libragephoto: add RDR 2 SignInitial

This commit is contained in:
Syping 2023-05-09 23:28:38 +02:00
parent f1485be7a7
commit 3d9d632d7b
3 changed files with 4 additions and 0 deletions

View file

@ -644,6 +644,8 @@ uint64_t RagePhoto::jpegSign(uint32_t photoFormat, RagePhotoData *rp_data)
{
if (photoFormat == PhotoFormat::GTA5)
return (0x100000000000000ULL | joaatFromInitial(rp_data->jpeg, rp_data->jpegSize, SignInitials::SIGTA5));
else if (photoFormat == PhotoFormat::RDR2)
return (0x100000000000000ULL | joaatFromInitial(rp_data->jpeg, rp_data->jpegSize, SignInitials::SIRDR2));
else
return 0;
}

View file

@ -95,6 +95,7 @@ public:
/** Sign Initials */
enum SignInitials : uint32_t {
SIGTA5 = 0xE47AB81CUL, /**< GTA V Sign Initial */
SIRDR2 = 0x00FEEB1EUL, /**< RDR 2 Sign Initial */
};
RagePhoto();
~RagePhoto();

View file

@ -95,6 +95,7 @@ public:
/** Sign Initials */
enum SignInitials : uint32_t {
SIGTA5 = 0xE47AB81CUL, /**< GTA V Sign Initial */
SIRDR2 = 0x00FEEB1EUL, /**< RDR 2 Sign Initial */
};
RagePhotoA() {
instance = ragephoto_open();