gta5view/SyncFramework.cpp

90 lines
2.2 KiB
C++
Executable file

/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping Gaming Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
// DONT USE THE SYNC FRAMEWORK NOW
#ifndef QT5_MODE
#include "SyncFramework.h"
#include <QEventLoop>
#include <QFtp>
SyncFramework::SyncFramework(QObject *parent) : QObject(parent)
{
// INIT DEFAULT
serverPort = 21;
serverHostname = "";
serverUsername = "";
serverPassword = "";
serverSyncFolder = "gta5sync";
}
void SyncFramework::testServer()
{
QEventLoop ftpLoop;
QFtp *ftpConnection = new QFtp();
connect(ftpConnection, SIGNAL(done(bool)), &ftpLoop, SLOT(quit()));
ftpConnection->connectToHost(serverHostname, serverPort);
if (serverUsername != "")
{
ftpConnection->login(serverHostname, serverPassword);
}
else
{
ftpConnection->login();
}
ftpConnection->close();
ftpLoop.exec();
}
void SyncFramework::setPort(int port)
{
serverPort = port;
}
void SyncFramework::setHost(QString hostname)
{
serverHostname = hostname;
}
void SyncFramework::setUsername(QString username)
{
serverUsername = username;
}
void SyncFramework::setPassword(QString password)
{
serverPassword = password;
}
void SyncFramework::setSyncFolder(QString folder)
{
serverSyncFolder = folder;
}
void SyncFramework::fileDownloaded(bool isDone)
{
Q_UNUSED(isDone)
}
void SyncFramework::fileUploaded(bool isDone)
{
Q_UNUSED(isDone)
}
#endif