445 lines
14 KiB
C++
Executable file
445 lines
14 KiB
C++
Executable file
/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "UserInterface.h"
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#include "ui_UserInterface.h"
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#include "ProfileInterface.h"
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#include "SnapmaticPicture.h"
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#include "SidebarGenerator.h"
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#include "SavegameDialog.h"
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#include "StandardPaths.h"
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#include "OptionsDialog.h"
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#include "PictureDialog.h"
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#include "SavegameData.h"
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#include "AboutDialog.h"
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#include "IconLoader.h"
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#include "AppEnv.h"
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#include "config.h"
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#include <QFileDialog>
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#include <QHBoxLayout>
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#include <QSpacerItem>
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#include <QPushButton>
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#include <QMessageBox>
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#include <QSettings>
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#include <QFileInfo>
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#include <QProcess>
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#include <QDebug>
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#include <QFile>
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#include <QDir>
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#include <QMap>
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UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) :
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QMainWindow(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB),
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ui(new Ui::UserInterface)
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{
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ui->setupUi(this);
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contentMode = 0;
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profileOpen = 0;
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profileUI = 0;
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ui->menuProfile->setEnabled(false);
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ui->actionSelect_profile->setEnabled(false);
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ui->actionAbout_gta5sync->setIcon(IconLoader::loadingAppIcon());
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defaultWindowTitle = tr("gta5sync - %1");
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this->setWindowTitle(defaultWindowTitle.arg(tr("Select Profile")));
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}
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void UserInterface::setupDirEnv()
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{
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bool folderExists;
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GTAV_Folder = AppEnv::getGameFolder(&folderExists);
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if (folderExists)
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{
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QDir::setCurrent(GTAV_Folder);
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}
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else
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{
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GTAV_Folder = QFileDialog::getExistingDirectory(this, tr("Select GTA V Folder..."), StandardPaths::documentsLocation(), QFileDialog::ShowDirsOnly);
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if (QFileInfo(GTAV_Folder).exists())
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{
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folderExists = true;
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QDir::setCurrent(GTAV_Folder);
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AppEnv::setGameFolder(GTAV_Folder);
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}
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}
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// profiles init
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QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
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settings.beginGroup("Profile");
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QString defaultProfile = settings.value("Default", "").toString();
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bool contentModeOk;
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contentMode = settings.value("ContentMode", 0).toInt(&contentModeOk);
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if (contentMode != 0 || contentMode != 1 || contentMode != 2)
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{
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contentMode = 0;
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}
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if (folderExists)
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{
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QDir GTAV_ProfilesDir;
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GTAV_ProfilesFolder = GTAV_Folder + QDir::separator() + "Profiles";
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GTAV_ProfilesDir.setPath(GTAV_ProfilesFolder);
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GTAV_Profiles = GTAV_ProfilesDir.entryList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::NoSort);
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setupProfileUi();
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if (GTAV_Profiles.length() == 1)
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{
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openProfile(GTAV_Profiles.at(0));
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}
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else if(GTAV_Profiles.contains(defaultProfile))
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{
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openProfile(defaultProfile);
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}
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}
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else
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{
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GTAV_Profiles = QStringList();
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setupProfileUi();
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}
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settings.endGroup();
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}
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void UserInterface::setupProfileUi()
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{
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if (GTAV_Profiles.length() == 0)
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{
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QPushButton *changeDirBtn = new QPushButton(tr("Select GTA V &Folder..."), ui->swSelection);
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changeDirBtn->setObjectName("cmdChangeDir");
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changeDirBtn->setMinimumSize(0, 40);
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changeDirBtn->setAutoDefault(true);
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ui->vlButtons->addWidget(changeDirBtn);
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profileBtns.append(changeDirBtn);
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QObject::connect(changeDirBtn, SIGNAL(clicked(bool)), this, SLOT(changeFolder_clicked()));
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}
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else foreach(const QString >AV_Profile, GTAV_Profiles)
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{
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QPushButton *profileBtn = new QPushButton(GTAV_Profile, ui->swSelection);
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profileBtn->setObjectName(GTAV_Profile);
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profileBtn->setMinimumSize(0, 40);
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profileBtn->setAutoDefault(true);
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ui->vlButtons->addWidget(profileBtn);
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profileBtns.append(profileBtn);
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QObject::connect(profileBtn, SIGNAL(clicked(bool)), this, SLOT(profileButton_clicked()));
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}
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profileBtns.at(0)->setFocus();
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}
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void UserInterface::changeFolder_clicked()
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{
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GTAV_Folder = QFileDialog::getExistingDirectory(this, tr("Select GTA V Folder..."), StandardPaths::documentsLocation(), QFileDialog::ShowDirsOnly);
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if (QFileInfo(GTAV_Folder).exists())
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{
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QDir::setCurrent(GTAV_Folder);
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AppEnv::setGameFolder(GTAV_Folder);
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on_cmdReload_clicked();
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}
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}
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void UserInterface::on_cmdReload_clicked()
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{
