219 lines
7.1 KiB
C++
219 lines
7.1 KiB
C++
/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2017 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "ImportDialog.h"
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#include "ui_ImportDialog.h"
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#include "AppEnv.h"
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#include <QColorDialog>
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#include <QMessageBox>
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#include <QPainter>
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#include <QPixmap>
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#include <QImage>
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#include <QDebug>
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#include <QRgb>
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// IMAGES VALUES
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#define snapmaticResolutionW 960
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#define snapmaticResolutionH 536
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#define snapmaticAvatarResolution 470
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#define snapmaticAvatarPlacementW 145
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#define snapmaticAvatarPlacementH 66
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ImportDialog::ImportDialog(QWidget *parent) :
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QDialog(parent),
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ui(new Ui::ImportDialog)
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{
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ui->setupUi(this);
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importAgreed = false;
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insideAvatarZone = false;
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avatarAreaImage = QImage(":/img/avatarareaimport.png");
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selectedColour = QColor::fromRgb(0, 0, 0, 255);
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if (QIcon::hasThemeIcon("dialog-ok"))
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{
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ui->cmdOK->setIcon(QIcon::fromTheme("dialog-ok"));
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}
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if (QIcon::hasThemeIcon("dialog-cancel"))
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{
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ui->cmdCancel->setIcon(QIcon::fromTheme("dialog-cancel"));
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}
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ui->cbIgnore->setChecked(false);
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ui->labColour->setText(tr("Background Colour: <span style=\"color: %1\">%1</span>").arg(selectedColour.name()));
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qreal screenRatio = AppEnv::screenRatio();
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snapmaticResolutionLW = 430 * screenRatio;
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snapmaticResolutionLH = 240 * screenRatio;
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setMinimumSize(430 * screenRatio, 380 * screenRatio);
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setMaximumSize(430 * screenRatio, 380 * screenRatio);
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setFixedSize(430 * screenRatio, 380 * screenRatio);
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ui->vlButtom->setSpacing(6 * screenRatio);
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ui->vlButtom->setContentsMargins(9 * screenRatio, 6 * screenRatio, 9 * screenRatio, 9 * screenRatio);
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}
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ImportDialog::~ImportDialog()
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{
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delete ui;
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}
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void ImportDialog::processImage()
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{
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QImage snapmaticImage = workImage;
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QPixmap snapmaticPixmap(snapmaticResolutionW, snapmaticResolutionH);
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snapmaticPixmap.fill(selectedColour);
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QPainter snapmaticPainter(&snapmaticPixmap);
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if (insideAvatarZone)
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{
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// Avatar mode
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int diffWidth = 0;
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int diffHeight = 0;
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if (!ui->cbIgnore->isChecked())
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{
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snapmaticImage = snapmaticImage.scaled(snapmaticAvatarResolution, snapmaticAvatarResolution, Qt::KeepAspectRatio, Qt::SmoothTransformation);
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if (snapmaticImage.width() > snapmaticImage.height())
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{
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diffHeight = snapmaticAvatarResolution - snapmaticImage.height();
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diffHeight = diffHeight / 2;
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}
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else if (snapmaticImage.width() < snapmaticImage.height())
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{
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diffWidth = snapmaticAvatarResolution - snapmaticImage.width();
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diffWidth = diffWidth / 2;
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}
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}
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else
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{
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snapmaticImage = snapmaticImage.scaled(snapmaticAvatarResolution, snapmaticAvatarResolution, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
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}
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snapmaticPainter.drawImage(snapmaticAvatarPlacementW + diffWidth, snapmaticAvatarPlacementH + diffHeight, snapmaticImage);
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imageTitle = "Custom Avatar";
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}
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else
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{
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// Picture mode
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int diffWidth = 0;
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int diffHeight = 0;
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if (!ui->cbIgnore->isChecked())
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{
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snapmaticImage = snapmaticImage.scaled(snapmaticResolutionW, snapmaticResolutionH, Qt::KeepAspectRatio, Qt::SmoothTransformation);
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if (snapmaticImage.width() != snapmaticResolutionW)
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{
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diffWidth = snapmaticResolutionW - snapmaticImage.width();
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diffWidth = diffWidth / 2;
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}
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else if (snapmaticImage.height() != snapmaticResolutionH)
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{
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diffHeight = snapmaticResolutionH - snapmaticImage.height();
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diffHeight = diffHeight / 2;
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}
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}
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else
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{
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snapmaticImage = snapmaticImage.scaled(snapmaticResolutionW, snapmaticResolutionH, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
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}
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snapmaticPainter.drawImage(0 + diffWidth, 0 + diffHeight, snapmaticImage);
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imageTitle = "Custom Picture";
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}
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snapmaticPainter.end();
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newImage = snapmaticPixmap.toImage();
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ui->labPicture->setPixmap(snapmaticPixmap.scaled(snapmaticResolutionLW, snapmaticResolutionLH, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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}
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QImage ImportDialog::image()
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{
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return newImage;
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}
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void ImportDialog::setImage(const QImage &image_)
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{
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workImage = image_;
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if (workImage.width() == workImage.height())
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{
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insideAvatarZone = true;
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ui->cbAvatar->setChecked(true);
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}
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processImage();
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}
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bool ImportDialog::isImportAgreed()
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{
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return importAgreed;
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}
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QString ImportDialog::getImageTitle()
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{
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return imageTitle;
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}
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void ImportDialog::on_cbIgnore_toggled(bool checked)
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{
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Q_UNUSED(checked)
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processImage();
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}
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void ImportDialog::on_cbAvatar_toggled(bool checked)
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{
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if (workImage.width() == workImage.height() && !checked)
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{
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if (QMessageBox::No == QMessageBox::warning(this, tr("Snapmatic Avatar Zone"), tr("Are you sure to use a square image outside of the Avatar Zone?\nWhen you want to use it as Avatar the image will be detached!"), QMessageBox::Yes | QMessageBox::No, QMessageBox::No))
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{
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ui->cbAvatar->setChecked(true);
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insideAvatarZone = true;
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return;
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}
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}
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insideAvatarZone = ui->cbAvatar->isChecked();
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processImage();
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}
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void ImportDialog::on_cmdCancel_clicked()
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{
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close();
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}
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void ImportDialog::on_cmdOK_clicked()
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{
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importAgreed = true;
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close();
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}
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void ImportDialog::on_labPicture_labelPainted()
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{
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if (insideAvatarZone)
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{
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QImage avatarAreaFinalImage(avatarAreaImage);
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if (selectedColour.lightness() > 127)
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{
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avatarAreaFinalImage.setColor(1, qRgb(0, 0, 0));
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}
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QPainter labelPainter(ui->labPicture);
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labelPainter.drawImage(0, 0, avatarAreaFinalImage.scaled(snapmaticResolutionLW, snapmaticResolutionLH, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
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labelPainter.end();
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}
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}
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void ImportDialog::on_cmdColourChange_clicked()
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{
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QColor newSelectedColour = QColorDialog::getColor(selectedColour, this, tr("Select Colour..."));
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if (newSelectedColour.isValid())
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{
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selectedColour = newSelectedColour;
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ui->labColour->setText(tr("Background Colour: <span style=\"color: %1\">%1</span>").arg(selectedColour.name()));
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processImage();
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}
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}
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