56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
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/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016 Syping Gaming Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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// DONT USE THE SYNC FRAMEWORK NOW
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#ifndef QT5_MODE
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#ifndef SYNCFRAMEWORK_H
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#define SYNCFRAMEWORK_H
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#include <QObject>
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#include <QString>
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class SyncFramework : public QObject
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{
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Q_OBJECT
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public:
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explicit SyncFramework(QObject *parent = 0);
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void setPort(int port);
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void setHost(QString hostname);
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void setUsername(QString username);
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void setPassword(QString password);
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void setSyncFolder(QString folder);
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void testServer();
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private:
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int serverPort;
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QString serverHostname;
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QString serverUsername;
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QString serverPassword;
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QString serverSyncFolder;
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private slots:
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void fileDownloaded(bool isDone);
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void fileUploaded(bool isDone);
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};
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#endif
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#endif // SYNCFRAMEWORK_H
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