gta5view/SnapmaticWidget.cpp

364 lines
11 KiB
C++
Executable File

/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "SnapmaticWidget.h"
#include "ui_SnapmaticWidget.h"
#include "SnapmaticPicture.h"
#include "SnapmaticEditor.h"
#include "DatabaseThread.h"
#include "PictureDialog.h"
#include "PictureExport.h"
#include "config.h"
#include <QMessageBox>
#include <QPixmap>
#include <QTimer>
#include <QDebug>
#include <QMenu>
#include <QFile>
SnapmaticWidget::SnapmaticWidget(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) :
ProfileWidget(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB),
ui(new Ui::SnapmaticWidget)
{
ui->setupUi(this);
ui->cmdView->setVisible(false);
ui->cmdCopy->setVisible(false);
ui->cmdExport->setVisible(false);
ui->cmdDelete->setVisible(false);
ui->cbSelected->setVisible(false);
QPalette palette;
highlightBackColor = palette.highlight().color();
highlightTextColor = palette.highlightedText().color();
palette.setCurrentColorGroup(QPalette::Disabled);
highlightHiddenColor = palette.text().color();
snwgt = parent;
picPath = "";
picStr = "";
smpic = 0;
installEventFilter(this);
}
SnapmaticWidget::~SnapmaticWidget()
{
delete ui;
}
bool SnapmaticWidget::eventFilter(QObject *obj, QEvent *ev)
{
if (obj == this)
{
if (ev->type() == QEvent::Enter)
{
setStyleSheet(QString("QFrame#SnapmaticFrame{background-color: rgb(%1, %2, %3)}QLabel#labPicStr{color: rgb(%4, %5, %6)}").arg(QString::number(highlightBackColor.red()), QString::number(highlightBackColor.green()), QString::number(highlightBackColor.blue()), QString::number(highlightTextColor.red()), QString::number(highlightTextColor.green()), QString::number(highlightTextColor.blue())));
return true;
}
else if(ev->type() == QEvent::Leave)
{
setStyleSheet("");
return true;
}
}
return false;
}
void SnapmaticWidget::setSnapmaticPicture(SnapmaticPicture *picture)
{
smpic = picture;
picPath = picture->getPictureFilePath();
picTitl = picture->getPictureTitl();
picStr = picture->getPictureStr();
QPixmap SnapmaticPixmap = QPixmap::fromImage(picture->getImage().scaled(ui->labPicture->width(), ui->labPicture->height(), Qt::KeepAspectRatio, Qt::SmoothTransformation), Qt::AutoColor);
ui->labPicStr->setText(picStr + "\n" + picTitl + "");
ui->labPicture->setPixmap(SnapmaticPixmap);
picture->clearCache();
adjustTextColor();
}
void SnapmaticWidget::on_cmdView_clicked()
{
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
settings.beginGroup("Interface");
bool navigationBar = settings.value("NavigationBar", false).toBool();
settings.endGroup();
PictureDialog *picDialog = new PictureDialog(profileDB, crewDB, this);
picDialog->setWindowFlags(picDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
picDialog->setSnapmaticPicture(smpic, true);
picDialog->setModal(true);
// be ready for playerName updated
QObject::connect(threadDB, SIGNAL(playerNameUpdated()), picDialog, SLOT(playerNameUpdated()));
QObject::connect(picDialog, SIGNAL(nextPictureRequested()), this, SLOT(dialogNextPictureRequested()));
QObject::connect(picDialog, SIGNAL(previousPictureRequested()), this, SLOT(dialogPreviousPictureRequested()));
// add previous next buttons
if (navigationBar) picDialog->addPreviousNextButtons();
// show picture dialog
picDialog->show();
if (navigationBar) picDialog->stylizeDialog();
//picDialog->adaptNewDialogSize();
picDialog->setMinimumSize(picDialog->size());
picDialog->setMaximumSize(picDialog->size());
picDialog->exec();
delete picDialog;
}
void SnapmaticWidget::on_cmdCopy_clicked()
{
PictureExport::exportAsSnapmatic(this, smpic);
}
void SnapmaticWidget::on_cmdExport_clicked()
{
PictureExport::exportAsPicture(this, smpic);
}
void SnapmaticWidget::on_cmdDelete_clicked()
{
int uchoice = QMessageBox::question(this, tr("Delete picture"), tr("Are you sure to delete %1 from your Snapmatic pictures?").arg("\""+picStr+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
if (uchoice == QMessageBox::Yes)
{
if (!QFile::exists(picPath))
{
emit pictureDeleted();
}
else if(QFile::remove(picPath))
{
emit pictureDeleted();
}
else
{
QMessageBox::warning(this, tr("Delete picture"), tr("Failed at deleting %1 from your Snapmatic pictures").arg("\""+picStr+"\""));
}
}
}
void SnapmaticWidget::mousePressEvent(QMouseEvent *ev)
{
ProfileWidget::mousePressEvent(ev);
}
void SnapmaticWidget::mouseReleaseEvent(QMouseEvent *ev)
{
ProfileWidget::mouseReleaseEvent(ev);
if (ui->cbSelected->isVisible())
{
if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
{
ui->cbSelected->setChecked(!ui->cbSelected->isChecked());
