233 lines
7 KiB
C++
Executable file
233 lines
7 KiB
C++
Executable file
/*****************************************************************************
|
|
* gta5sync GRAND THEFT AUTO V SYNC
|
|
* Copyright (C) 2016 Syping
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*****************************************************************************/
|
|
|
|
#include "SavegameWidget.h"
|
|
#include "ui_SavegameWidget.h"
|
|
#include "SidebarGenerator.h"
|
|
#include "ProfileInterface.h"
|
|
#include "SavegameDialog.h"
|
|
#include "StandardPaths.h"
|
|
#include "SavegameData.h"
|
|
#include "SavegameCopy.h"
|
|
#include <QFileDialog>
|
|
#include <QMessageBox>
|
|
#include <QSettings>
|
|
#include <QFileInfo>
|
|
#include <QPalette>
|
|
#include <QColor>
|
|
#include <QBrush>
|
|
#include <QTimer>
|
|
#include <QFile>
|
|
#include <QMenu>
|
|
#include <QUrl>
|
|
|
|
SavegameWidget::SavegameWidget(QWidget *parent) :
|
|
ProfileWidget(parent),
|
|
ui(new Ui::SavegameWidget)
|
|
{
|
|
ui->setupUi(this);
|
|
ui->cmdCopy->setVisible(false);
|
|
ui->cmdView->setVisible(false);
|
|
ui->cmdDelete->setVisible(false);
|
|
ui->cbSelected->setVisible(false);
|
|
|
|
QString exportSavegameStr = tr("Export Savegame...");
|
|
Q_UNUSED(exportSavegameStr)
|
|
|
|
QPalette palette;
|
|
QColor highlightBackColor = palette.highlight().color();
|
|
QColor highlightTextColor = palette.highlightedText().color();
|
|
setStyleSheet(QString("QFrame:hover#SavegameFrame{background-color: rgb(%1, %2, %3); color: rgb(%4, %5, %6)}").arg(QString::number(highlightBackColor.red()), QString::number(highlightBackColor.green()), QString::number(highlightBackColor.blue()), QString::number(highlightTextColor.red()), QString::number(highlightTextColor.green()), QString::number(highlightTextColor.blue())));
|
|
|
|
clkIssued = 0;
|
|
sgdPath = "";
|
|
sgdStr = "";
|
|
sgdata = 0;
|
|
}
|
|
|
|
SavegameWidget::~SavegameWidget()
|
|
{
|
|
delete ui;
|
|
}
|
|
|
|
void SavegameWidget::setSavegameData(SavegameData *savegame, QString savegamePath)
|
|
{
|
|
ui->labSavegameStr->setText(savegame->getSavegameStr());
|
|
sgdStr = savegame->getSavegameStr();
|
|
sgdPath = savegamePath;
|
|
sgdata = savegame;
|
|
}
|
|
|
|
void SavegameWidget::on_cmdCopy_clicked()
|
|
{
|
|
SavegameCopy::copySavegame(this, sgdPath);
|
|
}
|
|
|
|
void SavegameWidget::on_cmdDelete_clicked()
|
|
{
|
|
int uchoice = QMessageBox::question(this, tr("Delete savegame"), tr("Are you sure to delete %1 from your savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No);
|
|
if (uchoice == QMessageBox::Yes)
|
|
{
|
|
if (!QFile::exists(sgdPath))
|
|
{
|
|
emit savegameDeleted();
|
|
}
|
|
else if(QFile::remove(sgdPath))
|
|
{
|
|
emit savegameDeleted();
|
|
}
|
|
else
|
|
{
|
|
QMessageBox::warning(this, tr("Delete savegame"), tr("Failed at deleting %1 from your savegames").arg("\""+sgdStr+"\""));
|
|
}
|
|
}
|
|
}
|
|
|
|
void SavegameWidget::on_cmdView_clicked()
|
|
{
|
|
SavegameDialog *savegameDialog = new SavegameDialog(this);
|
|
savegameDialog->setWindowFlags(savegameDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
|
|
savegameDialog->setSavegameData(sgdata, sgdPath, true);
|
|
savegameDialog->setModal(true);
|
|
savegameDialog->show();
|
|
savegameDialog->exec();
|
|
savegameDialog->deleteLater();
|
