gta5view/SavegameWidget.cpp

94 lines
2.9 KiB
C++
Executable File

/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "SavegameWidget.h"
#include "ui_SavegameWidget.h"
#include "SidebarGenerator.h"
#include "SavegameDialog.h"
#include "StandardPaths.h"
#include "SavegameData.h"
#include "SavegameCopy.h"
#include <QFileDialog>
#include <QMessageBox>
#include <QSettings>
#include <QFileInfo>
#include <QFile>
#include <QUrl>
SavegameWidget::SavegameWidget(QWidget *parent) :
QWidget(parent),
ui(new Ui::SavegameWidget)
{
ui->setupUi(this);
sgdPath = "";
sgdStr = "";
sgdata = 0;
}
SavegameWidget::~SavegameWidget()
{
delete ui;
}
void SavegameWidget::setSavegameData(SavegameData *savegame, QString savegamePath)
{
ui->labSavegameStr->setText(savegame->getSavegameStr());
sgdStr = savegame->getSavegameStr();
sgdPath = savegamePath;
sgdata = savegame;
}
void SavegameWidget::on_cmdCopy_clicked()
{
SavegameCopy::CopySavegame(this, sgdPath);
}
void SavegameWidget::on_cmdDelete_clicked()
{
int uchoice = QMessageBox::question(this, tr("Delete savegame"), tr("Are you sure to delete %1 from your savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No);
if (uchoice == QMessageBox::Yes)
{
if (!QFile::exists(sgdPath))
{
emit savegameDeleted();
}
else if(QFile::remove(sgdPath))
{
emit savegameDeleted();
}
else
{
QMessageBox::warning(this, tr("Delete savegame"), tr("Failed at deleting %1 from your savegames").arg("\""+sgdStr+"\""));
}
}
}
void SavegameWidget::mouseDoubleClickEvent(QMouseEvent *ev)
{
QWidget::mouseDoubleClickEvent(ev);
SavegameDialog *savegameDialog = new SavegameDialog(this);
savegameDialog->setWindowFlags(savegameDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
savegameDialog->setSavegameData(sgdata, sgdPath, true);
savegameDialog->setModal(true);
savegameDialog->show();
savegameDialog->exec();
savegameDialog->deleteLater();
delete savegameDialog;
}