gta5view/main.cpp
2018-06-02 07:26:56 +02:00

253 lines
8.3 KiB
C++

/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2016-2018 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "TranslationClass.h"
#include "SnapmaticPicture.h"
#include "ProfileDatabase.h"
#include "DatabaseThread.h"
#include "SavegameDialog.h"
#include "OptionsDialog.h"
#include "PictureDialog.h"
#include "UserInterface.h"
#include "CrewDatabase.h"
#include "SavegameData.h"
#include "UiModWidget.h"
#include "UiModLabel.h"
#include "IconLoader.h"
#include "AppEnv.h"
#include "config.h"
#include <QDesktopWidget>
#include <QStringBuilder>
#include <QSignalMapper>
#include <QStyleFactory>
#include <QApplication>
#include <QPushButton>
#include <QSpacerItem>
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QMessageBox>
#include <QStringList>
#include <QTranslator>
#include <QCheckBox>
#include <QFileInfo>
#include <QSysInfo>
#include <QLayout>
#include <QObject>
#include <QString>
#include <QDebug>
#include <QFont>
#include <QFile>
#ifdef GTA5SYNC_WIN
#include "windows.h"
#include <iostream>
#endif
#ifdef GTA5SYNC_TELEMETRY
#include "TelemetryClass.h"
#endif
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
a.setApplicationName(GTA5SYNC_APPSTR);
a.setApplicationVersion(GTA5SYNC_APPVER);
a.setQuitOnLastWindowClosed(false);
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
settings.beginGroup("Startup");
bool isFirstStart = settings.value("IsFirstStart", true).toBool();
bool customStyle = settings.value("CustomStyle", false).toBool();
QString appStyle = settings.value("AppStyle", "Default").toString();
if (customStyle)
{
if (QStyleFactory::keys().contains(appStyle, Qt::CaseInsensitive))
{
a.setStyle(QStyleFactory::create(appStyle));
}
}
#ifdef GTA5SYNC_WIN
#if QT_VERSION >= 0x050400
bool alwaysUseMessageFont = settings.value("AlwaysUseMessageFont", false).toBool();
if (QSysInfo::windowsVersion() >= 0x0080 || alwaysUseMessageFont)
{
// Get Windows Font
NONCLIENTMETRICS ncm;
ncm.cbSize = sizeof(ncm);
SystemParametersInfo(SPI_GETNONCLIENTMETRICS, ncm.cbSize, &ncm, 0);
LOGFONTW uiFont = ncm.lfMessageFont;
QString uiFontStr(QString::fromStdWString(std::wstring(uiFont.lfFaceName)));
#ifdef GTA5SYNC_DEBUG
qDebug() << QApplication::tr("Font") << QApplication::tr("Selected Font: %1").arg(uiFontStr);
#endif
// Set Application Font
QFont appFont(uiFontStr, 9);
a.setFont(appFont);
}
#endif
#endif
QStringList applicationArgs = a.arguments();
QString selectedAction;
QString arg1;
applicationArgs.removeAt(0);
Translator->initUserLanguage();
Translator->loadTranslation(&a);
#ifdef GTA5SYNC_TELEMETRY
Telemetry->init();
Telemetry->work();
#endif
if (!applicationArgs.contains("--skip-firststart"))
{
if (isFirstStart)
{
QMessageBox::StandardButton button = QMessageBox::information(a.desktop(), QString("%1 %2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER), QApplication::tr("<h4>Welcome to %1!</h4>You want to configure %1 before you start using it?").arg(GTA5SYNC_APPSTR), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
if (button == QMessageBox::Yes)
{
ProfileDatabase profileDB;
OptionsDialog optionsDialog(&profileDB);
optionsDialog.setWindowIcon(IconLoader::loadingAppIcon());
optionsDialog.show();
optionsDialog.exec();
}
settings.setValue("IsFirstStart", false);
