gta5view/src/ExportThread.cpp

125 lines
5.1 KiB
C++

/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2016-2020 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "SnapmaticPicture.h"
#include "ProfileInterface.h"
#include "PictureExport.h"
#include "ProfileWidget.h"
#include "ExportThread.h"
#include "SavegameData.h"
#include "AppEnv.h"
#include "config.h"
#include <QStringBuilder>
#include <QApplication>
#include <QSaveFile>
#include <QFileInfo>
#include <QFile>
#if QT_VERSION >= 0x050000
#include <QScreen>
#else
#include <QDesktopWidget>
#endif
ExportThread::ExportThread(QHash<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent) : QThread(parent),
profileMap(profileMap), exportDirectory(exportDirectory), pictureCopyEnabled(pictureCopyEnabled), pictureExportEnabled(pictureExportEnabled), exportCount(exportCount)
{
}
void ExportThread::run()
{
size_t intExportProgress = 0;
for (ProfileWidget *widget : profileMap.keys()) {
if (widget->isSelected()) {
if (widget->getWidgetType() == "SnapmaticWidget") {
SnapmaticWidget *picWidget = qobject_cast<SnapmaticWidget*>(widget);
SnapmaticPicture *picture = picWidget->getPicture();
if (pictureExportEnabled) {
QString exportFileName = PictureExport::getPictureFileName(picture);
if (!exportFileName.endsWith(".jpg"))
exportFileName += ".jpg";
intExportProgress++;
emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
emit exportProgressUpdate(intExportProgress);
bool isSaved = false;
QSaveFile exportFile(exportDirectory % "/" % exportFileName);
if (exportFile.open(QIODevice::WriteOnly)) {
exportFile.write(picture->getPictureStream());
isSaved = exportFile.commit();
}
if (!isSaved)
failedExportPictures += exportFileName;
}
if (pictureCopyEnabled) {
QString exportFileName = PictureExport::getPictureFileName(picture);
if (!exportFileName.endsWith(".g5e"))
exportFileName += ".g5e";
intExportProgress++;
emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
emit exportProgressUpdate(intExportProgress);
QString exportFilePath = exportDirectory % "/" % exportFileName;
if (QFile::exists(exportFilePath))
QFile::remove(exportFilePath);
if (!picture->exportPicture(exportDirectory % "/" % exportFileName, SnapmaticFormat::G5E_Format))
failedCopyPictures += exportFileName;
}
}
else if (widget->getWidgetType() == "SavegameWidget") {
SavegameWidget *sgdWidget = qobject_cast<SavegameWidget*>(widget);
SavegameData *savegame = sgdWidget->getSavegame();
QString originalFileName = savegame->getSavegameFileName();
QFileInfo originalFileInfo(originalFileName);
QString exportFileName = originalFileInfo.fileName();
intExportProgress++;
emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
emit exportProgressUpdate(intExportProgress);
QString exportFilePath = exportDirectory % "/" % exportFileName;
if (QFile::exists(exportFilePath))
QFile::remove(exportFilePath);
if (!QFile::copy(originalFileName, exportFilePath))
failedSavegames += exportFileName;
}
}
}
emit exportFinished();
}
QStringList ExportThread::getFailedCopyPictures()
{
return failedCopyPictures;
}
QStringList ExportThread::getFailedExportPictures()
{
return failedExportPictures;
}
QStringList ExportThread::getFailedSavegames()
{
return failedSavegames;
}