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foreach(QPushButton *profileBtn, profileBtns)
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{
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ui->vlButtons->removeWidget(profileBtn);
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profileBtns.removeAll(profileBtn);
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delete profileBtn;
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}
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setupDirEnv();
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}
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void UserInterface::profileButton_clicked()
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{
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QPushButton *profileBtn = (QPushButton*)sender();
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openProfile(profileBtn->objectName());
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}
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void UserInterface::openProfile(QString profileName)
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{
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profileOpen = true;
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profileUI = new ProfileInterface(profileDB, crewDB, threadDB);
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ui->swProfile->addWidget(profileUI);
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ui->swProfile->setCurrentWidget(profileUI);
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profileUI->setProfileFolder(GTAV_ProfilesFolder + QDir::separator() + profileName, profileName);
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profileUI->settingsApplied(contentMode, language);
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profileUI->setupProfileInterface();
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QObject::connect(profileUI, SIGNAL(profileClosed()), this, SLOT(closeProfile()));
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QObject::connect(profileUI, SIGNAL(profileLoaded()), this, SLOT(profileLoaded()));
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this->setWindowTitle(defaultWindowTitle.arg(profileName));
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}
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void UserInterface::closeProfile()
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{
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if (profileOpen)
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{
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profileOpen = false;
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ui->menuProfile->setEnabled(false);
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ui->actionSelect_profile->setEnabled(false);
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ui->swProfile->removeWidget(profileUI);
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profileUI->deleteLater();
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delete profileUI;
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}
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this->setWindowTitle(defaultWindowTitle.arg(tr("Select Profile")));
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}
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UserInterface::~UserInterface()
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{
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foreach (QPushButton *profileBtn, profileBtns)
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{
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delete profileBtn;
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}
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delete ui;
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}
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void UserInterface::on_actionExit_triggered()
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{
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this->close();
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}
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void UserInterface::on_actionSelect_profile_triggered()
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{
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closeProfile();
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openSelectProfile();
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}
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void UserInterface::openSelectProfile()
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{
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// not needed right now
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}
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void UserInterface::on_actionAbout_gta5sync_triggered()
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{
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AboutDialog *aboutDialog = new AboutDialog(this);
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aboutDialog->setWindowFlags(aboutDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
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aboutDialog->setModal(true);
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aboutDialog->show();
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aboutDialog->exec();
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aboutDialog->deleteLater();
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delete aboutDialog;
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}
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void UserInterface::profileLoaded()
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{
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ui->menuProfile->setEnabled(true);
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ui->actionSelect_profile->setEnabled(true);
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}
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void UserInterface::on_actionSelect_all_triggered()
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{
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if (profileOpen)
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{
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profileUI->selectAllWidgets();
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}
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}
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void UserInterface::on_actionDeselect_all_triggered()
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{
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if (profileOpen)
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{
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profileUI->deselectAllWidgets();
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}
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}
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void UserInterface::on_actionExport_selected_triggered()
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{
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if (profileOpen)
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{
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profileUI->exportSelected();
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}
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}
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void UserInterface::on_actionDelete_selected_triggered()
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{
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if (profileOpen)
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{
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profileUI->deleteSelected();
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}
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}
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void UserInterface::on_actionOptions_triggered()
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{
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OptionsDialog *optionsDialog = new OptionsDialog(profileDB, this);
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optionsDialog->setWindowFlags(optionsDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
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optionsDialog->commitProfiles(GTAV_Profiles);
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QObject::connect(optionsDialog, SIGNAL(settingsApplied(int,QString)), this, SLOT(settingsApplied(int,QString)));
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optionsDialog->setModal(true);
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optionsDialog->show();
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optionsDialog->exec();
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delete optionsDialog;
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}
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void UserInterface::on_action_Import_triggered()
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{
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if (profileOpen)
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{
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profileUI->importFiles();
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}
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}
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void UserInterface::on_actionOpen_File_triggered()
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{
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QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
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settings.beginGroup("FileDialogs");
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fileDialogPreOpen:
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QFileDialog fileDialog(this);
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fileDialog.setFileMode(QFileDialog::ExistingFiles);
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fileDialog.setViewMode(QFileDialog::Detail);
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fileDialog.setAcceptMode(QFileDialog::AcceptOpen);
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fileDialog.setOption(QFileDialog::DontUseNativeDialog, false);
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fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