}
}
settings.endGroup();
for (QString currentArg : applicationArgs)
{
QString reworkedArg;
if (currentArg.left(9) == "-showpic=" && selectedAction == "")
{
reworkedArg = currentArg.remove(0,9);
arg1 = reworkedArg;
selectedAction = "showpic";
}
else if (currentArg.left(9) == "-showsgd=" && selectedAction == "")
{
reworkedArg = currentArg.remove(0,9);
arg1 = reworkedArg;
selectedAction = "showsgd";
}
else if (selectedAction == "")
{
QFile argumentFile(currentArg);
QFileInfo argumentFileInfo(argumentFile);
if (argumentFile.exists())
{
QString argumentFileName = argumentFileInfo.fileName();
QString argumentFileType = argumentFileName.left(4);
QString argumentFileExt = argumentFileName.right(4);
if (argumentFileType == "PGTA" || argumentFileExt == ".g5e")
{
arg1 = currentArg;
selectedAction = "showpic";
}
else if (argumentFileType == "SGTA")
{
arg1 = currentArg;
selectedAction = "showsgd";
}
else if (argumentFileType == "MISR")
{
arg1 = currentArg;
selectedAction = "showsgd";
}
}
}
}
if (selectedAction == "showpic")
{
CrewDatabase crewDB;
ProfileDatabase profileDB;
DatabaseThread threadDB(&crewDB);
PictureDialog picDialog(true, &profileDB, &crewDB);
SnapmaticPicture picture;
bool readOk = picture.readingPictureFromFile(arg1);
picDialog.setWindowIcon(IconLoader::loadingAppIcon());
picDialog.setSnapmaticPicture(&picture, readOk);
#ifndef Q_OS_LINUX
picDialog.setWindowFlags(picDialog.windowFlags()^Qt::Dialog^Qt::Window);
#endif
int crewID = picture.getSnapmaticProperties().crewID;
if (crewID != 0) { crewDB.addCrew(crewID); }
if (!readOk) { return 1; }
QObject::connect(&threadDB, SIGNAL(crewNameFound(int, QString)), &crewDB, SLOT(setCrewName(int, QString)));
QObject::connect(&threadDB, SIGNAL(crewNameUpdated()), &picDialog, SLOT(crewNameUpdated()));
QObject::connect(&threadDB, SIGNAL(playerNameFound(int, QString)), &profileDB, SLOT(setPlayerName(int, QString)));
QObject::connect(&threadDB, SIGNAL(playerNameUpdated()), &picDialog, SLOT(playerNameUpdated()));
QObject::connect(&threadDB, SIGNAL(finished()), &a, SLOT(quit()));
QObject::connect(&picDialog, SIGNAL(endDatabaseThread()), &threadDB, SLOT(terminateThread()));
threadDB.start();
picDialog.show();
return a.exec();
}
else if (selectedAction == "showsgd")
{
SavegameDialog savegameDialog;
SavegameData savegame;
bool readOk = savegame.readingSavegameFromFile(arg1);
savegameDialog.setWindowIcon(IconLoader::loadingAppIcon());
savegameDialog.setSavegameData(&savegame, arg1, readOk);
savegameDialog.setWindowFlags(savegameDialog.windowFlags()^Qt::Dialog^Qt::Window);
if (!readOk) { return 1; }
a.setQuitOnLastWindowClosed(true);
savegameDialog.show();
return a.exec();
}
CrewDatabase crewDB;
ProfileDatabase profileDB;
DatabaseThread threadDB(&crewDB);
QObject::connect(&threadDB, SIGNAL(crewNameFound(int,QString)), &crewDB, SLOT(setCrewName(int, QString)));
QObject::connect(&threadDB, SIGNAL(playerNameFound(int, QString)), &profileDB, SLOT(setPlayerName(int, QString)));
QObject::connect(&threadDB, SIGNAL(finished()), &a, SLOT(quit()));
threadDB.start();
UserInterface uiWindow(&profileDB, &crewDB, &threadDB);
uiWindow.setWindowIcon(IconLoader::loadingAppIcon());
uiWindow.setupDirEnv();
#ifdef Q_OS_ANDROID
uiWindow.showMaximized();
#else
uiWindow.show();
#endif
return a.exec();
}