNC_DEBUG crewDB->endGroup();
qDebug() << "getCrews"; crewDB->beginGroup("Crews");
#endif return crewIDs;
return getCrews_p(); }
}
QString CrewDatabase::getCrewName(int crewID)
QStringList CrewDatabase::getCrews_p() {
{ QString crewStr = crewDB->value(QString::number(crewID), crewID).toString();
#ifdef GTA5SYNC_DEBUG if (crewID == 0) crewStr = tr("No Crew", "");
qDebug() << "getCrews_p"; return crewStr;
#endif }
QStringList compatibleCrewList = getCompatibleCrews_p();
crewDB->endGroup(); void CrewDatabase::setCrewName(int crewID, QString crewName)
crewDB->beginGroup("CrewList"); {
QStringList crewIDs = crewDB->value("IDs", QStringList()).toStringList(); crewDB->setValue(QString::number(crewID), crewName);
crewIDs += compatibleCrewList; }
crewIDs.removeDuplicates();
crewDB->endGroup(); void CrewDatabase::addCrew(int crewID)
crewDB->beginGroup("Crews"); {
return crewIDs; QStringList crews = getCrews();
} crews.append(QString::number(crewID));
crews.removeDuplicates();
QStringList CrewDatabase::getCompatibleCrews() crewDB->endGroup();
{ crewDB->beginGroup("CrewList");
QMutexLocker locker(&mutex); crewDB->setValue("IDs", crews);
#ifdef GTA5SYNC_DEBUG crewDB->endGroup();
qDebug() << "getCompatibleCrews"; crewDB->beginGroup("Crews");
#endif }
return getCompatibleCrews_p();
}
QStringList CrewDatabase::getCompatibleCrews_p()
{
#ifdef GTA5SYNC_DEBUG
qDebug() << "getCompatibleCrews_p";
#endif
return crewDB->childKeys();
}
QString CrewDatabase::getCrewName(QString crewID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "getCrewName" << crewID;
#endif
QString crewStr = crewDB->value(crewID, crewID).toString();
if (crewID == "0") crewStr = tr("No Crew", "");
return crewStr;
}
QString CrewDatabase::getCrewName(int crewID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "getCrewName" << crewID;
#endif
QString crewStr = crewDB->value(QString::number(crewID), crewID).toString();
if (crewID == 0) crewStr = tr("No Crew", "");
return crewStr;
}
void CrewDatabase::setCrewName(int crewID, QString crewName)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "setCrewName" << crewID << crewName;
#endif
crewDB->setValue(QString::number(crewID), crewName);
}
void CrewDatabase::addCrew(int crewID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "addCrew" << crewID;
#endif
QStringList crews = getCrews_p();
crews += QString::number(crewID);
crews.removeDuplicates();
crewDB->endGroup();
crewDB->beginGroup("CrewList");
crewDB->setValue("IDs", crews);
crewDB->endGroup();
crewDB->beginGroup("Crews");
}
bool CrewDatabase::isCompatibleCrew(QString crewNID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "isCompatibleCrew" << crewNID;
#endif
return crewDB->contains(crewNID);
}
bool CrewDatabase::isCompatibleCrew(int crewID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "isCompatibleCrew" << crewID;
#endif
return crewDB->contains(QString::number(crewID));
}
void CrewDatabase::setAddingCrews(bool addingCrews)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "setAddingCrews" << addingCrews;
#endif
addProcess = addingCrews;
}
bool CrewDatabase::isAddingCrews()
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "isAddingCrews";
#endif
return addProcess;
}

97
CrewDatabase.h Normal file → Executable file
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@ -1,54 +1,43 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef CREWDATABASE_H #ifndef CREWDATABASE_H
#define CREWDATABASE_H #define CREWDATABASE_H
#include <QSettings> #include <QSettings>
#include <QObject> #include <QObject>
#include <QMutex> #include <QMap>
#include <QMap>
class CrewDatabase : public QObject
class CrewDatabase : public QObject {
{ Q_OBJECT
Q_OBJECT public:
public: explicit CrewDatabase(QObject *parent = 0);
explicit CrewDatabase(QObject *parent = 0); void setCrewName(int crewID, QString crewName);
QString getCrewName(QString crewID); QString getCrewName(int crewID);
QString getCrewName(int crewID); QStringList getCrews();
QStringList getCompatibleCrews(); ~CrewDatabase();
QStringList getCrews();
void setAddingCrews(bool addingCrews); private:
bool isCompatibleCrew(QString crewNID); QSettings *crewDB;
bool isCompatibleCrew(int crewID);
bool isAddingCrews(); public slots:
~CrewDatabase(); void addCrew(int crewID);
};
private:
mutable QMutex mutex; #endif // CREWDATABASE_H
bool addProcess;
QSettings *crewDB;
QStringList getCrews_p();
QStringList getCompatibleCrews_p();
public slots:
void setCrewName(int crewID, QString crewName);
void addCrew(int crewID);
};
#endif // CREWDATABASE_H

519
DatabaseThread.cpp Normal file → Executable file
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@ -1,223 +1,296 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "DatabaseThread.h" #include "DatabaseThread.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include "AppEnv.h" #include "AppEnv.h"
#include <QNetworkAccessManager> #include <QNetworkAccessManager>
#include <QNetworkRequest> #include <QNetworkRequest>
#include <QNetworkReply> #include <QNetworkReply>
#include <QJsonDocument> #include <QJsonDocument>
#include <QJsonObject> #include <QJsonObject>
#include <QStringList> #include <QStringList>
#include <QVariantMap> #include <QVariantMap>
#include <QEventLoop> #include <QEventLoop>
#include <QTimer> #include <QTimer>
#include <QDebug> #include <QDebug>
#include <QUrl> #include <QUrl>
#define crewMaxPages 83 DatabaseThread::DatabaseThread(CrewDatabase *crewDB, QObject *parent) : QThread(parent), crewDB(crewDB)
#define maxLoadFails 3 {
crewMaxPages = 83;
DatabaseThread::DatabaseThread(CrewDatabase *crewDB, QObject *parent) : QThread(parent), crewDB(crewDB) threadRunning = true;
{ }
continueLastCrew = true;
threadRunning = true; void DatabaseThread::run()
} {
QEventLoop threadLoop;
void DatabaseThread::run() QStringList crewList;
{
QEventLoop threadLoop; // Register thread loop end signal
QObject::connect(this, SIGNAL(threadEndCommited()), &threadLoop, SLOT(quit()));
QObject::connect(this, SIGNAL(threadTerminated()), &threadLoop, SLOT(quit()));
// Quick time scan
while (threadRunning) { if (crewList.length() <= 3)
QTimer::singleShot(300000, &threadLoop, SLOT(quit())); {
threadLoop.exec(); scanCrewReference(crewList, 2500);
} scanCrewMembersList(crewList, 3, 2500);
} emit playerNameUpdated();
}
void DatabaseThread::scanCrewReference(const QStringList &crewList, const int &requestDelay) else if (crewList.length() <= 5)
{ {
for (const QString &crewID : crewList) { scanCrewReference(crewList, 2500);
if (threadRunning && crewID != QLatin1String("0")) { scanCrewMembersList(crewList, 2, 2500);
QNetworkAccessManager *netManager = new QNetworkAccessManager(); emit playerNameUpdated();
QNetworkRequest netRequest(AppEnv::getCrewFetchingUrl(crewID)); }
#if QT_VERSION >= 0x050600
#if QT_VERSION < 0x060000 QEventLoop *waitingLoop = new QEventLoop();
netRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true); QTimer::singleShot(10000, waitingLoop, SLOT(quit()));
#endif QObject::connect(this, SIGNAL(threadEndCommited()), waitingLoop, SLOT(quit()));
#endif waitingLoop->exec();
netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent()); delete waitingLoop;
netRequest.setRawHeader("Accept", "text/html");
netRequest.setRawHeader("Accept-Charset", "utf-8"); while (threadRunning)
netRequest.setRawHeader("Accept-Language", "en-US,en;q=0.9"); {
netRequest.setRawHeader("Connection", "keep-alive"); crewList = crewDB->getCrews();
QNetworkReply *netReply = netManager->get(netRequest); // Long time scan
scanCrewReference(crewList, 10000);
QEventLoop *downloadLoop = new QEventLoop(); scanCrewMembersList(crewList, crewMaxPages, 10000);
QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit())); emit playerNameUpdated();
if (!continueLastCrew)
QObject::connect(this, SIGNAL(threadTerminated()), downloadLoop, SLOT(quit())); if (threadRunning)
QTimer::singleShot(30000, downloadLoop, SLOT(quit())); {
downloadLoop->exec(); QTimer::singleShot(300000, &threadLoop, SLOT(quit()));
downloadLoop->disconnect(); threadLoop.exec();
delete downloadLoop; }
}
if (netReply->isFinished()) { }
QString crewName;
QByteArray crewHtml = netReply->readAll(); // void DatabaseThread::scanCrewReference(QStringList crewList, int requestDelay)
QStringList crewHtmlSplit1 = QString::fromUtf8(crewHtml).split("<title>Rockstar Games Social Club - Crew : "); // {
if (crewHtmlSplit1.length() >= 2) { // foreach (const QString &crewID, crewList)
QStringList crewHtmlSplit2 = QString(crewHtmlSplit1.at(1)).split("</title>"); // {
if (crewHtmlSplit2.length() >= 1) { // if (threadRunning && crewID != "0")
crewName = crewHtmlSplit2.at(0); // {
} // QNetworkAccessManager *netManager = new QNetworkAccessManager();
}
if (!crewName.isEmpty()) { // QNetworkRequest netRequest(AppEnv::getCrewFetchingUrl(crewID));
emit crewNameFound(crewID.toInt(), crewName); // netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent());
} // netRequest.setRawHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8");
} // netRequest.setRawHeader("Accept-Language", "en-US;q=0.5,en;q=0.3");
else { // netRequest.setRawHeader("Connection", "keep-alive");
netReply->abort();
} // QNetworkReply *netReply = netManager->get(netRequest);
if (threadRunning) { // QEventLoop *downloadLoop = new QEventLoop();
QEventLoop *waitingLoop = new QEventLoop(); // QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit()));
QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit())); // QObject::connect(this, SIGNAL(threadEndCommited()), downloadLoop, SLOT(quit()));
if (!continueLastCrew) // QTimer::singleShot(30000, downloadLoop, SLOT(quit()));
QObject::connect(this, SIGNAL(threadTerminated()), waitingLoop, SLOT(quit())); // downloadLoop->exec();
waitingLoop->exec(); // delete downloadLoop;
waitingLoop->disconnect();
delete waitingLoop; // if (netReply->isFinished())
} // {
// QByteArray crewJson = netReply->readAll();
delete netReply; // QJsonDocument crewDocument = QJsonDocument::fromJson(crewJson);
delete netManager; // QJsonObject crewObject = crewDocument.object();
} // QVariantMap crewMap = crewObject.toVariantMap();
} // QString crewName;
} // bool isFound = false;
void DatabaseThread::scanCrewMembersList(const QStringList &crewList, const int &maxPages, const int &requestDelay) // if (crewMap.contains("activities"))
{ // {
for (const QString &crewID : crewList) { // QList<QVariant> activitiesList = crewMap["activities"].toList();
if (threadRunning && crewID != QLatin1String("0")) { // foreach (const QVariant &activitiesVariant, activitiesList)
int currentFail = 0; // {
int currentPage = 0; // QMap<QString, QVariant> activityRootMap = activitiesVariant.toMap();
int foundPlayers = 0; // foreach(const QVariant &activityRootVariant, activityRootMap)
int totalPlayers = 1000; // {
// QMap<QString, QVariant> activityMap = activityRootVariant.toMap();
while(foundPlayers < totalPlayers && currentPage < maxPages && (continueLastCrew ? true : threadRunning)) { // foreach(const QVariant &activityVariant, activityMap)
QNetworkAccessManager *netManager = new QNetworkAccessManager(); // {
QNetworkRequest netRequest(AppEnv::getPlayerFetchingUrl(crewID, currentPage)); // QMap<QString, QVariant> activityFinalMap = activityVariant.toMap();
#if QT_VERSION >= 0x050600 // if (activityFinalMap.contains("id") && activityFinalMap["id"] == crewID)
#if QT_VERSION < 0x060000 // {
netRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true); // if (activityFinalMap.contains("name") && isFound == false)
#endif // {
#endif // isFound = true;
netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent()); // crewName = activityFinalMap["name"].toString();
netRequest.setRawHeader("Accept", "application/json"); // }
netRequest.setRawHeader("Accept-Charset", "utf-8"); // }
netRequest.setRawHeader("Accept-Language", "en-US,en;q=0.9"); // }
netRequest.setRawHeader("Connection", "keep-alive"); // }
// }
QNetworkReply *netReply = netManager->get(netRequest); // }
// if (!crewName.isNull())
QEventLoop *downloadLoop = new QEventLoop(); // {
QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit())); // crewDB->setCrewName(crewID.toInt(), crewName);
if (!continueLastCrew) // }
QObject::connect(this, SIGNAL(threadTerminated()), downloadLoop, SLOT(quit())); // }
QTimer::singleShot(30000, downloadLoop, SLOT(quit()));
downloadLoop->exec(); // QEventLoop *waitingLoop = new QEventLoop();
downloadLoop->disconnect(); // QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit()));
delete downloadLoop; // QObject::connect(this, SIGNAL(threadEndCommited()), waitingLoop, SLOT(quit()));
// waitingLoop->exec();
if (netReply->isFinished()) { // delete waitingLoop;
QByteArray crewJson = netReply->readAll();
QJsonDocument crewDocument = QJsonDocument::fromJson(crewJson); // delete netReply;
QJsonObject crewObject = crewDocument.object(); // delete netManager;
QVariantMap crewMap = crewObject.toVariantMap(); // }
// }
if (crewMap.contains("Total")) { totalPlayers = crewMap["Total"].toInt(); } // }
if (crewMap.contains("Members")) { void DatabaseThread::scanCrewReference(QStringList crewList, int requestDelay)
const QList<QVariant> memberList = crewMap["Members"].toList(); {
for (const QVariant &memberVariant : memberList) { foreach (const QString &crewID, crewList)
QMap<QString, QVariant> memberMap = memberVariant.toMap(); {
if (memberMap.contains("RockstarId") && memberMap.contains("Name")) { if (threadRunning && crewID != "0")
int RockstarId = memberMap["RockstarId"].toInt(); {
QString memberName = memberMap["Name"].toString(); QNetworkAccessManager *netManager = new QNetworkAccessManager();
if (!memberName.isEmpty() && RockstarId != 0) {
foundPlayers++; QNetworkRequest netRequest(AppEnv::getCrewFetchingUrl(crewID));
emit playerNameFound(RockstarId, memberName); #if QT_VERSION >= 0x050600
} netRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true);
} #endif
} netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent());
} netRequest.setRawHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8");
currentPage++; netRequest.setRawHeader("Accept-Language", "en-US;q=0.5,en;q=0.3");
} netRequest.setRawHeader("Connection", "keep-alive");
else {
currentFail++; QNetworkReply *netReply = netManager->get(netRequest);
if (currentFail == maxLoadFails) {
currentFail = 0; QEventLoop *downloadLoop = new QEventLoop();
currentPage++; QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit()));
} QObject::connect(this, SIGNAL(threadEndCommited()), downloadLoop, SLOT(quit()));
} QTimer::singleShot(30000, downloadLoop, SLOT(quit()));
downloadLoop->exec();
delete netReply; delete downloadLoop;
delete netManager;
if (netReply->isFinished())
if (foundPlayers < totalPlayers && currentPage < maxPages && (continueLastCrew ? true : threadRunning)) { {
QEventLoop *waitingLoop = new QEventLoop(); QString crewName;
QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit())); QByteArray crewHtml = netReply->readAll();
if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), waitingLoop, SLOT(quit())); } QStringList crewHtmlSplit1 = QString::fromUtf8(crewHtml).split("<title>Rockstar Games Social Club - Crew : ");
waitingLoop->exec(); if (crewHtmlSplit1.length() >= 2)
waitingLoop->disconnect(); {
delete waitingLoop; QStringList crewHtmlSplit2 = QString(crewHtmlSplit1.at(1)).split("</title>");
} if (crewHtmlSplit2.length() >= 1)
} {
} crewName = crewHtmlSplit2.at(0);
} }
} }
if (!crewName.isEmpty())
void DatabaseThread::deleteCompatibleCrews(QStringList *crewList) {
{ crewDB->setCrewName(crewID.toInt(), crewName);
for (const QString &crewNID : *crewList) { }
if (crewDB->isCompatibleCrew(crewNID)) { }
crewList->removeAll(crewNID);
} QEventLoop *waitingLoop = new QEventLoop();
} QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit()));
} QObject::connect(this, SIGNAL(threadEndCommited()), waitingLoop, SLOT(quit()));
waitingLoop->exec();
QStringList DatabaseThread::deleteCompatibleCrews(const QStringList &crewList) delete waitingLoop;
{
QStringList crewListR = crewList; delete netReply;
for (const QString &crewNID : crewListR) { delete netManager;
if (crewDB->isCompatibleCrew(crewNID)) { }
crewListR.removeAll(crewNID); }
} }
}
return crewListR; void DatabaseThread::scanCrewMembersList(QStringList crewList, int maxPages, int requestDelay)
} {
foreach (const QString &crewID, crewList)
void DatabaseThread::terminateThread() {
{ if (threadRunning && crewID != "0")
threadRunning = false; {
emit threadTerminated(); int currentPage = 0;
} int foundPlayers = 0;
int totalPlayers = 1000;
while(foundPlayers < totalPlayers && currentPage < maxPages)
{
QNetworkAccessManager *netManager = new QNetworkAccessManager();
QNetworkRequest netRequest(AppEnv::getPlayerFetchingUrl(crewID, QString::number(currentPage)));
#if QT_VERSION >= 0x050600
netRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true);
#endif
netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent());
netRequest.setRawHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8");
netRequest.setRawHeader("Accept-Language", "en-US;q=0.5,en;q=0.3");
netRequest.setRawHeader("Connection", "keep-alive");
QNetworkReply *netReply = netManager->get(netRequest);
QEventLoop *downloadLoop = new QEventLoop();
QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit()));
QObject::connect(this, SIGNAL(threadEndCommited()), downloadLoop, SLOT(quit()));
QTimer::singleShot(30000, downloadLoop, SLOT(quit()));
downloadLoop->exec();
delete downloadLoop;
if (netReply->isFinished())
{
QByteArray crewJson = netReply->readAll();
QJsonDocument crewDocument = QJsonDocument::fromJson(crewJson);
QJsonObject crewObject = crewDocument.object();
QVariantMap crewMap = crewObject.toVariantMap();
if (crewMap.contains("Total")) { totalPlayers = crewMap["Total"].toInt(); }
if (crewMap.contains("Members"))
{
QList<QVariant> memberList = crewMap["Members"].toList();
foreach (const QVariant &memberVariant, memberList)
{
QMap<QString, QVariant> memberMap = memberVariant.toMap();
foundPlayers++;
if (memberMap.contains("RockstarId") && memberMap.contains("Name"))
{
int RockstarId = memberMap["RockstarId"].toInt();
QString memberName = memberMap["Name"].toString();
if (memberName != "" && RockstarId != 0)
{
emit playerNameFound(RockstarId, memberName);
}
}
}
}
QEventLoop *waitingLoop = new QEventLoop();
QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit()));
QObject::connect(this, SIGNAL(threadEndCommited()), waitingLoop, SLOT(quit()));
waitingLoop->exec();
delete waitingLoop;
currentPage++;
}
delete netReply;
delete netManager;
}
}
}
}
void DatabaseThread::doEndThread()
{
threadRunning = false;
emit threadEndCommited();
}

108
DatabaseThread.h Normal file → Executable file
View file

@ -1,56 +1,52 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef DATABASETHREAD_H #ifndef DATABASETHREAD_H
#define DATABASETHREAD_H #define DATABASETHREAD_H
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include <QObject> #include <QObject>
#include <QThread> #include <QThread>
class DatabaseThread : public QThread class DatabaseThread : public QThread
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit DatabaseThread(CrewDatabase *crewDB, QObject *parent = 0); explicit DatabaseThread(CrewDatabase *crewDB, QObject *parent = 0);
public slots: public slots:
void terminateThread(); void doEndThread();
private: private:
CrewDatabase *crewDB; CrewDatabase *crewDB;
void scanCrewMembersList(const QStringList &crewList, const int &maxPages, const int &requestDelay); void scanCrewMembersList(QStringList crewList, int maxPages, int requestDelay);
void scanCrewReference(const QStringList &crewList, const int &requestDelay); void scanCrewReference(QStringList crewList, int requestDelay);
void deleteCompatibleCrews(QStringList *crewList); bool threadRunning;
QStringList deleteCompatibleCrews(const QStringList &crewList); int crewMaxPages;
bool continueLastCrew; int plyrPerReq;
bool threadRunning;
int plyrPerReq; protected:
void run();
protected:
void run(); signals:
void playerNameFound(int playerID, QString playerName);
signals: void playerNameUpdated();
void crewNameFound(int crewID, QString crewName); void threadEndCommited();
void crewNameUpdated(); };
void playerNameFound(int playerID, QString playerName);
void playerNameUpdated(); #endif // DATABASETHREAD_H
void threadTerminated();
};
#endif // DATABASETHREAD_H

96
ExportDialog.cpp Normal file → Executable file
View file

@ -1,48 +1,48 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "ExportDialog.h" #include "ExportDialog.h"
#include "ui_ExportDialog.h" #include "ui_ExportDialog.h"
ExportDialog::ExportDialog(QWidget *parent) : ExportDialog::ExportDialog(QWidget *parent) :
QDialog(parent), QDialog(parent),
ui(new Ui::ExportDialog) ui(new Ui::ExportDialog)
{ {
ui->setupUi(this); ui->setupUi(this);
success = false; success = false;
} }
ExportDialog::~ExportDialog() ExportDialog::~ExportDialog()
{ {
delete ui; delete ui;
} }
bool ExportDialog::isSucceeded() bool ExportDialog::isSucceeded()
{ {
return success; return success;
} }
void ExportDialog::on_cmdSnapmaticClose_clicked() void ExportDialog::on_cmdSnapmaticClose_clicked()
{ {
this->close(); this->close();
} }
void ExportDialog::setupPictureExport() void ExportDialog::setupPictureExport()
{ {
ui->swExport->setCurrentWidget(ui->pageSnapmatic); ui->swExport->setCurrentWidget(ui->pageSnapmatic);
} }

92
ExportDialog.h Normal file → Executable file
View file

@ -1,46 +1,46 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef EXPORTDIALOG_H #ifndef EXPORTDIALOG_H
#define EXPORTDIALOG_H #define EXPORTDIALOG_H
#include <QDialog> #include <QDialog>
namespace Ui { namespace Ui {
class ExportDialog; class ExportDialog;
} }
class ExportDialog : public QDialog class ExportDialog : public QDialog
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit ExportDialog(QWidget *parent = 0); explicit ExportDialog(QWidget *parent = 0);
void setupPictureExport(); void setupPictureExport();
bool isSucceeded(); bool isSucceeded();
~ExportDialog(); ~ExportDialog();
private slots: private slots:
void on_cmdSnapmaticClose_clicked(); void on_cmdSnapmaticClose_clicked();
private: private:
Ui::ExportDialog *ui; Ui::ExportDialog *ui;
bool success; bool success;
}; };
#endif // EXPORTDIALOG_H #endif // EXPORTDIALOG_H

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@ -1,226 +1,226 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>ExportDialog</class> <class>ExportDialog</class>
<widget class="QDialog" name="ExportDialog"> <widget class="QDialog" name="ExportDialog">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>300</height> <height>300</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Dialog</string> <string>Dialog</string>
</property> </property>
<property name="modal"> <property name="modal">
<bool>true</bool> <bool>true</bool>
</property> </property>
<layout class="QVBoxLayout" name="vlExport"> <layout class="QVBoxLayout" name="vlExport">
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="QStackedWidget" name="swExport"> <widget class="QStackedWidget" name="swExport">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding"> <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<widget class="QWidget" name="pageSnapmatic"> <widget class="QWidget" name="pageSnapmatic">
<layout class="QVBoxLayout" name="vlSnapmatic"> <layout class="QVBoxLayout" name="vlSnapmatic">
<item> <item>
<widget class="QGroupBox" name="gbSnapmaticFormat"> <widget class="QGroupBox" name="gbSnapmaticFormat">
<property name="title"> <property name="title">
<string>Export Format</string> <string>Export Format</string>
</property> </property>
<layout class="QVBoxLayout" name="verticalLayout"> <layout class="QVBoxLayout" name="verticalLayout">
<item> <item>
<widget class="QRadioButton" name="rbSystemPicture"> <widget class="QRadioButton" name="rbSystemPicture">
<property name="text"> <property name="text">
<string>&amp;JPEG/PNG format</string> <string>&amp;JPEG/PNG format</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QRadioButton" name="rbSnapmaticPicture"> <widget class="QRadioButton" name="rbSnapmaticPicture">
<property name="text"> <property name="text">
<string>GTA &amp;Snapmatic format</string> <string>GTA &amp;Snapmatic format</string>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QGroupBox" name="gbSnapmaticResolution"> <widget class="QGroupBox" name="gbSnapmaticResolution">
<property name="title"> <property name="title">
<string>Export Size</string> <string>Export Size</string>
</property> </property>
<layout class="QVBoxLayout" name="verticalLayout_2"> <layout class="QVBoxLayout" name="verticalLayout_2">
<item> <item>
<widget class="QRadioButton" name="rbSnapmaticDefaultSize"> <widget class="QRadioButton" name="rbSnapmaticDefaultSize">
<property name="text"> <property name="text">
<string>Default &amp;Size</string> <string>Default &amp;Size</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QRadioButton" name="rbSnapmaticDesktopSize"> <widget class="QRadioButton" name="rbSnapmaticDesktopSize">
<property name="text"> <property name="text">
<string>&amp;Desktop Size</string> <string>&amp;Desktop Size</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QRadioButton" name="rbSnapmaticCustomSize"> <widget class="QRadioButton" name="rbSnapmaticCustomSize">
<property name="text"> <property name="text">
<string>&amp;Custom Size</string> <string>&amp;Custom Size</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="hlSnapmaticResolution"> <layout class="QHBoxLayout" name="hlSnapmaticResolution">
<item> <item>
<widget class="QLabel" name="labSnapmaticResolutionSize"> <widget class="QLabel" name="labSnapmaticResolutionSize">
<property name="enabled"> <property name="enabled">
<bool>false</bool> <bool>false</bool>
</property> </property>
<property name="text"> <property name="text">
<string>Custom Size:</string> <string>Custom Size:</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QSpinBox" name="sbSnapmaticResoulutionWidth"> <widget class="QSpinBox" name="sbSnapmaticResoulutionWidth">
<property name="enabled"> <property name="enabled">
<bool>false</bool> <bool>false</bool>
</property> </property>
<property name="minimum"> <property name="minimum">
<number>1</number> <number>1</number>
</property> </property>
<property name="maximum"> <property name="maximum">
<number>3840</number> <number>3840</number>
</property> </property>
<property name="value"> <property name="value">
<number>960</number> <number>960</number>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QLabel" name="labSnapmaticResolutionSizeX"> <widget class="QLabel" name="labSnapmaticResolutionSizeX">
<property name="text"> <property name="text">
<string>x</string> <string>x</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QSpinBox" name="sbSnapmaticResoulutionHeight"> <widget class="QSpinBox" name="sbSnapmaticResoulutionHeight">
<property name="enabled"> <property name="enabled">
<bool>false</bool> <bool>false</bool>
</property> </property>
<property name="minimum"> <property name="minimum">
<number>1</number> <number>1</number>
</property> </property>
<property name="maximum"> <property name="maximum">
<number>2160</number> <number>2160</number>
</property> </property>
<property name="value"> <property name="value">
<number>536</number> <number>536</number>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<spacer name="hsSnapmaticResolution"> <spacer name="hsSnapmaticResolution">
<property name="orientation"> <property name="orientation">
<enum>Qt::Horizontal</enum> <enum>Qt::Horizontal</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>0</width> <width>0</width>
<height>0</height> <height>0</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
</layout> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
</item> </item>
<item> <item>
<spacer name="vsSnapmatic"> <spacer name="vsSnapmatic">
<property name="orientation"> <property name="orientation">
<enum>Qt::Vertical</enum> <enum>Qt::Vertical</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>0</width> <width>0</width>
<height>0</height> <height>0</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="hlSnapmaticButtons"> <layout class="QHBoxLayout" name="hlSnapmaticButtons">
<item> <item>
<spacer name="hsSnapmaticButtons"> <spacer name="hsSnapmaticButtons">
<property name="orientation"> <property name="orientation">
<enum>Qt::Horizontal</enum> <enum>Qt::Horizontal</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>0</width> <width>0</width>
<height>0</height> <height>0</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdSnapmaticExport"> <widget class="QPushButton" name="cmdSnapmaticExport">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="text"> <property name="text">
<string>&amp;Export</string> <string>&amp;Export</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdSnapmaticClose"> <widget class="QPushButton" name="cmdSnapmaticClose">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="text"> <property name="text">
<string>&amp;Close</string> <string>&amp;Close</string>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
<widget class="QWidget" name="pageSavegame"/> <widget class="QWidget" name="pageSavegame"/>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
<resources/> <resources/>
<connections/> <connections/>
</ui> </ui>

