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3 commits
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fcbe264d63 | ||
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f8049c8178 | ||
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d0899623ad |
8 changed files with 100 additions and 24 deletions
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@ -6,15 +6,15 @@ command: gta5view
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finish-args:
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- --share=network
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- --share=ipc
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- --socket=x11
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- --socket=fallback-x11
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- --socket=wayland
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- --filesystem=host
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- --device=dri
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modules:
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- name: gta5view
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buildsystem: cmake-ninja
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config-opts:
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- -DFLATPAK_BUILD=ON
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- -DQCONF_BUILD=ON
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sources:
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- type: dir
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path: ../
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@ -340,6 +340,7 @@ target_link_libraries(gta5view PRIVATE Qt5::Network Qt5::Svg Qt5::Widgets ${GTA5
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install(TARGETS gta5view DESTINATION bin)
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install(FILES res/de.syping.gta5view.desktop DESTINATION share/applications)
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install(FILES res/de.syping.gta5view.metainfo.xml DESTINATION share/metainfo)
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install(FILES res/gta5view-16.png DESTINATION share/icons/hicolor/16x16/apps RENAME de.syping.gta5view.png)
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install(FILES res/gta5view-24.png DESTINATION share/icons/hicolor/24x24/apps RENAME de.syping.gta5view.png)
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install(FILES res/gta5view-32.png DESTINATION share/icons/hicolor/32x32/apps RENAME de.syping.gta5view.png)
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@ -47,7 +47,9 @@ PictureWidget::PictureWidget(QWidget *parent) : QDialog(parent)
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QObject::connect(pictureLabel, SIGNAL(mouseDoubleClicked(Qt::MouseButton)), this, SLOT(pictureDoubleClicked(Qt::MouseButton)));
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QObject::connect(pictureLabel, SIGNAL(customContextMenuRequested(QPoint)), parent, SLOT(exportCustomContextMenuRequested(QPoint)));
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#if QT_VERSION < 0x060000
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QObject::connect(QApplication::desktop(), SIGNAL(resized(int)), this, SLOT(updateWindowSize(int)));
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#endif
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setLayout(widgetLayout);
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}
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19
README.md
19
README.md
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@ -23,7 +23,16 @@ Grand Theft Auto V Savegame and Snapmatic viewer/editor
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#### Build gta5view for Debian/Ubuntu
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sudo apt-get install cmake git gcc g++ libqt5svg5-dev qtbase5-dev qttranslations5-l10n make
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sudo apt-get install cmake git gcc g++ libqt5svg5-dev make qtbase5-dev qttranslations5-l10n
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git clone https://gitlab.com/Syping/gta5view && cd gta5view
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mkdir -p build && cd build
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cmake ../
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make -j $(nproc --all)
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sudo make install
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#### Build gta5view for Arch/Manjaro
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sudo pacman -S cmake gcc git make qt5-base qt5-svg qt5-tools qt5-translations
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git clone https://gitlab.com/Syping/gta5view && cd gta5view
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mkdir -p build && cd build
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cmake ../
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@ -32,19 +41,13 @@ Grand Theft Auto V Savegame and Snapmatic viewer/editor
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#### Build gta5view for Fedora
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sudo dnf install cmake git gcc gcc-c++ qt5-qtbase-devel qt5-qtsvg-devel qt5-qttranslations make
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sudo dnf install cmake git gcc gcc-c++ make qt5-qtbase-devel qt5-qtsvg-devel qt5-qttranslations
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git clone https://gitlab.com/Syping/gta5view && cd gta5view
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mkdir -p build && cd build
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cmake ../
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make -j $(nproc --all)
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sudo make install
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#### Build gta5view for Windows (Beginner)
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Download the [Qt Framework](https://www.qt.io/) and install the MinGW version.
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Download the Source Code over the Repository or with your Git client.
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Open the gta5view.pro Project file with Qt Creator and build it over Qt Creator.
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#### Download Binary Releases
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Go to [gta5view release](https://github.com/SyDevTeam/gta5view/releases) and download the .exe file for Windows, .deb file for Debian/Ubuntu and .dmg file for OS X.
