gta5view/AppEnv.cpp

106 lines
3.1 KiB
C++
Executable file

/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#define _CRT_SECURE_NO_WARNINGS
#include "AppEnv.h"
#include "StandardPaths.h"
#include <QDir>
#include <QDebug>
#include <QSettings>
#include <iostream>
using namespace std;
AppEnv::AppEnv()
{
}
QString AppEnv::getGameFolder(bool *ok)
{
QDir dir;
QString GTAV_FOLDER(getenv("GTAV_FOLDER"));
if (GTAV_FOLDER != "")
{
dir.setPath(GTAV_FOLDER);
if (dir.exists())
{
*ok = true;
#ifdef GTA5SYNC_WIN
_putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str());
#else
setenv("GTAV_FOLDER", dir.absolutePath().toStdString().c_str(), 1);
#endif
return dir.absolutePath();
}
}
QString GTAV_defaultFolder = StandardPaths::documentsLocation() + QDir::separator() + "Rockstar Games" + QDir::separator() + "GTA V";
QString GTAV_returnFolder = GTAV_defaultFolder;
QSettings SyncSettings("Syping", "gta5sync");
SyncSettings.beginGroup("dir");
bool forceDir = SyncSettings.value("force", false).toBool();
if (forceDir)
{
GTAV_returnFolder = SyncSettings.value("dir", GTAV_defaultFolder).toString();
}
SyncSettings.endGroup();
dir.setPath(GTAV_returnFolder);
if (dir.exists())
{
*ok = true;
#ifdef GTA5SYNC_WIN
_putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str());
#else
setenv("GTAV_FOLDER", dir.absolutePath().toStdString().c_str(), 1);
#endif
return dir.absolutePath();
}
dir.setPath(GTAV_defaultFolder);
if (dir.exists())
{
*ok = true;
#ifdef GTA5SYNC_WIN
_putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str());
#else
setenv("GTAV_FOLDER", dir.absolutePath().toStdString().c_str(), 1);
#endif
return dir.absolutePath();
}
*ok = false;
return "";
}
bool AppEnv::setGameFolder(QString gameFolder)
{
QDir dir;
dir.setPath(gameFolder);
if (dir.exists())
{
#ifdef GTA5SYNC_WIN
_putenv(QString("GTAV_FOLDER=" + dir.absolutePath()).toStdString().c_str());
#else
setenv("GTAV_FOLDER", dir.absolutePath().toStdString().c_str(), 1);
#endif
return true;
}
return false;
}