|
delete savegameDialog;
|
|
}
|
|
|
|
void SavegameWidget::mousePressEvent(QMouseEvent *ev)
|
|
{
|
|
ProfileWidget::mouseReleaseEvent(ev);
|
|
clkIssued = true;
|
|
}
|
|
|
|
void SavegameWidget::mouseReleaseEvent(QMouseEvent *ev)
|
|
{
|
|
ProfileWidget::mouseReleaseEvent(ev);
|
|
if (ui->cbSelected->isVisible())
|
|
{
|
|
if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
|
|
{
|
|
clkIssued = false;
|
|
//QTimer::singleShot(QApplication::doubleClickInterval(), this, SLOT(changeCheckedState()));
|
|
ui->cbSelected->setChecked(!ui->cbSelected->isChecked());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
|
|
{
|
|
on_cmdView_clicked();
|
|
}
|
|
}
|
|
}
|
|
|
|
void SavegameWidget::mouseDoubleClickEvent(QMouseEvent *ev)
|
|
{
|
|
QWidget::mouseDoubleClickEvent(ev);
|
|
|
|
// if (ev->button() == Qt::LeftButton)
|
|
// {
|
|
// clkIssued = true;
|
|
// on_cmdView_clicked();
|
|
// }
|
|
}
|
|
|
|
void SavegameWidget::changeCheckedState()
|
|
{
|
|
if (!clkIssued)
|
|
{
|
|
ui->cbSelected->setChecked(!ui->cbSelected->isChecked());
|
|
}
|
|
}
|
|
|
|
void SavegameWidget::setSelected(bool isSelected)
|
|
{
|
|
ui->cbSelected->setChecked(isSelected);
|
|
}
|
|
|
|
void SavegameWidget::savegameSelected()
|
|
{
|
|
setSelected(!ui->cbSelected->isChecked());
|
|
}
|
|
|
|
void SavegameWidget::contextMenuEvent(QContextMenuEvent *ev)
|
|
{
|
|
QMenu contextMenu(this);
|
|
contextMenu.addAction(tr("&View"), this, SLOT(on_cmdView_clicked()));
|
|
contextMenu.addAction(tr("&Export"), this, SLOT(on_cmdCopy_clicked()));
|
|
contextMenu.addAction(tr("&Remove"), this, SLOT(on_cmdDelete_clicked()));
|
|
if (ui->cbSelected->isVisible())
|
|
{
|
|
contextMenu.addSeparator();
|
|
if (!ui->cbSelected->isChecked()) { contextMenu.addAction(tr("&Select"), this, SLOT(savegameSelected())); }
|
|
if (ui->cbSelected->isChecked()) { contextMenu.addAction(tr("&Deselect"), this, SLOT(savegameSelected())); }
|
|
contextMenu.addAction(tr("Select &All"), this, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+S"));
|
|
contextMenu.addAction(tr("&Deselect All"), this, SLOT(deselectAllWidgets()), QKeySequence::fromString("Ctrl+D"));
|
|
}
|
|
else
|
|
{
|
|
contextMenu.addSeparator();
|
|
contextMenu.addAction(tr("&Select"), this, SLOT(savegameSelected()));
|
|
contextMenu.addAction(tr("Select &All"), this, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+S"));
|
|
}
|
|
contextMenu.exec(ev->globalPos());
|
|
setStyleSheet(styleSheet()); // fix multi highlight bug
|
|
}
|
|
|
|
void SavegameWidget::on_cbSelected_stateChanged(int arg1)
|
|
{
|
|
if (arg1 == Qt::Checked)
|
|
{
|
|
emit widgetSelected();
|
|
}
|
|
else if (arg1 == Qt::Unchecked)
|
|
{
|
|
emit widgetDeselected();
|
|
}
|
|
}
|
|
|
|
bool SavegameWidget::isSelected()
|
|
{
|
|
return ui->cbSelected->isChecked();
|
|
}
|
|
|
|
void SavegameWidget::setSelectionMode(bool selectionMode)
|
|
{
|
|
ui->cbSelected->setVisible(selectionMode);
|
|
}
|
|
|
|
void SavegameWidget::selectAllWidgets()
|
|
{
|
|
emit allWidgetsSelected();
|
|
}
|
|
|
|
void SavegameWidget::deselectAllWidgets()
|
|
{
|
|
emit allWidgetsDeselected();
|
|
}
|
|
|
|
SavegameData* SavegameWidget::getSavegame()
|
|
{
|
|
return sgdata;
|
|
}
|
|
|
|
QString SavegameWidget::getWidgetType()
|
|
{
|
|
return "SavegameWidget";
|
|
}
|