libragephoto: add RDR 2 SignInitial
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3 changed files with 4 additions and 0 deletions
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@ -644,6 +644,8 @@ uint64_t RagePhoto::jpegSign(uint32_t photoFormat, RagePhotoData *rp_data)
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{
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if (photoFormat == PhotoFormat::GTA5)
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return (0x100000000000000ULL | joaatFromInitial(rp_data->jpeg, rp_data->jpegSize, SignInitials::SIGTA5));
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else if (photoFormat == PhotoFormat::RDR2)
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return (0x100000000000000ULL | joaatFromInitial(rp_data->jpeg, rp_data->jpegSize, SignInitials::SIRDR2));
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else
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return 0;
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}
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@ -95,6 +95,7 @@ public:
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/** Sign Initials */
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enum SignInitials : uint32_t {
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SIGTA5 = 0xE47AB81CUL, /**< GTA V Sign Initial */
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SIRDR2 = 0x00FEEB1EUL, /**< RDR 2 Sign Initial */
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};
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RagePhoto();
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~RagePhoto();
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@ -95,6 +95,7 @@ public:
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/** Sign Initials */
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enum SignInitials : uint32_t {
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SIGTA5 = 0xE47AB81CUL, /**< GTA V Sign Initial */
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SIRDR2 = 0x00FEEB1EUL, /**< RDR 2 Sign Initial */
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};
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RagePhotoA() {
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instance = ragephoto_open();
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