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@ -1,199 +1,184 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2020 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "ProfileInterface.h" #include "ProfileInterface.h"
#include "PictureExport.h" #include "PictureExport.h"
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include "ExportThread.h" #include "ExportThread.h"
#include "SavegameData.h" #include "SavegameData.h"
#include "AppEnv.h" #include "config.h"
#include "config.h" #include <QDesktopWidget>
#include <QStringBuilder> #include <QApplication>
#include <QApplication> #include <QFileInfo>
#include <QFileInfo> #include <QDebug>
#include <QFile> #include <QFile>
#if QT_VERSION >= 0x050000 ExportThread::ExportThread(QMap<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent) : QThread(parent),
#include <QScreen> profileMap(profileMap), exportDirectory(exportDirectory), pictureCopyEnabled(pictureCopyEnabled), pictureExportEnabled(pictureExportEnabled), exportCount(exportCount)
#else {
#include <QDesktopWidget>
#endif }
ExportThread::ExportThread(QMap<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent) : QThread(parent), void ExportThread::run()
profileMap(profileMap), exportDirectory(exportDirectory), pictureCopyEnabled(pictureCopyEnabled), pictureExportEnabled(pictureExportEnabled), exportCount(exportCount) {
{ QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
} // Picture Settings
// Quality Settings
void ExportThread::run() settings.beginGroup("Pictures");
{ int defaultQuality = 100;
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); QSize defExportSize = QSize(960, 536);
int customQuality = settings.value("CustomQuality", defaultQuality).toInt();
// Picture Settings if (customQuality < 1 || customQuality > 100)
// Quality Settings {
settings.beginGroup("Pictures"); customQuality = 100;
int defaultQuality = 100; }
QSize defExportSize = SnapmaticPicture::getSnapmaticResolution(); bool useCustomQuality = settings.value("CustomQualityEnabled", false).toBool();
int customQuality = settings.value("CustomQuality", defaultQuality).toInt();
if (customQuality < 1 || customQuality > 100) // Size Settings
{ QSize cusExportSize = settings.value("CustomSize", defExportSize).toSize();
customQuality = 100; if (cusExportSize.width() > 3840)
} {
bool useCustomQuality = settings.value("CustomQualityEnabled", false).toBool(); cusExportSize.setWidth(3840);
}
// Size Settings else if (cusExportSize.height() > 2160)
QSize cusExportSize = settings.value("CustomSize", defExportSize).toSize(); {
if (cusExportSize.width() > 3840) cusExportSize.setHeight(2160);
{ }
cusExportSize.setWidth(3840); if (cusExportSize.width() < 1)
} {
else if (cusExportSize.height() > 2160) cusExportSize.setWidth(1);
{ }
cusExportSize.setHeight(2160); else if (cusExportSize.height() < 1)
} {
if (cusExportSize.width() < 1) cusExportSize.setHeight(1);
{ }
cusExportSize.setWidth(1); QString sizeMode = settings.value("ExportSizeMode", "Default").toString();
} Qt::AspectRatioMode aspectRatio = (Qt::AspectRatioMode)settings.value("AspectRatio", Qt::KeepAspectRatio).toInt();
else if (cusExportSize.height() < 1) settings.endGroup();
{ // End Picture Settings
cusExportSize.setHeight(1);
} int intExportProgress = 0;
QString sizeMode = settings.value("ExportSizeMode", "Default").toString(); foreach(ProfileWidget *widget, profileMap.keys())
Qt::AspectRatioMode aspectRatio = (Qt::AspectRatioMode)settings.value("AspectRatio", Qt::KeepAspectRatio).toInt(); {
settings.endGroup(); if (widget->isSelected())
// End Picture Settings {
if (widget->getWidgetType() == "SnapmaticWidget")
int intExportProgress = 0; {
for (ProfileWidget *widget : profileMap.keys()) SnapmaticWidget *picWidget = (SnapmaticWidget*)widget;
{ SnapmaticPicture *picture = picWidget->getPicture();
if (widget->isSelected())
{ if (pictureExportEnabled)
if (widget->getWidgetType() == "SnapmaticWidget") {
{ QString exportFileName = PictureExport::getPictureFileName(picture);
SnapmaticWidget *picWidget = qobject_cast<SnapmaticWidget*>(widget); if (exportFileName.right(4) != ".jpg" && exportFileName.right(4) != ".png")
SnapmaticPicture *picture = picWidget->getPicture(); {
exportFileName.append(".jpg");
if (pictureExportEnabled) }
{
QString exportFileName = PictureExport::getPictureFileName(picture); intExportProgress++;
if (exportFileName.right(4) != ".jpg" && exportFileName.right(4) != ".png") emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
{ emit exportProgressUpdate(intExportProgress);
exportFileName += ".jpg";
} // Scale Picture
QImage exportPicture = picture->getImage();
intExportProgress++; if (sizeMode == "Desktop")
emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount))); {
emit exportProgressUpdate(intExportProgress); QRect desktopResolution = QApplication::desktop()->screenGeometry();
exportPicture = exportPicture.scaled(desktopResolution.width(), desktopResolution.height(), aspectRatio, Qt::SmoothTransformation);
// Scale Picture }
QImage exportPicture = picture->getImage(); else if (sizeMode == "Custom")
if (sizeMode == "Desktop") {
{ exportPicture = exportPicture.scaled(cusExportSize, aspectRatio, Qt::SmoothTransformation);
#if QT_VERSION >= 0x050000 }
qreal screenRatioPR = AppEnv::screenRatioPR();
QRect desktopResolution = QApplication::primaryScreen()->geometry(); bool isSaved;
int desktopSizeWidth = qRound((double)desktopResolution.width() * screenRatioPR); if (useCustomQuality)
int desktopSizeHeight = qRound((double)desktopResolution.height() * screenRatioPR); {
#else isSaved = exportPicture.save(exportDirectory + "/" + exportFileName, "JPEG", customQuality);
QRect desktopResolution = QApplication::desktop()->screenGeometry(); }
int desktopSizeWidth = desktopResolution.width(); else
int desktopSizeHeight = desktopResolution.height(); {
#endif isSaved = exportPicture.save(exportDirectory + "/" + exportFileName, "JPEG", 100);
exportPicture = exportPicture.scaled(desktopSizeWidth, desktopSizeHeight, aspectRatio, Qt::SmoothTransformation); }
}
else if (sizeMode == "Custom") if (!isSaved)
{ {
exportPicture = exportPicture.scaled(cusExportSize, aspectRatio, Qt::SmoothTransformation); failedExportPictures.append(exportFileName);
} }
}
bool isSaved; if (pictureCopyEnabled)
if (useCustomQuality) {
{ QString exportFileName = PictureExport::getPictureFileName(picture);
isSaved = exportPicture.save(exportDirectory % "/" % exportFileName, "JPEG", customQuality); if (exportFileName.right(4) != ".g5e")
} {
else exportFileName.append(".g5e");
{ }
isSaved = exportPicture.save(exportDirectory % "/" % exportFileName, "JPEG", 100);
} intExportProgress++;
emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
if (!isSaved) emit exportProgressUpdate(intExportProgress);
{
failedExportPictures += exportFileName; QString exportFilePath = exportDirectory + "/" + exportFileName;
} if (QFile::exists(exportFilePath)) {QFile::remove(exportFilePath);}
} if (!picture->exportPicture(exportDirectory + "/" + exportFileName, "G5E"))
if (pictureCopyEnabled) {
{ failedCopyPictures.append(exportFileName);
QString exportFileName = PictureExport::getPictureFileName(picture); }
if (exportFileName.right(4) != ".g5e") }
{ }
exportFileName += ".g5e"; else if (widget->getWidgetType() == "SavegameWidget")
} {
SavegameWidget *sgdWidget = (SavegameWidget*)widget;
intExportProgress++; SavegameData *savegame = sgdWidget->getSavegame();
emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
emit exportProgressUpdate(intExportProgress); QString originalFileName = savegame->getSavegameFileName();
QFileInfo originalFileInfo(originalFileName);
QString exportFilePath = exportDirectory % "/" % exportFileName; QString exportFileName = originalFileInfo.fileName();
if (QFile::exists(exportFilePath)) {QFile::remove(exportFilePath);}
if (!picture->exportPicture(exportDirectory % "/" % exportFileName, SnapmaticFormat::G5E_Format)) intExportProgress++;
{ emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
failedCopyPictures += exportFileName; emit exportProgressUpdate(intExportProgress);
}
} QString exportFilePath = exportDirectory + "/" + exportFileName;
} if (QFile::exists(exportFilePath)) {QFile::remove(exportFilePath);}
else if (widget->getWidgetType() == "SavegameWidget") if (!QFile::copy(originalFileName, exportFilePath))
{ {
SavegameWidget *sgdWidget = qobject_cast<SavegameWidget*>(widget); failedSavegames.append(exportFileName);
SavegameData *savegame = sgdWidget->getSavegame(); }
}
QString originalFileName = savegame->getSavegameFileName(); }
QFileInfo originalFileInfo(originalFileName); }
QString exportFileName = originalFileInfo.fileName(); emit exportFinished();
}
intExportProgress++;
emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount))); QStringList ExportThread::getFailedCopyPictures()
emit exportProgressUpdate(intExportProgress); {
return failedCopyPictures;
QString exportFilePath = exportDirectory % "/" % exportFileName; }
if (QFile::exists(exportFilePath)) {QFile::remove(exportFilePath);}
if (!QFile::copy(originalFileName, exportFilePath)) QStringList ExportThread::getFailedExportPictures()
{ {
failedSavegames += exportFileName; return failedExportPictures;
} }
}
} QStringList ExportThread::getFailedSavegames()
} {
emit exportFinished(); return failedSavegames;
} }
QStringList ExportThread::getFailedCopyPictures()
{
return failedCopyPictures;
}
QStringList ExportThread::getFailedExportPictures()
{
return failedExportPictures;
}
QStringList ExportThread::getFailedSavegames()
{
return failedSavegames;
}

112
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@ -1,56 +1,56 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef EXPORTTHREAD_H #ifndef EXPORTTHREAD_H
#define EXPORTTHREAD_H #define EXPORTTHREAD_H
#include "SnapmaticWidget.h" #include "SnapmaticWidget.h"
#include "SavegameWidget.h" #include "SavegameWidget.h"
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include <QThread> #include <QThread>
#include <QMap> #include <QMap>
class ExportThread : public QThread class ExportThread : public QThread
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit ExportThread(QMap<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent = 0); explicit ExportThread(QMap<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent = 0);
QStringList getFailedSavegames(); QStringList getFailedSavegames();
QStringList getFailedCopyPictures(); QStringList getFailedCopyPictures();
QStringList getFailedExportPictures(); QStringList getFailedExportPictures();
protected: protected:
void run(); void run();
private: private:
QMap <ProfileWidget*, QString> profileMap; QMap <ProfileWidget*, QString> profileMap;
QString exportDirectory; QString exportDirectory;
bool pictureCopyEnabled; bool pictureCopyEnabled;
bool pictureExportEnabled; bool pictureExportEnabled;
int exportCount; int exportCount;
QStringList failedSavegames; QStringList failedSavegames;
QStringList failedCopyPictures; QStringList failedCopyPictures;
QStringList failedExportPictures; QStringList failedExportPictures;
signals: signals:
void exportStringUpdate(QString currentFileName); void exportStringUpdate(QString currentFileName);
void exportProgressUpdate(int currentProgressValue); void exportProgressUpdate(int currentProgressValue);
void exportFinished(); void exportFinished();
}; };
#endif // EXPORTTHREAD_H #endif // EXPORTTHREAD_H

173
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@ -1,84 +1,89 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "TranslationClass.h" #include <QLocale>
#include "GlobalString.h" #include <QSettings>
#include "config.h" #include <QFileInfo>
#include <QStringBuilder> #include <QStringList>
#include <QStringList> #include "GlobalString.h"
#include <QFileInfo> #include "config.h"
#include <QSettings>
#include <QLocale> GlobalString::GlobalString()
#include <QDebug> {
GlobalString::GlobalString() }
{
} QMap<QString, QString> GlobalString::getGlobalMap()
{
QMap<QString, QString> GlobalString::getGlobalMap() QMap<QString, QString> globalMap;
{ QSettings globalFile(getLanguageFile(), QSettings::IniFormat);
QMap<QString, QString> globalMap; globalFile.setIniCodec("UTF-8");
QSettings globalFile(getLanguageFile(), QSettings::IniFormat); globalFile.beginGroup("Global");
#if QT_VERSION < 0x060000 QStringList globalStrList = globalFile.childKeys();
globalFile.setIniCodec("UTF-8"); foreach(const QString &globalStr, globalStrList)
#endif {
globalFile.beginGroup("Global"); globalMap[globalStr] = globalFile.value(globalStr, globalStr).toString();
for (const QString &globalStr : globalFile.childKeys()) { }
globalMap[globalStr] = globalFile.value(globalStr, globalStr).toString(); globalFile.endGroup();
} return globalMap;
globalFile.endGroup(); }
return globalMap;
} QString GlobalString::getString(QString valueStr, bool *ok)
{
QString GlobalString::getString(QString valueStr, bool *ok) QString globalString = valueStr;
{ QSettings globalFile(getLanguageFile(), QSettings::IniFormat);
QString globalString = valueStr; globalFile.setIniCodec("UTF-8");
QSettings globalFile(getLanguageFile(), QSettings::IniFormat); globalFile.beginGroup("Global");
#if QT_VERSION < 0x060000 QStringList globalStrList = globalFile.childKeys();
globalFile.setIniCodec("UTF-8"); if (globalStrList.contains(valueStr))
#endif {
globalFile.beginGroup("Global"); if (ok != 0) *ok = true;
QStringList globalStrList = globalFile.childKeys(); globalString = globalFile.value(valueStr, valueStr).toString();
if (globalStrList.contains(valueStr)) { }
if (ok != nullptr) globalFile.endGroup();
*ok = true; return globalString;
globalString = globalFile.value(valueStr, valueStr).toString(); }
}
globalFile.endGroup(); QString GlobalString::getLanguageFile()
return globalString; {
} QString language = getLanguage();
QString languageFile = ":/global/global." + language + ".ini";
QString GlobalString::getLanguageFile() if (!QFileInfo(languageFile).exists())
{ {
QString language = getLanguage(); languageFile = ":/global/global.en.ini";
QString languageFile = ":/global/global." % language % ".ini"; }
#if QT_VERSION >= 0x050200 return languageFile;
if (!QFileInfo::exists(languageFile)) }
languageFile = ":/global/global.en.ini";
#else QString GlobalString::getLanguage()
if (!QFileInfo(languageFile).exists()) {
languageFile = ":/global/global.en.ini"; QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
#endif settings.beginGroup("Interface");
QString language = settings.value("Language","System").toString();
return languageFile; settings.endGroup();
} if (language == "System" || language.trimmed() == "")
{
QString GlobalString::getLanguage() QString languageName = QLocale::system().name();
{ QStringList langList = languageName.split("_");
return Translator->getCurrentAreaLanguage(); if (langList.length() >= 1)
} {
language = langList.at(0);
}
}
return language;
}

70
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@ -1,35 +1,35 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef GLOBALSTRING_H #ifndef GLOBALSTRING_H
#define GLOBALSTRING_H #define GLOBALSTRING_H
#include <QString> #include <QString>
#include <QMap> #include <QMap>
class GlobalString class GlobalString
{ {
public: public:
GlobalString(); GlobalString();
static QString getString(QString valueStr, bool *ok = nullptr); static QString getString(QString valueStr, bool *ok = 0);
static QString getLanguageFile(); static QString getLanguageFile();
static QString getLanguage(); static QString getLanguage();
static QMap<QString, QString> getGlobalMap(); static QMap<QString, QString> getGlobalMap();
}; };
#endif // GLOBALSTRING_H #endif // GLOBALSTRING_H

101
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@ -1,61 +1,40 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "IconLoader.h" #include "IconLoader.h"
#include "AppEnv.h" #include <QIcon>
#include <QStringBuilder>
#include <QIcon> IconLoader::IconLoader()
{
IconLoader::IconLoader()
{ }
}
QIcon IconLoader::loadingAppIcon()
QIcon IconLoader::loadingAppIcon() {
{ QIcon appIcon;
QIcon appIcon; appIcon.addFile(":/img/5sync-16.png", QSize(16, 16));
#if defined(GTA5SYNC_QCONF) && defined(GTA5SYNC_CMAKE) appIcon.addFile(":/img/5sync-24.png", QSize(24, 24));
#ifdef Q_OS_WIN appIcon.addFile(":/img/5sync-32.png", QSize(32, 32));
const QString pattern = AppEnv::getImagesFolder() % QLatin1String("/gta5view-%1.png"); appIcon.addFile(":/img/5sync-40.png", QSize(40, 40));
#else appIcon.addFile(":/img/5sync-48.png", QSize(48, 48));
const QString pattern = AppEnv::getShareFolder() % QLatin1String("/icons/hicolor/%1x%1/apps/de.syping.gta5view.png"); appIcon.addFile(":/img/5sync-64.png", QSize(64, 64));
#endif appIcon.addFile(":/img/5sync-96.png", QSize(96, 96));
#else appIcon.addFile(":/img/5sync-128.png", QSize(128, 128));
const QString pattern = AppEnv::getImagesFolder() % QLatin1String("/gta5view-%1.png"); appIcon.addFile(":/img/5sync-256.png", QSize(256, 256));
#endif return appIcon;
appIcon.addFile(pattern.arg("16"), QSize(16, 16)); }
appIcon.addFile(pattern.arg("24"), QSize(24, 24));
appIcon.addFile(pattern.arg("32"), QSize(32, 32));
appIcon.addFile(pattern.arg("40"), QSize(40, 40));
appIcon.addFile(pattern.arg("48"), QSize(48, 48));
appIcon.addFile(pattern.arg("64"), QSize(64, 64));
appIcon.addFile(pattern.arg("96"), QSize(96, 96));
appIcon.addFile(pattern.arg("128"), QSize(128, 128));
appIcon.addFile(pattern.arg("256"), QSize(256, 256));
return appIcon;
}
QIcon IconLoader::loadingPointmakerIcon()
{
QIcon pointmakerIcon;
const QString pattern = AppEnv::getImagesFolder() % QLatin1String("/pointmaker-%1.png");
pointmakerIcon.addFile(pattern.arg("8"), QSize(8, 8));
pointmakerIcon.addFile(pattern.arg("16"), QSize(16, 16));
pointmakerIcon.addFile(pattern.arg("24"), QSize(24, 24));
pointmakerIcon.addFile(pattern.arg("32"), QSize(32, 32));
return pointmakerIcon;
}

63
IconLoader.h Normal file → Executable file
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@ -1,32 +1,31 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef ICONLOADER_H #ifndef ICONLOADER_H
#define ICONLOADER_H #define ICONLOADER_H
#include <QIcon> #include <QIcon>
class IconLoader class IconLoader
{ {
public: public:
IconLoader(); IconLoader();
static QIcon loadingAppIcon(); static QIcon loadingAppIcon();
static QIcon loadingPointmakerIcon(); };
};
#endif // ICONLOADER_H
#endif // ICONLOADER_H

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@ -1,93 +1,60 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2017-2021 Syping * Copyright (C) 2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef IMPORTDIALOG_H #ifndef IMPORTDIALOG_H
#define IMPORTDIALOG_H #define IMPORTDIALOG_H
#include <QDialog> #include <QDialog>
#include <QMenu>
namespace Ui {
namespace Ui { class ImportDialog;
class ImportDialog; }
}
class ImportDialog : public QDialog
class ImportDialog : public QDialog {
{ Q_OBJECT
Q_OBJECT
public:
public: explicit ImportDialog(QWidget *parent = 0);
explicit ImportDialog(QString profileName, QWidget *parent = 0); ~ImportDialog();
~ImportDialog(); QImage image();
QImage image(); QString getImageTitle();
QString getImageTitle(); void setImage(const QImage &image);
void setImage(QImage *image); bool isDoImport();
void lockSettings(bool lock);
void enableOverwriteMode(); private slots:
bool isImportAgreed(); void processImage();
bool isUnlimitedBuffer(); void on_rbIgnore_clicked();
bool areSettingsLocked(); void on_rbKeep_clicked();
void on_cbAvatar_clicked();
private slots: void on_cmdCancel_clicked();
void processImage(); void on_cmdOK_clicked();
void reworkImage(); void on_labPicture_labelPainted();
void cropPicture();
void importNewPicture(); private:
void loadImportSettings(); Ui::ImportDialog *ui;
void saveImportSettings(); QImage avatarAreaImage;
void on_cbIgnore_toggled(bool checked); QString imageTitle;
void on_cbAvatar_toggled(bool checked); QImage workImage;
void on_cmdCancel_clicked(); QImage newImage;
void on_cmdOK_clicked(); bool doImport;
void on_labPicture_labelPainted(); int snapmaticResolutionLW;
void on_cmdColourChange_clicked(); int snapmaticResolutionLH;
void on_cmdBackgroundChange_clicked(); };
void on_cmdBackgroundWipe_clicked();
void on_cbStretch_toggled(bool checked); #endif // IMPORTDIALOG_H
void on_cbForceAvatarColour_toggled(bool checked);
void on_cbWatermark_toggled(bool checked);
void on_cbBorderless_toggled(bool checked);
void on_cbImportAsIs_toggled(bool checked);
void on_cbResolution_currentIndexChanged(int index);
private:
QString profileName;
Ui::ImportDialog *ui;
QImage avatarAreaImage;
QString backgroundPath;
QString imageTitle;
QImage backImage;
QImage workImage;
QImage origImage;
QImage newImage;
QColor selectedColour;
QMenu optionsMenu;
QSize snapmaticResolution;
bool insideAvatarZone;
bool watermarkPicture;
bool watermarkAvatar;
bool watermarkBlock;
bool settingsLocked;
bool importAgreed;
int snapmaticResolutionLW;
int snapmaticResolutionLH;
void processWatermark(QPainter *snapmaticPainter);
void processSettings(QString settingsProfile, bool setDefault = false);
void saveSettings(QString settingsProfile);
};
#endif // IMPORTDIALOG_H

View file

@ -1,420 +1,187 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>ImportDialog</class> <class>ImportDialog</class>
<widget class="QDialog" name="ImportDialog"> <widget class="QDialog" name="ImportDialog">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>516</width> <width>430</width>
<height>673</height> <height>380</height>
</rect> </rect>
</property> </property>
<property name="minimumSize"> <property name="minimumSize">
<size> <size>
<width>516</width> <width>430</width>
<height>512</height> <height>380</height>
</size> </size>
</property> </property>
<property name="windowTitle"> <property name="maximumSize">
<string>Import...</string> <size>
</property> <width>430</width>
<property name="modal"> <height>380</height>
<bool>true</bool> </size>
</property> </property>
<layout class="QVBoxLayout" name="vlImport"> <property name="windowTitle">
<property name="leftMargin"> <string>Import...</string>
<number>0</number> </property>
</property> <property name="modal">
<property name="topMargin"> <bool>true</bool>
<number>0</number> </property>
</property> <layout class="QVBoxLayout" name="vlImport">
<property name="rightMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <property name="rightMargin">
<widget class="UiModLabel" name="labPicture"> <number>0</number>
<property name="minimumSize"> </property>
<size> <property name="bottomMargin">
<width>516</width> <number>0</number>
<height>288</height> </property>
</size> <item>
</property> <widget class="UiModLabel" name="labPicture">
<property name="text"> <property name="minimumSize">
<string/> <size>
</property> <width>430</width>
</widget> <height>240</height>
</item> </size>
<item> </property>
<widget class="QFrame" name="buttomFrame"> <property name="text">
<property name="sizePolicy"> <string/>
<sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding"> </property>
<horstretch>0</horstretch> </widget>
<verstretch>0</verstretch> </item>
</sizepolicy> <item>
</property> <widget class="QFrame" name="buttomFrame">
<property name="frameShape"> <property name="sizePolicy">
<enum>QFrame::NoFrame</enum> <sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding">
</property> <horstretch>0</horstretch>
<property name="frameShadow"> <verstretch>0</verstretch>
<enum>QFrame::Plain</enum> </sizepolicy>
</property> </property>
<property name="lineWidth"> <property name="frameShape">
<number>0</number> <enum>QFrame::NoFrame</enum>
</property> </property>
<layout class="QVBoxLayout" name="vlButtom"> <property name="frameShadow">
<property name="leftMargin"> <enum>QFrame::Plain</enum>
<number>9</number> </property>
</property> <property name="lineWidth">
<property name="topMargin"> <number>0</number>
<number>6</number> </property>
</property> <layout class="QVBoxLayout" name="vlButtom">
<property name="rightMargin"> <property name="leftMargin">
<number>9</number> <number>9</number>
</property> </property>
<property name="bottomMargin"> <property name="topMargin">
<number>9</number> <number>6</number>
</property> </property>
<item> <property name="rightMargin">
<widget class="QGroupBox" name="gbSettings"> <number>9</number>
<property name="title"> </property>
<string>Picture</string> <property name="bottomMargin">
</property> <number>9</number>
<layout class="QVBoxLayout" name="vlSettings"> </property>
<item> <item>
<layout class="QGridLayout" name="glPicture"> <widget class="QGroupBox" name="gbSettings">
<item row="0" column="1"> <property name="title">
<widget class="QCheckBox" name="cbIgnore"> <string>Settings</string>
<property name="text"> </property>
<string>Ignore Aspect Ratio</string> <layout class="QGridLayout" name="gdSettings">
</property> <item row="1" column="0">
</widget> <widget class="QRadioButton" name="rbKeep">
</item> <property name="text">
<item row="0" column="0"> <string>&amp;Keep Aspect Ratio</string>
<widget class="QCheckBox" name="cbAvatar"> </property>
<property name="text"> </widget>
<string>Avatar</string> </item>
</property> <item row="1" column="1">
</widget> <widget class="QRadioButton" name="rbIgnore">
</item> <property name="text">
<item row="1" column="0"> <string>&amp;Ignore Aspect Ratio</string>
<widget class="QCheckBox" name="cbWatermark"> </property>
<property name="text"> </widget>
<string>Watermark</string> </item>
</property> <item row="0" column="0">
</widget> <widget class="QCheckBox" name="cbAvatar">
</item> <property name="text">
<item row="1" column="1"> <string>&amp;Avatar</string>
<widget class="QCheckBox" name="cbBorderless"> </property>
<property name="text"> </widget>
<string>Crop to Aspect Ratio</string> </item>
</property> </layout>
</widget> </widget>
</item> </item>
</layout> <item>
</item> <spacer name="vsDialog">
</layout> <property name="orientation">
</widget> <enum>Qt::Vertical</enum>
</item> </property>
<item> <property name="sizeHint" stdset="0">
<widget class="QGroupBox" name="gbBackground"> <size>
<property name="title"> <width>0</width>
<string>Background</string> <height>0</height>
</property> </size>
<layout class="QVBoxLayout" name="vlBackground"> </property>
<item> </spacer>
<layout class="QGridLayout" name="glBackground"> </item>
<item row="0" column="0"> <item>
<layout class="QHBoxLayout" name="hlColourManage"> <layout class="QHBoxLayout" name="hlButtons">
<item> <item>
<widget class="QLabel" name="labColour"> <spacer name="hsButtons">
<property name="text"> <property name="orientation">
<string>Background Colour: &lt;span style=&quot;color: %1&quot;&gt;%1&lt;/span&gt;</string> <enum>Qt::Horizontal</enum>
</property> </property>
</widget> <property name="sizeHint" stdset="0">
</item> <size>
<item> <width>0</width>
<layout class="QHBoxLayout" name="hlColourButton"> <height>0</height>
<property name="spacing"> </size>
<number>0</number> </property>
</property> </spacer>
<property name="leftMargin"> </item>
<number>0</number> <item>
</property> <widget class="QPushButton" name="cmdOK">
<property name="topMargin"> <property name="sizePolicy">
<number>0</number> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
</property> <horstretch>0</horstretch>
<property name="rightMargin"> <verstretch>0</verstretch>
<number>0</number> </sizepolicy>
</property> </property>
<property name="bottomMargin"> <property name="text">
<number>0</number> <string>&amp;OK</string>
</property> </property>
<item> </widget>
<widget class="QToolButton" name="cmdColourChange"> </item>
<property name="toolTip"> <item>
<string>Select background colour</string> <widget class="QPushButton" name="cmdCancel">
</property> <property name="sizePolicy">
<property name="text"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<string notr="true">...</string> <horstretch>0</horstretch>
</property> <verstretch>0</verstretch>
</widget> </sizepolicy>
</item> </property>
</layout> <property name="text">
</item> <string>&amp;Cancel</string>
<item> </property>
<spacer name="hsColour"> </widget>
<property name="orientation"> </item>
<enum>Qt::Horizontal</enum> </layout>
</property> </item>
<property name="sizeHint" stdset="0"> </layout>
<size> </widget>
<width>40</width> </item>
<height>20</height> </layout>
</size> </widget>
</property> <customwidgets>
</spacer> <customwidget>
</item> <class>UiModLabel</class>
</layout> <extends>QLabel</extends>
</item> <header>UiModLabel.h</header>
<item row="2" column="1"> </customwidget>
<widget class="QCheckBox" name="cbStretch"> </customwidgets>
<property name="enabled"> <resources/>
<bool>true</bool> <connections/>
</property> </ui>
<property name="text">
<string>Ignore Aspect Ratio</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="cbForceAvatarColour">
<property name="text">
<string>Force Colour in Avatar Zone</string>
</property>
</widget>
</item>
<item row="0" column="1">
<layout class="QHBoxLayout" name="hlBackgroundManage">
<item>
<widget class="QLabel" name="labBackgroundImage">
<property name="text">
<string>Background Image:</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="hlBackgroundButton">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QToolButton" name="cmdBackgroundChange">
<property name="toolTip">
<string>Select background image</string>
</property>
<property name="text">
<string notr="true">...</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="cmdBackgroundWipe">
<property name="toolTip">
<string>Remove background image</string>
</property>
<property name="text">
<string notr="true">X</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="hsBackgroundImage">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="gbAdvanced">
<property name="title">
<string>Advanced</string>
</property>
<layout class="QVBoxLayout" name="vlAdvanced">
<item>
<layout class="QGridLayout" name="glAdvanced">
<item row="1" column="0">
<widget class="QCheckBox" name="cbUnlimited">
<property name="toolTip">
<string>Avoid compression and expand buffer instead, improves picture quality, but may break Snapmatic</string>
</property>
<property name="text">
<string>Unlimited Buffer</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="cbImportAsIs">
<property name="toolTip">
<string>Import as-is, don't change the picture at all, guaranteed to break Snapmatic unless you know what you doing</string>
</property>
<property name="text">
<string>Import as-is</string>
</property>
</widget>
</item>
<item row="0" column="0" colspan="2">
<layout class="QHBoxLayout" name="hlResolution">
<item>
<widget class="QLabel" name="labResolution">
<property name="text">
<string>Resolution:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="cbResolution">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Snapmatic resolution</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="vsInterface">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QHBoxLayout" name="hlButtons">
<item>
<widget class="QPushButton" name="cmdOptions">
<property name="toolTip">
<string>Import options</string>
</property>
<property name="text">
<string>&amp;Options</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<spacer name="hsButtons">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdOK">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Import picture</string>
</property>
<property name="text">
<string>&amp;OK</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdCancel">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Discard picture</string>
</property>
<property name="text">
<string>&amp;Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>UiModLabel</class>
<extends>QLabel</extends>
<header>uimod/UiModLabel.h</header>
<slots>
<signal>mouseMoved()</signal>
<signal>mouseReleased()</signal>
<signal>mousePressed()</signal>
<signal>mouseDoubleClicked()</signal>
</slots>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>

