gta5view/SavegameData.h

49 lines
1.6 KiB
C++
Executable file

/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef SAVEGAMEDATA_H
#define SAVEGAMEDATA_H
#include <QObject>
class SavegameData : public QObject
{
Q_OBJECT
public:
explicit SavegameData(const QString &fileName = "", QObject *parent = 0);
bool readingSavegameFromFile(const QString &fileName);
bool readingSavegame();
bool isSavegameOk();
QString getLastStep();
QString getSavegameStr();
QString getSavegameFileName();
void setSavegameFileName(QString savegameFileName);
private:
QString getSavegameDataString(const QByteArray &savegameHeader);
QString savegameFileName;
QString savegameStr;
QString lastStep;
bool savegameOk;
// PARSE INT
QByteArray verificationValue;
int savegameHeaderLength;
};
#endif // SAVEGAMEDATA_H