125 lines
5.1 KiB
C++
125 lines
5.1 KiB
C++
/*****************************************************************************
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* gta5view Grand Theft Auto V Profile Viewer
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* Copyright (C) 2016-2020 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "SnapmaticPicture.h"
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#include "ProfileInterface.h"
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#include "PictureExport.h"
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#include "ProfileWidget.h"
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#include "ExportThread.h"
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#include "SavegameData.h"
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#include "AppEnv.h"
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#include "config.h"
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#include <QStringBuilder>
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#include <QApplication>
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#include <QSaveFile>
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#include <QFileInfo>
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#include <QFile>
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#if QT_VERSION >= 0x050000
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#include <QScreen>
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#else
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#include <QDesktopWidget>
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#endif
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ExportThread::ExportThread(QHash<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent) : QThread(parent),
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profileMap(profileMap), exportDirectory(exportDirectory), pictureCopyEnabled(pictureCopyEnabled), pictureExportEnabled(pictureExportEnabled), exportCount(exportCount)
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{
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}
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void ExportThread::run()
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{
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size_t intExportProgress = 0;
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for (ProfileWidget *widget : profileMap.keys()) {
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if (widget->isSelected()) {
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if (widget->getWidgetType() == "SnapmaticWidget") {
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SnapmaticWidget *picWidget = qobject_cast<SnapmaticWidget*>(widget);
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SnapmaticPicture *picture = picWidget->getPicture();
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if (pictureExportEnabled) {
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QString exportFileName = PictureExport::getPictureFileName(picture);
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if (!exportFileName.endsWith(".jpg"))
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exportFileName += ".jpg";
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intExportProgress++;
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emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
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emit exportProgressUpdate(intExportProgress);
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bool isSaved = false;
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QSaveFile exportFile(exportDirectory % "/" % exportFileName);
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if (exportFile.open(QIODevice::WriteOnly)) {
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exportFile.write(picture->getPictureStream());
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isSaved = exportFile.commit();
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}
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if (!isSaved)
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failedExportPictures += exportFileName;
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}
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if (pictureCopyEnabled) {
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QString exportFileName = PictureExport::getPictureFileName(picture);
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if (!exportFileName.endsWith(".g5e"))
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exportFileName += ".g5e";
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intExportProgress++;
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emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
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emit exportProgressUpdate(intExportProgress);
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QString exportFilePath = exportDirectory % "/" % exportFileName;
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if (QFile::exists(exportFilePath))
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QFile::remove(exportFilePath);
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if (!picture->exportPicture(exportDirectory % "/" % exportFileName, SnapmaticFormat::G5E_Format))
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failedCopyPictures += exportFileName;
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}
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}
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else if (widget->getWidgetType() == "SavegameWidget") {
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SavegameWidget *sgdWidget = qobject_cast<SavegameWidget*>(widget);
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SavegameData *savegame = sgdWidget->getSavegame();
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QString originalFileName = savegame->getSavegameFileName();
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QFileInfo originalFileInfo(originalFileName);
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QString exportFileName = originalFileInfo.fileName();
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intExportProgress++;
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emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
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emit exportProgressUpdate(intExportProgress);
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QString exportFilePath = exportDirectory % "/" % exportFileName;
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if (QFile::exists(exportFilePath))
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QFile::remove(exportFilePath);
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if (!QFile::copy(originalFileName, exportFilePath))
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failedSavegames += exportFileName;
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}
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}
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}
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emit exportFinished();
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}
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QStringList ExportThread::getFailedCopyPictures()
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{
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return failedCopyPictures;
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}
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QStringList ExportThread::getFailedExportPictures()
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{
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return failedExportPictures;
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}
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QStringList ExportThread::getFailedSavegames()
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{
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return failedSavegames;
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}
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