View file

@ -1,226 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2017-2021 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "JsonEditorDialog.h"
#include "ui_JsonEditorDialog.h"
#include "SnapmaticEditor.h"
#include "AppEnv.h"
#include "config.h"
#include <QStringBuilder>
#include <QJsonDocument>
#include <QJsonObject>
#include <QMessageBox>
#if QT_VERSION >= 0x050200
#include <QFontDatabase>
#endif
#ifdef GTA5SYNC_TELEMETRY
#include "TelemetryClass.h"
#endif
JsonEditorDialog::JsonEditorDialog(SnapmaticPicture *picture, QWidget *parent) :
QDialog(parent), smpic(picture),
ui(new Ui::JsonEditorDialog)
{
// Set Window Flags
#if QT_VERSION >= 0x050900
setWindowFlag(Qt::WindowContextHelpButtonHint, false);
setWindowFlag(Qt::WindowMinMaxButtonsHint, true);
#else
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint^Qt::WindowMinMaxButtonsHint);
#endif
ui->setupUi(this);
ui->cmdClose->setDefault(true);
ui->cmdClose->setFocus();
// Set Icon for Close Button
if (QIcon::hasThemeIcon("dialog-close")) {
ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close"));
}
else if (QIcon::hasThemeIcon("gtk-close")) {
ui->cmdClose->setIcon(QIcon::fromTheme("gtk-close"));
}
// Set Icon for Save Button
if (QIcon::hasThemeIcon("document-save")) {
ui->cmdSave->setIcon(QIcon::fromTheme("document-save"));
}
else if (QIcon::hasThemeIcon("gtk-save")) {
ui->cmdSave->setIcon(QIcon::fromTheme("gtk-save"));
}
jsonCode = picture->getJsonStr();
#if QT_VERSION >= 0x050200
ui->txtJSON->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont));
#else
QFont jsonFont = ui->txtJSON->font();
jsonFont.setStyleHint(QFont::Monospace);
jsonFont.setFixedPitch(true);
ui->txtJSON->setFont(jsonFont);
#endif
QFontMetrics fontMetrics(ui->txtJSON->font());
#if QT_VERSION >= 0x050B00
ui->txtJSON->setTabStopDistance(fontMetrics.horizontalAdvance(" "));
#else
ui->txtJSON->setTabStopWidth(fontMetrics.width(" "));
#endif
QJsonDocument jsonDocument = QJsonDocument::fromJson(jsonCode.toUtf8());
ui->txtJSON->setStyleSheet("QPlainTextEdit{background-color: rgb(46, 47, 48); color: rgb(238, 231, 172);}");
ui->txtJSON->setPlainText(QString::fromUtf8(jsonDocument.toJson(QJsonDocument::Indented)).trimmed());
jsonHl = new JSHighlighter(ui->txtJSON->document());
// DPI calculation
qreal screenRatio = AppEnv::screenRatio();
#ifndef Q_OS_MAC
ui->hlButtons->setSpacing(6 * screenRatio);
ui->hlButtons->setContentsMargins(9 * screenRatio, 0, 9 * screenRatio, 0);
ui->vlInterface->setContentsMargins(0, 0, 0, 9 * screenRatio);
#else
ui->hlButtons->setSpacing(6 * screenRatio);
ui->hlButtons->setContentsMargins(9 * screenRatio, 0, 9 * screenRatio, 0);
ui->vlInterface->setContentsMargins(0, 0, 0, 9 * screenRatio);
#endif
if (screenRatio > 1) {
ui->lineJSON->setMinimumHeight(qRound(1 * screenRatio));
ui->lineJSON->setMaximumHeight(qRound(1 * screenRatio));
ui->lineJSON->setLineWidth(qRound(1 * screenRatio));
}
resize(450 * screenRatio, 550 * screenRatio);
}
JsonEditorDialog::~JsonEditorDialog()
{
delete jsonHl;
delete ui;
}
void JsonEditorDialog::closeEvent(QCloseEvent *ev)
{
QString jsonPatched = QString(ui->txtJSON->toPlainText()).replace("\t", " ");
QJsonDocument jsonNew = QJsonDocument::fromJson(jsonPatched.toUtf8());
QJsonDocument jsonOriginal = QJsonDocument::fromJson(jsonCode.toUtf8());
QString originalCode = QString::fromUtf8(jsonOriginal.toJson(QJsonDocument::Compact));
QString newCode = QString::fromUtf8(jsonNew.toJson(QJsonDocument::Compact));
if (newCode != originalCode) {
QMessageBox::StandardButton button = QMessageBox::warning(this, SnapmaticEditor::tr("Snapmatic Properties"), SnapmaticEditor::tr("<h4>Unsaved changes detected</h4>You want to save the JSON content before you quit?"), QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel, QMessageBox::Cancel);
if (button == QMessageBox::Yes) {
if (saveJsonContent()) {
ev->accept();
}
else {
ev->ignore();
}
return;
}
else if (button == QMessageBox::No) {
ev->accept();
return;
}
else {
ev->ignore();
return;
}
}
}
bool JsonEditorDialog::saveJsonContent()
{
QString jsonPatched = QString(ui->txtJSON->toPlainText()).replace("\t", " ");
QJsonDocument jsonNew = QJsonDocument::fromJson(jsonPatched.toUtf8());
if (!jsonNew.isEmpty()) {
QJsonDocument jsonOriginal = QJsonDocument::fromJson(jsonCode.toUtf8());
QString originalCode = QString::fromUtf8(jsonOriginal.toJson(QJsonDocument::Compact));
QString newCode = QString::fromUtf8(jsonNew.toJson(QJsonDocument::Compact));
if (newCode != originalCode) {
QString currentFilePath = smpic->getPictureFilePath();
QString originalFilePath = smpic->getOriginalPictureFilePath();
QString backupFileName = originalFilePath % ".bak";
if (!QFile::exists(backupFileName)) {
QFile::copy(currentFilePath, backupFileName);
}
smpic->setJsonStr(newCode, true);
if (!smpic->isJsonOk()) {
QString lastStep = smpic->getLastStep(false);
QString readableError;
if (lastStep.contains("JSONINCOMPLETE") && lastStep.contains("JSONERROR")) {
readableError = SnapmaticPicture::tr("JSON is incomplete and malformed");
}
else if (lastStep.contains("JSONINCOMPLETE")) {
readableError = SnapmaticPicture::tr("JSON is incomplete");
}
else if (lastStep.contains("JSONERROR")) {
readableError = SnapmaticPicture::tr("JSON is malformed");
}
else {
readableError = tr("JSON Error");
}
QMessageBox::warning(this, SnapmaticEditor::tr("Snapmatic Properties"), SnapmaticEditor::tr("Patching of Snapmatic Properties failed because of %1").arg(readableError));
smpic->setJsonStr(originalCode, true);
return false;
}
if (!smpic->exportPicture(currentFilePath)) {
QMessageBox::warning(this, SnapmaticEditor::tr("Snapmatic Properties"), SnapmaticEditor::tr("Patching of Snapmatic Properties failed because of I/O Error"));
smpic->setJsonStr(originalCode, true);
return false;
}
jsonCode = newCode;
smpic->updateStrings();
smpic->emitUpdate();
#ifdef GTA5SYNC_TELEMETRY
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
telemetrySettings.beginGroup("Telemetry");
bool pushUsageData = telemetrySettings.value("PushUsageData", false).toBool();
telemetrySettings.endGroup();
if (pushUsageData && Telemetry->canPush()) {
QJsonDocument jsonDocument;
QJsonObject jsonObject;
jsonObject["Type"] = "JSONEdited";
jsonObject["EditedSize"] = QString::number(smpic->getContentMaxLength());
#if QT_VERSION >= 0x060000
jsonObject["EditedTime"] = QString::number(QDateTime::currentDateTimeUtc().toSecsSinceEpoch());
#else
jsonObject["EditedTime"] = QString::number(QDateTime::currentDateTimeUtc().toTime_t());
#endif
jsonDocument.setObject(jsonObject);
Telemetry->push(TelemetryCategory::PersonalData, jsonDocument);
}
#endif
return true;
}
return true;
}
else {
QMessageBox::warning(this, SnapmaticEditor::tr("Snapmatic Properties"), SnapmaticEditor::tr("Patching of Snapmatic Properties failed because of JSON Error"));
return false;
}
}
void JsonEditorDialog::on_cmdClose_clicked()
{
close();
}
void JsonEditorDialog::on_cmdSave_clicked()
{
if (saveJsonContent())
close();
}

View file

@ -1,56 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef JSONEDITORDIALOG_H
#define JSONEDITORDIALOG_H
#include "SnapmaticPicture.h"
#include "JSHighlighter.h"
#include <QDialog>
namespace Ui {
class JsonEditorDialog;
}
class JsonEditorDialog : public QDialog
{
Q_OBJECT
public:
explicit JsonEditorDialog(SnapmaticPicture *picture, QWidget *parent = 0);
bool saveJsonContent();
~JsonEditorDialog();
protected:
void closeEvent(QCloseEvent *ev);
private slots:
void on_cmdClose_clicked();
void on_cmdSave_clicked();
signals:
void codeUpdated(QString jsonCode);
private:
QString jsonCode;
JSHighlighter *jsonHl;
SnapmaticPicture *smpic;
Ui::JsonEditorDialog *ui;
};
#endif // JSONEDITORDIALOG_H

View file

@ -1,145 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>JsonEditorDialog</class>
<widget class="QDialog" name="JsonEditorDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>550</width>
<height>450</height>
</rect>
</property>
<property name="windowTitle">
<string>Snapmatic JSON Editor</string>
</property>
<layout class="QVBoxLayout" name="vlInterface">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>9</number>
</property>
<item>
<layout class="QVBoxLayout" name="vlJSON">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QPlainTextEdit" name="txtJSON">
<property name="frameShape">
<enum>QFrame::NoFrame</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Plain</enum>
</property>
<property name="lineWidth">
<number>0</number>
</property>
</widget>
</item>
<item>
<widget class="Line" name="lineJSON">
<property name="minimumSize">
<size>
<width>0</width>
<height>1</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>1</height>
</size>
</property>
<property name="styleSheet">
<string notr="true">QFrame[frameShape=&quot;4&quot;]
{
color: black;
}</string>
</property>
<property name="frameShadow">
<enum>QFrame::Plain</enum>
</property>
<property name="lineWidth">
<number>1</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="hlButtons">
<item>
<spacer name="hsButtons">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdSave">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Apply changes</string>
</property>
<property name="text">
<string>&amp;Save</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdClose">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Discard changes</string>
</property>
<property name="text">
<string>&amp;Close</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

14
LICENSE
View file

@ -1,7 +1,7 @@
GNU GENERAL PUBLIC LICENSE GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007 Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed. of this license document, but changing it is not allowed.
@ -631,8 +631,8 @@ to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found. the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.> {one line to give the program's name and a brief idea of what it does.}
Copyright (C) <year> <name of author> Copyright (C) {year} {name of author}
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
@ -645,14 +645,14 @@ the "copyright" line and a pointer to where the full notice is found.
GNU General Public License for more details. GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail. Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode: notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author> {project} Copyright (C) {year} {fullname}
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details. under certain conditions; type `show c' for details.
@ -664,11 +664,11 @@ might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school, You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary. if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>. <http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>. <http://www.gnu.org/philosophy/why-not-lgpl.html>.

54
LICENSE.GPL Normal file → Executable file
View file

@ -1,7 +1,7 @@
GNU GENERAL PUBLIC LICENSE GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007 Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed. of this license document, but changing it is not allowed.
@ -620,55 +620,3 @@ copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

624
LICENSE.LGPL Normal file → Executable file
View file

@ -1,165 +1,459 @@
GNU LESSER GENERAL PUBLIC LICENSE GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007 Version 2.1, February 1999
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> Copyright (C) 1991, 1999 Free Software Foundation, Inc.
Everyone is permitted to copy and distribute verbatim copies 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
of this license document, but changing it is not allowed. Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates [This is the first released version of the Lesser GPL. It also counts
the terms and conditions of version 3 of the GNU General Public as the successor of the GNU Library Public License, version 2, hence
License, supplemented by the additional permissions listed below. the version number 2.1.]
0. Additional Definitions. Preamble
As used herein, "this License" refers to version 3 of the GNU Lesser The licenses for most software are designed to take away your
General Public License, and the "GNU GPL" refers to version 3 of the GNU freedom to share and change it. By contrast, the GNU General Public
General Public License. Licenses are intended to guarantee your freedom to share and change
free software--to make sure the software is free for all its users.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below. This license, the Lesser General Public License, applies to some
specially designated software packages--typically libraries--of the
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END OF TERMS AND CONDITIONS

View file

@ -1,346 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2017-2021 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "MapLocationDialog.h"
#include "ui_MapLocationDialog.h"
#include "IconLoader.h"
#include "AppEnv.h"
#include <QStringBuilder>
#include <QPainter>
#include <QStyle>
MapLocationDialog::MapLocationDialog(double x, double y, QWidget *parent) :
QDialog(parent), xpos_old(x), ypos_old(y),
ui(new Ui::MapLocationDialog)
{
// Set Window Flags
#if QT_VERSION >= 0x050900
setWindowFlag(Qt::WindowContextHelpButtonHint, false);
#else
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint);
#endif
ui->setupUi(this);
ui->cmdDone->setVisible(false);
ui->cmdApply->setVisible(false);
ui->cmdRevert->setVisible(false);
ui->cmdDone->setCursor(Qt::ArrowCursor);
ui->cmdClose->setCursor(Qt::ArrowCursor);
// DPI calculation
qreal screenRatio = AppEnv::screenRatio();
int widgetMargin = qRound(3 * screenRatio);
ui->hlMapDialog->setContentsMargins(widgetMargin, widgetMargin, widgetMargin, widgetMargin);
ui->vlMapDialog->setSpacing(widgetMargin);
setMinimumSize(500 * screenRatio, 600 * screenRatio);
setMaximumSize(500 * screenRatio, 600 * screenRatio);
zoomPercent = 100;
changeMode = false;
propUpdate = false;
}
MapLocationDialog::~MapLocationDialog()
{
delete ui;
}
void MapLocationDialog::drawPointOnMap(double xpos_d, double ypos_d)
{
ui->labPos->setText(tr("X: %1\nY: %2", "X and Y position").arg(QString::number(xpos_d), QString::number(ypos_d)));
xpos_new = xpos_d;
ypos_new = ypos_d;
repaint();
}
void MapLocationDialog::setCayoPerico(bool isCayoPerico)
{
qreal screenRatio = AppEnv::screenRatio();
p_isCayoPerico = isCayoPerico;
if (isCayoPerico) {
setMinimumSize(500 * screenRatio, 500 * screenRatio);
setMaximumSize(500 * screenRatio, 500 * screenRatio);
ui->hlMapDialog->removeItem(ui->vlMapDialog);
ui->hlMapDialog->insertLayout(0, ui->vlMapDialog);
ui->hlMapDialog->removeItem(ui->vlPosLayout);
ui->hlMapDialog->addLayout(ui->vlPosLayout);
ui->labPos->setAlignment(Qt::AlignRight);
mapImage = QImage(AppEnv::getImagesFolder() % "/mapcayoperico.jpg");
}
else {
mapImage = QImage(AppEnv::getImagesFolder() % "/mappreview.jpg");
}
drawPointOnMap(xpos_old, ypos_old);
}
void MapLocationDialog::updatePosFromEvent(double x, double y)
{
QSize mapPixelSize = size();
double x_per = x / mapPixelSize.width(); // get X %
double y_per = y / mapPixelSize.height(); // get Y %
double x_pos, y_pos;
if (p_isCayoPerico) {
x_pos = x_per * 2340; // 2340 is 100% for X (Cayo Perico)
y_pos = y_per * -2340; // -2340 is 100% for Y (Cayo Perico)
x_pos = x_pos + 3560; // +3560 gets corrected for X (Cayo Perico)
y_pos = y_pos - 3980; // -3980 gets corrected for Y (Cayo Perico)
}
else {
x_pos = x_per * 10000; // 10000 is 100% for X (Los Santos)
y_pos = y_per * -12000; // -12000 is 100% for Y (Los Santos)
x_pos = x_pos - 4000; // -4000 gets corrected for X (Los Santos)
y_pos = y_pos + 8000; // +8000 gets corrected for Y (Los Santos)
}
drawPointOnMap(x_pos, y_pos);
}
void MapLocationDialog::paintEvent(QPaintEvent *ev)
{
QPainter painter(this);
painter.setRenderHint(QPainter::SmoothPixmapTransform, true);
// Screen Ratio
qreal screenRatio = AppEnv::screenRatio();
qreal screenRatioPR = AppEnv::screenRatioPR();
// Paint Map
const double zoomLevel = static_cast<double>(zoomPercent) / 100;
const QSize mapImageSize = mapImage.size();
const QPointF mapImageMid(static_cast<double>(mapImageSize.width()) / 2, static_cast<double>(mapImageSize.height()) / 2);
const QSizeF srcImageSize(static_cast<double>(mapImageSize.width()) / zoomLevel , static_cast<double>(mapImageSize.height()) / zoomLevel);
const QPointF mapImageTopLeft(mapImageMid.x() - (srcImageSize.width() / 2), mapImageMid.y() - (srcImageSize.height() / 2));
const QPointF mapImageBottomRight(mapImageMid.x() + (srcImageSize.width() / 2), mapImageMid.y() + (srcImageSize.height() / 2));
painter.drawImage(QRect(QPoint(0, 0), size()), mapImage, QRectF(mapImageTopLeft, mapImageBottomRight));
// Paint Marker
QSize mapPixelSize = size();
int pointMarkerSize = 8 * screenRatio;
int pointMarkerHalfSize = pointMarkerSize / 2;
double xpos_mp, ypos_mp;
if (p_isCayoPerico) {
double xpos_per = xpos_new - 3560; // correct X in reserve
double ypos_per = ypos_new + 3980; // correct y in reserve
xpos_per = xpos_per / 2340; // divide 100% for X
ypos_per = ypos_per / -2340; // divide 100% for Y
xpos_mp = xpos_per * mapPixelSize.width(); // locate window width pos
ypos_mp = ypos_per * mapPixelSize.height(); // locate window height pos
}
else {
double xpos_per = xpos_new + 4000; // correct X in reserve
double ypos_per = ypos_new - 8000; // correct y in reserve
xpos_per = xpos_per / 10000; // divide 100% for X
ypos_per = ypos_per / -12000; // divide 100% for Y
xpos_mp = xpos_per * mapPixelSize.width(); // locate window width pos
ypos_mp = ypos_per * mapPixelSize.height(); // locate window height pos
}
QPointF pointMarkerPos(xpos_mp, ypos_mp);
if (screenRatioPR != 1) {
pointMarkerPos.setX(pointMarkerPos.x() - pointMarkerHalfSize + screenRatioPR);
pointMarkerPos.setY(pointMarkerPos.y() - pointMarkerHalfSize + screenRatioPR);
}
else {
pointMarkerPos.setX(pointMarkerPos.x() - pointMarkerHalfSize);
pointMarkerPos.setY(pointMarkerPos.y() - pointMarkerHalfSize);
}
QPixmap mapMarkerPixmap = IconLoader::loadingPointmakerIcon().pixmap(QSize(pointMarkerSize, pointMarkerSize));
painter.drawPixmap(pointMarkerPos, mapMarkerPixmap);
QDialog::paintEvent(ev);
}
void MapLocationDialog::mouseMoveEvent(QMouseEvent *ev)
{
if (changeMode && ev->buttons() & Qt::LeftButton) {
#if QT_VERSION >= 0x060000
const QPointF localPos = ev->position();
#elif QT_VERSION >= 0x050000
const QPointF localPos = ev->localPos();
#else
const QPointF localPos = ev->posF();
#endif
#ifdef Q_OS_WIN
qreal screenRatioPR = AppEnv::screenRatioPR();
if (screenRatioPR != 1) {
updatePosFromEvent(localPos.x() - screenRatioPR, localPos.y() - screenRatioPR);
}
else {
updatePosFromEvent(localPos.x(), localPos.y());
}
#else
updatePosFromEvent(localPos.x(), localPos.y());
#endif
}
else if (dragStart && ev->buttons() & Qt::LeftButton) {
#if QT_VERSION >= 0x060000
const QPointF dragNewPosition = ev->position();
#elif QT_VERSION >= 0x050000
const QPointF dragNewPosition = ev->localPos();
#else
const QPointF dragNewPosition = ev->posF();
#endif
mapDiffPosition = dragNewPosition - dragPosition + mapDiffPosition;
dragPosition = dragNewPosition;
}
}
void MapLocationDialog::mousePressEvent(QMouseEvent *ev)
{
if (!changeMode && ev->button() == Qt::LeftButton) {
#if QT_VERSION >= 0x060000
dragPosition = ev->position();
#elif QT_VERSION >= 0x050000
dragPosition = ev->localPos();
#else
dragPosition = ev->posF();
#endif
dragStart = true;
}
}
void MapLocationDialog::mouseReleaseEvent(QMouseEvent *ev)
{
if (changeMode && ev->button() == Qt::LeftButton) {
#if QT_VERSION >= 0x060000
const QPointF localPos = ev->position();
#elif QT_VERSION >= 0x050000
const QPointF localPos = ev->localPos();
#else
const QPointF localPos = ev->posF();
#endif
#ifdef Q_OS_WIN
qreal screenRatioPR = AppEnv::screenRatioPR();
if (screenRatioPR != 1) {
updatePosFromEvent(localPos.x() - screenRatioPR, localPos.y() - screenRatioPR);
}
else {
updatePosFromEvent(localPos.x(), localPos.y());
}
#else
updatePosFromEvent(localPos.x(), localPos.y());
#endif
}
else if (dragStart && ev->button() == Qt::LeftButton) {
dragStart = false;
}
}
void MapLocationDialog::wheelEvent(QWheelEvent *ev)
{
#ifdef GTA5SYNC_EXPERIMENTAL
#if QT_VERSION >= 0x050000
const QPoint numPixels = ev->pixelDelta();
const QPoint numDegrees = ev->angleDelta();
#else
QPoint numDegrees;
if (ev->orientation() == Qt::Horizontal) {
numDegrees.setX(ev->delta());
}
else {
numDegrees.setY(ev->delta());
}
#endif
#if QT_VERSION >= 0x050000
if (!numPixels.isNull()) {
if (numPixels.y() < 0 && zoomPercent != 100) {
zoomPercent = zoomPercent - 10;
repaint();
}
else if (numPixels.y() > 0 && zoomPercent != 400) {
zoomPercent = zoomPercent + 10;
repaint();
}
return;
}
#endif
if (!numDegrees.isNull()) {
if (numDegrees.y() < 0 && zoomPercent != 100) {
zoomPercent = zoomPercent - 10;
repaint();
}
else if (numDegrees.y() > 0 && zoomPercent != 400) {
zoomPercent = zoomPercent + 10;
repaint();
}
}
#else
Q_UNUSED(ev)
#endif
}
void MapLocationDialog::on_cmdChange_clicked()
{
qreal screenRatio = AppEnv::screenRatio();
int pointMakerSize = 8 * screenRatio;
QPixmap pointMakerPixmap = IconLoader::loadingPointmakerIcon().pixmap(QSize(pointMakerSize, pointMakerSize));
QCursor pointMakerCursor(pointMakerPixmap);
ui->cmdDone->setVisible(true);
ui->cmdApply->setVisible(false);
ui->cmdChange->setVisible(false);
ui->cmdRevert->setVisible(false);
setCursor(pointMakerCursor);
changeMode = true;
}
void MapLocationDialog::on_cmdDone_clicked()
{
ui->cmdDone->setVisible(false);
ui->cmdChange->setVisible(true);
if (xpos_new != xpos_old || ypos_new != ypos_old) {
ui->cmdApply->setVisible(true);
ui->cmdRevert->setVisible(true);
}
setCursor(Qt::ArrowCursor);
changeMode = false;
}
void MapLocationDialog::on_cmdApply_clicked()
{
propUpdate = true;
xpos_old = xpos_new;
ypos_old = ypos_new;
ui->cmdApply->setVisible(false);
ui->cmdRevert->setVisible(false);
}
void MapLocationDialog::on_cmdRevert_clicked()
{
drawPointOnMap(xpos_old, ypos_old);
ui->cmdApply->setVisible(false);
ui->cmdRevert->setVisible(false);
}
bool MapLocationDialog::propUpdated()
{
return propUpdate;
}
double MapLocationDialog::getXpos()
{
return xpos_old;
}
double MapLocationDialog::getYpos()
{
return ypos_old;
}
void MapLocationDialog::on_cmdClose_clicked()
{
close();
}

View file

@ -1,73 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2017-2021 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef MAPLOCATIONDIALOG_H
#define MAPLOCATIONDIALOG_H
#include <QDialog>
#include <QMouseEvent>
namespace Ui {
class MapLocationDialog;
}
class MapLocationDialog : public QDialog
{
Q_OBJECT
public:
explicit MapLocationDialog(double x, double y, QWidget *parent = 0);
void drawPointOnMap(double x, double y);
void setCayoPerico(bool isCayoPerico);
bool propUpdated();
double getXpos();
double getYpos();
~MapLocationDialog();
protected:
void paintEvent(QPaintEvent *ev);
void mouseMoveEvent(QMouseEvent *ev);
void mousePressEvent(QMouseEvent *ev);
void mouseReleaseEvent(QMouseEvent *ev);
void wheelEvent(QWheelEvent *ev);
private slots:
void on_cmdApply_clicked();
void on_cmdDone_clicked();
void on_cmdClose_clicked();
void on_cmdChange_clicked();
void on_cmdRevert_clicked();
void updatePosFromEvent(double x, double y);
private:
int zoomPercent;
double xpos_old;
double ypos_old;
double xpos_new;
double ypos_new;
bool dragStart;
bool propUpdate;
bool changeMode;
bool p_isCayoPerico;
QImage mapImage;
QPointF dragPosition;
QPointF mapDiffPosition;
Ui::MapLocationDialog *ui;
};
#endif // MAPLOCATIONDIALOG_H

View file

@ -1,238 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MapLocationDialog</class>
<widget class="QDialog" name="MapLocationDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>600</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>500</width>
<height>600</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>500</width>
<height>600</height>
</size>
</property>
<property name="windowTitle">
<string>Snapmatic Map Viewer</string>
</property>
<property name="styleSheet">
<string notr="true">QDialog#MapLocationDialog {
background-color: transparent;
}</string>
</property>
<layout class="QVBoxLayout" name="vlMapPreview">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<layout class="QHBoxLayout" name="hlMapDialog">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>3</number>
</property>
<property name="topMargin">
<number>3</number>
</property>
<property name="rightMargin">
<number>3</number>
</property>
<property name="bottomMargin">
<number>3</number>
</property>
<item>
<layout class="QVBoxLayout" name="vlPosLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="labPos">
<property name="styleSheet">
<string notr="true">QLabel{
color: rgb(255, 255, 255);
}</string>
</property>
</widget>
</item>
<item>
<spacer name="vsPosSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<spacer name="hsMapDialog">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QVBoxLayout" name="vlMapDialog">
<property name="spacing">
<number>3</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QPushButton" name="cmdClose">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="toolTip">
<string>Close viewer</string>
</property>
<property name="text">
<string>&amp;Close</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<spacer name="vsMapDialog">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdApply">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="toolTip">
<string>Apply new position</string>
</property>
<property name="text">
<string>&amp;Apply</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdRevert">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="toolTip">
<string>Revert old position</string>
</property>
<property name="text">
<string>&amp;Revert</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdChange">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="toolTip">
<string>Select new position</string>
</property>
<property name="text">
<string>&amp;Select</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdDone">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="toolTip">
<string>Quit select position</string>
</property>
<property name="text">
<string>&amp;Done</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View file

@ -1,111 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2020 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "TranslationClass.h"
#include "MessageThread.h"
#include "AppEnv.h"
#include "config.h"
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include <QJsonDocument>
#include <QEventLoop>
#include <QUrlQuery>
#include <QTimer>
#include <QDebug>
#include <QUrl>
MessageThread::MessageThread(uint cacheId, QObject *parent) : QThread(parent), cacheId(cacheId)
{
threadRunning = true;
}
void MessageThread::run()
{
QEventLoop threadLoop;
QObject::connect(this, SIGNAL(threadTerminated()), &threadLoop, SLOT(quit()));
while (threadRunning) {
{
#ifdef GTA5SYNC_MOTD_WEBURL
QUrl motdWebUrl = QUrl(GTA5SYNC_MOTD_WEBURL);
#else
QUrl motdWebUrl = QUrl("https://motd.syping.de/gta5view-dev/");
#endif
QUrlQuery urlQuery(motdWebUrl);
urlQuery.addQueryItem("code", GTA5SYNC_BUILDCODE);
urlQuery.addQueryItem("cacheid", QString::number(cacheId));
urlQuery.addQueryItem("lang", Translator->getCurrentLanguage());
urlQuery.addQueryItem("version", GTA5SYNC_APPVER);
motdWebUrl.setQuery(urlQuery);
QNetworkAccessManager *netManager = new QNetworkAccessManager();
QNetworkRequest netRequest(motdWebUrl);
netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent());
QNetworkReply *netReply = netManager->get(netRequest);
QEventLoop downloadLoop;
QObject::connect(netManager, SIGNAL(finished(QNetworkReply*)), &downloadLoop, SLOT(quit()));
QObject::connect(this, SIGNAL(threadTerminated()), &threadLoop, SLOT(quit()));
QTimer::singleShot(60000, &downloadLoop, SLOT(quit()));
downloadLoop.exec();
if (netReply->isFinished()) {
QByteArray jsonContent = netReply->readAll();
QString headerData = QString::fromUtf8(netReply->rawHeader("gta5view"));
if (!headerData.isEmpty()) {
QMap<QString,QString> headerMap;
const QStringList headerVarList = headerData.split(';');
for (QString headerVar : headerVarList) {
QStringList varValueList = headerVar.split('=');
if (varValueList.length() >= 2) {
const QString variable = varValueList.at(0).trimmed();
varValueList.removeFirst();
const QString value = varValueList.join('=');
headerMap.insert(variable, value);
}
}
if (headerMap.value("update", "false") == "true") {
QJsonDocument jsonDocument = QJsonDocument::fromJson(jsonContent);
emit messagesArrived(jsonDocument.object());
}
if (headerMap.contains("cache")) {
bool uintOk;
uint cacheVal = headerMap.value("cache").toUInt(&uintOk);
if (uintOk) {
cacheId = cacheVal;
emit updateCacheId(cacheId);
}
}
}
}
delete netReply;
delete netManager;
}
QTimer::singleShot(300000, &threadLoop, SLOT(quit()));
threadLoop.exec();
}
}
void MessageThread::terminateThread()
{
threadRunning = false;
emit threadTerminated();
}

View file

@ -1,48 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2020 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef MESSAGETHREAD_H
#define MESSAGETHREAD_H
#include <QJsonObject>
#include <QObject>
#include <QThread>
class MessageThread : public QThread
{
Q_OBJECT
public:
explicit MessageThread(uint cacheId, QObject *parent = 0);
public slots:
void terminateThread();
private:
bool threadRunning;
uint cacheId;
protected:
void run();
signals:
void messagesArrived(const QJsonObject &messageObject);
void updateCacheId(uint cacheId);
void threadTerminated();
};
#endif // MESSAGETHREAD_H

