147 lines
4.6 KiB
C++
147 lines
4.6 KiB
C++
/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016-2017 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#ifndef PICTUREDIALOG_H
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#define PICTUREDIALOG_H
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#include "SnapmaticPicture.h"
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#include "ProfileDatabase.h"
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#include "CrewDatabase.h"
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#include <QResizeEvent>
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#include <QMouseEvent>
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#include <QToolBar>
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#include <QDialog>
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#include <QEvent>
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#include <QMenu>
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#ifdef GTA5SYNC_WIN
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#if QT_VERSION >= 0x050200
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#ifdef GTA5SYNC_APV
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#include <dwmapi.h>
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#endif
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#endif
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#endif
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namespace Ui {
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class PictureDialog;
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}
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class PictureDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit PictureDialog(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
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explicit PictureDialog(ProfileDatabase *profileDB, CrewDatabase *crewDB, QString profileName, QWidget *parent = 0);
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explicit PictureDialog(bool primaryWindow, ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
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explicit PictureDialog(bool primaryWindow, ProfileDatabase *profileDB, CrewDatabase *crewDB, QString profileName, QWidget *parent = 0);
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void setupPictureDialog();
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void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, bool indexed, int index);
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void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, int index);
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void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk);
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void setSnapmaticPicture(SnapmaticPicture *picture, int index);
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void setSnapmaticPicture(SnapmaticPicture *picture);
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void addPreviousNextButtons();
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void stylizeDialog();
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bool isIndexed();
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int getIndex();
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~PictureDialog();
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public slots:
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void crewNameUpdated();
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void playerNameUpdated();
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void dialogNextPictureRequested();
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void dialogPreviousPictureRequested();
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void adaptNewDialogSize(QSize newLabelSize);
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void exportCustomContextMenuRequested(const QPoint &pos);
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private slots:
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void copySnapmaticPicture();
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void exportSnapmaticPicture();
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void triggerFullscreenDoubeClick();
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void on_labPicture_mouseDoubleClicked(Qt::MouseButton button);
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void on_labPicture_customContextMenuRequested(const QPoint &pos);
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void exportCustomContextMenuRequestedPrivate(const QPoint &pos, bool fullscreen);
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void nextPictureRequestedSlot();
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void previousPictureRequestedSlot();
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void editSnapmaticProperties();
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void editSnapmaticRawJson();
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void editSnapmaticImage();
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void renderOverlayPicture();
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void renderPicture();
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void openPreviewMap();
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void updated();
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void customSignal(QString signal);
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signals:
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void nextPictureRequested();
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void previousPictureRequested();
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void newPictureCommited(QImage picture);
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void endDatabaseThread();
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protected:
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void closeEvent(QCloseEvent *ev);
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bool eventFilter(QObject *obj, QEvent *ev);
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void mousePressEvent(QMouseEvent *ev);
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bool event(QEvent *event);
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#ifdef GTA5SYNC_WIN
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#if QT_VERSION >= 0x050200
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#ifdef GTA5SYNC_APV
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bool nativeEvent(const QByteArray &eventType, void *message, long *result);
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LRESULT HitTestNCA(HWND hWnd, LPARAM lParam);
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void resizeEvent(QResizeEvent *event);
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#endif
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#endif
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#endif
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private:
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QString generateCrewString();
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QString generatePlayersString();
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bool primaryWindow;
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ProfileDatabase *profileDB;
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CrewDatabase *crewDB;
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QString profileName;
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Ui::PictureDialog *ui;
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QMap<QString, QString> globalMap;
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SnapmaticPicture *smpic;
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QWidget *fullscreenWidget;
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QImage avatarAreaPicture;
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QImage snapmaticPicture;
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QImage overlayTempImage;
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QString jsonDrawString;
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QString windowTitleStr;
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QString picAreaStr;
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QString crewStr;
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bool overlayEnabled;
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bool rqFullscreen;
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bool naviEnabled;
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bool previewMode;
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bool indexed;
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int index;
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int avatarLocX;
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int avatarLocY;
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int avatarSize;
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QMenu *manageMenu;
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#ifdef GTA5SYNC_WIN
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#if QT_VERSION >= 0x050200
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QPoint dragPosition;
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bool dragStart;
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#endif
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#endif
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};
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#endif // PICTUREDIALOG_H
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