Open Source Snapmatic and Savegame viewer/editor for GTA V https://gta5view.syping.de/
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gta5view/UserInterface.cpp

125 lines
3.7 KiB

/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "UserInterface.h"
#include "ui_UserInterface.h"
#include "ProfileInterface.h"
#include <QMessageBox>
#include <QSettings>
#include <QFileInfo>
#include <QDebug>
#include <QFile>
#include <QDir>
#include <QMap>
#ifdef QT5_MODE
#include <QStandardPaths>
#else
#include <QDesktopServices>
#endif
UserInterface::UserInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent) :
QMainWindow(parent), profileDB(profileDB), crewDB(crewDB),
ui(new Ui::UserInterface)
{
ui->setupUi(this);
profileOpen = 0;
profileUI = 0;
// init settings
QSettings SyncSettings("Syping", "gta5sync");
SyncSettings.beginGroup("dir");
bool forceDir = SyncSettings.value("force", false).toBool();
// init folder
#ifdef QT5_MODE
QString GTAV_defaultFolder = QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation) + "/Rockstar Games/GTA V";
#else
QString GTAV_defaultFolder = QDesktopServices::storageLocation(QDesktopServices::DocumentsLocation) + "/Rockstar Games/GTA V";
#endif
QDir GTAV_Dir;
if (forceDir)
{
GTAV_Folder = SyncSettings.value("dir", GTAV_defaultFolder).toString();
}
else
{
GTAV_Folder = GTAV_defaultFolder;
}
GTAV_Dir.setPath(GTAV_Folder);
if (GTAV_Dir.exists())
{
QDir::setCurrent(GTAV_Folder);
}
else
{
QMessageBox::warning(this, tr("gta5sync"), tr("GTA V Folder not found!"));
}
SyncSettings.endGroup();
// profiles init
SyncSettings.beginGroup("Profile");
QString defaultProfile = SyncSettings.value("Default", "").toString();
QDir GTAV_ProfilesDir;
GTAV_ProfilesFolder = GTAV_Folder + "/Profiles";
GTAV_ProfilesDir.setPath(GTAV_ProfilesFolder);
QStringList GTAV_Profiles = GTAV_ProfilesDir.entryList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::NoSort);
if (GTAV_Profiles.length() == 1)
{
openProfile(GTAV_Profiles.at(0));
}
else if(GTAV_Profiles.contains(defaultProfile))
{
openProfile(defaultProfile);
}
SyncSettings.endGroup();
}
void UserInterface::openProfile(QString profileName)
{
profileOpen = true;
profileUI = new ProfileInterface(profileDB, crewDB);
ui->swProfile->addWidget(profileUI);
ui->swProfile->setCurrentWidget(profileUI);
profileUI->setProfileFolder(GTAV_ProfilesFolder + "/" + profileName, profileName);
profileUI->setupProfileInterface();
QObject::connect(profileUI, SIGNAL(profileClosed()), this, SLOT(closeProfile()));
}
void UserInterface::closeProfile()
{
if (profileOpen)
{
profileOpen = false;
ui->swProfile->removeWidget(profileUI);
profileUI->deleteLater();
delete profileUI;
}
}
UserInterface::~UserInterface()
{
delete ui;
}
void UserInterface::on_actionExit_triggered()
{
this->close();
}