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@ -1,89 +1,79 @@
/****************************************************************************** /******************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef OPTIONSDIALOG_H #ifndef OPTIONSDIALOG_H
#define OPTIONSDIALOG_H #define OPTIONSDIALOG_H
#include <QSize> #include <QSize>
#include <QList> #include <QList>
#include <QDialog> #include <QDialog>
#include <QSettings> #include <QSettings>
#include <QTreeWidgetItem> #include <QTreeWidgetItem>
#include "ProfileDatabase.h" #include "ProfileDatabase.h"
namespace Ui { namespace Ui {
class OptionsDialog; class OptionsDialog;
} }
class OptionsDialog : public QDialog class OptionsDialog : public QDialog
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit OptionsDialog(ProfileDatabase *profileDB, QWidget *parent = 0); explicit OptionsDialog(ProfileDatabase *profileDB, QWidget *parent = 0);
void commitProfiles(const QStringList &profiles); void commitProfiles(QStringList profiles);
~OptionsDialog(); ~OptionsDialog();
private slots: private slots:
void on_cmdOK_clicked(); void on_cmdOK_clicked();
void on_rbPicCustomRes_toggled(bool checked); void on_rbPicCustomRes_toggled(bool checked);
void on_cbPicCustomQuality_toggled(bool checked); void on_cbPicCustomQuality_toggled(bool checked);
void on_hsPicQuality_valueChanged(int value); void on_hsPicQuality_valueChanged(int value);
void on_cbIgnoreAspectRatio_toggled(bool checked); void on_cbIgnoreAspectRatio_toggled(bool checked);
void on_cmdExploreFolder_clicked(); void on_cmdExploreFolder_clicked();
void on_cbDefaultStyle_toggled(bool checked);
void on_cbDefaultFont_toggled(bool checked); signals:
void on_cmdCopyStatsID_clicked(); void settingsApplied(int contentMode, QString language);
void on_cbFont_currentFontChanged(const QFont &font);
void on_cmdFont_clicked(); private:
ProfileDatabase *profileDB;
signals: Ui::OptionsDialog *ui;
void settingsApplied(int contentMode, bool languageChanged); QList<QTreeWidgetItem*> playerItems;
Qt::AspectRatioMode aspectRatio;
private: QString currentLanguage;
ProfileDatabase *profileDB; QString currentCFolder;
Ui::OptionsDialog *ui; QString defaultProfile;
QList<QTreeWidgetItem*> playerItems; QString percentString;
Qt::AspectRatioMode aspectRatio; QSettings *settings;
QString currentAreaLanguage; bool currentFFolder;
QString currentLanguage; int contentMode;
QString currentCFolder; int customQuality;
QString defaultProfile; int defaultQuality;
QString percentString; QSize defExportSize;
QSettings *settings; QSize cusExportSize;
bool withoutPlayers; void setupTreeWidget();
bool currentFFolder; void setupLanguageBox();
int contentMode; void setupRadioButtons();
int customQuality; void setupDefaultProfile();
int defaultQuality; void setupPictureSettings();
QSize defExportSize; void setupCustomGTAFolder();
QSize cusExportSize; void setupSnapmaticPictureViewer();
void setupTreeWidget(); void applySettings();
void setupLanguageBox(); };
void setupRadioButtons();
void setupDefaultProfile(); #endif // OPTIONSDIALOG_H
void setupPictureSettings();
void setupCustomGTAFolder();
void setupInterfaceSettings();
void setupStatisticsSettings();
void setupSnapmaticPictureViewer();
void setupWindowsGameSettings();
void applySettings();
};
#endif // OPTIONSDIALOG_H

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@ -1,136 +1,123 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PICTUREDIALOG_H #ifndef PICTUREDIALOG_H
#define PICTUREDIALOG_H #define PICTUREDIALOG_H
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "ProfileDatabase.h" #include "ProfileDatabase.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include <QResizeEvent> #include <QMouseEvent>
#include <QMouseEvent> #include <QDialog>
#include <QToolBar> #include <QEvent>
#include <QDialog> #include <QMenu>
#include <QEvent>
#include <QMenu> namespace Ui {
class PictureDialog;
namespace Ui { }
class PictureDialog;
} class PictureDialog : public QDialog
{
class PictureDialog : public QDialog Q_OBJECT
{ public:
Q_OBJECT explicit PictureDialog(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
public: explicit PictureDialog(QWidget *parent = 0);
explicit PictureDialog(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0); explicit PictureDialog(bool primaryWindow, ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
explicit PictureDialog(ProfileDatabase *profileDB, CrewDatabase *crewDB, QString profileName, QWidget *parent = 0); explicit PictureDialog(bool primaryWindow, QWidget *parent = 0);
explicit PictureDialog(bool primaryWindow, ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0); void setupPictureDialog(bool withDatabase);
explicit PictureDialog(bool primaryWindow, ProfileDatabase *profileDB, CrewDatabase *crewDB, QString profileName, QWidget *parent = 0); void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, bool indexed, int index);
void setupPictureDialog(); void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, int index);
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, bool indexed, int index); void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk);
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, int index); void setSnapmaticPicture(SnapmaticPicture *picture, int index);
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk); void setSnapmaticPicture(SnapmaticPicture *picture);
void setSnapmaticPicture(SnapmaticPicture *picture, int index); void addPreviousNextButtons();
void setSnapmaticPicture(SnapmaticPicture *picture); void stylizeDialog();
void addPreviousNextButtons(); bool isIndexed();
void styliseDialog(); int getIndex();
bool isIndexed(); ~PictureDialog();
int getIndex();
~PictureDialog(); public slots:
void playerNameUpdated();
public slots: void dialogNextPictureRequested();
void adaptDialogSize(); void dialogPreviousPictureRequested();
void crewNameUpdated(); void adaptNewDialogSize(QSize newLabelSize);
void playerNameUpdated(); void exportCustomContextMenuRequested(const QPoint &pos);
void dialogNextPictureRequested();
void dialogPreviousPictureRequested(); private slots:
void exportCustomContextMenuRequested(const QPoint &pos); void copySnapmaticPicture();
void exportSnapmaticPicture();
private slots: void triggerFullscreenDoubeClick();
void copySnapmaticPicture(); void on_labPicture_mouseDoubleClicked(Qt::MouseButton button);
void exportSnapmaticPicture(); void on_labPicture_customContextMenuRequested(const QPoint &pos);
void triggerFullscreenDoubeClick(); void exportCustomContextMenuRequestedPrivate(const QPoint &pos, bool fullscreen);
void on_labPicture_mouseDoubleClicked(Qt::MouseButton button); void nextPictureRequestedSlot();
void on_labPicture_customContextMenuRequested(const QPoint &pos); void previousPictureRequestedSlot();
void exportCustomContextMenuRequestedPrivate(const QPoint &pos, bool fullscreen); void renderOverlayPicture();
void nextPictureRequestedSlot(); void renderPicture();
void previousPictureRequestedSlot();
void editSnapmaticProperties(); signals:
void editSnapmaticRawJson(); void nextPictureRequested();
void editSnapmaticImage(); void previousPictureRequested();
void renderOverlayPicture(); void newPictureCommited(QImage picture);
void renderPicture(); void endDatabaseThread();
void openPreviewMap();
void updated(); protected:
void customSignal(QString signal); void closeEvent(QCloseEvent *ev);
bool eventFilter(QObject *obj, QEvent *ev);
signals: void mousePressEvent(QMouseEvent *ev);
void nextPictureRequested(); bool event(QEvent *event);
void previousPictureRequested();
void newPictureCommited(QImage picture); private:
void endDatabaseThread(); bool primaryWindow;
ProfileDatabase *profileDB;
protected: CrewDatabase *crewDB;
void closeEvent(QCloseEvent *ev); Ui::PictureDialog *ui;
bool eventFilter(QObject *obj, QEvent *ev); QMap<QString, QString> globalMap;
void mousePressEvent(QMouseEvent *ev); SnapmaticPicture *smpic;
#ifdef Q_OS_WIN QWidget *fullscreenWidget;
#if QT_VERSION >= 0x060000 QAction *jpegExportAction;
bool nativeEvent(const QByteArray &eventType, void *message, qintptr *result); QAction *pgtaExportAction;
#elif QT_VERSION >= 0x050000 QImage avatarAreaPicture;
bool nativeEvent(const QByteArray &eventType, void *message, long *result); QImage snapmaticPicture;
#endif QImage overlayTempImage;
#endif QString jsonDrawString;
QString windowTitleStr;
private: QStringList plyrsList;
QString generateCrewString(); QString picAreaStr;
QString generatePlayersString(); QString picArea;
bool primaryWindow; QString picTitl;
ProfileDatabase *profileDB; QString picPath;
CrewDatabase *crewDB; QString created;
QString profileName; QString crewID;
Ui::PictureDialog *ui; QString locX;
QMap<QString, QString> globalMap; QString locY;
SnapmaticPicture *smpic; QString locZ;
QWidget *fullscreenWidget; bool overlayEnabled;
QImage avatarAreaPicture; bool withDatabase;
QImage snapmaticPicture; bool rqFullscreen;
QImage overlayTempImage; bool naviEnabled;
QString jsonDrawString; bool previewMode;
QString windowTitleStr; bool indexed;
QString picAreaStr; int index;
QString crewStr; int avatarLocX;
bool overlayEnabled; int avatarLocY;
bool rqFullscreen; int avatarSize;
bool naviEnabled; QMenu *exportMenu;
bool previewMode; };
bool indexed;
int index; #endif // PICTUREDIALOG_H
int avatarLocX;
int avatarLocY;
int avatarSize;
QMenu *manageMenu;
#ifdef Q_OS_WIN
#if QT_VERSION >= 0x050000
QPoint dragPosition;
bool dragStart;
#endif
#endif
};
#endif // PICTUREDIALOG_H

490
PictureDialog.ui Normal file → Executable file
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@ -1,236 +1,254 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>PictureDialog</class> <class>PictureDialog</class>
<widget class="QDialog" name="PictureDialog"> <widget class="QDialog" name="PictureDialog">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>960</width> <width>960</width>
<height>618</height> <height>602</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Snapmatic Picture Viewer - %1</string> <string>%1 - Snapmatic Picture Viewer</string>
</property> </property>
<layout class="QVBoxLayout" name="vlPictureLayout"> <layout class="QVBoxLayout" name="vlPictureLayout">
<property name="spacing"> <property name="spacing">
<number>0</number> <number>0</number>
</property> </property>
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="UiModLabel" name="labPicture"> <widget class="UiModLabel" name="labPicture">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Expanding"> <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>1</verstretch> <verstretch>1</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="contextMenuPolicy"> <property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum> <enum>Qt::CustomContextMenu</enum>
</property> </property>
<property name="text"> <property name="text">
<string/> <string/>
</property> </property>
<property name="alignment"> <property name="pixmap">
<set>Qt::AlignCenter</set> <pixmap resource="res/app.qrc">:/img/960x536.png</pixmap>
</property> </property>
</widget> <property name="alignment">
</item> <set>Qt::AlignCenter</set>
<item> </property>
<widget class="QFrame" name="jsonFrame"> </widget>
<property name="frameShape"> </item>
<enum>QFrame::NoFrame</enum> <item>
</property> <spacer name="vsJSONUpper">
<property name="frameShadow"> <property name="orientation">
<enum>QFrame::Plain</enum> <enum>Qt::Vertical</enum>
</property> </property>
<property name="lineWidth"> <property name="sizeHint" stdset="0">
<number>0</number> <size>
</property> <width>0</width>
<layout class="QHBoxLayout" name="hlJson"> <height>0</height>
<property name="spacing"> </size>
<number>0</number> </property>
</property> </spacer>
<property name="leftMargin"> </item>
<number>0</number> <item>
</property> <widget class="QFrame" name="jsonFrame">
<property name="topMargin"> <property name="frameShape">
<number>0</number> <enum>QFrame::NoFrame</enum>
</property> </property>
<property name="rightMargin"> <property name="frameShadow">
<number>0</number> <enum>QFrame::Plain</enum>
</property> </property>
<property name="bottomMargin"> <property name="lineWidth">
<number>0</number> <number>0</number>
</property> </property>
<item> <layout class="QHBoxLayout" name="hlJson">
<layout class="QHBoxLayout" name="jsonLayout"> <property name="spacing">
<property name="leftMargin"> <number>0</number>
<number>4</number> </property>
</property> <property name="leftMargin">
<property name="topMargin"> <number>0</number>
<number>10</number> </property>
</property> <property name="topMargin">
<property name="rightMargin"> <number>0</number>
<number>4</number> </property>
</property> <property name="rightMargin">
<property name="bottomMargin"> <number>0</number>
<number>4</number> </property>
</property> <property name="bottomMargin">
<item> <number>0</number>
<widget class="UiModLabel" name="labJSON"> </property>
<property name="sizePolicy"> <item>
<sizepolicy hsizetype="Expanding" vsizetype="Preferred"> <layout class="QHBoxLayout" name="jsonLayout">
<horstretch>0</horstretch> <property name="leftMargin">
<verstretch>0</verstretch> <number>4</number>
</sizepolicy> </property>
</property> <property name="topMargin">
<property name="text"> <number>10</number>
<string>&lt;span style=&quot;font-weight:600&quot;&gt;Title: &lt;/span&gt;%6&lt;br/&gt; </property>
&lt;span style=&quot;font-weight:600&quot;&gt;Location: &lt;/span&gt;%7 (%1, %2, %3)&lt;br/&gt; <property name="rightMargin">
&lt;span style=&quot;font-weight:600&quot;&gt;Players: &lt;/span&gt;%4 (Crew %5)&lt;br/&gt; <number>4</number>
&lt;span style=&quot;font-weight:600&quot;&gt;Created: &lt;/span&gt;%8</string> </property>
</property> <property name="bottomMargin">
<property name="wordWrap"> <number>4</number>
<bool>true</bool> </property>
</property> <item>
<property name="openExternalLinks"> <widget class="UiModLabel" name="labJSON">
<bool>true</bool> <property name="sizePolicy">
</property> <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
<property name="textInteractionFlags"> <horstretch>0</horstretch>
<set>Qt::LinksAccessibleByMouse|Qt::TextSelectableByMouse</set> <verstretch>0</verstretch>
</property> </sizepolicy>
</widget> </property>
</item> <property name="text">
<item> <string>&lt;span style=&quot; font-weight:600;&quot;&gt;Title: &lt;/span&gt;%6&lt;br/&gt;
<layout class="QVBoxLayout" name="vlButtons"> &lt;span style=&quot; font-weight:600;&quot;&gt;Location: &lt;/span&gt;%7 (%1, %2, %3)&lt;br/&gt;
<property name="spacing"> &lt;span style=&quot; font-weight:600;&quot;&gt;Players: &lt;/span&gt;%4 (Crew %5)&lt;br/&gt;
<number>6</number> &lt;span style=&quot; font-weight:600;&quot;&gt;Created: &lt;/span&gt;%8</string>
</property> </property>
<property name="rightMargin"> <property name="wordWrap">
<number>5</number> <bool>true</bool>
</property> </property>
<property name="bottomMargin"> <property name="openExternalLinks">
<number>5</number> <bool>true</bool>
</property> </property>
<item> <property name="textInteractionFlags">
<spacer name="vsButtons"> <set>Qt::LinksAccessibleByMouse|Qt::TextSelectableByMouse</set>
<property name="orientation"> </property>
<enum>Qt::Vertical</enum> </widget>
</property> </item>
<property name="sizeType"> <item>
<enum>QSizePolicy::Expanding</enum> <layout class="QVBoxLayout" name="vlButtons">
</property> <property name="spacing">
<property name="sizeHint" stdset="0"> <number>6</number>
<size> </property>
<width>0</width> <property name="rightMargin">
<height>0</height> <number>5</number>
</size> </property>
</property> <property name="bottomMargin">
</spacer> <number>5</number>
</item> </property>
<item> <item>
<layout class="QHBoxLayout" name="hlButtons"> <spacer name="vsButtons">
<property name="spacing"> <property name="orientation">
<number>6</number> <enum>Qt::Vertical</enum>
</property> </property>
<item> <property name="sizeType">
<widget class="QPushButton" name="cmdManage"> <enum>QSizePolicy::Expanding</enum>
<property name="sizePolicy"> </property>
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <property name="sizeHint" stdset="0">
<horstretch>0</horstretch> <size>
<verstretch>0</verstretch> <width>0</width>
</sizepolicy> <height>0</height>
</property> </size>
<property name="focusPolicy"> </property>
<enum>Qt::NoFocus</enum> </spacer>
</property> </item>
<property name="toolTip"> <item>
<string>Manage picture</string> <layout class="QHBoxLayout" name="hlButtons">
</property> <property name="spacing">
<property name="text"> <number>6</number>
<string>&amp;Manage</string> </property>
</property> <item>
<property name="autoDefault"> <widget class="QPushButton" name="cmdExport">
<bool>false</bool> <property name="sizePolicy">
</property> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
</widget> <horstretch>0</horstretch>
</item> <verstretch>0</verstretch>
<item> </sizepolicy>
<widget class="QPushButton" name="cmdClose"> </property>
<property name="sizePolicy"> <property name="focusPolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <enum>Qt::NoFocus</enum>
<horstretch>0</horstretch> </property>
<verstretch>0</verstretch> <property name="toolTip">
</sizepolicy> <string>Export picture</string>
</property> </property>
<property name="focusPolicy"> <property name="text">
<enum>Qt::NoFocus</enum> <string>&amp;Export</string>
</property> </property>
<property name="toolTip"> <property name="autoDefault">
<string>Close viewer</string> <bool>false</bool>
</property> </property>
<property name="text"> </widget>
<string>&amp;Close</string> </item>
</property> <item>
<property name="autoDefault"> <widget class="QPushButton" name="cmdClose">
<bool>false</bool> <property name="sizePolicy">
</property> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
</widget> <horstretch>0</horstretch>
</item> <verstretch>0</verstretch>
</layout> </sizepolicy>
</item> </property>
</layout> <property name="focusPolicy">
</item> <enum>Qt::NoFocus</enum>
</layout> </property>
</item> <property name="toolTip">
</layout> <string>Close</string>
</widget> </property>
</item> <property name="text">
</layout> <string>&amp;Close</string>
</widget> </property>
<customwidgets> <property name="autoDefault">
<customwidget> <bool>false</bool>
<class>UiModLabel</class> </property>
<extends>QLabel</extends> </widget>
<header>uimod/UiModLabel.h</header> </item>
<slots> </layout>
<signal>mouseMoved()</signal> </item>
<signal>mouseReleased()</signal> </layout>
<signal>mousePressed()</signal> </item>
<signal>mouseDoubleClicked()</signal> </layout>
</slots> </item>
</customwidget> </layout>
</customwidgets> </widget>
<resources/> </item>
<connections> </layout>
<connection> </widget>
<sender>cmdClose</sender> <customwidgets>
<signal>clicked()</signal> <customwidget>
<receiver>PictureDialog</receiver> <class>UiModLabel</class>
<slot>close()</slot> <extends>QLabel</extends>
<hints> <header>uimod/UiModLabel.h</header>
<hint type="sourcelabel"> <slots>
<x>912</x> <signal>mouseMoved()</signal>
<y>514</y> <signal>mouseReleased()</signal>
</hint> <signal>mousePressed()</signal>
<hint type="destinationlabel"> <signal>mouseDoubleClicked()</signal>
<x>479</x> </slots>
<y>267</y> </customwidget>
</hint> </customwidgets>
</hints> <resources>
</connection> <include location="res/app.qrc"/>
</connections> </resources>
</ui> <connections>
<connection>
<sender>cmdClose</sender>
<signal>clicked()</signal>
<receiver>PictureDialog</receiver>
<slot>close()</slot>
<hints>
<hint type="sourcelabel">
<x>912</x>
<y>514</y>
</hint>
<hint type="destinationlabel">
<x>479</x>
<y>267</y>
</hint>
</hints>
</connection>
</connections>
</ui>

618
PictureExport.cpp Normal file → Executable file
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@ -1,308 +1,310 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2020 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "config.h" #include "config.h"
#include "AppEnv.h" #include "PictureExport.h"
#include "PictureExport.h" #include "PictureDialog.h"
#include "PictureDialog.h" #include "StandardPaths.h"
#include "StandardPaths.h" #include "SidebarGenerator.h"
#include "SidebarGenerator.h" #include <QDesktopWidget>
#include <QStringBuilder> #include <QApplication>
#include <QApplication> #include <QMessageBox>
#include <QMessageBox> #include <QFileDialog>
#include <QFileDialog> #include <QSettings>
#include <QSettings> #include <QDebug>
#include <QDebug>
PictureExport::PictureExport()
#if QT_VERSION < 0x050000 {
#include <QDesktopWidget>
#endif }
#if QT_VERSION >= 0x050000 void PictureExport::exportAsPicture(QWidget *parent, SnapmaticPicture *picture)
#include <QSaveFile> {
#include <QScreen> QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
#endif
// Picture Settings
PictureExport::PictureExport() // Quality Settings
{ settings.beginGroup("Pictures");
} int defaultQuality = 100;
QSize defExportSize = QSize(960, 536);
void PictureExport::exportAsPicture(QWidget *parent, SnapmaticPicture *picture) int customQuality = settings.value("CustomQuality", defaultQuality).toInt();
{ if (customQuality < 1 || customQuality > 100)
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); {
customQuality = 100;
// Picture Settings }
// Quality Settings bool useCustomQuality = settings.value("CustomQualityEnabled", false).toBool();
settings.beginGroup("Pictures");
int defaultQuality = 100; // Size Settings
QSize defExportSize = SnapmaticPicture::getSnapmaticResolution(); QSize cusExportSize = settings.value("CustomSize", defExportSize).toSize();
int customQuality = settings.value("CustomQuality", defaultQuality).toInt(); if (cusExportSize.width() > 3840)
if (customQuality < 1 || customQuality > 100) { {
customQuality = 100; cusExportSize.setWidth(3840);
} }
bool useCustomQuality = settings.value("CustomQualityEnabled", false).toBool(); else if (cusExportSize.height() > 2160)
{
// Size Settings cusExportSize.setHeight(2160);
QSize cusExportSize = settings.value("CustomSize", defExportSize).toSize(); }
if (cusExportSize.width() > 3840) { if (cusExportSize.width() < 1)
cusExportSize.setWidth(3840); {
} cusExportSize.setWidth(1);
else if (cusExportSize.height() > 2160) { }
cusExportSize.setHeight(2160); else if (cusExportSize.height() < 1)
} {
if (cusExportSize.width() < 1) { cusExportSize.setHeight(1);
cusExportSize.setWidth(1); }
} QString sizeMode = settings.value("ExportSizeMode", "Default").toString();
else if (cusExportSize.height() < 1) { Qt::AspectRatioMode aspectRatio = (Qt::AspectRatioMode)settings.value("AspectRatio", Qt::KeepAspectRatio).toInt();
cusExportSize.setHeight(1); QString defaultExportFormat = settings.value("DefaultExportFormat", ".jpg").toString();
} settings.endGroup();
QString sizeMode = settings.value("ExportSizeMode", "Default").toString(); // End Picture Settings
Qt::AspectRatioMode aspectRatio = (Qt::AspectRatioMode)settings.value("AspectRatio", Qt::KeepAspectRatio).toInt();
QString defaultExportFormat = settings.value("DefaultExportFormat", ".jpg").toString(); settings.beginGroup("FileDialogs");
settings.endGroup(); settings.beginGroup("ExportAsPicture");
// End Picture Settings
fileDialogPreSave: //Work?
settings.beginGroup("FileDialogs"); QFileDialog fileDialog(parent);
bool dontUseNativeDialog = settings.value("DontUseNativeDialog", false).toBool(); fileDialog.setFileMode(QFileDialog::AnyFile);
settings.beginGroup("ExportAsPicture"); fileDialog.setViewMode(QFileDialog::Detail);
fileDialog.setAcceptMode(QFileDialog::AcceptSave);
fileDialogPreSave: //Work? fileDialog.setOption(QFileDialog::DontUseNativeDialog, false);
QFileDialog fileDialog(parent); fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true);
fileDialog.setFileMode(QFileDialog::AnyFile); fileDialog.setDefaultSuffix("suffix");
fileDialog.setViewMode(QFileDialog::Detail); fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
fileDialog.setAcceptMode(QFileDialog::AcceptSave); fileDialog.setWindowTitle(PictureDialog::tr("Export as JPG picture..."));
fileDialog.setOption(QFileDialog::DontUseNativeDialog, dontUseNativeDialog); fileDialog.setLabelText(QFileDialog::Accept, PictureDialog::tr("Export"));
fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true);
fileDialog.setDefaultSuffix("suffix"); QStringList filters;
fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint); filters << PictureDialog::tr("JPEG picture (*.jpg)");
fileDialog.setWindowTitle(PictureDialog::tr("Export as Picture...")); filters << PictureDialog::tr("Portable Network Graphics (*.png)");
fileDialog.setLabelText(QFileDialog::Accept, PictureDialog::tr("Export")); fileDialog.setNameFilters(filters);
QStringList filters; QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
filters << PictureDialog::tr("JPEG Graphics (*.jpg *.jpeg)");
filters << PictureDialog::tr("Portable Network Graphics (*.png)"); fileDialog.setSidebarUrls(sidebarUrls);
fileDialog.setNameFilters(filters); fileDialog.setDirectory(settings.value("Directory", StandardPaths::picturesLocation()).toString());
fileDialog.restoreGeometry(settings.value(parent->objectName() + "+Geomtery", "").toByteArray());
QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
QString newPictureFileName = getPictureFileName(picture) + defaultExportFormat;
fileDialog.setSidebarUrls(sidebarUrls); fileDialog.selectFile(newPictureFileName);
fileDialog.setDirectory(settings.value("Directory", StandardPaths::picturesLocation()).toString());
fileDialog.restoreGeometry(settings.value(parent->objectName() % "+Geometry", "").toByteArray()); if (fileDialog.exec())
{
QString newPictureFileName = getPictureFileName(picture) % defaultExportFormat; QStringList selectedFiles = fileDialog.selectedFiles();
fileDialog.selectFile(newPictureFileName); if (selectedFiles.length() == 1)
{
if (fileDialog.exec()) { QString saveFileFormat;
QStringList selectedFiles = fileDialog.selectedFiles(); QString selectedFile = selectedFiles.at(0);
if (selectedFiles.length() == 1) {
QString saveFileFormat; if (selectedFile.right(4) == ".jpg")
QString selectedFile = selectedFiles.at(0); {
saveFileFormat = "JPEG";
if (selectedFile.right(4) == ".jpg") { }
saveFileFormat = "JPEG"; else if (selectedFile.right(4) == ".jpeg")
} {
else if (selectedFile.right(4) == ".jpeg") { saveFileFormat = "JPEG";
saveFileFormat = "JPEG"; }
} else if (selectedFile.right(4) == ".png")
else if (selectedFile.right(4) == ".png") { {
saveFileFormat = "PNG"; saveFileFormat = "PNG";
} }
else if (selectedFile.right(7) == ".suffix") { else if (selectedFile.right(7) == ".suffix")
if (fileDialog.selectedNameFilter() == "JPEG picture (*.jpg)") { {
selectedFile.replace(".suffix", ".jpg"); if (fileDialog.selectedNameFilter() == "JPEG picture (*.jpg)")
} {
else if (fileDialog.selectedNameFilter() == "Portable Network Graphics (*.png)") { selectedFile.replace(".suffix", ".jpg");
selectedFile.replace(".suffix", ".png"); }
} else if (fileDialog.selectedNameFilter() == "Portable Network Graphics (*.png)")
else { {
selectedFile.replace(".suffix", ".jpg"); selectedFile.replace(".suffix", ".png");
} }
} else
{
if (QFile::exists(selectedFile)) { selectedFile.replace(".suffix", ".jpg");
if (QMessageBox::No == QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("Overwrite %1 with current Snapmatic picture?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)) { }
goto fileDialogPreSave; //Work? }
}
} if (QFile::exists(selectedFile))
{
// Scale Picture if (QMessageBox::Yes == QMessageBox::warning(parent, PictureDialog::tr("Export as JPG picture"), PictureDialog::tr("Overwrite %1 with current Snapmatic picture?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes))
QImage exportPicture = picture->getImage(); {
if (sizeMode == "Desktop") { if (!QFile::remove(selectedFile))
#if QT_VERSION >= 0x050000 {
qreal screenRatioPR = AppEnv::screenRatioPR(); QMessageBox::warning(parent, PictureDialog::tr("Export as JPG picture"), PictureDialog::tr("Failed to overwrite %1 with current Snapmatic picture").arg("\""+selectedFile+"\""));
QRect desktopResolution = QApplication::primaryScreen()->geometry(); goto fileDialogPreSave; //Work?
int desktopSizeWidth = qRound((double)desktopResolution.width() * screenRatioPR); }
int desktopSizeHeight = qRound((double)desktopResolution.height() * screenRatioPR); }
#else else
QRect desktopResolution = QApplication::desktop()->screenGeometry(); {
int desktopSizeWidth = desktopResolution.width(); goto fileDialogPreSave; //Work?
int desktopSizeHeight = desktopResolution.height(); }
#endif }
exportPicture = exportPicture.scaled(desktopSizeWidth, desktopSizeHeight, aspectRatio, Qt::SmoothTransformation);
} // Scale Picture
else if (sizeMode == "Custom") { QImage exportPicture = picture->getImage();
exportPicture = exportPicture.scaled(cusExportSize, aspectRatio, Qt::SmoothTransformation); if (sizeMode == "Desktop")
} {
QRect desktopResolution = QApplication::desktop()->screenGeometry();
int errorId = 0; exportPicture = exportPicture.scaled(desktopResolution.width(), desktopResolution.height(), aspectRatio, Qt::SmoothTransformation);
bool isSaved = false; }
#if QT_VERSION >= 0x050000 else if (sizeMode == "Custom")
QSaveFile *picFile = new QSaveFile(selectedFile); {
#else exportPicture = exportPicture.scaled(cusExportSize, aspectRatio, Qt::SmoothTransformation);
QFile *picFile = new QFile(selectedFile); }
#endif
if (picFile->open(QIODevice::WriteOnly)) { bool isSaved;
isSaved = exportPicture.save(picFile, saveFileFormat.toStdString().c_str(), useCustomQuality ? customQuality : defaultQuality); if (useCustomQuality)
#if QT_VERSION >= 0x050000 {
if (isSaved) { isSaved = exportPicture.save(selectedFile, saveFileFormat.toStdString().c_str(), customQuality);
isSaved = picFile->commit(); }
} else
else { {
errorId = 1; isSaved = exportPicture.save(selectedFile, saveFileFormat.toStdString().c_str(), 100);
} }
#else
picFile->close(); if (!isSaved)
#endif {
} QMessageBox::warning(parent, PictureDialog::tr("Export as JPG picture"), PictureDialog::tr("Failed to export current Snapmatic picture"));
else { goto fileDialogPreSave; //Work?
errorId = 2; }
} }
delete picFile; else
{
if (!isSaved) { QMessageBox::warning(parent, PictureDialog::tr("Export as JPG picture"), PictureDialog::tr("No valid file is selected"));
switch (errorId) { goto fileDialogPreSave; //Work?
case 0: }
QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("Failed to export the picture because the system occurred a write failure")); }
break;
case 1: settings.setValue(parent->objectName() + "+Geometry", fileDialog.saveGeometry());
QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("Failed to export the picture because the format detection failures")); settings.setValue("Directory", fileDialog.directory().absolutePath());
break; settings.endGroup();
case 2: settings.endGroup();
QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("Failed to export the picture because the file can't be written")); }
break;
default: void PictureExport::exportAsSnapmatic(QWidget *parent, SnapmaticPicture *picture)
QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("Failed to export the picture because of an unknown reason")); {
} QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
goto fileDialogPreSave; //Work? settings.beginGroup("FileDialogs");
} settings.beginGroup("ExportAsSnapmatic");
}
else { QString adjustedPicPath = picture->getPictureFileName();
QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("No valid file is selected")); if (adjustedPicPath.right(7) == ".hidden") // for the hidden file system
goto fileDialogPreSave; //Work? {
} adjustedPicPath.remove(adjustedPicPath.length() - 7, 7);
} }
settings.setValue(parent->objectName() % "+Geometry", fileDialog.saveGeometry()); fileDialogPreSave: //Work?
settings.setValue("Directory", fileDialog.directory().absolutePath()); QFileInfo sgdFileInfo(adjustedPicPath);
settings.endGroup(); QFileDialog fileDialog(parent);
settings.endGroup(); fileDialog.setFileMode(QFileDialog::AnyFile);
} fileDialog.setViewMode(QFileDialog::Detail);
fileDialog.setAcceptMode(QFileDialog::AcceptSave);
void PictureExport::exportAsSnapmatic(QWidget *parent, SnapmaticPicture *picture) fileDialog.setOption(QFileDialog::DontUseNativeDialog, false);
{ fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true);
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); fileDialog.setDefaultSuffix(".rem");
settings.beginGroup("FileDialogs"); fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
bool dontUseNativeDialog = settings.value("DontUseNativeDialog", false).toBool(); fileDialog.setWindowTitle(PictureDialog::tr("Export as GTA Snapmatic..."));
settings.beginGroup("ExportAsSnapmatic"); fileDialog.setLabelText(QFileDialog::Accept, PictureDialog::tr("Export"));
QString adjustedPicPath = picture->getOriginalPictureFileName(); QStringList filters;
filters << PictureDialog::tr("GTA V Export (*.g5e)");
fileDialogPreSave: //Work? filters << PictureDialog::tr("GTA V Raw Export (*.auto)");
QFileInfo sgdFileInfo(adjustedPicPath); filters << PictureDialog::tr("Snapmatic pictures (PGTA*)");
QFileDialog fileDialog(parent); fileDialog.setNameFilters(filters);
fileDialog.setFileMode(QFileDialog::AnyFile);
fileDialog.setViewMode(QFileDialog::Detail); QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
fileDialog.setAcceptMode(QFileDialog::AcceptSave);
fileDialog.setOption(QFileDialog::DontUseNativeDialog, dontUseNativeDialog); fileDialog.setSidebarUrls(sidebarUrls);
fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true); fileDialog.setDirectory(settings.value("Directory", StandardPaths::documentsLocation()).toString());
fileDialog.setDefaultSuffix(".rem"); fileDialog.selectFile(QString(picture->getExportPictureFileName() + ".g5e"));
fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint); fileDialog.restoreGeometry(settings.value(parent->objectName() + "+Geomtery", "").toByteArray());
fileDialog.setWindowTitle(PictureDialog::tr("Export as Snapmatic..."));
fileDialog.setLabelText(QFileDialog::Accept, PictureDialog::tr("Export"));
if (fileDialog.exec())
QStringList filters; {
filters << PictureDialog::tr("GTA V Export (*.g5e)"); QStringList selectedFiles = fileDialog.selectedFiles();
#ifndef GTA5SYNC_FLATPAK if (selectedFiles.length() == 1)
filters << PictureDialog::tr("GTA V Raw Export (*.auto)"); {
#endif QString selectedFile = selectedFiles.at(0);
filters << PictureDialog::tr("Snapmatic pictures (PGTA*)");
fileDialog.setNameFilters(filters); if (QFile::exists(selectedFile))
{
QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls()); if (QMessageBox::Yes == QMessageBox::warning(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("Overwrite %1 with current Snapmatic picture?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes))
{
fileDialog.setSidebarUrls(sidebarUrls); if (!QFile::remove(selectedFile))
fileDialog.setDirectory(settings.value("Directory", StandardPaths::documentsLocation()).toString()); {
fileDialog.restoreGeometry(settings.value(parent->objectName() % "+Geometry", "").toByteArray()); QMessageBox::warning(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("Failed to overwrite %1 with current Snapmatic picture").arg("\""+selectedFile+"\""));
fileDialog.selectFile(QString(picture->getExportPictureFileName() % ".g5e")); goto fileDialogPreSave; //Work?
}
if (fileDialog.exec()) { }
QStringList selectedFiles = fileDialog.selectedFiles(); else
if (selectedFiles.length() == 1) { {
QString selectedFile = selectedFiles.at(0); goto fileDialogPreSave; //Work?
bool isAutoExt = false; }
#ifndef GTA5SYNC_FLATPAK }
if (selectedFile.right(5) == ".auto") {
isAutoExt = true; if (selectedFile.right(4) == ".g5e")
QString dirPath = QFileInfo(selectedFile).dir().path(); {
QString stockFileName = sgdFileInfo.fileName(); bool isExported = picture->exportPicture(selectedFile, "G5E");
selectedFile = dirPath % "/" % stockFileName; if (!isExported)
} {
#endif QMessageBox::warning(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("Failed to export current Snapmatic picture"));
if (selectedFile.right(4) == ".rem") { goto fileDialogPreSave; //Work?
selectedFile.remove(selectedFile.length() - 4, 4); }
} }
else
if (QFile::exists(selectedFile)) { {
if (QMessageBox::No == QMessageBox::warning(parent, PictureDialog::tr("Export as Snapmatic"), PictureDialog::tr("Overwrite %1 with current Snapmatic picture?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)) { bool isAutoExt = false;
goto fileDialogPreSave; //Work? if (selectedFile.right(5) == ".auto")
} {
} isAutoExt = true;
QString dirPath = QFileInfo(selectedFile).dir().path();
if (selectedFile.right(4) == ".g5e") { QString stockFileName = sgdFileInfo.fileName();
bool isExported = picture->exportPicture(selectedFile, SnapmaticFormat::G5E_Format); selectedFile = dirPath + "/" + stockFileName;
if (!isExported) { }
QMessageBox::warning(parent, PictureDialog::tr("Export as Snapmatic"), PictureDialog::tr("Failed to export current Snapmatic picture")); else if (selectedFile.right(4) == ".rem")
goto fileDialogPreSave; //Work? {
} selectedFile.remove(".rem");
} }
else { bool isCopied = picture->exportPicture(selectedFile, "PGTA");
bool isCopied = picture->exportPicture(selectedFile, SnapmaticFormat::PGTA_Format); if (!isCopied)
if (!isCopied) { {
QMessageBox::warning(parent, PictureDialog::tr("Export as Snapmatic"), PictureDialog::tr("Failed to export current Snapmatic picture")); QMessageBox::warning(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("Failed to export current Snapmatic picture"));
goto fileDialogPreSave; //Work? goto fileDialogPreSave; //Work?
} }
else { else
if (isAutoExt) QMessageBox::information(parent, PictureDialog::tr("Export as Snapmatic"), PictureDialog::tr("Exported Snapmatic to \"%1\" because of using the .auto extension.").arg(selectedFile)); {
} if (isAutoExt) QMessageBox::information(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("Exported Snapmatic to \"%1\" because of using the .auto extension.").arg(selectedFile));
} }
} }
else { }
QMessageBox::warning(parent, PictureDialog::tr("Export as Snapmatic"), PictureDialog::tr("No valid file is selected")); else
goto fileDialogPreSave; //Work? {
} QMessageBox::warning(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("No valid file is selected"));
} goto fileDialogPreSave; //Work?
}
settings.setValue(parent->objectName() % "+Geometry", fileDialog.saveGeometry()); }
settings.setValue("Directory", fileDialog.directory().absolutePath());
settings.endGroup(); settings.setValue(parent->objectName() + "+Geometry", fileDialog.saveGeometry());
} settings.setValue("Directory", fileDialog.directory().absolutePath());
settings.endGroup();
QString PictureExport::getPictureFileName(SnapmaticPicture *picture) }
{
return picture->getExportPictureFileName(); QString PictureExport::getPictureFileName(SnapmaticPicture *picture)
} {
return picture->getExportPictureFileName();
}

