185 lines
4.8 KiB
C++
185 lines
4.8 KiB
C++
/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016-2017 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "config.h"
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#include "AppEnv.h"
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#include "StringParser.h"
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#include "StandardPaths.h"
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#include <QtGlobal>
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#include <QStringBuilder>
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#include <QDesktopWidget>
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#include <QApplication>
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#include <QSettings>
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#include <QScreen>
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#include <QDebug>
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#include <QRect>
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#include <QDir>
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#include <iostream>
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using namespace std;
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AppEnv::AppEnv()
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{
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}
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// Build Stuff
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QString AppEnv::getBuildDateTime()
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{
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return GTA5SYNC_BUILDDATETIME;
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}
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// Folder Stuff
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QString AppEnv::getGameFolder(bool *ok)
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{
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QDir dir;
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QString GTAV_FOLDER = QString::fromUtf8(qgetenv("GTAV_FOLDER"));
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if (GTAV_FOLDER != "")
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{
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dir.setPath(GTAV_FOLDER);
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if (dir.exists())
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{
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if (ok != NULL) *ok = true;
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qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
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return dir.absolutePath();
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}
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}
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QString GTAV_defaultFolder = StandardPaths::documentsLocation() % QDir::separator() % "Rockstar Games" % QDir::separator() % "GTA V";
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QString GTAV_returnFolder = GTAV_defaultFolder;
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QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
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settings.beginGroup("dir");
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bool forceDir = settings.value("force", false).toBool();
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GTAV_returnFolder = settings.value("dir", GTAV_defaultFolder).toString();
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settings.endGroup();
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if (forceDir)
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{
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dir.setPath(GTAV_returnFolder);
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if (dir.exists())
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{
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if (ok != 0) *ok = true;
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qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
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return dir.absolutePath();
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}
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}
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dir.setPath(GTAV_defaultFolder);
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if (dir.exists())
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{
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if (ok != 0) *ok = true;
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qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
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return dir.absolutePath();
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}
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if (!forceDir)
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{
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dir.setPath(GTAV_returnFolder);
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if (dir.exists())
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{
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if (ok != 0) *ok = true;
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qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
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return dir.absolutePath();
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}
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}
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if (ok != 0) *ok = false;
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return "";
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}
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bool AppEnv::setGameFolder(QString gameFolder)
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{
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QDir dir;
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dir.setPath(gameFolder);
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if (dir.exists())
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{
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qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
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return true;
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}
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return false;
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}
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QString AppEnv::getExLangFolder()
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{
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return StringParser::convertBuildedString(GTA5SYNC_LANG);
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}
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QString AppEnv::getInLangFolder()
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{
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#ifdef GTA5SYNC_QCONF
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#ifdef GTA5SYNC_INLANG
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return StringParser::convertBuildedString(GTA5SYNC_INLANG);
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#else
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return StringParser::convertBuildedString(GTA5SYNC_SHARE % QLatin1String("SEPARATOR:APPNAME:SEPARATOR:translations"));
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#endif
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#else
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#ifdef GTA5SYNC_INLANG
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return StringParser::convertBuildedString(GTA5SYNC_INLANG);
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#else
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return QString(":/tr");
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#endif
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#endif
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}
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QString AppEnv::getPluginsFolder()
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{
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return StringParser::convertBuildedString(GTA5SYNC_PLUG);
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}
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// Web Stuff
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QByteArray AppEnv::getUserAgent()
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{
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return QString("Mozilla/5.0 (X11; Linux x86_64; rv:45.0) Gecko/20100101 Firefox/45.0 %1/%2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
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}
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// QUrl AppEnv::getCrewFetchingUrl(QString crewID)
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// {
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// return QUrl(QString("https://socialclub.rockstargames.com/reference/crewfeed/%1").arg(crewID));
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// }
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QUrl AppEnv::getCrewFetchingUrl(QString crewID)
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{
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return QUrl(QString("https://socialclub.rockstargames.com/crew/%1/%1").arg(crewID));
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}
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QUrl AppEnv::getPlayerFetchingUrl(QString crewID, QString pageNumber)
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{
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return QUrl(QString("https://socialclub.rockstargames.com/crewsapi/GetMembersList?crewId=%1&pageNumber=%2").arg(crewID, pageNumber));
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}
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QUrl AppEnv::getPlayerFetchingUrl(QString crewID, int pageNumber)
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{
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return getPlayerFetchingUrl(crewID, QString::number(pageNumber));
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}
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qreal AppEnv::screenRatio()
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{
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#if QT_VERSION >= 0x050000
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qreal dpi = QGuiApplication::primaryScreen()->logicalDotsPerInch();
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#else
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qreal dpi = qApp->desktop()->logicalDpiX();
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#endif
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#ifdef Q_OS_MAC
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return (dpi / 72);
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#else
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return (dpi / 96);
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#endif
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}
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