}
}
else
{
if (getContentMode() == 0 && rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
{
on_cmdView_clicked();
}
}
}
void SnapmaticWidget::mouseDoubleClickEvent(QMouseEvent *ev)
{
ProfileWidget::mouseDoubleClickEvent(ev);
if (!ui->cbSelected->isVisible() && getContentMode() == 1 && ev->button() == Qt::LeftButton)
{
on_cmdView_clicked();
}
}
void SnapmaticWidget::setSelected(bool isSelected)
{
ui->cbSelected->setChecked(isSelected);
}
void SnapmaticWidget::pictureSelected()
{
setSelected(!ui->cbSelected->isChecked());
}
void SnapmaticWidget::contextMenuEvent(QContextMenuEvent *ev)
{
QMenu contextMenu(this);
QMenu editMenu(tr("Edi&t"), this);
if (isHidden())
{
editMenu.addAction(tr("Show &In-game"), this, SLOT(makePictureVisibleSlot()));
}
else
{
editMenu.addAction(tr("Hide &In-game"), this, SLOT(makePictureHiddenSlot()));
}
editMenu.addAction(tr("&Edit Properties..."), this, SLOT(editSnapmaticProperties()));
QMenu exportMenu(tr("&Export"), this);
exportMenu.addAction(tr("Export as &JPG picture..."), this, SLOT(on_cmdExport_clicked()));
exportMenu.addAction(tr("Export as &GTA Snapmatic..."), this, SLOT(on_cmdCopy_clicked()));
contextMenu.addAction(tr("&View"), this, SLOT(on_cmdView_clicked()));
contextMenu.addMenu(&editMenu);
contextMenu.addMenu(&exportMenu);
contextMenu.addAction(tr("&Remove"), this, SLOT(on_cmdDelete_clicked()));
if (ui->cbSelected->isVisible())
{
contextMenu.addSeparator();
if (!ui->cbSelected->isChecked()) { contextMenu.addAction(tr("&Select"), this, SLOT(pictureSelected())); }
if (ui->cbSelected->isChecked()) { contextMenu.addAction(tr("&Deselect"), this, SLOT(pictureSelected())); }
contextMenu.addAction(tr("Select &All"), this, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A"));
ProfileInterface *profileInterface = (ProfileInterface*)snwgt;
if (profileInterface->selectedWidgets() != 0)
{
contextMenu.addAction(tr("&Deselect All"), this, SLOT(deselectAllWidgets()), QKeySequence::fromString("Ctrl+D"));
}
}
else
{
contextMenu.addSeparator();
contextMenu.addAction(tr("&Select"), this, SLOT(pictureSelected()));
contextMenu.addAction(tr("Select &All"), this, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A"));
}
contextMenu.exec(ev->globalPos());
}
void SnapmaticWidget::dialogNextPictureRequested()
{
emit nextPictureRequested((QWidget*)sender());
}
void SnapmaticWidget::dialogPreviousPictureRequested()
{
emit previousPictureRequested((QWidget*)sender());
}
void SnapmaticWidget::on_cbSelected_stateChanged(int arg1)
{
if (arg1 == Qt::Checked)
{
emit widgetSelected();
}
else if (arg1 == Qt::Unchecked)
{
emit widgetDeselected();
}
}
void SnapmaticWidget::adjustTextColor()
{
if (isHidden())
{
ui->labPicStr->setStyleSheet(QString("QLabel{color: rgb(%1, %2, %3);}").arg(QString::number(highlightHiddenColor.red()), QString::number(highlightHiddenColor.green()), QString::number(highlightHiddenColor.blue())));
}
else
{
ui->labPicStr->setStyleSheet("");
}
}
bool SnapmaticWidget::makePictureHidden()
{
SnapmaticPicture *picture = (SnapmaticPicture*)smpic;
if (picture->setPictureHidden())
{
picPath = picture->getPictureFilePath();
adjustTextColor();
return true;
}
return false;
}
bool SnapmaticWidget::makePictureVisible()
{
SnapmaticPicture *picture = (SnapmaticPicture*)smpic;
if (picture->setPictureVisible())
{
picPath = picture->getPictureFilePath();
adjustTextColor();
return true;
}
return false;
}
void SnapmaticWidget::makePictureHiddenSlot()
{
makePictureHidden();
}
void SnapmaticWidget::makePictureVisibleSlot()
{
makePictureVisible();
}
void SnapmaticWidget::editSnapmaticProperties()
{
SnapmaticEditor *snapmaticEditor = new SnapmaticEditor(this);
snapmaticEditor->setWindowFlags(snapmaticEditor->windowFlags()^Qt::WindowContextHelpButtonHint);
snapmaticEditor->setSnapmaticPicture(smpic);
snapmaticEditor->setModal(true);
snapmaticEditor->exec();
delete snapmaticEditor;
}
bool SnapmaticWidget::isSelected()
{
return ui->cbSelected->isChecked();
}
bool SnapmaticWidget::isHidden()
{
if (picPath.right(7) == ".hidden")
{
return true;
}
return false;
}
void SnapmaticWidget::setSelectionMode(bool selectionMode)
{
ui->cbSelected->setVisible(selectionMode);
}
void SnapmaticWidget::selectAllWidgets()
{
emit allWidgetsSelected();
}
void SnapmaticWidget::deselectAllWidgets()
{
emit allWidgetsDeselected();
}
SnapmaticPicture* SnapmaticWidget::getPicture()
{
return smpic;
}
QString SnapmaticWidget::getPicturePath()
{
return picPath;
}
QString SnapmaticWidget::getWidgetType()
{
return "SnapmaticWidget";
}