70
PictureExport.h Normal file → Executable file
View file

@ -1,35 +1,35 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PICTUREEXPORT_H #ifndef PICTUREEXPORT_H
#define PICTUREEXPORT_H #define PICTUREEXPORT_H
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include <QWidget> #include <QWidget>
#include <QString> #include <QString>
class PictureExport class PictureExport
{ {
public: public:
PictureExport(); PictureExport();
static void exportAsPicture(QWidget *parent, SnapmaticPicture *picture); static void exportAsPicture(QWidget *parent, SnapmaticPicture *picture);
static void exportAsSnapmatic(QWidget *parent, SnapmaticPicture *picture); static void exportAsSnapmatic(QWidget *parent, SnapmaticPicture *picture);
static QString getPictureFileName(SnapmaticPicture *picture); static QString getPictureFileName(SnapmaticPicture *picture);
}; };
#endif // PICTUREEXPORT_H #endif // PICTUREEXPORT_H

View file

@ -1,6 +1,6 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2020 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -19,12 +19,13 @@
#include "PictureDialog.h" #include "PictureDialog.h"
#include "PictureWidget.h" #include "PictureWidget.h"
#include "UiModLabel.h" #include "UiModLabel.h"
#include "AppEnv.h" #include <QDesktopWidget>
#include <QApplication> #include <QApplication>
#include <QHBoxLayout> #include <QHBoxLayout>
#include <QKeyEvent> #include <QKeyEvent>
#include <QPixmap> #include <QPixmap>
#include <QEvent> #include <QEvent>
#include <QDebug>
PictureWidget::PictureWidget(QWidget *parent) : QDialog(parent) PictureWidget::PictureWidget(QWidget *parent) : QDialog(parent)
{ {
@ -43,6 +44,7 @@ PictureWidget::PictureWidget(QWidget *parent) : QDialog(parent)
QObject::connect(pictureLabel, SIGNAL(mouseDoubleClicked(Qt::MouseButton)), this, SLOT(pictureDoubleClicked(Qt::MouseButton))); QObject::connect(pictureLabel, SIGNAL(mouseDoubleClicked(Qt::MouseButton)), this, SLOT(pictureDoubleClicked(Qt::MouseButton)));
QObject::connect(pictureLabel, SIGNAL(customContextMenuRequested(QPoint)), parent, SLOT(exportCustomContextMenuRequested(QPoint))); QObject::connect(pictureLabel, SIGNAL(customContextMenuRequested(QPoint)), parent, SLOT(exportCustomContextMenuRequested(QPoint)));
QObject::connect(QApplication::desktop(), SIGNAL(resized(int)), this, SLOT(updateWindowSize(int)));
setLayout(widgetLayout); setLayout(widgetLayout);
} }
@ -56,10 +58,12 @@ PictureWidget::~PictureWidget()
bool PictureWidget::eventFilter(QObject *obj, QEvent *ev) bool PictureWidget::eventFilter(QObject *obj, QEvent *ev)
{ {
if (obj == this) { if (obj == this)
if (ev->type() == QEvent::KeyPress) { {
if (ev->type() == QEvent::KeyPress)
{
QKeyEvent *keyEvent = (QKeyEvent*)ev; QKeyEvent *keyEvent = (QKeyEvent*)ev;
switch (keyEvent->key()) { switch (keyEvent->key()){
case Qt::Key_Left: case Qt::Key_Left:
emit previousPictureRequested(); emit previousPictureRequested();
break; break;
@ -74,29 +78,32 @@ bool PictureWidget::eventFilter(QObject *obj, QEvent *ev)
void PictureWidget::pictureDoubleClicked(Qt::MouseButton button) void PictureWidget::pictureDoubleClicked(Qt::MouseButton button)
{ {
if (button == Qt::LeftButton) { if (button == Qt::LeftButton)
{
close(); close();
} }
} }
void PictureWidget::setImage(QImage image_, QRect rec) void PictureWidget::setImage(QImage image_, QRect rec)
{ {
const qreal screenRatioPR = AppEnv::screenRatioPR();
image = image_; image = image_;
QPixmap pixmap = QPixmap::fromImage(image.scaled(rec.width() * screenRatioPR, rec.height() * screenRatioPR, Qt::KeepAspectRatio, Qt::SmoothTransformation)); pictureLabel->setPixmap(QPixmap::fromImage(image.scaled(rec.width(), rec.height(), Qt::KeepAspectRatio, Qt::SmoothTransformation)));
#if QT_VERSION >= 0x050600
pixmap.setDevicePixelRatio(AppEnv::screenRatioPR());
#endif
pictureLabel->setPixmap(pixmap);
} }
void PictureWidget::setImage(QImage image_) void PictureWidget::setImage(QImage image_)
{ {
const qreal screenRatioPR = AppEnv::screenRatioPR();
image = image_; image = image_;
QPixmap pixmap = QPixmap::fromImage(image.scaled(geometry().width() * screenRatioPR, geometry().height() * screenRatioPR, Qt::KeepAspectRatio, Qt::SmoothTransformation)); pictureLabel->setPixmap(QPixmap::fromImage(image.scaled(geometry().width(), geometry().height(), Qt::KeepAspectRatio, Qt::SmoothTransformation)));
#if QT_VERSION >= 0x050600 }
pixmap.setDevicePixelRatio(screenRatioPR);
#endif void PictureWidget::updateWindowSize(int screenID)
pictureLabel->setPixmap(pixmap); {
if (screenID == QApplication::desktop()->screenNumber(this))
{
QRect desktopRect = QApplication::desktop()->screenGeometry(this);
this->move(desktopRect.x(), desktopRect.y());
this->resize(desktopRect.width(), desktopRect.height());
this->showFullScreen();
pictureLabel->setPixmap(QPixmap::fromImage(image.scaled(desktopRect.width(), desktopRect.height(), Qt::KeepAspectRatio, Qt::SmoothTransformation)));
}
} }

View file

@ -1,5 +1,5 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
@ -46,6 +46,7 @@ private:
private slots: private slots:
void pictureDoubleClicked(Qt::MouseButton button); void pictureDoubleClicked(Qt::MouseButton button);
void updateWindowSize(int screenID);
signals: signals:
void nextPictureRequested(); void nextPictureRequested();

View file

@ -1,225 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2016-2021 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "PlayerListDialog.h"
#include "ui_PlayerListDialog.h"
#include "wrapper.h"
#include "AppEnv.h"
#include <QStringBuilder>
#include <QFontMetrics>
#include <QInputDialog>
#include <QMessageBox>
#include <QPainter>
#include <QPixmap>
#include <QDebug>
PlayerListDialog::PlayerListDialog(QStringList players, ProfileDatabase *profileDB, QWidget *parent) :
QDialog(parent), players(players), profileDB(profileDB),
ui(new Ui::PlayerListDialog)
{
// Set Window Flags
#if QT_VERSION >= 0x050900
setWindowFlag(Qt::WindowContextHelpButtonHint, false);
#else
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint);
#endif
listUpdated = false;
ui->setupUi(this);
ui->cmdCancel->setDefault(true);
ui->cmdCancel->setFocus();
// Set Icon for Apply Button
if (QIcon::hasThemeIcon("dialog-ok-apply")) {
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-ok-apply"));
}
else if (QIcon::hasThemeIcon("dialog-apply")) {
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-apply"));
}
else if (QIcon::hasThemeIcon("gtk-apply")) {
ui->cmdApply->setIcon(QIcon::fromTheme("gtk-apply"));
}
else if (QIcon::hasThemeIcon("dialog-ok")) {
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-ok"));
}
else if (QIcon::hasThemeIcon("gtk-ok")) {
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-ok"));
}
// Set Icon for Cancel Button
if (QIcon::hasThemeIcon("dialog-cancel")) {
ui->cmdCancel->setIcon(QIcon::fromTheme("dialog-cancel"));
}
else if (QIcon::hasThemeIcon("gtk-cancel")) {
ui->cmdCancel->setIcon(QIcon::fromTheme("gtk-cancel"));
}
// Set Icon for Manage Buttons
if (QIcon::hasThemeIcon("go-previous") && QIcon::hasThemeIcon("go-next") && QIcon::hasThemeIcon("list-add")) {
#if QT_VERSION < 0x050600
qreal screenRatio = AppEnv::screenRatio();
if (screenRatio != 1) {
QSize iconSize = ui->cmdMakeAv->iconSize();
iconSize = QSize(iconSize.width() * screenRatio, iconSize.height() * screenRatio);
ui->cmdMakeAv->setIconSize(iconSize);
ui->cmdMakeSe->setIconSize(iconSize);
ui->cmdMakeAd->setIconSize(iconSize);
}
#endif
ui->cmdMakeAv->setIcon(QIcon::fromTheme("go-previous"));
ui->cmdMakeSe->setIcon(QIcon::fromTheme("go-next"));
ui->cmdMakeAd->setIcon(QIcon::fromTheme("list-add"));
}
else {
#if QT_VERSION < 0x050600
qreal screenRatio = AppEnv::screenRatio();
if (screenRatio != 1) {
QSize iconSize = ui->cmdMakeAv->iconSize();
iconSize = QSize(iconSize.width() * screenRatio, iconSize.height() * screenRatio);
ui->cmdMakeAv->setIconSize(iconSize);
ui->cmdMakeSe->setIconSize(iconSize);
ui->cmdMakeAd->setIconSize(iconSize);
}
#endif
ui->cmdMakeAv->setIcon(QIcon(AppEnv::getImagesFolder() % "/back.svgz"));
ui->cmdMakeSe->setIcon(QIcon(AppEnv::getImagesFolder() % "/next.svgz"));
ui->cmdMakeAd->setIcon(QIcon(AppEnv::getImagesFolder() % "/add.svgz"));
}
buildInterface();
// DPI calculation
qreal screenRatio = AppEnv::screenRatio();
resize(500 * screenRatio, 350 * screenRatio);
}
PlayerListDialog::~PlayerListDialog()
{
for (QObject *object : ui->listAvPlayers->children()) {
delete object;
}
for (QObject *object : ui->listSePlayers->children()) {
delete object;
}
delete ui;
}
void PlayerListDialog::on_cmdCancel_clicked()
{
close();
}
void PlayerListDialog::buildInterface()
{
const QStringList dbPlayers = profileDB->getPlayers();
for (const QString &sePlayer : qAsConst(players)) {
QListWidgetItem *playerItem = new QListWidgetItem(profileDB->getPlayerName(sePlayer));
playerItem->setData(Qt::UserRole, sePlayer);
ui->listSePlayers->addItem(playerItem);
}
for (const QString &dbPlayer : dbPlayers) {
if (!players.contains(dbPlayer)) {
QListWidgetItem *playerItem = new QListWidgetItem(profileDB->getPlayerName(dbPlayer));
playerItem->setData(Qt::UserRole, dbPlayer);
ui->listAvPlayers->addItem(playerItem);
}
}
ui->listAvPlayers->sortItems(Qt::AscendingOrder);
}
void PlayerListDialog::on_cmdMakeAv_clicked()
{
for (QListWidgetItem *item : ui->listSePlayers->selectedItems()) {
QString playerName = item->text();
int playerID = item->data(Qt::UserRole).toInt();
delete item;
QListWidgetItem *playerItem = new QListWidgetItem(playerName);
playerItem->setData(Qt::UserRole, playerID);
ui->listAvPlayers->addItem(playerItem);
ui->listAvPlayers->sortItems(Qt::AscendingOrder);
}
}
void PlayerListDialog::on_cmdMakeSe_clicked()
{
int maxPlayers = 30;
if (maxPlayers < ui->listSePlayers->count() + ui->listAvPlayers->selectedItems().count()) {
QMessageBox::warning(this, tr("Add Players..."), tr("Failed to add more Players because the limit of Players are %1!").arg(QString::number(maxPlayers)));
return;
}
for (QListWidgetItem *item : ui->listAvPlayers->selectedItems()) {
QString playerName = item->text();
int playerID = item->data(Qt::UserRole).toInt();
delete item;
QListWidgetItem *playerItem = new QListWidgetItem(playerName);
playerItem->setData(Qt::UserRole, playerID);
ui->listSePlayers->addItem(playerItem);
}
}
void PlayerListDialog::on_cmdMakeAd_clicked()
{
bool playerOk;
int playerID = QInputDialog::getInt(this, tr("Add Player..."), tr("Enter Social Club Player ID"), 1, 1, 214783647, 1, &playerOk, windowFlags());
if (playerOk) {
for (int i = 0; i < ui->listAvPlayers->count(); ++i) {
QListWidgetItem *item = ui->listAvPlayers->item(i);
QString itemPlayerName = item->text();
int itemPlayerID = item->data(Qt::UserRole).toInt();
if (itemPlayerID == playerID) {
delete item;
QListWidgetItem *playerItem = new QListWidgetItem(itemPlayerName);
playerItem->setData(Qt::UserRole, playerID);
ui->listSePlayers->addItem(playerItem);
return;
}
}
for (int i = 0; i < ui->listSePlayers->count(); ++i) {
QListWidgetItem *item = ui->listSePlayers->item(i);
int itemPlayerID = item->data(Qt::UserRole).toInt();
if (itemPlayerID == playerID)
{
QMessageBox::warning(this, tr("Add Player..."), tr("Failed to add Player %1 because Player %1 is already added!").arg(QString::number(playerID)));
return;
}
}
QListWidgetItem *playerItem = new QListWidgetItem(QString::number(playerID));
playerItem->setData(Qt::UserRole, playerID);
ui->listSePlayers->addItem(playerItem);
}
}
void PlayerListDialog::on_cmdApply_clicked()
{
players.clear();
for (int i = 0; i < ui->listSePlayers->count(); ++i) {
players += ui->listSePlayers->item(i)->data(Qt::UserRole).toString();
}
emit playerListUpdated(players);
listUpdated = true;
close();
}
QStringList PlayerListDialog::getPlayerList() const
{
return players;
}
bool PlayerListDialog::isListUpdated()
{
return listUpdated;
}

View file

@ -1,57 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2016-2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef PLAYERLISTDIALOG_H
#define PLAYERLISTDIALOG_H
#include "ProfileDatabase.h"
#include <QDialog>
namespace Ui {
class PlayerListDialog;
}
class PlayerListDialog : public QDialog
{
Q_OBJECT
public:
explicit PlayerListDialog(QStringList players, ProfileDatabase *profileDB, QWidget *parent = 0);
QStringList getPlayerList() const;
bool isListUpdated();
~PlayerListDialog();
private slots:
void on_cmdCancel_clicked();
void on_cmdMakeAv_clicked();
void on_cmdMakeSe_clicked();
void on_cmdMakeAd_clicked();
void on_cmdApply_clicked();
private:
QStringList players;
ProfileDatabase *profileDB;
Ui::PlayerListDialog *ui;
bool listUpdated;
void buildInterface();
signals:
void playerListUpdated(QStringList playerList);
};
#endif // PLAYERLISTDIALOG_H

View file

@ -1,173 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>PlayerListDialog</class>
<widget class="QDialog" name="PlayerListDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>350</height>
</rect>
</property>
<property name="windowTitle">
<string>Edit Players...</string>
</property>
<layout class="QVBoxLayout" name="vlInterface">
<item>
<layout class="QHBoxLayout" name="hlPlayers">
<item>
<layout class="QVBoxLayout" name="vlAvPlayers">
<item>
<widget class="QLabel" name="labAvPlayers">
<property name="text">
<string>Available Players:</string>
</property>
</widget>
</item>
<item>
<widget class="QListWidget" name="listAvPlayers">
<property name="selectionMode">
<enum>QAbstractItemView::ExtendedSelection</enum>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="vlButtons">
<item>
<spacer name="vsButtons1">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdMakeSe">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdMakeAv">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="text">
<string/>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdMakeAd">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="text">
<string/>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<spacer name="vsButtons2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="vlSePlayers">
<item>
<widget class="QLabel" name="labSePlayers">
<property name="text">
<string>Selected Players:</string>
</property>
</widget>
</item>
<item>
<widget class="QListWidget" name="listSePlayers">
<property name="dragDropMode">
<enum>QAbstractItemView::InternalMove</enum>
</property>
<property name="selectionMode">
<enum>QAbstractItemView::ExtendedSelection</enum>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="hlButtons">
<item>
<spacer name="hsButtons">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdApply">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&amp;Apply</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdCancel">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&amp;Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

146
ProfileDatabase.cpp Normal file → Executable file
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@ -1,85 +1,61 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "ProfileDatabase.h" #include "ProfileDatabase.h"
#include "StandardPaths.h" #include "StandardPaths.h"
#include "config.h" #include "config.h"
#include <QStringBuilder> #include <QFile>
#include <QMutexLocker> #include <QDir>
#include <QDebug>
#include <QFile> ProfileDatabase::ProfileDatabase(QObject *parent) : QObject(parent)
#include <QDir> {
QDir dir;
ProfileDatabase::ProfileDatabase(QObject *parent) : QObject(parent) dir.mkpath(StandardPaths::dataLocation());
{ dir.setPath(StandardPaths::dataLocation());
QDir dir; QString dirPath = dir.absolutePath();
dir.mkpath(StandardPaths::dataLocation()); QString defaultConfPath = dirPath + QDir::separator() + "players.ini";
dir.setPath(StandardPaths::dataLocation());
QString dirPath = dir.absolutePath(); QSettings confPathSettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
QString defaultConfPath = dirPath % "/players.ini"; confPathSettings.beginGroup("Database");
QString confPathFile = confPathSettings.value("Players", defaultConfPath).toString();
QSettings confPathSettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); confPathSettings.endGroup();
confPathSettings.beginGroup("Database");
QString confPathFile = confPathSettings.value("Players", defaultConfPath).toString(); profileDB = new QSettings(confPathFile, QSettings::IniFormat);
confPathSettings.endGroup(); profileDB->beginGroup("Players");
}
profileDB = new QSettings(confPathFile, QSettings::IniFormat);
profileDB->beginGroup("Players"); ProfileDatabase::~ProfileDatabase()
} {
profileDB->endGroup();
ProfileDatabase::~ProfileDatabase() delete profileDB;
{ }
profileDB->endGroup();
delete profileDB; QStringList ProfileDatabase::getPlayers()
} {
return profileDB->childKeys();
QStringList ProfileDatabase::getPlayers() }
{
QMutexLocker locker(&mutex); QString ProfileDatabase::getPlayerName(int playerID)
#ifdef GTA5SYNC_DEBUG {
qDebug() << "getPlayers"; return profileDB->value(QString::number(playerID), playerID).toString();
#endif }
return profileDB->childKeys();
} void ProfileDatabase::setPlayerName(int playerID, QString playerName)
{
QString ProfileDatabase::getPlayerName(QString playerID) profileDB->setValue(QString::number(playerID), playerName);
{ }
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "getPlayerName" << playerID;
#endif
return profileDB->value(playerID, playerID).toString();
}
QString ProfileDatabase::getPlayerName(int playerID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "getPlayerName" << playerID;
#endif
return profileDB->value(QString::number(playerID), playerID).toString();
}
void ProfileDatabase::setPlayerName(int playerID, QString playerName)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "setPlayerName" << playerID << playerName;
#endif
profileDB->setValue(QString::number(playerID), playerName);
}

89
ProfileDatabase.h Normal file → Executable file
View file

@ -1,46 +1,43 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PROFILEDATABASE_H #ifndef PROFILEDATABASE_H
#define PROFILEDATABASE_H #define PROFILEDATABASE_H
#include <QSettings> #include <QSettings>
#include <QObject> #include <QObject>
#include <QMutex> #include <QMap>
#include <QMap>
class ProfileDatabase : public QObject
class ProfileDatabase : public QObject {
{ Q_OBJECT
Q_OBJECT public:
public: explicit ProfileDatabase(QObject *parent = 0);
explicit ProfileDatabase(QObject *parent = 0); QString getPlayerName(int playerID);
QString getPlayerName(QString playerID); QStringList getPlayers();
QString getPlayerName(int playerID); ~ProfileDatabase();
QStringList getPlayers();
~ProfileDatabase(); private:
QSettings *profileDB;
private:
mutable QMutex mutex; public slots:
QSettings *profileDB; void setPlayerName(int playerID, QString playerName);
public slots: };
void setPlayerName(int playerID, QString playerName);
#endif // PROFILEDATABASE_H
};
#endif // PROFILEDATABASE_H

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267
ProfileInterface.h Normal file → Executable file
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@ -1,153 +1,114 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PROFILEINTERFACE_H #ifndef PROFILEINTERFACE_H
#define PROFILEINTERFACE_H #define PROFILEINTERFACE_H
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "SnapmaticWidget.h" #include "SnapmaticWidget.h"
#include "ProfileDatabase.h" #include "ProfileDatabase.h"
#include "DatabaseThread.h" #include "DatabaseThread.h"
#include "SavegameWidget.h" #include "SavegameWidget.h"
#include "ProfileLoader.h" #include "ProfileLoader.h"
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include "ExportThread.h" #include "ExportThread.h"
#include "SavegameData.h" #include "SavegameData.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include "pcg_basic.h" #include <QProgressDialog>
#include <QFileSystemWatcher> #include <QSpacerItem>
#include <QProgressDialog> #include <QWidget>
#include <QSpacerItem> #include <QList>
#include <QDateTime> #include <QMap>
#include <QWidget>
#include <QList> namespace Ui {
#include <QMap> class ProfileInterface;
}
namespace Ui {
class ProfileInterface; class ProfileInterface : public QWidget
} {
Q_OBJECT
enum class MassTool : int { Qualify = 0, Players = 1, Crew = 2, Title = 3 }; public:
explicit ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent = 0);
class ProfileInterface : public QWidget void setProfileFolder(QString folder, QString profile);
{ void settingsApplied(int contentMode, QString language);
Q_OBJECT void setupProfileInterface();
public: void disableSelected();
explicit ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent = 0); void enableSelected();
void setProfileFolder(QString folder, QString profile); int selectedWidgets();
void settingsApplied(int contentMode, bool languageChanged); ~ProfileInterface();
void setupProfileInterface();
void massTool(MassTool tool); public slots:
int selectedWidgets(); void contextMenuTriggeredPIC(QContextMenuEvent* ev);
void retranslateUi(); void contextMenuTriggeredSGD(QContextMenuEvent* ev);
~ProfileInterface(); void selectAllWidgets();
void deselectAllWidgets();
public slots: void exportSelected();
void contextMenuTriggeredPIC(QContextMenuEvent* ev); void deleteSelected();
void contextMenuTriggeredSGD(QContextMenuEvent* ev); void importFiles();
void hoverProfileWidgetCheck();
void selectAllWidgets(); private slots:
void deselectAllWidgets(); void on_cmdCloseProfile_clicked();
void disableSelected(); void on_cmdImport_clicked();
void enableSelected(); void pictureLoaded_event(SnapmaticPicture *picture);
void exportSelected(); void savegameLoaded_event(SavegameData *savegame, QString savegamePath);
void deleteSelected(); void loadingProgress(int value, int maximum);
void deleteSelectedR(); void pictureDeleted_event();
void updatePalette(); void savegameDeleted_event();
void importFiles(); void profileLoaded_p();
void profileWidgetSelected();
private slots: void profileWidgetDeselected();
void on_cmdCloseProfile_clicked(); void dialogNextPictureRequested(QWidget *dialog);
void on_cmdImport_clicked(); void dialogPreviousPictureRequested(QWidget *dialog);
void pictureLoaded_event(SnapmaticPicture *picture); void on_saProfileContent_dropped(const QMimeData *mimeData);
void pictureFixed_event(SnapmaticPicture *picture);
void savegameLoaded_event(SavegameData *savegame, QString savegamePath); private:
void loadingProgress(int value, int maximum); ProfileDatabase *profileDB;
void pictureDeleted_event(); CrewDatabase *crewDB;
void savegameDeleted_event(); DatabaseThread *threadDB;
void profileLoaded_p(); Ui::ProfileInterface *ui;
void profileWidgetSelected();
void profileWidgetDeselected(); ProfileLoader *profileLoader;
void massToolQualify(); QList<SavegameData*> savegames;
void massToolPlayers(); QList<SnapmaticPicture*> pictures;
void massToolCrew(); QMap<ProfileWidget*,QString> widgets;
void massToolTitle(); QSpacerItem *saSpacerItem;
void dialogNextPictureRequested(QWidget *dialog); QString enabledPicStr;
void dialogPreviousPictureRequested(QWidget *dialog); QString profileFolder;
void on_saProfileContent_dropped(const QMimeData *mimeData); QString profileName;
#if QT_VERSION >= 0x050000 QString loadingStr;
void directoryChanged(const QString &path); int selectedWidgts;
void directoryScanned(QVector<QString> savegameFiles, QVector<QString> snapmaticPics); int contentMode;
#endif
bool importFile(QString selectedFile, bool notMultiple);
protected: void importFilesProgress(QStringList selectedFiles);
bool eventFilter(QObject *watched, QEvent *event); bool importSnapmaticPicture(SnapmaticPicture *picture, bool warn = true);
bool importSavegameData(SavegameData *savegame, QString sgdPath, bool warn = true);
private: void pictureLoaded(SnapmaticPicture *picture, bool inserted);
ProfileDatabase *profileDB; void savegameLoaded(SavegameData *savegame, QString savegamePath, bool inserted);
CrewDatabase *crewDB; void savegameDeleted(SavegameWidget *sgdWidget, bool isRemoteEmited = false);
DatabaseThread *threadDB; void pictureDeleted(SnapmaticWidget *picWidget, bool isRemoteEmited = false);
Ui::ProfileInterface *ui; void insertSnapmaticIPI(QWidget *widget);
void insertSavegameIPI(QWidget *widget);
ProfileLoader *profileLoader; void sortingProfileInterface();
ProfileWidget *previousWidget;
QList<SavegameData*> savegames; signals:
QList<SnapmaticPicture*> pictures; void profileLoaded();
QMap<ProfileWidget*,QString> widgets; void profileClosed();
#if QT_VERSION >= 0x050000 };
QFileSystemWatcher fileSystemWatcher;
QVector<QString> savegameFiles; #endif // PROFILEINTERFACE_H
QVector<QString> snapmaticPics;
#endif
QSpacerItem *saSpacerItem;
QStringList fixedPictures;
QString enabledPicStr;
QString profileFolder;
QString profileName;
QString loadingStr;
QString language;
pcg32_random_t rng;
bool contextMenuOpened;
bool isProfileLoaded;
int selectedWidgts;
int contentMode;
bool isSupportedImageFile(QString selectedFileName);
bool importFile(QString selectedFile, QDateTime importDateTime, bool notMultiple);
bool importUrls(const QMimeData *mimeData);
bool importRemote(QUrl remoteUrl);
bool importImage(QImage *snapmaticImage, QDateTime importDateTime);
bool importFilesProgress(QStringList selectedFiles);
bool importSnapmaticPicture(SnapmaticPicture *picture, bool warn = true);
bool importSavegameData(SavegameData *savegame, QString sgdPath, bool warn = true);
void pictureLoaded(SnapmaticPicture *picture, bool inserted);
void savegameLoaded(SavegameData *savegame, QString savegamePath, bool inserted);
void savegameDeleted(SavegameWidget *sgdWidget, bool isRemoteEmited = false);
void pictureDeleted(SnapmaticWidget *picWidget, bool isRemoteEmited = false);
void deleteSelectedL(bool isRemoteEmited = false);
void insertSnapmaticIPI(QWidget *widget);
void insertSavegameIPI(QWidget *widget);
void sortingProfileInterface();
int getRandomUid();
signals:
void profileLoaded();
void profileClosed();
};
#endif // PROFILEINTERFACE_H