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fileDialog.setWindowTitle(tr("Open File..."));
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QStringList filters;
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filters << ProfileInterface::tr("All profile files (SGTA* PGTA*)");
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filters << ProfileInterface::tr("Savegames files (SGTA*)");
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filters << ProfileInterface::tr("Snapmatic pictures (PGTA*)");
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filters << ProfileInterface::tr("All files (**)");
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fileDialog.setNameFilters(filters);
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QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
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fileDialog.setSidebarUrls(sidebarUrls);
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fileDialog.setDirectory(settings.value("OpenDialogDirectory", StandardPaths::documentsLocation()).toString());
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fileDialog.restoreGeometry(settings.value("OpenDialogGeometry","").toByteArray());
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if (fileDialog.exec())
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{
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QStringList selectedFiles = fileDialog.selectedFiles();
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if (selectedFiles.length() == 1)
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{
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QString selectedFile = selectedFiles.at(0);
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if (!openFile(selectedFile, true)) goto fileDialogPreOpen;
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}
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}
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settings.setValue("OpenDialogGeometry", fileDialog.saveGeometry());
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settings.setValue("OpenDialogDirectory", fileDialog.directory().absolutePath());
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settings.endGroup();
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}
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bool UserInterface::openFile(QString selectedFile, bool warn)
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{
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QString selectedFileName = QFileInfo(selectedFile).fileName();
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if (QFile::exists(selectedFile))
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{
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if (selectedFileName.left(4) == "PGTA")
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{
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SnapmaticPicture *picture = new SnapmaticPicture(selectedFile);
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if (picture->readingPicture())
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{
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openSnapmaticFile(picture);
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delete picture;
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return true;
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}
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else
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{
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if (warn) QMessageBox::warning(this, tr("Open File"), ProfileInterface::tr("Failed to read Snapmatic picture"));
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delete picture;
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return false;
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}
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}
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else if (selectedFileName.left(4) == "SGTA")
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{
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SavegameData *savegame = new SavegameData(selectedFile);
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if (savegame->readingSavegame())
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{
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openSavegameFile(savegame);
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delete savegame;
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return true;
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}
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else
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{
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if (warn) QMessageBox::warning(this, tr("Open File"), ProfileInterface::tr("Failed to read Savegame file"));
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delete savegame;
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return false;
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}
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}
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else
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{
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SnapmaticPicture *picture = new SnapmaticPicture(selectedFile);
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SavegameData *savegame = new SavegameData(selectedFile);
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if (picture->readingPicture())
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{
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delete savegame;
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openSnapmaticFile(picture);
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delete picture;
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return true;
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}
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else if (savegame->readingSavegame())
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{
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delete picture;
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openSavegameFile(savegame);
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delete savegame;
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return true;
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}
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else
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{
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delete savegame;
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delete picture;
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if (warn) QMessageBox::warning(this, tr("Open File"), tr("Can't open %1 because of not valid file format").arg("\""+selectedFileName+"\""));
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return false;
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}
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}
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}
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if (warn) QMessageBox::warning(this, tr("Open File"), ProfileInterface::tr("No valid file is selected"));
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return false;
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}
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void UserInterface::openSnapmaticFile(SnapmaticPicture *picture)
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{
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PictureDialog *picDialog = new PictureDialog(profileDB, this);
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picDialog->setWindowFlags(picDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
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picDialog->setSnapmaticPicture(picture, true);
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int crewID = picture->getCrewNumber();
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if (crewID != 0) { crewDB->addCrew(crewID); }
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QObject::connect(threadDB, SIGNAL(playerNameFound(int, QString)), profileDB, SLOT(setPlayerName(int, QString)));
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QObject::connect(threadDB, SIGNAL(playerNameUpdated()), picDialog, SLOT(playerNameUpdated()));
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picDialog->setModal(true);
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picDialog->show();
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picDialog->exec();
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delete picDialog;
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}
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void UserInterface::openSavegameFile(SavegameData *savegame)
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{
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SavegameDialog *sgdDialog = new SavegameDialog(this);
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sgdDialog->setWindowFlags(sgdDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
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sgdDialog->setSavegameData(savegame, savegame->getSavegameFileName(), true);
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sgdDialog->setModal(true);
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sgdDialog->show();
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sgdDialog->exec();
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delete sgdDialog;
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}
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void UserInterface::settingsApplied(int _contentMode, QString _language)
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{
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language = _language;
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contentMode = _contentMode;
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if (profileOpen)
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{
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profileUI->settingsApplied(contentMode, language);
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}
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}
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