gta5view/OptionsDialog.cpp

138 lines
4.5 KiB
C++
Executable File

/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "OptionsDialog.h"
#include "ui_OptionsDialog.h"
#include "AppEnv.h"
#include "config.h"
#include <QMessageBox>
#include <QStringList>
#include <QLocale>
#include <QString>
#include <QDebug>
#include <QList>
#include <QDir>
OptionsDialog::OptionsDialog(ProfileDatabase *profileDB, QWidget *parent) :
QDialog(parent), profileDB(profileDB),
ui(new Ui::OptionsDialog)
{
ui->setupUi(this);
ui->tabWidget->setCurrentIndex(0);
setupTreeWidget();
setupLanguageBox();
}
OptionsDialog::~OptionsDialog()
{
foreach(QTreeWidgetItem *playerItem, playerItems)
{
delete playerItem;
}
delete ui;
}
void OptionsDialog::setupTreeWidget()
{
foreach(const QString &playerIDStr, profileDB->getPlayers())
{
bool ok;
int playerID = playerIDStr.toInt(&ok);
if (ok)
{
QString playerName = profileDB->getPlayerName(playerID);
QStringList playerTreeViewList;
playerTreeViewList << playerIDStr;
playerTreeViewList << playerName;
QTreeWidgetItem *playerItem = new QTreeWidgetItem(playerTreeViewList);
ui->twPlayers->addTopLevelItem(playerItem);
playerItems.append(playerItem);
}
}
ui->twPlayers->sortItems(1, Qt::AscendingOrder);
}
void OptionsDialog::setupLanguageBox()
{
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
settings.beginGroup("Interface");
currentLanguage = settings.value("Language","System").toString();
settings.endGroup();
QString cbSysStr = tr("%1 (%2 if available) [sys]", "System like PC System = %1, System Language like Deutsch = %2").arg(tr("System",
"System like PC System"), QLocale::system().nativeLanguageName());
ui->cbLanguage->addItem(cbSysStr, "System");
QString cbEngStr = "English (English) [en]";
ui->cbLanguage->addItem(QIcon::fromTheme("flag-us"), cbEngStr, "en");
if (currentLanguage == "en")
{
ui->cbLanguage->setCurrentText(cbEngStr);
}
QDir langDir;
langDir.setNameFilters(QStringList("gta5sync_*.qm"));
langDir.setPath(AppEnv::getLangFolder());
QStringList langFiles;
langFiles << langDir.entryList(QDir::Files | QDir::NoDotAndDotDot, QDir::NoSort);
langDir.setPath(":/tr");
langFiles << langDir.entryList(QDir::Files | QDir::NoDotAndDotDot, QDir::NoSort);
langFiles.removeDuplicates();
foreach(const QString &langFile, langFiles)
{
QString lang = langFile;
lang.remove("gta5sync_");
lang.remove(".qm");
QLocale langLocale(lang);
QString languageNameInternational = QLocale::languageToString(langLocale.language());
QString languageNameNative = langLocale.nativeLanguageName();
QString cbLangStr = languageNameNative + " (" + languageNameInternational + ") [" + lang + "]";
QString langIconStr = "flag-" + lang;
ui->cbLanguage->addItem(QIcon::fromTheme(langIconStr), cbLangStr, lang);
if (currentLanguage == lang)
{
ui->cbLanguage->setCurrentText(cbLangStr);
}
}
}
void OptionsDialog::on_cmdOK_clicked()
{
applySettings();
close();
}
void OptionsDialog::applySettings()
{
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
settings.beginGroup("Interface");
settings.setValue("Language", ui->cbLanguage->currentData());
settings.endGroup();
if (ui->cbLanguage->currentData().toString() != currentLanguage)
{
QMessageBox::information(this, tr("%1", "%1").arg(GTA5SYNC_APPSTR), tr("The language change will take effect after you restart %1.").arg(GTA5SYNC_APPSTR));
}
}