488
ProfileInterface.ui Normal file → Executable file
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@ -1,244 +1,244 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>ProfileInterface</class> <class>ProfileInterface</class>
<widget class="QWidget" name="ProfileInterface"> <widget class="QWidget" name="ProfileInterface">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>300</height> <height>300</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Profile Interface</string> <string>Profile Interface</string>
</property> </property>
<layout class="QVBoxLayout" name="vlProfileInterface"> <layout class="QVBoxLayout" name="vlProfileInterface">
<property name="spacing"> <property name="spacing">
<number>0</number> <number>0</number>
</property> </property>
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="QStackedWidget" name="swProfile"> <widget class="QStackedWidget" name="swProfile">
<property name="currentIndex"> <property name="currentIndex">
<number>0</number> <number>0</number>
</property> </property>
<widget class="QWidget" name="pageLoading"> <widget class="QWidget" name="pageLoading">
<layout class="QVBoxLayout" name="vlLoadingPage"> <layout class="QVBoxLayout" name="vlLoadingPage">
<item> <item>
<spacer name="vsLoading1"> <spacer name="vsLoading1">
<property name="orientation"> <property name="orientation">
<enum>Qt::Vertical</enum> <enum>Qt::Vertical</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>0</width> <width>0</width>
<height>0</height> <height>0</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
<item> <item>
<widget class="QLabel" name="labProfileLoading"> <widget class="QLabel" name="labProfileLoading">
<property name="text"> <property name="text">
<string>Loading file %1 of %2 files</string> <string>Loading file %1 of %2 files</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignCenter</set> <set>Qt::AlignCenter</set>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QProgressBar" name="pbPictureLoading"> <widget class="QProgressBar" name="pbPictureLoading">
<property name="value"> <property name="value">
<number>0</number> <number>0</number>
</property> </property>
<property name="textVisible"> <property name="textVisible">
<bool>false</bool> <bool>false</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<spacer name="vsLoading2"> <spacer name="vsLoading2">
<property name="orientation"> <property name="orientation">
<enum>Qt::Vertical</enum> <enum>Qt::Vertical</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>0</width> <width>0</width>
<height>0</height> <height>0</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
</layout> </layout>
</widget> </widget>
<widget class="QWidget" name="pageProfile"> <widget class="QWidget" name="pageProfile">
<layout class="QVBoxLayout" name="vlProfilePage"> <layout class="QVBoxLayout" name="vlProfilePage">
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="QScrollArea" name="saProfile"> <widget class="QScrollArea" name="saProfile">
<property name="widgetResizable"> <property name="widgetResizable">
<bool>true</bool> <bool>true</bool>
</property> </property>
<widget class="UiModWidget" name="saProfileContent"> <widget class="UiModWidget" name="saProfileContent">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>398</width> <width>398</width>
<height>257</height> <height>257</height>
</rect> </rect>
</property> </property>
<property name="acceptDrops"> <property name="acceptDrops">
<bool>true</bool> <bool>true</bool>
</property> </property>
<layout class="QVBoxLayout" name="vlProfile"> <layout class="QVBoxLayout" name="vlProfile">
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<layout class="QVBoxLayout" name="vlContent"> <layout class="QVBoxLayout" name="vlContent">
<property name="spacing"> <property name="spacing">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<layout class="QVBoxLayout" name="vlSavegame"/> <layout class="QVBoxLayout" name="vlSavegame"/>
</item> </item>
<item> <item>
<layout class="QVBoxLayout" name="vlSnapmatic"/> <layout class="QVBoxLayout" name="vlSnapmatic"/>
</item> </item>
</layout> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
</widget> </widget>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="hlButtons"> <layout class="QHBoxLayout" name="hlButtons">
<property name="spacing"> <property name="spacing">
<number>6</number> <number>6</number>
</property> </property>
<property name="leftMargin"> <property name="leftMargin">
<number>9</number> <number>9</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>9</number> <number>9</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>9</number> <number>9</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>9</number> <number>9</number>
</property> </property>
<item> <item>
<widget class="QLabel" name="labVersion"> <widget class="QLabel" name="labVersion">
<property name="text"> <property name="text">
<string>%1 %2</string> <string>%1 %2</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<spacer name="hsProfile"> <spacer name="hsProfile">
<property name="orientation"> <property name="orientation">
<enum>Qt::Horizontal</enum> <enum>Qt::Horizontal</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>40</width> <width>40</width>
<height>20</height> <height>20</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdImport"> <widget class="QPushButton" name="cmdImport">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="toolTip">
<string>Import file</string> <string>Import exported file</string>
</property> </property>
<property name="text"> <property name="text">
<string>&amp;Import...</string> <string>&amp;Import...</string>
</property> </property>
<property name="autoDefault"> <property name="autoDefault">
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdCloseProfile"> <widget class="QPushButton" name="cmdCloseProfile">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="toolTip">
<string>Close profile</string> <string>Close profile</string>
</property> </property>
<property name="text"> <property name="text">
<string>&amp;Close</string> <string>&amp;Close</string>
</property> </property>
<property name="autoDefault"> <property name="autoDefault">
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
<customwidgets> <customwidgets>
<customwidget> <customwidget>
<class>UiModWidget</class> <class>UiModWidget</class>
<extends>QWidget</extends> <extends>QWidget</extends>
<header>UiModWidget.h</header> <header>UiModWidget.h</header>
<container>1</container> <container>1</container>
<slots> <slots>
<signal>dropped(QMimeData*)</signal> <signal>dropped(QMimeData*)</signal>
</slots> </slots>
</customwidget> </customwidget>
</customwidgets> </customwidgets>
<resources/> <resources/>
<connections/> <connections/>
</ui> </ui>

236
ProfileLoader.cpp Normal file → Executable file
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@ -1,133 +1,103 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SnapmaticPicture.h" #include "ProfileLoader.h"
#include "ProfileLoader.h" #include "SnapmaticPicture.h"
#include "SavegameData.h" #include "SavegameData.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include "wrapper.h" #include <QStringList>
#include <QStringBuilder> #include <QString>
#include <QVector> #include <QFile>
#include <QString> #include <QDir>
#include <QFile>
#ifdef Q_OS_WIN ProfileLoader::ProfileLoader(QString profileFolder, CrewDatabase *crewDB, QObject *parent) : QThread(parent), profileFolder(profileFolder), crewDB(crewDB)
#include <QDir> {
#include <QList>
#else }
#include "sys/types.h"
#include "sys/stat.h" void ProfileLoader::run()
#include "dirent.h" {
#endif int curFile = 1;
QDir profileDir;
ProfileLoader::ProfileLoader(QString profileFolder, CrewDatabase *crewDB, QObject *parent) : QThread(parent), profileFolder(profileFolder), crewDB(crewDB) QList<int> crewList;
{ profileDir.setPath(profileFolder);
}
// Seek pictures and savegames
void ProfileLoader::run() profileDir.setNameFilters(QStringList("SGTA*"));
{ QStringList SavegameFiles = profileDir.entryList(QDir::Files | QDir::NoDot, QDir::NoSort);
int curFile = 1; QStringList BackupFiles = SavegameFiles.filter(".bak", Qt::CaseInsensitive);
int maximumV = 0; profileDir.setNameFilters(QStringList("PGTA*"));
QVector<int> crewList; QStringList SnapmaticPics = profileDir.entryList(QDir::Files | QDir::NoDot, QDir::NoSort);
QVector<QString> savegameFiles; BackupFiles.append(SnapmaticPics.filter(".bak", Qt::CaseInsensitive));
QVector<QString> snapmaticPics;
SavegameFiles.removeDuplicates();
#ifdef Q_OS_WIN SnapmaticPics.removeDuplicates();
QDir dir(profileFolder); foreach(const QString &BackupFile, BackupFiles)
const QStringList files = dir.entryList(QDir::Files); {
for (const QString &fileName : files) { SavegameFiles.removeAll(BackupFile);
if (fileName.startsWith("SGTA5") && !fileName.endsWith(".bak")) { SnapmaticPics.removeAll(BackupFile);
savegameFiles << fileName; }
maximumV++;
} int maximumV = SavegameFiles.length() + SnapmaticPics.length();
if (fileName.startsWith("PGTA5") && !fileName.endsWith(".bak")) {
snapmaticPics << fileName; // Loading pictures and savegames
maximumV++; emit loadingProgress(curFile, maximumV);
} foreach(const QString &SavegameFile, SavegameFiles)
} {
#else emit loadingProgress(curFile, maximumV);
DIR *dirp = opendir(profileFolder.toUtf8().constData()); QString sgdPath = profileFolder + QDir::separator() + SavegameFile;
struct dirent *dp; SavegameData *savegame = new SavegameData(sgdPath);
while ((dp = readdir(dirp)) != 0) { if (savegame->readingSavegame())
const QString fileName = QString::fromUtf8(dp->d_name); {
const QString filePath = profileFolder % "/" % fileName; emit savegameLoaded(savegame, sgdPath);
struct stat fileStat; }
stat(filePath.toUtf8().constData(), &fileStat); curFile++;
if (S_ISREG(fileStat.st_mode) != 0) { }
if (fileName.startsWith("SGTA5") && !fileName.endsWith(".bak")) { foreach(const QString &SnapmaticPic, SnapmaticPics)
savegameFiles << fileName; {
maximumV++; emit loadingProgress(curFile, maximumV);
} QString picturePath = profileFolder + QDir::separator() + SnapmaticPic;
if (fileName.startsWith("PGTA5") && !fileName.endsWith(".bak")) { SnapmaticPicture *picture = new SnapmaticPicture(picturePath);
snapmaticPics << fileName; if (picture->readingPicture(true, true, true))
maximumV++; {
} emit pictureLoaded(picture);
} int crewNumber = picture->getSnapmaticProperties().crewID;
} if (!crewList.contains(crewNumber))
closedir(dirp); {
#endif crewList.append(crewNumber);
}
// Directory successfully scanned }
emit directoryScanned(savegameFiles, snapmaticPics); curFile++;
}
// Loading pictures and savegames
emit loadingProgress(curFile, maximumV); // adding found crews
for (const QString &SavegameFile : qAsConst(savegameFiles)) { foreach(int crewID, crewList)
emit loadingProgress(curFile, maximumV); {
const QString sgdPath = profileFolder % "/" % SavegameFile; crewDB->addCrew(crewID);
SavegameData *savegame = new SavegameData(sgdPath); }
if (savegame->readingSavegame()) { }
emit savegameLoaded(savegame, sgdPath);
} void ProfileLoader::preloaded()
curFile++; {
}
for (const QString &SnapmaticPic : qAsConst(snapmaticPics)) { }
emit loadingProgress(curFile, maximumV);
const QString picturePath = profileFolder % "/" % SnapmaticPic; void ProfileLoader::loaded()
SnapmaticPicture *picture = new SnapmaticPicture(picturePath); {
if (picture->readingPicture(true)) {
if (picture->isFormatSwitched()) { }
picture->setSnapmaticFormat(SnapmaticFormat::PGTA_Format);
if (picture->exportPicture(picturePath, SnapmaticFormat::PGTA_Format)) {
emit pictureFixed(picture);
}
}
emit pictureLoaded(picture);
int crewNumber = picture->getSnapmaticProperties().crewID;
if (!crewList.contains(crewNumber)) {
crewList += crewNumber;
}
}
curFile++;
}
// adding found crews
crewDB->setAddingCrews(true);
for (int crewID : qAsConst(crewList)) {
crewDB->addCrew(crewID);
}
crewDB->setAddingCrews(false);
}
void ProfileLoader::preloaded()
{
}
void ProfileLoader::loaded()
{
}

106
ProfileLoader.h Normal file → Executable file
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@ -1,54 +1,52 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PROFILELOADER_H #ifndef PROFILELOADER_H
#define PROFILELOADER_H #define PROFILELOADER_H
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "SavegameData.h" #include "SavegameData.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include <QThread> #include <QThread>
#include <QDir> #include <QDir>
class ProfileLoader : public QThread class ProfileLoader : public QThread
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit ProfileLoader(QString profileFolder, CrewDatabase *crewDB, QObject *parent = 0); explicit ProfileLoader(QString profileFolder, CrewDatabase *crewDB, QObject *parent = 0);
protected: protected:
void run(); void run();
private: private:
QString profileFolder; QString profileFolder;
CrewDatabase *crewDB; CrewDatabase *crewDB;
ProfileLoader *profileLoader; ProfileLoader *profileLoader;
private slots: private slots:
void preloaded(); void preloaded();
void loaded(); void loaded();
signals: signals:
void pictureLoaded(SnapmaticPicture *picture); void pictureLoaded(SnapmaticPicture *picture);
void pictureFixed(SnapmaticPicture *picture); void savegameLoaded(SavegameData *savegame, QString savegamePath);
void savegameLoaded(SavegameData *savegame, QString savegamePath); void loadingProgress(int value, int maximum);
void loadingProgress(int value, int maximum); };
void directoryScanned(QVector<QString> savegameFiles, QVector<QString> snapmaticPics);
}; #endif // PROFILELOADER_H
#endif // PROFILELOADER_H

127
ProfileWidget.cpp Normal file → Executable file
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@ -1,66 +1,61 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include <QDebug> #include <QDebug>
ProfileWidget::ProfileWidget(QWidget *parent) : QWidget(parent) ProfileWidget::ProfileWidget(QWidget *parent) : QWidget(parent)
{ {
contentMode = 0; contentMode = 0;
} }
ProfileWidget::~ProfileWidget() ProfileWidget::~ProfileWidget()
{ {
} }
void ProfileWidget::retranslate() bool ProfileWidget::isSelected()
{ {
qDebug() << "ProfileWidget::retranslate got used without overwrite"; qDebug() << "ProfileWidget::isSelected got used without overwrite";
} return false;
}
bool ProfileWidget::isSelected()
{ void ProfileWidget::setSelected(bool isSelected)
qDebug() << "ProfileWidget::isSelected got used without overwrite"; {
return false; qDebug() << "ProfileWidget::setSelected got used without overwrite, result" << isSelected;
} }
void ProfileWidget::setSelected(bool isSelected) void ProfileWidget::setSelectionMode(bool selectionMode)
{ {
qDebug() << "ProfileWidget::setSelected got used without overwrite, result" << isSelected; qDebug() << "ProfileWidget::setSelectionMode got used without overwrite, result:" << selectionMode;
} }
void ProfileWidget::setSelectionMode(bool selectionMode) QString ProfileWidget::getWidgetType()
{ {
qDebug() << "ProfileWidget::setSelectionMode got used without overwrite, result:" << selectionMode; qDebug() << "ProfileWidget::getWidgetType got used without overwrite";
} return "ProfileWidget";
}
QString ProfileWidget::getWidgetType()
{ int ProfileWidget::getContentMode()
qDebug() << "ProfileWidget::getWidgetType got used without overwrite"; {
return "ProfileWidget"; return contentMode;
} }
int ProfileWidget::getContentMode() void ProfileWidget::setContentMode(int _contentMode)
{ {
return contentMode; contentMode = _contentMode;
} }
void ProfileWidget::setContentMode(int _contentMode)
{
contentMode = _contentMode;
}

91
ProfileWidget.h Normal file → Executable file
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@ -1,46 +1,45 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PROFILEWIDGET_H #ifndef PROFILEWIDGET_H
#define PROFILEWIDGET_H #define PROFILEWIDGET_H
#include <QWidget> #include <QWidget>
class ProfileWidget : public QWidget class ProfileWidget : public QWidget
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit ProfileWidget(QWidget *parent = 0); explicit ProfileWidget(QWidget *parent = 0);
virtual void setSelectionMode(bool selectionMode); virtual void setSelectionMode(bool selectionMode);
virtual void setContentMode(int contentMode); virtual void setContentMode(int contentMode);
virtual void setSelected(bool isSelected); virtual void setSelected(bool isSelected);
virtual bool isSelected(); virtual bool isSelected();
virtual QString getWidgetType(); virtual QString getWidgetType();
virtual int getContentMode(); virtual int getContentMode();
virtual void retranslate(); ~ProfileWidget();
~ProfileWidget();
private:
private: int contentMode;
int contentMode;
signals:
signals:
public slots:
public slots: };
};
#endif // PROFILEWIDGET_H
#endif // PROFILEWIDGET_H

View file

@ -1,45 +1,31 @@
## gta5view ## gta5view
Open Source Snapmatic and Savegame viewer/editor for GTA V Grand Theft Auto V Savegame and Snapmatic viewer
- View Snapmatics with the ability to disable them in-game - Viewing Snapmatics and giving the ability to disable them in-game
- Edit Snapmatic pictures and properties in multiple ways - Import/Export Snapmatics and Savegames
- Import/Export Snapmatics, Savegames and pictures - Choosing between multiple Social Club accounts as GTA V profiles IDs
- Choose between multiple Social Club accounts as GTA V profiles IDs
#### Screenshots #### Screenshots
![Snapmatic Picture Viewer](res/src/picture.png) <img src="https://i.imgur.com/ncMtWjR.png"/>
![User Interface](res/src/mainui.png) <img src="https://i.imgur.com/4THtwb1.png"/>
![Snapmatic Properties](res/src/prop.png) <img src="https://i.imgur.com/STkRl6j.png"/>
#### Build gta5view for Windows #### Build gta5view Debian/Ubuntu
# Note: Install Docker Community Edition and Git before continuing apt-get install git gcc g++ qtbase5-dev qt5-qmake make checkinstall
docker pull sypingauto/gta5view-build:1.10-static git clone https://github.com/SyDevTeam/gta5view
git clone https://gitlab.com/Syping/gta5view mkdir build && cd build
docker run --rm -v "$PWD/gta5view:/gta5view" -it sypingauto/gta5view-build:1.10-static qmake -qt=5 ../gta5view.pro # or just qmake ../gta5view.pro
mingw64-qt-cmake -B /gta5view/build /gta5view make
cmake --build /gta5view/build INSTALL_ROOT=/usr checkinstall --pkgname=gta5view --pkggroup=utility --requires=libqt5core5a,libqt5gui5,libqt5network5,libqt5widgets5
#### Build gta5view for Debian/Ubuntu #### Build gta5view Windows
sudo apt-get install cmake git gcc g++ libqt5svg5-dev make qtbase5-dev qttranslations5-l10n Downloading <a href="https://www.qt.io/">Qt Framework</a> and install it.<br>
git clone https://gitlab.com/Syping/gta5view Take the Online Installer and choose the MinGW version or install Microsoft Visual Studio 2013/2015 Community<br>
cmake -B gta5view-build gta5view Downloading Source Code over GitHub or with your Git client.<br>
cmake --build gta5view-build Open the gta5view.pro file with Qt Creator and build it over Qt Creator.<br>
sudo cmake --install gta5view-build
#### Build gta5view for Arch/Manjaro #### Download Binary Releases
sudo pacman -S cmake gcc git make qt5-base qt5-svg qt5-tools qt5-translations Go to <a href="https://github.com/SyDevTeam/gta5view/releases">gta5view release</a> and download the .exe file for Windows, .deb file for Debian/Ubuntu and .dmg file for OS X
git clone https://gitlab.com/Syping/gta5view
cmake -B gta5view-build gta5view
cmake --build gta5view-build
sudo cmake --install gta5view-build
#### Build gta5view for Fedora/RHEL
sudo dnf install cmake git gcc gcc-c++ make qt5-qtbase-devel qt5-qtsvg-devel qt5-qttranslations
git clone https://gitlab.com/Syping/gta5view
cmake -B gta5view-build gta5view
cmake --build gta5view-build
sudo cmake --install gta5view-build