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@ -179,7 +179,7 @@ UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, D
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ui->vlUserInterface->setContentsMargins(9 * screenRatio, 9 * screenRatio, 9 * screenRatio, 9 * screenRatio);
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}
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void UserInterface::setupDirEnv()
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void UserInterface::setupDirEnv(bool showFolderDialog)
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{
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// settings init
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QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
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@ -192,20 +192,23 @@ void UserInterface::setupDirEnv()
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}
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else
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{
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GTAV_Folder = QFileDialog::getExistingDirectory(this, tr("Select GTA V Folder..."), StandardPaths::documentsLocation(), QFileDialog::ShowDirsOnly);
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if (QFileInfo(GTAV_Folder).exists())
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if (showFolderDialog)
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{
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folderExists = true;
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QDir::setCurrent(GTAV_Folder);
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AppEnv::setGameFolder(GTAV_Folder);
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// First time folder selection save
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settings.beginGroup("dir");
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if (settings.value("dir", "").toString().isEmpty())
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GTAV_Folder = QFileDialog::getExistingDirectory(this, tr("Select GTA V Folder..."), StandardPaths::documentsLocation(), QFileDialog::ShowDirsOnly);
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if (QFileInfo(GTAV_Folder).exists())
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{
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settings.setValue("dir", GTAV_Folder);
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folderExists = true;
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QDir::setCurrent(GTAV_Folder);
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AppEnv::setGameFolder(GTAV_Folder);
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// First time folder selection save
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settings.beginGroup("dir");
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if (settings.value("dir", "").toString().isEmpty())
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{
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settings.setValue("dir", GTAV_Folder);
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}
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settings.endGroup();
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}
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settings.endGroup();
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}
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}
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@ -48,7 +48,7 @@ public:
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#else
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explicit UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent = 0);
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#endif
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void setupDirEnv();
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void setupDirEnv(bool showFolderDialog = true);
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~UserInterface();
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private slots:
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6
main.cpp
6
main.cpp
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@ -133,7 +133,7 @@ int main(int argc, char *argv[])
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{
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if (isFirstStart)
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{
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QMessageBox::StandardButton button = QMessageBox::information(a.desktop(), QString("%1 %2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER), QApplication::tr("<h4>Welcome to %1!</h4>You want to configure %1 before you start using it?").arg(GTA5SYNC_APPSTR), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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QMessageBox::StandardButton button = QMessageBox::information(nullptr, QString("%1 %2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER), QApplication::tr("<h4>Welcome to %1!</h4>You want to configure %1 before you start using it?").arg(GTA5SYNC_APPSTR), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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if (button == QMessageBox::Yes)
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{
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ProfileDatabase profileDB;
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@ -320,7 +320,11 @@ int main(int argc, char *argv[])
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UserInterface uiWindow(&profileDB, &crewDB, &threadDB);
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#endif
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uiWindow.setWindowIcon(IconLoader::loadingAppIcon());
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#ifdef GTA5SYNC_FLATPAK
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uiWindow.setupDirEnv(false);
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#else
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uiWindow.setupDirEnv();
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#endif
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#ifdef Q_OS_ANDROID
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uiWindow.showMaximized();
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#else
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63
res/de.syping.gta5view.metainfo.xml
Normal file
63
res/de.syping.gta5view.metainfo.xml
Normal file
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@ -0,0 +1,63 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- Copyright 2020 Syping -->
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<component type="desktop-application">
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<id>de.syping.gta5view</id>
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<launchable type="desktop-id">de.syping.gta5view.desktop</launchable>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-3.0+</project_license>
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<name>gta5view</name>
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<summary>Open and edit GTA V profiles</summary>
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<summary xml:lang="de">GTA V Profile öffnen und bearbeiten</summary>
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<icon type="remote">https://img.syping.de/gta5view/gta5view.png</icon>
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<description>
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<p>Open Source Snapmatic picture and Savegame viewer/editor for GTA V</p>
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<p>Features</p>
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<ul>
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<li>View Snapmatics with the ability to disable them in-game</li>
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<li>Edit Snapmatic pictures and properties in multiple ways</li>
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<li>Import/Export Snapmatics, Savegames and pictures</li>
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<li>Choose between multiple Social Club accounts as GTA V profiles IDs</li>
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</ul>
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</description>
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<categories>
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<category>Utility</category>
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</categories>
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<developer_name>Syping</developer_name>
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<releases>
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<release date="2020-10-11" version="1.8.0" />
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</releases>
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<screenshots>
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<screenshot type="default">
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<caption>User Interface</caption>
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<image type="source">https://img.syping.de/gta5view/mainui_kde.png</image>
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</screenshot>
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<screenshot>
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<caption>Snapmatic Viewer</caption>
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<image type="source">https://img.syping.de/gta5view/picture_kde.png</image>
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</screenshot>
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<screenshot>
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<caption>Picture Importer</caption>
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<image type="source">https://img.syping.de/gta5view/import_kde.png</image>
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</screenshot>
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<screenshot>
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<caption>Snapmatic Player Editor</caption>
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<image type="source">https://img.syping.de/gta5view/players_kde.png</image>
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</screenshot>
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<screenshot>
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<caption>Snapmatic Property Editor</caption>
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<image type="source">https://img.syping.de/gta5view/prop_kde.png</image>
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</screenshot>
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</screenshots>
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<content_rating type="oars-1.1" />
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<url type="homepage">https://gta5view.syping.de/</url>
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</component>
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Loading…
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