gta5view/PlayerListDialog.h
2017-12-17 13:03:43 +01:00

58 lines
1.7 KiB
C++

/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef PLAYERLISTDIALOG_H
#define PLAYERLISTDIALOG_H
#include "ProfileDatabase.h"
#include <QDialog>
namespace Ui {
class PlayerListDialog;
}
class PlayerListDialog : public QDialog
{
Q_OBJECT
public:
explicit PlayerListDialog(QStringList players, ProfileDatabase *profileDB, QWidget *parent = 0);
QStringList getPlayerList() const;
bool isListUpdated();
~PlayerListDialog();
private slots:
void on_cmdCancel_clicked();
void on_cmdMakeAv_clicked();
void on_cmdMakeSe_clicked();
void on_cmdMakeAd_clicked();
void on_cmdApply_clicked();
private:
QStringList players;
ProfileDatabase *profileDB;
Ui::PlayerListDialog *ui;
bool listUpdated;
void drawSwitchButtons();
void buildInterface();
signals:
void playerListUpdated(QStringList playerList);
};
#endif // PLAYERLISTDIALOG_H