Open Source Snapmatic picture and Savegame viewer/editor for GTA V https://gta5view.syping.de/

PlayerListDialog.h 1.7KB

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  1. /*****************************************************************************
  2. * gta5view Grand Theft Auto V Profile Viewer
  3. * Copyright (C) 2016-2017 Syping
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. *****************************************************************************/
  18. #ifndef PLAYERLISTDIALOG_H
  19. #define PLAYERLISTDIALOG_H
  20. #include "ProfileDatabase.h"
  21. #include <QDialog>
  22. namespace Ui {
  23. class PlayerListDialog;
  24. }
  25. class PlayerListDialog : public QDialog
  26. {
  27. Q_OBJECT
  28. public:
  29. explicit PlayerListDialog(QStringList players, ProfileDatabase *profileDB, QWidget *parent = 0);
  30. QStringList getPlayerList() const;
  31. bool isListUpdated();
  32. ~PlayerListDialog();
  33. private slots:
  34. void on_cmdCancel_clicked();
  35. void on_cmdMakeAv_clicked();
  36. void on_cmdMakeSe_clicked();
  37. void on_cmdMakeAd_clicked();
  38. void on_cmdApply_clicked();
  39. private:
  40. QStringList players;
  41. ProfileDatabase *profileDB;
  42. Ui::PlayerListDialog *ui;
  43. bool listUpdated;
  44. void drawSwitchButtons();
  45. void buildInterface();
  46. signals:
  47. void playerListUpdated(QStringList playerList);
  48. };
  49. #endif // PLAYERLISTDIALOG_H