View file

@ -1,893 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2020-2022 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "RagePhoto.h"
#include <QJsonDocument>
#include <QBuffer>
#include <QFile>
#if QT_VERSION < 0x060000
#include <QTextCodec>
#else
#include <QStringEncoder>
#include <QStringDecoder>
#endif
#ifdef RAGEPHOTO_BENCHMARK
#include <QFileInfo>
#include <chrono>
#endif
inline quint32 joaatFromSI(const char *data, size_t size)
{
quint32 val = 0xE47AB81CUL;
for (size_t i = 0; i != size; i++) {
val += data[i];
val += (val << 10);
val ^= (val >> 6);
}
val += (val << 3);
val ^= (val >> 11);
val += (val << 15);
return val;
}
RagePhoto::RagePhoto()
{
p_photoFormat = PhotoFormat::Undefined;
p_isLoaded = false;
p_inputMode = -1;
}
RagePhoto::RagePhoto(const QByteArray &data) : p_fileData(data)
{
p_photoFormat = PhotoFormat::Undefined;
p_isLoaded = false;
p_inputMode = 0;
}
RagePhoto::RagePhoto(const QString &filePath) : p_filePath(filePath)
{
p_photoFormat = PhotoFormat::Undefined;
p_isLoaded = false;
p_inputMode = 1;
}
RagePhoto::RagePhoto(QIODevice *ioDevice) : p_ioDevice(ioDevice)
{
p_photoFormat = PhotoFormat::Undefined;
p_isLoaded = false;
p_inputMode = 2;
}
bool RagePhoto::isLoaded()
{
return p_isLoaded;
}
bool RagePhoto::load()
{
if (p_inputMode == -1)
return false;
if (p_isLoaded)
clear();
if (p_inputMode == 1) {
QFile pictureFile(p_filePath);
if (pictureFile.open(QIODevice::ReadOnly)) {
p_fileData = pictureFile.readAll();
}
pictureFile.close();
}
else if (p_inputMode == 2) {
if (!p_ioDevice->isOpen()) {
if (!p_ioDevice->open(QIODevice::ReadOnly))
return false;
}
p_fileData = p_ioDevice->readAll();
}
QBuffer dataBuffer(&p_fileData);
dataBuffer.open(QIODevice::ReadOnly);
#ifdef RAGEPHOTO_BENCHMARK
auto benchmark_parse_start = std::chrono::high_resolution_clock::now();
#endif
char uInt32Buffer[4];
qint64 size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
quint32 format = charToUInt32LE(uInt32Buffer);
if (format == static_cast<quint32>(PhotoFormat::GTA5)) {
char photoHeader[256];
size = dataBuffer.read(photoHeader, 256);
if (size != 256) {
return false;
}
for (const QChar &photoChar : utf16LEToString(photoHeader, 256)) {
if (photoChar.isNull())
break;
p_photoString += photoChar;
}
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_headerSum = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_endOfFile = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_jsonOffset = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_titlOffset = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_descOffset = charToUInt32LE(uInt32Buffer);
char markerBuffer[4];
size = dataBuffer.read(markerBuffer, 4);
if (size != 4)
return false;
if (strncmp(markerBuffer, "JPEG", 4) != 0)
return false;
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_photoBuffer = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
quint32 t_photoSize = charToUInt32LE(uInt32Buffer);
char *photoData = static_cast<char*>(malloc(t_photoSize));
if (!photoData)
return false;
size = dataBuffer.read(photoData, t_photoSize);
if (size != t_photoSize) {
free(photoData);
return false;
}
p_photoData = QByteArray(photoData, t_photoSize);
free(photoData);
dataBuffer.seek(p_jsonOffset + 264);
size = dataBuffer.read(markerBuffer, 4);
if (size != 4)
return false;
if (strncmp(markerBuffer, "JSON", 4) != 0)
return false;
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_jsonBuffer = charToUInt32LE(uInt32Buffer);
char *jsonBytes = static_cast<char*>(malloc(p_jsonBuffer));
if (!jsonBytes)
return false;
size = dataBuffer.read(jsonBytes, p_jsonBuffer);
if (size != p_jsonBuffer) {
free(jsonBytes);
return false;
}
quint32 i;
for (i = 0; i != p_jsonBuffer; i++) {
if (jsonBytes[i] == '\x00')
break;
}
p_jsonData = QByteArray(jsonBytes, i);
free(jsonBytes);
QJsonDocument t_jsonDocument = QJsonDocument::fromJson(p_jsonData);
if (t_jsonDocument.isNull())
return false;
p_jsonObject = t_jsonDocument.object();
dataBuffer.seek(p_titlOffset + 264);
size = dataBuffer.read(markerBuffer, 4);
if (size != 4)
return false;
if (strncmp(markerBuffer, "TITL", 4) != 0)
return false;
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_titlBuffer = charToUInt32LE(uInt32Buffer);
char *titlBytes = static_cast<char*>(malloc(p_titlBuffer));
if (!titlBytes)
return false;
size = dataBuffer.read(titlBytes, p_titlBuffer);
if (size != p_titlBuffer){
free(titlBytes);
return false;
}
for (i = 0; i != p_titlBuffer; i++) {
if (titlBytes[i] == '\x00')
break;
}
p_titleString = QString::fromUtf8(titlBytes, i);
free(titlBytes);
dataBuffer.seek(p_descOffset + 264);
size = dataBuffer.read(markerBuffer, 4);
if (size != 4)
return false;
if (strncmp(markerBuffer, "DESC", 4) != 0)
return false;
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_descBuffer = charToUInt32LE(uInt32Buffer);
char *descBytes = static_cast<char*>(malloc(p_descBuffer));
if (!descBytes)
return false;
size = dataBuffer.read(descBytes, p_descBuffer);
if (size != p_descBuffer) {
free(descBytes);
return false;
}
for (i = 0; i != p_descBuffer; i++) {
if (descBytes[i] == '\x00')
break;
}
p_descriptionString = QString::fromUtf8(descBytes, i);
free(descBytes);
dataBuffer.seek(p_endOfFile + 260);
size = dataBuffer.read(markerBuffer, 4);
if (size != 4)
return false;
if (strncmp(markerBuffer, "JEND", 4) != 0)
return false;
#ifdef RAGEPHOTO_BENCHMARK
auto benchmark_parse_end = std::chrono::high_resolution_clock::now();
auto benchmark_ns = std::chrono::duration_cast<std::chrono::nanoseconds>(benchmark_parse_end - benchmark_parse_start);
if (p_inputMode == 1) {
QTextStream(stdout) << QFileInfo(p_filePath).fileName() << ": " << benchmark_ns.count() << "ns" << Qt::endl;
}
else {
QTextStream(stdout) << "PGTA5" << p_jsonObject.value("uid").toInt() << ": " << benchmark_ns.count() << "ns" << Qt::endl;
}
#endif
if (p_photoFormat != PhotoFormat::G5EX)
p_photoFormat = PhotoFormat::GTA5;
p_fileData.clear();
p_isLoaded = true;
return true;
}
else if (format == static_cast<quint32>(PhotoFormat::G5EX)) {
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
format = charToUInt32LE(uInt32Buffer);
if (format == static_cast<quint32>(ExportFormat::G5E3P)) {
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
quint32 compressedSize = charToUInt32LE(uInt32Buffer);
char *compressedPhotoHeader = static_cast<char*>(malloc(compressedSize));
if (!compressedPhotoHeader)
return false;
size = dataBuffer.read(compressedPhotoHeader, compressedSize);
if (size != compressedSize) {
free(compressedPhotoHeader);
return false;
}
QByteArray t_photoHeader = QByteArray::fromRawData(compressedPhotoHeader, compressedSize);
t_photoHeader = qUncompress(t_photoHeader);
free(compressedPhotoHeader);
if (t_photoHeader.isEmpty())
return false;
p_photoString = QString::fromUtf8(t_photoHeader);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_headerSum = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_photoBuffer = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
compressedSize = charToUInt32LE(uInt32Buffer);
char *compressedPhoto = static_cast<char*>(malloc(compressedSize));
if (!compressedPhoto)
return false;
size = dataBuffer.read(compressedPhoto, compressedSize);
if (size != compressedSize) {
free(compressedPhoto);
return false;
}
QByteArray t_photoData = QByteArray::fromRawData(compressedPhoto, compressedSize);
p_photoData = qUncompress(t_photoData);
free(compressedPhoto);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_jsonOffset = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_jsonBuffer = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
compressedSize = charToUInt32LE(uInt32Buffer);
char *compressedJson = static_cast<char*>(malloc(compressedSize));
if (!compressedJson)
return false;
size = dataBuffer.read(compressedJson, compressedSize);
if (size != compressedSize) {
free(compressedJson);
return false;
}
QByteArray t_jsonBytes = QByteArray::fromRawData(compressedJson, compressedSize);
p_jsonData = qUncompress(t_jsonBytes);
free(compressedJson);
if (p_jsonData.isEmpty())
return false;
QJsonDocument t_jsonDocument = QJsonDocument::fromJson(p_jsonData);
if (t_jsonDocument.isNull())
return false;
p_jsonObject = t_jsonDocument.object();
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_titlOffset = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_titlBuffer = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
compressedSize = charToUInt32LE(uInt32Buffer);
char *compressedTitl = static_cast<char*>(malloc(compressedSize));
if (!compressedTitl)
return false;
size = dataBuffer.read(compressedTitl, compressedSize);
if (size != compressedSize) {
free(compressedTitl);
return false;
}
QByteArray t_titlBytes = QByteArray::fromRawData(compressedTitl, compressedSize);
t_titlBytes = qUncompress(t_titlBytes);
free(compressedTitl);
p_titleString = QString::fromUtf8(t_titlBytes);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_descOffset = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_descBuffer = charToUInt32LE(uInt32Buffer);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
compressedSize = charToUInt32LE(uInt32Buffer);
char *compressedDesc = static_cast<char*>(malloc(compressedSize));
if (!compressedDesc)
return false;
size = dataBuffer.read(compressedDesc, compressedSize);
if (size != compressedSize) {
free(compressedDesc);
return false;
}
QByteArray t_descBytes = QByteArray::fromRawData(compressedDesc, compressedSize);
t_descBytes = qUncompress(t_descBytes);
free(compressedDesc);
p_descriptionString = QString::fromUtf8(t_descBytes);
size = dataBuffer.read(uInt32Buffer, 4);
if (size != 4)
return false;
p_endOfFile = charToUInt32LE(uInt32Buffer);
#ifdef RAGEPHOTO_BENCHMARK
auto benchmark_parse_end = std::chrono::high_resolution_clock::now();
auto benchmark_ns = std::chrono::duration_cast<std::chrono::nanoseconds>(benchmark_parse_end - benchmark_parse_start);
if (p_inputMode == 1) {
QTextStream(stdout) << QFileInfo(p_filePath).fileName() << ": " << benchmark_ns.count() << "ns" << Qt::endl;
}
else {
QTextStream(stdout) << "PGTA5" << p_jsonObject.value("uid").toInt() << ": " << benchmark_ns.count() << "ns" << Qt::endl;
}
#endif
p_photoFormat = PhotoFormat::G5EX;
p_fileData.clear();
p_isLoaded = true;
return true;
}
else if (format == static_cast<quint32>(ExportFormat::G5E2P)) {
p_photoFormat = PhotoFormat::G5EX;
p_fileData = qUncompress(dataBuffer.readAll());
if (p_fileData.isEmpty())
return false;
p_inputMode = 0;
return load();
}
else if (format == static_cast<quint32>(ExportFormat::G5E1P)) {
#if QT_VERSION >= 0x050A00
size = dataBuffer.skip(1);
if (size != 1)
return false;
#else
if (!dataBuffer.seek(dataBuffer.pos() + 1))
return false;
#endif
char length[1];
size = dataBuffer.read(length, 1);
if (size != 1)
return false;
int i_length = QByteArray::number(static_cast<int>(length[0]), 16).toInt() + 6;
#if QT_VERSION >= 0x050A00
size = dataBuffer.skip(i_length);
if (size != i_length)
return false;
#else
if (!dataBuffer.seek(dataBuffer.pos() + i_length))
return false;
#endif
p_photoFormat = PhotoFormat::G5EX;
p_fileData = qUncompress(dataBuffer.readAll());
if (p_fileData.isEmpty())
return false;
p_inputMode = 0;
return load();
}
else {
return false;
}
}
else {
return false;
}
}
void RagePhoto::clear()
{
p_photoFormat = PhotoFormat::Undefined;
p_jsonObject = QJsonObject();
p_descriptionString.clear();
p_jsonData.clear();
p_photoData.clear();
p_photoString.clear();
p_titleString.clear();
p_headerSum = 0;
p_isLoaded = false;
}
void RagePhoto::setDescription(const QString &description)
{
p_descriptionString = description;
}
void RagePhoto::setFileData(const QByteArray &data)
{
p_fileData = data;
p_inputMode = 0;
}
void RagePhoto::setFilePath(const QString &filePath)
{
p_filePath = filePath;
p_inputMode = 1;
}
void RagePhoto::setIODevice(QIODevice *ioDevice)
{
p_ioDevice = ioDevice;
p_inputMode = 2;
}
bool RagePhoto::setJsonData(const QByteArray &data)
{
QJsonDocument t_jsonDocument = QJsonDocument::fromJson(data);
if (t_jsonDocument.isNull())
return false;
p_jsonObject = t_jsonDocument.object();
// serializer band-aid
QJsonObject t_jsonObject = p_jsonObject;
t_jsonObject["sign"] = "__gta5view.sign";
t_jsonDocument.setObject(t_jsonObject);
p_jsonData = t_jsonDocument.toJson(QJsonDocument::Compact);
char sign_char[24];
sprintf(sign_char, "%llu", (0x100000000000000ULL | joaatFromSI(p_photoData.constData(), p_photoData.size())));
p_jsonData.replace("\"__gta5view.sign\"", sign_char);
return true;
}
bool RagePhoto::setPhotoBuffer(quint32 size, bool moveOffsets)
{
if (size < static_cast<quint32>(p_photoData.size()))
return false;
p_photoBuffer = size;
if (moveOffsets) {
p_jsonOffset = size + 28;
p_titlOffset = p_jsonOffset + p_jsonBuffer + 8;
p_descOffset = p_titlOffset + p_titlBuffer + 8;
p_endOfFile = p_descOffset + p_descBuffer + 12;
}
return true;
}
bool RagePhoto::setPhotoData(const QByteArray &data)
{
quint32 size = data.size();
if (size > p_photoBuffer)
return false;
p_photoData = data;
// serializer band-aid
setJsonData(p_jsonData);
return true;
}
bool RagePhoto::setPhotoData(const char *data, int size)
{
if (static_cast<quint32>(size) > p_photoBuffer)
return false;
p_photoData = QByteArray(data, size);
// serializer band-aid
setJsonData(p_jsonData);
return true;
}
void RagePhoto::setPhotoFormat(PhotoFormat photoFormat)
{
p_photoFormat = photoFormat;
}
void RagePhoto::setTitle(const QString &title)
{
p_titleString = title;
}
const QByteArray RagePhoto::jsonData(JsonFormat jsonFormat)
{
if (jsonFormat == JsonFormat::Compact) {
return QJsonDocument(p_jsonObject).toJson(QJsonDocument::Compact);
}
else if (jsonFormat == JsonFormat::Indented) {
return QJsonDocument(p_jsonObject).toJson(QJsonDocument::Indented);
}
else {
return p_jsonData;
}
}
const QJsonObject RagePhoto::jsonObject()
{
return p_jsonObject;
}
const QByteArray RagePhoto::photoData()
{
return p_photoData;
}
const QString RagePhoto::description()
{
return p_descriptionString;
}
const QString RagePhoto::photoString()
{
return p_photoString;
}
const QString RagePhoto::title()
{
return p_titleString;
}
quint32 RagePhoto::photoBuffer()
{
return p_photoBuffer;
}
quint32 RagePhoto::photoSize()
{
return p_photoData.size();
}
RagePhoto::PhotoFormat RagePhoto::photoFormat()
{
return p_photoFormat;
}
QByteArray RagePhoto::save(PhotoFormat photoFormat)
{
QByteArray data;
QBuffer dataBuffer(&data);
dataBuffer.open(QIODevice::WriteOnly);
save(&dataBuffer, photoFormat);
return data;
}
void RagePhoto::save(QIODevice *ioDevice, PhotoFormat photoFormat)
{
// serializer band-aid
setJsonData(p_jsonData);
if (photoFormat == PhotoFormat::G5EX) {
char uInt32Buffer[4];
quint32 format = static_cast<quint32>(PhotoFormat::G5EX);
uInt32ToCharLE(format, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
format = static_cast<quint32>(ExportFormat::G5E3P);
uInt32ToCharLE(format, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
QByteArray compressedData = qCompress(p_photoString.toUtf8(), 9);
quint32 compressedSize = compressedData.size();
uInt32ToCharLE(compressedSize, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
ioDevice->write(compressedData);
uInt32ToCharLE(p_headerSum, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
uInt32ToCharLE(p_photoBuffer, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
compressedData = qCompress(p_photoData, 9);
compressedSize = compressedData.size();
uInt32ToCharLE(compressedSize, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
ioDevice->write(compressedData);
uInt32ToCharLE(p_jsonOffset, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
uInt32ToCharLE(p_jsonBuffer, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
compressedData = qCompress(p_jsonData, 9);
compressedSize = compressedData.size();
uInt32ToCharLE(compressedSize, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
ioDevice->write(compressedData);
uInt32ToCharLE(p_titlOffset, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
uInt32ToCharLE(p_titlBuffer, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
compressedData = qCompress(p_titleString.toUtf8(), 9);
compressedSize = compressedData.size();
uInt32ToCharLE(compressedSize, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
ioDevice->write(compressedData);
uInt32ToCharLE(p_descOffset, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
uInt32ToCharLE(p_descBuffer, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
compressedData = qCompress(p_descriptionString.toUtf8(), 9);
compressedSize = compressedData.size();
uInt32ToCharLE(compressedSize, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
ioDevice->write(compressedData);
uInt32ToCharLE(p_endOfFile, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
}
else if (photoFormat == PhotoFormat::GTA5) {
char uInt32Buffer[4];
quint32 format = static_cast<quint32>(PhotoFormat::GTA5);
uInt32ToCharLE(format, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
QByteArray photoHeader = stringToUtf16LE(p_photoString);
if (photoHeader.startsWith("\xFF\xFE")) {
photoHeader.remove(0, 2);
}
qint64 photoHeaderSize = photoHeader.size();
if (photoHeaderSize > 256) {
photoHeader = photoHeader.left(256);
photoHeaderSize = 256;
}
ioDevice->write(photoHeader);
for (qint64 size = photoHeaderSize; size < 256; size++) {
ioDevice->write("\x00", 1);
}
uInt32ToCharLE(p_headerSum, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
uInt32ToCharLE(p_endOfFile, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
uInt32ToCharLE(p_jsonOffset, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
uInt32ToCharLE(p_titlOffset, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
uInt32ToCharLE(p_descOffset, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
ioDevice->write("JPEG", 4);
uInt32ToCharLE(p_photoBuffer, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
quint32 t_photoSize = p_photoData.size();
uInt32ToCharLE(t_photoSize, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
ioDevice->write(p_photoData);
for (qint64 size = t_photoSize; size < p_photoBuffer; size++) {
ioDevice->write("\x00", 1);
}
ioDevice->seek(p_jsonOffset + 264);
ioDevice->write("JSON", 4);
uInt32ToCharLE(p_jsonBuffer, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
qint64 dataSize = p_jsonData.size();
ioDevice->write(p_jsonData);
for (qint64 size = dataSize; size < p_jsonBuffer; size++) {
ioDevice->write("\x00", 1);
}
ioDevice->seek(p_titlOffset + 264);
ioDevice->write("TITL", 4);
uInt32ToCharLE(p_titlBuffer, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
QByteArray data = p_titleString.toUtf8();
dataSize = data.size();
ioDevice->write(data);
for (qint64 size = dataSize; size < p_titlBuffer; size++) {
ioDevice->write("\x00", 1);
}
ioDevice->seek(p_descOffset + 264);
ioDevice->write("DESC", 4);
uInt32ToCharLE(p_descBuffer, uInt32Buffer);
ioDevice->write(uInt32Buffer, 4);
data = p_descriptionString.toUtf8();
dataSize = data.size();
ioDevice->write(data);
for (qint64 size = dataSize; size < p_descBuffer; size++) {
ioDevice->write("\x00", 1);
}
ioDevice->seek(p_endOfFile + 260);
ioDevice->write("JEND", 4);
}
}
RagePhoto* RagePhoto::loadFile(const QString &filePath)
{
RagePhoto *ragePhoto = new RagePhoto(filePath);
ragePhoto->load();
return ragePhoto;
}
quint32 RagePhoto::charToUInt32BE(char *x)
{
return (static_cast<unsigned char>(x[0]) << 24 |
static_cast<unsigned char>(x[1]) << 16 |
static_cast<unsigned char>(x[2]) << 8 |
static_cast<unsigned char>(x[3]));
}
quint32 RagePhoto::charToUInt32LE(char *x)
{
return (static_cast<unsigned char>(x[3]) << 24 |
static_cast<unsigned char>(x[2]) << 16 |
static_cast<unsigned char>(x[1]) << 8 |
static_cast<unsigned char>(x[0]));
}
void RagePhoto::uInt32ToCharBE(quint32 x, char *y)
{
y[0] = x >> 24;
y[1] = x >> 16;
y[2] = x >> 8;
y[3] = x;
}
void RagePhoto::uInt32ToCharLE(quint32 x, char *y)
{
y[0] = x;
y[1] = x >> 8;
y[2] = x >> 16;
y[3] = x >> 24;
}
const QByteArray RagePhoto::stringToUtf16LE(const QString &string)
{
#if QT_VERSION >= 0x060000
return QStringEncoder(QStringEncoder::Utf16LE)(string);
#else
return QTextCodec::codecForName("UTF-16LE")->fromUnicode(string);
#endif
}
const QString RagePhoto::utf16LEToString(const QByteArray &data)
{
#if QT_VERSION >= 0x060000
return QStringDecoder(QStringDecoder::Utf16LE)(data);
#else
return QTextCodec::codecForName("UTF-16LE")->toUnicode(data);
#endif
}
const QString RagePhoto::utf16LEToString(const char *data, int size)
{
#if QT_VERSION >= 0x060000
return QStringDecoder(QStringDecoder::Utf16LE)(QByteArray::fromRawData(data, size));
#else
return QTextCodec::codecForName("UTF-16LE")->toUnicode(data, size);
#endif
}

View file

@ -1,110 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2020 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef RAGEPHOTO_H
#define RAGEPHOTO_H
#include <QJsonObject>
#include <QIODevice>
#include <QObject>
class RagePhoto : public QObject
{
Q_OBJECT
public:
enum class JsonFormat : quint8 {
Original = 0,
Compact = 1,
Indented = 2,
};
enum class ExportFormat : quint32 {
G5E1P = 0x454C0010U,
G5E2P = 0x01000032U,
G5E2S = 0x02000032U,
G5E3P = 0x01000033U,
G5E3S = 0x02000033U,
Undefined = 0,
};
enum class PhotoFormat : quint32 {
G5EX = 0x45354700U,
GTA5 = 0x01000000U,
RDR2 = 0x04000000U,
Undefined = 0,
};
explicit RagePhoto();
explicit RagePhoto(const QByteArray &data);
explicit RagePhoto(const QString &filePath);
explicit RagePhoto(QIODevice *ioDevice);
bool isLoaded();
bool load();
void clear();
void setDescription(const QString &description);
void setFileData(const QByteArray &data);
void setFilePath(const QString &filePath);
void setIODevice(QIODevice *ioDevice);
bool setJsonData(const QByteArray &data);
bool setPhotoBuffer(quint32 size, bool moveOffsets = true);
bool setPhotoData(const QByteArray &data);
bool setPhotoData(const char *data, int size);
void setPhotoFormat(PhotoFormat photoFormat);
void setTitle(const QString &title);
const QJsonObject jsonObject();
const QByteArray jsonData(JsonFormat jsonFormat = JsonFormat::Original);
const QByteArray photoData();
const QString description();
const QString photoString();
const QString title();
quint32 photoBuffer();
quint32 photoSize();
PhotoFormat photoFormat();
QByteArray save(PhotoFormat photoFormat);
void save(QIODevice *ioDevice, PhotoFormat photoFormat);
static RagePhoto* loadFile(const QString &filePath);
private:
inline quint32 charToUInt32BE(char *x);
inline quint32 charToUInt32LE(char *x);
inline void uInt32ToCharBE(quint32 x, char *y);
inline void uInt32ToCharLE(quint32 x, char *y);
inline const QByteArray stringToUtf16LE(const QString &string);
inline const QString utf16LEToString(const QByteArray &data);
inline const QString utf16LEToString(const char *data, int size);
PhotoFormat p_photoFormat;
QJsonObject p_jsonObject;
QByteArray p_fileData;
QByteArray p_jsonData;
QByteArray p_photoData;
QIODevice *p_ioDevice;
QString p_descriptionString;
QString p_filePath;
QString p_photoString;
QString p_titleString;
quint32 p_descBuffer;
quint32 p_descOffset;
quint32 p_endOfFile;
quint32 p_headerSum;
quint32 p_jsonBuffer;
quint32 p_jsonOffset;
quint32 p_photoBuffer;
quint32 p_titlBuffer;
quint32 p_titlOffset;
bool p_isLoaded;
int p_inputMode;
};
#endif // RAGEPHOTO_H

208
SavegameCopy.cpp Normal file → Executable file
View file

@ -1,108 +1,100 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SidebarGenerator.h" #include "SidebarGenerator.h"
#include "SavegameWidget.h" #include "SavegameWidget.h"
#include "StandardPaths.h" #include "SavegameCopy.h"
#include "SavegameCopy.h" #include "config.h"
#include "config.h" #include <QMessageBox>
#include <QStringBuilder> #include <QFileDialog>
#include <QMessageBox> #include <QSettings>
#include <QFileDialog>
#include <QSettings> SavegameCopy::SavegameCopy()
{
SavegameCopy::SavegameCopy()
{ }
} void SavegameCopy::copySavegame(QWidget *parent, QString sgdPath)
{
void SavegameCopy::copySavegame(QWidget *parent, QString sgdPath) QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
{ settings.beginGroup("FileDialogs");
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
fileDialogPreSave: //Work?
settings.beginGroup("FileDialogs"); QFileInfo sgdFileInfo(sgdPath);
bool dontUseNativeDialog = settings.value("DontUseNativeDialog", false).toBool(); QFileDialog fileDialog(parent);
settings.beginGroup("SavegameCopy"); fileDialog.setFileMode(QFileDialog::AnyFile);
fileDialog.setViewMode(QFileDialog::Detail);
fileDialogPreSave: //Work? fileDialog.setAcceptMode(QFileDialog::AcceptSave);
QFileInfo sgdFileInfo(sgdPath); fileDialog.setOption(QFileDialog::DontUseNativeDialog, false);
QFileDialog fileDialog(parent); fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true);
fileDialog.setFileMode(QFileDialog::AnyFile); fileDialog.setDefaultSuffix("");
fileDialog.setViewMode(QFileDialog::Detail); fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
fileDialog.setAcceptMode(QFileDialog::AcceptSave); fileDialog.setWindowTitle(SavegameWidget::tr(("Export Savegame...")));
fileDialog.setOption(QFileDialog::DontUseNativeDialog, dontUseNativeDialog); fileDialog.setLabelText(QFileDialog::Accept, SavegameWidget::tr("Export"));
fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true);
fileDialog.setDefaultSuffix(""); QStringList filters;
fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint); filters << SavegameWidget::tr("Savegame files (SGTA*)");
fileDialog.setWindowTitle(SavegameWidget::tr(("Export Savegame..."))); filters << SavegameWidget::tr("All files (**)");
fileDialog.setLabelText(QFileDialog::Accept, SavegameWidget::tr("Export")); fileDialog.setNameFilters(filters);
QStringList filters; QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
filters << SavegameWidget::tr("Savegame files (SGTA*)");
filters << SavegameWidget::tr("All files (**)"); fileDialog.setSidebarUrls(sidebarUrls);
fileDialog.setNameFilters(filters); fileDialog.restoreState(settings.value("CopySavegame","").toByteArray());
fileDialog.selectFile(sgdFileInfo.fileName());
QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
if (fileDialog.exec())
fileDialog.setSidebarUrls(sidebarUrls); {
fileDialog.setDirectory(settings.value("Directory", StandardPaths::picturesLocation()).toString()); QStringList selectedFiles = fileDialog.selectedFiles();
fileDialog.restoreGeometry(settings.value(parent->objectName() % "+Geometry", "").toByteArray()); if (selectedFiles.length() == 1)
fileDialog.selectFile(sgdFileInfo.fileName()); {
QString selectedFile = selectedFiles.at(0);
if (fileDialog.exec())
{ if (QFile::exists(selectedFile))
QStringList selectedFiles = fileDialog.selectedFiles(); {
if (selectedFiles.length() == 1) if (QMessageBox::Yes == QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Overwrite %1 with current Savegame?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes))
{ {
QString selectedFile = selectedFiles.at(0); if (!QFile::remove(selectedFile))
{
if (QFile::exists(selectedFile)) QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Failed to overwrite %1 with current Savegame").arg("\""+selectedFile+"\""));
{ goto fileDialogPreSave; //Work?
if (QMessageBox::Yes == QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Overwrite %1 with current Savegame?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)) }
{ }
if (!QFile::remove(selectedFile)) else
{ {
QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Failed to overwrite %1 with current Savegame").arg("\""+selectedFile+"\"")); goto fileDialogPreSave; //Work?
goto fileDialogPreSave; //Work? }
} }
}
else bool isCopied = QFile::copy(sgdPath, selectedFile);
{ if (!isCopied)
goto fileDialogPreSave; //Work? {
} QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Failed to export current Savegame"));
} goto fileDialogPreSave; //Work?
}
bool isCopied = QFile::copy(sgdPath, selectedFile); }
if (!isCopied) else
{ {
QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Failed to export current Savegame")); QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("No valid file is selected"));
goto fileDialogPreSave; //Work? goto fileDialogPreSave; //Work?
} }
} }
else
{ settings.setValue("CopySavegame", fileDialog.saveState());
QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("No valid file is selected")); settings.endGroup();
goto fileDialogPreSave; //Work? }
}
}
settings.setValue(parent->objectName() % "+Geometry", fileDialog.saveGeometry());
settings.setValue("Directory", fileDialog.directory().absolutePath());
settings.endGroup();
settings.endGroup();
}

64
SavegameCopy.h Normal file → Executable file
View file

@ -1,32 +1,32 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef SAVEGAMECOPY_H #ifndef SAVEGAMECOPY_H
#define SAVEGAMECOPY_H #define SAVEGAMECOPY_H
#include <QWidget> #include <QWidget>
#include <QString> #include <QString>
class SavegameCopy class SavegameCopy
{ {
public: public:
SavegameCopy(); SavegameCopy();
static void copySavegame(QWidget *parent, QString sgdPath); static void copySavegame(QWidget *parent, QString sgdPath);
}; };
#endif // SAVEGAMECOPY_H #endif // SAVEGAMECOPY_H

239
SavegameData.cpp Normal file → Executable file
View file

@ -1,120 +1,119 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SnapmaticPicture.h" #include "StringParser.h"
#include "StringParser.h" #include "SavegameData.h"
#include "SavegameData.h" #include <QTextCodec>
#include <QStringBuilder> #include <QByteArray>
#include <QByteArray> #include <QDebug>
#include <QDebug> #include <QFile>
#include <QFile>
#define savegameHeaderLength 260
#define savegameHeaderLength 260 #define verificationValue QByteArray::fromHex("00000001")
#define verificationValue QByteArray::fromHex("00000001")
SavegameData::SavegameData(const QString &fileName, QObject *parent) : QObject(parent), savegameFileName(fileName)
SavegameData::SavegameData(const QString &fileName, QObject *parent) : QObject(parent), savegameFileName(fileName) {
{ // INIT SAVEGAME
// INIT SAVEGAME savegameStr = "";
savegameStr = ""; savegameOk = 0;
savegameOk = 0; }
}
bool SavegameData::readingSavegame()
bool SavegameData::readingSavegame() {
{ // Start opening file
// Start opening file // lastStep is like currentStep
// lastStep is like currentStep
QFile *saveFile = new QFile(savegameFileName);
QFile *saveFile = new QFile(savegameFileName); if (!saveFile->open(QFile::ReadOnly))
if (!saveFile->open(QFile::ReadOnly)) {
{ lastStep = "1;/1,OpenFile," + StringParser::convertDrawStringForLog(savegameFileName);
lastStep = "1;/1,OpenFile," % SnapmaticPicture::convertDrawStringForLog(savegameFileName); saveFile->deleteLater();
saveFile->deleteLater(); delete saveFile;
delete saveFile; return false;
return false; }
}
// Reading Savegame Header
// Reading Savegame Header if (!saveFile->isReadable())
if (!saveFile->isReadable()) {
{ lastStep = "2;/3,ReadingFile," + StringParser::convertDrawStringForLog(savegameFileName) + ",1,NOHEADER";
lastStep = "2;/3,ReadingFile," % SnapmaticPicture::convertDrawStringForLog(savegameFileName) % ",1,NOHEADER"; saveFile->close();
saveFile->close(); saveFile->deleteLater();
saveFile->deleteLater(); delete saveFile;
delete saveFile; return false;
return false; }
} QByteArray savegameHeaderLine = saveFile->read(savegameHeaderLength);
QByteArray savegameHeaderLine = saveFile->read(savegameHeaderLength); if (savegameHeaderLine.left(4) == verificationValue)
if (savegameHeaderLine.left(4) == verificationValue) {
{ savegameStr = getSavegameDataString(savegameHeaderLine);
savegameStr = getSavegameDataString(savegameHeaderLine); if (savegameStr.length() >= 1)
if (savegameStr.length() >= 1) {
{ savegameOk = true;
savegameOk = true; }
} }
} saveFile->close();
saveFile->close(); saveFile->deleteLater();
saveFile->deleteLater(); delete saveFile;
delete saveFile; return savegameOk;
return savegameOk; }
}
QString SavegameData::getSavegameDataString(const QByteArray &savegameHeader)
QString SavegameData::getSavegameDataString(const QByteArray &savegameHeader) {
{ QByteArray savegameBytes = savegameHeader.left(savegameHeaderLength);
QByteArray savegameBytes = savegameHeader.left(savegameHeaderLength); QList<QByteArray> savegameBytesList = savegameBytes.split(char(0x01));
QList<QByteArray> savegameBytesList = savegameBytes.split(char(0x01)); savegameBytes = savegameBytesList.at(1);
savegameBytes = savegameBytesList.at(1); savegameBytesList.clear();
savegameBytesList.clear(); return StringParser::parseTitleString(savegameBytes, savegameBytes.length());
return SnapmaticPicture::parseTitleString(savegameBytes, savegameBytes.length()); }
}
bool SavegameData::readingSavegameFromFile(const QString &fileName)
bool SavegameData::readingSavegameFromFile(const QString &fileName) {
{ if (fileName != "")
if (fileName != "") {
{ savegameFileName = fileName;
savegameFileName = fileName; return readingSavegame();
return readingSavegame(); }
} else
else {
{ return false;
return false; }
} }
}
bool SavegameData::isSavegameOk()
bool SavegameData::isSavegameOk() {
{ return savegameOk;
return savegameOk; }
}
QString SavegameData::getSavegameFileName()
QString SavegameData::getSavegameFileName() {
{ return savegameFileName;
return savegameFileName; }
}
QString SavegameData::getSavegameStr()
QString SavegameData::getSavegameStr() {
{ return savegameStr;
return savegameStr; }
}
QString SavegameData::getLastStep()
QString SavegameData::getLastStep() {
{ return lastStep;
return lastStep; }
}
void SavegameData::setSavegameFileName(QString savegameFileName_)
void SavegameData::setSavegameFileName(QString savegameFileName_) {
{ savegameFileName = savegameFileName_;
savegameFileName = savegameFileName_; }
}

90
SavegameData.h Normal file → Executable file
View file

@ -1,45 +1,45 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef SAVEGAMEDATA_H #ifndef SAVEGAMEDATA_H
#define SAVEGAMEDATA_H #define SAVEGAMEDATA_H
#include <QObject> #include <QObject>
class SavegameData : public QObject class SavegameData : public QObject
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit SavegameData(const QString &fileName = "", QObject *parent = 0); explicit SavegameData(const QString &fileName = "", QObject *parent = 0);
bool readingSavegameFromFile(const QString &fileName); bool readingSavegameFromFile(const QString &fileName);
bool readingSavegame(); bool readingSavegame();
bool isSavegameOk(); bool isSavegameOk();
QString getLastStep(); QString getLastStep();
QString getSavegameStr(); QString getSavegameStr();
QString getSavegameFileName(); QString getSavegameFileName();
void setSavegameFileName(QString savegameFileName); void setSavegameFileName(QString savegameFileName);
private: private:
QString getSavegameDataString(const QByteArray &savegameHeader); QString getSavegameDataString(const QByteArray &savegameHeader);
QString savegameFileName; QString savegameFileName;
QString savegameStr; QString savegameStr;
QString lastStep; QString lastStep;
bool savegameOk; bool savegameOk;
}; };
#endif // SAVEGAMEDATA_H #endif // SAVEGAMEDATA_H

