gta5view/SavegameDialog.h

48 lines
1.4 KiB
C++

/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2018 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef SAVEGAMEDIALOG_H
#define SAVEGAMEDIALOG_H
#include "SavegameData.h"
#include <QDialog>
namespace Ui {
class SavegameDialog;
}
class SavegameDialog : public QDialog
{
Q_OBJECT
public:
explicit SavegameDialog(QWidget *parent = 0);
void setSavegameData(SavegameData *savegame, QString sgdPath, bool readOk);
~SavegameDialog();
private slots:
void on_cmdClose_clicked();
void on_cmdCopy_clicked();
void refreshWindowSize();
private:
Ui::SavegameDialog *ui;
QString savegameLabStr;
QString sgdPath;
};
#endif // SAVEGAMEDIALOG_H