157
SavegameDialog.cpp Normal file → Executable file
View file

@ -1,104 +1,53 @@
/***************************************************************************** #include "SavegameDialog.h"
* gta5view Grand Theft Auto V Profile Viewer #include "ui_SavegameDialog.h"
* Copyright (C) 2016-2018 Syping #include "SavegameCopy.h"
* #include "AppEnv.h"
* This program is free software: you can redistribute it and/or modify #include <QMessageBox>
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or SavegameDialog::SavegameDialog(QWidget *parent) :
* (at your option) any later version. QDialog(parent),
* ui(new Ui::SavegameDialog)
* This program is distributed in the hope that it will be useful, {
* but WITHOUT ANY WARRANTY; without even the implied warranty of // Set Window Flags
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint);
* GNU General Public License for more details.
* // Setup User Interface
* You should have received a copy of the GNU General Public License ui->setupUi(this);
* along with this program. If not, see <http://www.gnu.org/licenses/>. savegameLabStr = ui->labSavegameText->text();
*****************************************************************************/
if (QIcon::hasThemeIcon("dialog-close"))
#include "SavegameDialog.h" {
#include "ui_SavegameDialog.h" ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close"));
#include "SavegameCopy.h" }
#include "AppEnv.h"
#include <QMessageBox> // DPI calculation
#include <QDebug> qreal screenRatio = AppEnv::screenRatio();
resize(400 * screenRatio, 105 * screenRatio);
SavegameDialog::SavegameDialog(QWidget *parent) : }
QDialog(parent),
ui(new Ui::SavegameDialog) SavegameDialog::~SavegameDialog()
{ {
// Set Window Flags delete ui;
#if QT_VERSION >= 0x050900 }
setWindowFlag(Qt::WindowContextHelpButtonHint, false);
#else void SavegameDialog::setSavegameData(SavegameData *savegame, QString savegamePath, bool readOk)
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint); {
#endif // Showing error if reading error
if (!readOk)
// Setup User Interface {
ui->setupUi(this); QMessageBox::warning(this,tr("Savegame Viewer"),tr("Failed at %1").arg(savegame->getLastStep()));
ui->cmdClose->setFocus(); return;
savegameLabStr = ui->labSavegameText->text(); }
sgdPath = savegamePath;
// Set Icon for Close Button ui->labSavegameText->setText(savegameLabStr.arg(savegame->getSavegameStr()));
if (QIcon::hasThemeIcon("dialog-close")) }
{
ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close")); void SavegameDialog::on_cmdClose_clicked()
} {
else if (QIcon::hasThemeIcon("gtk-close")) this->close();
{ }
ui->cmdClose->setIcon(QIcon::fromTheme("gtk-close"));
} void SavegameDialog::on_cmdCopy_clicked()
{
// Set Icon for Export Button SavegameCopy::copySavegame(this, sgdPath);
if (QIcon::hasThemeIcon("document-export")) }
{
ui->cmdCopy->setIcon(QIcon::fromTheme("document-export"));
}
else if (QIcon::hasThemeIcon("document-save"))
{
ui->cmdCopy->setIcon(QIcon::fromTheme("document-save"));
}
refreshWindowSize();
}
SavegameDialog::~SavegameDialog()
{
delete ui;
}
void SavegameDialog::refreshWindowSize()
{
// DPI calculation
qreal screenRatio = AppEnv::screenRatio();
int dpiWindowWidth = 400 * screenRatio;
int dpiWindowHeight = 105 * screenRatio;
if (dpiWindowHeight < heightForWidth(dpiWindowWidth))
{
dpiWindowHeight = heightForWidth(dpiWindowWidth);
}
resize(dpiWindowWidth, dpiWindowHeight);
}
void SavegameDialog::setSavegameData(SavegameData *savegame, QString savegamePath, bool readOk)
{
// Showing error if reading error
if (!readOk)
{
QMessageBox::warning(this,tr("Savegame Viewer"),tr("Failed at %1").arg(savegame->getLastStep()));
return;
}
sgdPath = savegamePath;
ui->labSavegameText->setText(savegameLabStr.arg(savegame->getSavegameStr()));
refreshWindowSize();
}
void SavegameDialog::on_cmdClose_clicked()
{
this->close();
}
void SavegameDialog::on_cmdCopy_clicked()
{
SavegameCopy::copySavegame(this, sgdPath);
}

77
SavegameDialog.h Normal file → Executable file
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@ -1,48 +1,29 @@
/***************************************************************************** #ifndef SAVEGAMEDIALOG_H
* gta5view Grand Theft Auto V Profile Viewer #define SAVEGAMEDIALOG_H
* Copyright (C) 2016-2018 Syping
* #include "SavegameData.h"
* This program is free software: you can redistribute it and/or modify #include <QDialog>
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or namespace Ui {
* (at your option) any later version. class SavegameDialog;
* }
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of class SavegameDialog : public QDialog
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the {
* GNU General Public License for more details. Q_OBJECT
* public:
* You should have received a copy of the GNU General Public License explicit SavegameDialog(QWidget *parent = 0);
* along with this program. If not, see <http://www.gnu.org/licenses/>. void setSavegameData(SavegameData *savegame, QString sgdPath, bool readOk);
*****************************************************************************/ ~SavegameDialog();
#ifndef SAVEGAMEDIALOG_H private slots:
#define SAVEGAMEDIALOG_H void on_cmdClose_clicked();
void on_cmdCopy_clicked();
#include "SavegameData.h"
#include <QDialog> private:
Ui::SavegameDialog *ui;
namespace Ui { QString savegameLabStr;
class SavegameDialog; QString sgdPath;
} };
class SavegameDialog : public QDialog #endif // SAVEGAMEDIALOG_H
{
Q_OBJECT
public:
explicit SavegameDialog(QWidget *parent = 0);
void setSavegameData(SavegameData *savegame, QString sgdPath, bool readOk);
~SavegameDialog();
private slots:
void on_cmdClose_clicked();
void on_cmdCopy_clicked();
void refreshWindowSize();
private:
Ui::SavegameDialog *ui;
QString savegameLabStr;
QString sgdPath;
};
#endif // SAVEGAMEDIALOG_H

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SavegameDialog.ui Normal file → Executable file
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@ -1,93 +1,86 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>SavegameDialog</class> <class>SavegameDialog</class>
<widget class="QDialog" name="SavegameDialog"> <widget class="QDialog" name="SavegameDialog">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>112</height> <height>105</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Savegame Viewer</string> <string>Savegame Viewer</string>
</property> </property>
<property name="modal"> <property name="modal">
<bool>true</bool> <bool>true</bool>
</property> </property>
<layout class="QVBoxLayout" name="vlSavegameDialog"> <layout class="QVBoxLayout" name="vlSavegameDialog">
<item> <item>
<widget class="QLabel" name="labSavegameText"> <widget class="QLabel" name="labSavegameText">
<property name="text"> <property name="sizePolicy">
<string>&lt;span style=&quot;font-weight:600&quot;&gt;Savegame&lt;/span&gt;&lt;br&gt;&lt;br&gt;%1</string> <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
</property> <horstretch>0</horstretch>
<property name="alignment"> <verstretch>0</verstretch>
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> </sizepolicy>
</property> </property>
<property name="wordWrap"> <property name="text">
<bool>true</bool> <string>&lt;span style=&quot; font-weight:600;&quot;&gt;Savegame&lt;/span&gt;&lt;br&gt;&lt;br&gt;%1</string>
</property> </property>
</widget> <property name="alignment">
</item> <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
<item> </property>
<spacer name="vsSavegame"> <property name="wordWrap">
<property name="orientation"> <bool>true</bool>
<enum>Qt::Vertical</enum> </property>
</property> </widget>
<property name="sizeHint" stdset="0"> </item>
<size> <item>
<width>0</width> <layout class="QHBoxLayout" name="hlButtons">
<height>0</height> <item>
</size> <spacer name="hsButtons">
</property> <property name="orientation">
</spacer> <enum>Qt::Horizontal</enum>
</item> </property>
<item> <property name="sizeHint" stdset="0">
<layout class="QHBoxLayout" name="hlButtons"> <size>
<item> <width>0</width>
<spacer name="hsButtons"> <height>0</height>
<property name="orientation"> </size>
<enum>Qt::Horizontal</enum> </property>
</property> </spacer>
<property name="sizeHint" stdset="0"> </item>
<size> <item>
<width>0</width> <widget class="QPushButton" name="cmdCopy">
<height>0</height> <property name="sizePolicy">
</size> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
</property> <horstretch>0</horstretch>
</spacer> <verstretch>0</verstretch>
</item> </sizepolicy>
<item> </property>
<widget class="QPushButton" name="cmdCopy"> <property name="text">
<property name="sizePolicy"> <string>&amp;Export</string>
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> </property>
<horstretch>0</horstretch> </widget>
<verstretch>0</verstretch> </item>
</sizepolicy> <item>
</property> <widget class="QPushButton" name="cmdClose">
<property name="text"> <property name="sizePolicy">
<string>&amp;Export</string> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
</property> <horstretch>0</horstretch>
</widget> <verstretch>0</verstretch>
</item> </sizepolicy>
<item> </property>
<widget class="QPushButton" name="cmdClose"> <property name="text">
<property name="sizePolicy"> <string>&amp;Close</string>
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> </property>
<horstretch>0</horstretch> </widget>
<verstretch>0</verstretch> </item>
</sizepolicy> </layout>
</property> </item>
<property name="text"> </layout>
<string>&amp;Close</string> </widget>
</property> <resources/>
</widget> <connections/>
</item> </ui>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

575
SavegameWidget.cpp Normal file → Executable file
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@ -1,314 +1,261 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2021 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SavegameWidget.h" #include "SavegameWidget.h"
#include "ui_SavegameWidget.h" #include "ui_SavegameWidget.h"
#include "SidebarGenerator.h" #include "SidebarGenerator.h"
#include "SavegameDialog.h" #include "SavegameDialog.h"
#include "StandardPaths.h" #include "StandardPaths.h"
#include "SavegameData.h" #include "SavegameData.h"
#include "SavegameCopy.h" #include "SavegameCopy.h"
#include "AppEnv.h" #include "AppEnv.h"
#include "config.h" #include <QFileDialog>
#include <QStringBuilder> #include <QMessageBox>
#include <QFileDialog> #include <QSettings>
#include <QMessageBox> #include <QFileInfo>
#include <QSettings> #include <QPalette>
#include <QFileInfo> #include <QColor>
#include <QPalette> #include <QBrush>
#include <QColor> #include <QTimer>
#include <QBrush> #include <QDebug>
#include <QTimer> #include <QFile>
#include <QDebug> #include <QMenu>
#include <QFile> #include <QUrl>
#include <QMenu>
#include <QUrl> SavegameWidget::SavegameWidget(QWidget *parent) :
ProfileWidget(parent),
#ifdef GTA5SYNC_TELEMETRY ui(new Ui::SavegameWidget)
#include "TelemetryClass.h" {
#include <QJsonDocument> ui->setupUi(this);
#include <QJsonObject> ui->cmdCopy->setVisible(false);
#include <QDateTime> ui->cmdView->setVisible(false);
#endif ui->cmdDelete->setVisible(false);
ui->cbSelected->setVisible(false);
SavegameWidget::SavegameWidget(QWidget *parent) :
ProfileWidget(parent), qreal screenRatio = AppEnv::screenRatio();
ui(new Ui::SavegameWidget) ui->labSavegamePic->setFixedSize(48 * screenRatio, 27 * screenRatio);
{
ui->setupUi(this); QPixmap savegamePixmap(":/img/savegame.png");
ui->cmdCopy->setVisible(false); if (screenRatio != 1) savegamePixmap = savegamePixmap.scaledToHeight(ui->labSavegamePic->height(), Qt::SmoothTransformation);
ui->cmdView->setVisible(false); ui->labSavegamePic->setPixmap(savegamePixmap);
ui->cmdDelete->setVisible(false);
ui->cbSelected->setVisible(false); QString exportSavegameStr = tr("Export Savegame...");
Q_UNUSED(exportSavegameStr)
qreal screenRatio = AppEnv::screenRatio();
ui->labSavegamePic->setFixedSize(48 * screenRatio, 27 * screenRatio); QPalette palette;
highlightBackColor = palette.highlight().color();
ui->labSavegamePic->setScaledContents(true); highlightTextColor = palette.highlightedText().color();
ui->labSavegamePic->setPixmap(QPixmap(AppEnv::getImagesFolder() % "/savegame.svgz"));
labelAutosaveStr = tr("AUTOSAVE - %1\n%2");
QString exportSavegameStr = tr("Export Savegame..."); labelSaveStr = tr("SAVE %3 - %1\n%2");
Q_UNUSED(exportSavegameStr) snwgt = parent;
sgdPath = "";
labelAutosaveStr = tr("AUTOSAVE - %1\n%2"); sgdStr = "";
labelSaveStr = tr("SAVE %3 - %1\n%2"); sgdata = 0;
ui->SavegameFrame->setMouseTracking(true); installEventFilter(this);
ui->labSavegamePic->setMouseTracking(true); }
ui->labSavegameStr->setMouseTracking(true);
ui->cbSelected->setMouseTracking(true); SavegameWidget::~SavegameWidget()
sgdata = nullptr; {
} delete ui;
}
SavegameWidget::~SavegameWidget()
{ bool SavegameWidget::eventFilter(QObject *obj, QEvent *ev)
delete ui; {
} if (obj == this)
{
void SavegameWidget::setSavegameData(SavegameData *savegame, QString savegamePath) if (ev->type() == QEvent::Enter)
{ {
// BETA CODE setStyleSheet(QString("QFrame#SavegameFrame{background-color: rgb(%1, %2, %3)}QLabel#labSavegameStr{color: rgb(%4, %5, %6)}").arg(QString::number(highlightBackColor.red()), QString::number(highlightBackColor.green()), QString::number(highlightBackColor.blue()), QString::number(highlightTextColor.red()), QString::number(highlightTextColor.green()), QString::number(highlightTextColor.blue())));
QString savegameString = savegame->getSavegameStr(); return true;
QString fileName = QFileInfo(savegame->getSavegameFileName()).fileName(); }
renderString(savegameString, fileName); else if(ev->type() == QEvent::Leave)
sgdStr = savegameString; {
sgdPath = savegamePath; setStyleSheet("");
sgdata = savegame; return true;
} }
}
void SavegameWidget::renderString(const QString &savegameString, const QString &fileName) return false;
{ }
bool validNumber;
QString savegameName = tr("WRONG FORMAT"); void SavegameWidget::setSavegameData(SavegameData *savegame, QString savegamePath)
QString savegameDate = tr("WRONG FORMAT"); {
QStringList savegameNDL = QString(savegameString).split(" - "); // BETA CODE
if (savegameNDL.length() >= 2) bool validNumber;
{ QString savegameName = tr("WRONG FORMAT");
savegameDate = savegameNDL.at(savegameNDL.length() - 1); QString savegameDate = tr("WRONG FORMAT");
savegameName = QString(savegameString).remove(savegameString.length() - savegameDate.length() - 3, savegameDate.length() + 3); QString savegameString = savegame->getSavegameStr();
} QString fileName = QFileInfo(savegame->getSavegameFileName()).fileName();
int savegameNumber = QString(fileName).remove(0,5).toInt(&validNumber) + 1; QStringList savegameNDL = QString(savegameString).split(" - ");
if (validNumber) if (savegameNDL.length() >= 2)
{ {
if (savegameNumber == 16) savegameDate = savegameNDL.at(savegameNDL.length() - 1);
{ savegameName = QString(savegameString).remove(savegameString.length() - savegameDate.length() - 3, savegameDate.length() + 3);
ui->labSavegameStr->setText(labelAutosaveStr.arg(savegameDate, savegameName)); }
} int savegameNumber = QString(fileName).remove(0,5).toInt(&validNumber) + 1;
else if (validNumber)
{ {
ui->labSavegameStr->setText(labelSaveStr.arg(savegameDate, savegameName, QString::number(savegameNumber))); if (savegameNumber == 16)
} {
} ui->labSavegameStr->setText(labelAutosaveStr.arg(savegameDate, savegameName));
else }
{ else
ui->labSavegameStr->setText(labelSaveStr.arg(savegameDate, savegameName, tr("UNKNOWN"))); {
} ui->labSavegameStr->setText(labelSaveStr.arg(savegameDate, savegameName, QString::number(savegameNumber)));
} }
}
void SavegameWidget::retranslate() else
{ {
labelAutosaveStr = tr("AUTOSAVE - %1\n%2"); ui->labSavegameStr->setText(labelSaveStr.arg(savegameDate, savegameName, tr("UNKNOWN")));
labelSaveStr = tr("SAVE %3 - %1\n%2"); }
sgdStr = savegameString;
QString fileName = QFileInfo(sgdata->getSavegameFileName()).fileName(); sgdPath = savegamePath;
renderString(sgdStr, fileName); sgdata = savegame;
} }
void SavegameWidget::on_cmdCopy_clicked() void SavegameWidget::on_cmdCopy_clicked()
{ {
SavegameCopy::copySavegame(this, sgdPath); SavegameCopy::copySavegame(this, sgdPath);
} }
void SavegameWidget::on_cmdDelete_clicked() void SavegameWidget::on_cmdDelete_clicked()
{ {
int uchoice = QMessageBox::question(this, tr("Delete Savegame"), tr("Are you sure to delete %1 from your savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No); int uchoice = QMessageBox::question(this, tr("Delete savegame"), tr("Are you sure to delete %1 from your savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No);
if (uchoice == QMessageBox::Yes) if (uchoice == QMessageBox::Yes)
{ {
if (!QFile::exists(sgdPath)) if (!QFile::exists(sgdPath))
{ {
emit savegameDeleted(); emit savegameDeleted();
#ifdef GTA5SYNC_TELEMETRY }
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); else if(QFile::remove(sgdPath))
telemetrySettings.beginGroup("Telemetry"); {
bool pushUsageData = telemetrySettings.value("PushUsageData", false).toBool(); emit savegameDeleted();
telemetrySettings.endGroup(); }
if (pushUsageData && Telemetry->canPush()) else
{ {
QJsonDocument jsonDocument; QMessageBox::warning(this, tr("Delete savegame"), tr("Failed at deleting %1 from your savegames").arg("\""+sgdStr+"\""));
QJsonObject jsonObject; }
jsonObject["Type"] = "DeleteSuccess"; }
jsonObject["ExtraFlags"] = "Savegame"; }
#if QT_VERSION >= 0x060000
jsonObject["DeletedTime"] = QString::number(QDateTime::currentDateTimeUtc().toSecsSinceEpoch()); void SavegameWidget::on_cmdView_clicked()
#else {
jsonObject["DeletedTime"] = QString::number(QDateTime::currentDateTimeUtc().toTime_t()); SavegameDialog *savegameDialog = new SavegameDialog(this);
#endif savegameDialog->setSavegameData(sgdata, sgdPath, true);
jsonDocument.setObject(jsonObject); savegameDialog->setModal(true);
Telemetry->push(TelemetryCategory::PersonalData, jsonDocument); #ifdef Q_OS_ANDROID
} // Android ...
#endif savegameDialog->showMaximized();
} #else
else if (QFile::remove(sgdPath)) savegameDialog->show();
{ #endif
#ifdef GTA5SYNC_TELEMETRY savegameDialog->exec();
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); delete savegameDialog;
telemetrySettings.beginGroup("Telemetry"); }
bool pushUsageData = telemetrySettings.value("PushUsageData", false).toBool();
telemetrySettings.endGroup(); void SavegameWidget::mousePressEvent(QMouseEvent *ev)
if (pushUsageData && Telemetry->canPush()) {
{ ProfileWidget::mousePressEvent(ev);
QJsonDocument jsonDocument; }
QJsonObject jsonObject;
jsonObject["Type"] = "DeleteSuccess"; void SavegameWidget::mouseReleaseEvent(QMouseEvent *ev)
jsonObject["ExtraFlags"] = "Savegame"; {
#if QT_VERSION >= 0x060000 ProfileWidget::mouseReleaseEvent(ev);
jsonObject["DeletedTime"] = QString::number(QDateTime::currentDateTimeUtc().toSecsSinceEpoch()); if (ui->cbSelected->isVisible())
#else {
jsonObject["DeletedTime"] = QString::number(QDateTime::currentDateTimeUtc().toTime_t()); if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
#endif {
jsonDocument.setObject(jsonObject); ui->cbSelected->setChecked(!ui->cbSelected->isChecked());
Telemetry->push(TelemetryCategory::PersonalData, jsonDocument); }
} }
#endif else
emit savegameDeleted(); {
} if (getContentMode() == 0 && rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
else {
{ on_cmdView_clicked();
QMessageBox::warning(this, tr("Delete Savegame"), tr("Failed at deleting %1 from your savegames").arg("\""+sgdStr+"\"")); }
} }
} }
}
void SavegameWidget::mouseDoubleClickEvent(QMouseEvent *ev)
void SavegameWidget::on_cmdView_clicked() {
{ ProfileWidget::mouseDoubleClickEvent(ev);
SavegameDialog *savegameDialog = new SavegameDialog(this);
savegameDialog->setSavegameData(sgdata, sgdPath, true); if (!ui->cbSelected->isVisible() && getContentMode() == 1 && ev->button() == Qt::LeftButton)
savegameDialog->setModal(true); {
#ifdef Q_OS_ANDROID on_cmdView_clicked();
// Android ... }
savegameDialog->showMaximized(); }
#else
savegameDialog->show(); void SavegameWidget::setSelected(bool isSelected)
#endif {
savegameDialog->exec(); ui->cbSelected->setChecked(isSelected);
delete savegameDialog; }
}
void SavegameWidget::savegameSelected()
void SavegameWidget::mousePressEvent(QMouseEvent *ev) {
{ setSelected(!ui->cbSelected->isChecked());
ProfileWidget::mousePressEvent(ev); }
}
void SavegameWidget::contextMenuEvent(QContextMenuEvent *ev)
void SavegameWidget::mouseReleaseEvent(QMouseEvent *ev) {
{ emit contextMenuTriggered(ev);
ProfileWidget::mouseReleaseEvent(ev); }
if (ui->cbSelected->isVisible())
{ void SavegameWidget::on_cbSelected_stateChanged(int arg1)
if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton) {
{ if (arg1 == Qt::Checked)
ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); {
} emit widgetSelected();
} }
else else if (arg1 == Qt::Unchecked)
{ {
const int contentMode = getContentMode(); emit widgetDeselected();
if ((contentMode == 0 || contentMode == 10 || contentMode == 20) && rect().contains(ev->pos()) && ev->button() == Qt::LeftButton) }
{ }
if (ev->modifiers().testFlag(Qt::ShiftModifier))
{ bool SavegameWidget::isSelected()
ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); {
} return ui->cbSelected->isChecked();
else }
{
on_cmdView_clicked(); void SavegameWidget::setSelectionMode(bool selectionMode)
} {
} ui->cbSelected->setVisible(selectionMode);
else if (!ui->cbSelected->isVisible() && (contentMode == 1 || contentMode == 11 || contentMode == 21) && ev->button() == Qt::LeftButton && ev->modifiers().testFlag(Qt::ShiftModifier)) }
{
ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); void SavegameWidget::selectAllWidgets()
} {
} emit allWidgetsSelected();
} }
void SavegameWidget::mouseDoubleClickEvent(QMouseEvent *ev) void SavegameWidget::deselectAllWidgets()
{ {
ProfileWidget::mouseDoubleClickEvent(ev); emit allWidgetsDeselected();
}
const int contentMode = getContentMode();
if (!ui->cbSelected->isVisible() && (contentMode == 1 || contentMode == 11 || contentMode == 21) && ev->button() == Qt::LeftButton) SavegameData* SavegameWidget::getSavegame()
{ {
on_cmdView_clicked(); return sgdata;
} }
}
QString SavegameWidget::getWidgetType()
void SavegameWidget::setSelected(bool isSelected) {
{ return "SavegameWidget";
ui->cbSelected->setChecked(isSelected); }
}
void SavegameWidget::savegameSelected()
{
setSelected(!ui->cbSelected->isChecked());
}
void SavegameWidget::contextMenuEvent(QContextMenuEvent *ev)
{
emit contextMenuTriggered(ev);
}
void SavegameWidget::on_cbSelected_stateChanged(int arg1)
{
if (arg1 == Qt::Checked)
{
emit widgetSelected();
}
else if (arg1 == Qt::Unchecked)
{
emit widgetDeselected();
}
}
bool SavegameWidget::isSelected()
{
return ui->cbSelected->isChecked();
}
void SavegameWidget::setSelectionMode(bool selectionMode)
{
ui->cbSelected->setVisible(selectionMode);
}
void SavegameWidget::selectAllWidgets()
{
emit allWidgetsSelected();
}
void SavegameWidget::deselectAllWidgets()
{
emit allWidgetsDeselected();
}
SavegameData* SavegameWidget::getSavegame()
{
return sgdata;
}
QString SavegameWidget::getWidgetType()
{
return "SavegameWidget";
}

162
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@ -1,80 +1,82 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef SAVEGAMEWIDGET_H #ifndef SAVEGAMEWIDGET_H
#define SAVEGAMEWIDGET_H #define SAVEGAMEWIDGET_H
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include "SavegameData.h" #include "SavegameData.h"
#include <QContextMenuEvent> #include <QContextMenuEvent>
#include <QMouseEvent> #include <QMouseEvent>
#include <QWidget> #include <QWidget>
#include <QColor> #include <QColor>
namespace Ui { namespace Ui {
class SavegameWidget; class SavegameWidget;
} }
class SavegameWidget : public ProfileWidget class SavegameWidget : public ProfileWidget
{ {
Q_OBJECT Q_OBJECT
public: public:
SavegameWidget(QWidget *parent = 0); SavegameWidget(QWidget *parent = 0);
void setSavegameData(SavegameData *savegame, QString savegamePath); void setSavegameData(SavegameData *savegame, QString savegamePath);
void setSelectionMode(bool selectionMode); void setSelectionMode(bool selectionMode);
void setSelected(bool isSelected); void setSelected(bool isSelected);
SavegameData* getSavegame(); SavegameData* getSavegame();
QString getWidgetType(); QString getWidgetType();
bool isSelected(); bool isSelected();
void retranslate(); ~SavegameWidget();
~SavegameWidget();
private slots:
private slots: void on_cmdView_clicked();
void on_cmdView_clicked(); void on_cmdCopy_clicked();
void on_cmdCopy_clicked(); void on_cmdDelete_clicked();
void on_cmdDelete_clicked(); void on_cbSelected_stateChanged(int arg1);
void on_cbSelected_stateChanged(int arg1); void savegameSelected();
void savegameSelected(); void selectAllWidgets();
void selectAllWidgets(); void deselectAllWidgets();
void deselectAllWidgets();
protected:
protected: bool eventFilter(QObject *obj, QEvent *ev);
void mouseDoubleClickEvent(QMouseEvent *ev); void mouseDoubleClickEvent(QMouseEvent *ev);
void mouseReleaseEvent(QMouseEvent *ev); void mouseReleaseEvent(QMouseEvent *ev);
void mousePressEvent(QMouseEvent *ev); void mousePressEvent(QMouseEvent *ev);
void contextMenuEvent(QContextMenuEvent *ev); void contextMenuEvent(QContextMenuEvent *ev);
private: private:
Ui::SavegameWidget *ui; Ui::SavegameWidget *ui;
SavegameData *sgdata; SavegameData *sgdata;
QString labelAutosaveStr; QColor highlightBackColor;
QString labelSaveStr; QColor highlightTextColor;
QString sgdPath; QString labelAutosaveStr;
QString sgdStr; QString labelSaveStr;
void renderString(const QString &savegameString, const QString &fileName); QString sgdPath;
QString sgdStr;
signals: QWidget *snwgt;
void savegameDeleted();
void widgetSelected(); signals:
void widgetDeselected(); void savegameDeleted();
void allWidgetsSelected(); void widgetSelected();
void allWidgetsDeselected(); void widgetDeselected();
void contextMenuTriggered(QContextMenuEvent *ev); void allWidgetsSelected();
}; void allWidgetsDeselected();
void contextMenuTriggered(QContextMenuEvent *ev);
#endif // SAVEGAMEWIDGET_H };
#endif // SAVEGAMEWIDGET_H

270
SavegameWidget.ui Normal file → Executable file
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@ -1,135 +1,135 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>SavegameWidget</class> <class>SavegameWidget</class>
<widget class="QWidget" name="SavegameWidget"> <widget class="QWidget" name="SavegameWidget">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>405</width> <width>405</width>
<height>46</height> <height>46</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Savegame Widget</string> <string>Savegame Widget</string>
</property> </property>
<layout class="QHBoxLayout" name="hlSavegameContent"> <layout class="QHBoxLayout" name="hlSavegameContent">
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="QFrame" name="SavegameFrame"> <widget class="QFrame" name="SavegameFrame">
<property name="frameShape"> <property name="frameShape">
<enum>QFrame::NoFrame</enum> <enum>QFrame::NoFrame</enum>
</property> </property>
<property name="frameShadow"> <property name="frameShadow">
<enum>QFrame::Plain</enum> <enum>QFrame::Plain</enum>
</property> </property>
<property name="lineWidth"> <property name="lineWidth">
<number>0</number> <number>0</number>
</property> </property>
<layout class="QHBoxLayout" name="hlSavegame"> <layout class="QHBoxLayout" name="hlSavegame">
<item> <item>
<widget class="QCheckBox" name="cbSelected"> <widget class="QCheckBox" name="cbSelected">
<property name="focusPolicy"> <property name="focusPolicy">
<enum>Qt::NoFocus</enum> <enum>Qt::NoFocus</enum>
</property> </property>
<property name="text"> <property name="text">
<string/> <string/>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QLabel" name="labSavegamePic"> <widget class="QLabel" name="labSavegamePic">
<property name="text"> <property name="text">
<string/> <string/>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QLabel" name="labSavegameStr"> <widget class="QLabel" name="labSavegameStr">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Preferred"> <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="text"> <property name="text">
<string>SAVE %3 - %1&lt;br&gt;%2</string> <string>SAVE %3 - %1&lt;br&gt;%2</string>
</property> </property>
<property name="wordWrap"> <property name="wordWrap">
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdView"> <widget class="QPushButton" name="cmdView">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="toolTip">
<string>View savegame</string> <string>View savegame</string>
</property> </property>
<property name="text"> <property name="text">
<string>View</string> <string>View</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdCopy"> <widget class="QPushButton" name="cmdCopy">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="toolTip">
<string>Copy savegame</string> <string>Copy savegame</string>
</property> </property>
<property name="text"> <property name="text">
<string>Export</string> <string>Export</string>
</property> </property>
<property name="autoDefault"> <property name="autoDefault">
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdDelete"> <widget class="QPushButton" name="cmdDelete">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="toolTip">
<string>Delete savegame</string> <string>Delete savegame</string>
</property> </property>
<property name="text"> <property name="text">
<string>Delete</string> <string>Delete</string>
</property> </property>
<property name="autoDefault"> <property name="autoDefault">
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
<resources/> <resources/>
<connections/> <connections/>
</ui> </ui>

122
SidebarGenerator.cpp Normal file → Executable file
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@ -1,61 +1,61 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SidebarGenerator.h" #include "SidebarGenerator.h"
#include "StandardPaths.h" #include "StandardPaths.h"
#include "AppEnv.h" #include "AppEnv.h"
#include <QList> #include <QList>
#include <QUrl> #include <QUrl>
#include <QDir> #include <QDir>
SidebarGenerator::SidebarGenerator() SidebarGenerator::SidebarGenerator()
{ {
} }
QList<QUrl> SidebarGenerator::generateSidebarUrls(QList<QUrl> sidebarUrls) QList<QUrl> SidebarGenerator::generateSidebarUrls(QList<QUrl> sidebarUrls)
{ {
QDir dir; QDir dir;
dir.setPath(StandardPaths::picturesLocation()); dir.setPath(StandardPaths::picturesLocation());
if (dir.exists()) if (dir.exists())
{ {
sidebarUrls += QUrl::fromLocalFile(dir.absolutePath()); sidebarUrls << QUrl::fromLocalFile(dir.absolutePath());
} }
dir.setPath(StandardPaths::documentsLocation()); dir.setPath(StandardPaths::documentsLocation());
if (dir.exists()) if (dir.exists())
{ {
sidebarUrls += QUrl::fromLocalFile(dir.absolutePath()); sidebarUrls << QUrl::fromLocalFile(dir.absolutePath());
} }
bool gameFolderExists; bool gameFolderExists;
QString gameFolder = AppEnv::getGameFolder(&gameFolderExists); QString gameFolder = AppEnv::getGameFolder(&gameFolderExists);
if (gameFolderExists) if (gameFolderExists)
{ {
sidebarUrls += QUrl::fromLocalFile(gameFolder); sidebarUrls << QUrl::fromLocalFile(gameFolder);
} }
dir.setPath(StandardPaths::desktopLocation()); dir.setPath(StandardPaths::desktopLocation());
if (dir.exists()) if (dir.exists())
{ {
sidebarUrls += QUrl::fromLocalFile(dir.absolutePath()); sidebarUrls << QUrl::fromLocalFile(dir.absolutePath());
} }
return sidebarUrls; return sidebarUrls;
} }

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