gta5view/DatabaseThread.cpp

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/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "DatabaseThread.h"
#include "CrewDatabase.h"
#include "AppEnv.h"
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#include <QNetworkAccessManager>
#include <QNetworkRequest>
#include <QNetworkReply>
#include <QJsonDocument>
#include <QJsonObject>
#include <QStringList>
#include <QVariantMap>
#include <QEventLoop>
#include <QTimer>
#include <QDebug>
#include <QUrl>
DatabaseThread::DatabaseThread(CrewDatabase *crewDB, QObject *parent) : QThread(parent), crewDB(crewDB)
{
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crewMaxPages = 83;
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threadRunning = true;
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}
void DatabaseThread::run()
{
QEventLoop threadLoop;
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QStringList crewList;
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// Quick time scan
if (crewList.length() <= 3)
{
scanCrewMembersList(crewList, 3, 2500);
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emit playerNameUpdated();
}
else if (crewList.length() <= 5)
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{
scanCrewMembersList(crewList, 2, 2500);
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emit playerNameUpdated();
}
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QEventLoop *waitingLoop = new QEventLoop();
QTimer::singleShot(10000, waitingLoop, SLOT(quit()));
waitingLoop->exec();
delete waitingLoop;
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while (threadRunning)
{
crewList = crewDB->getCrews();
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// Long time scan
scanCrewMembersList(crewList, crewMaxPages, 10000);
emit playerNameUpdated();
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QTimer::singleShot(300000, &threadLoop, SLOT(quit()));
threadLoop.exec();
}
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}
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void DatabaseThread::scanCrewMembersList(QStringList crewList, int maxPages, int requestDelay)
{
foreach (const QString &crewID, crewList)
{
if (crewID != "0")
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{
int currentPage = 0;
int foundPlayers = 0;
int totalPlayers = 1000;
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while(foundPlayers < totalPlayers && currentPage < maxPages)
{
QNetworkAccessManager *netManager = new QNetworkAccessManager();
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QNetworkRequest netRequest(AppEnv::getPlayerFetchingUrl(crewID, QString::number(currentPage)));
netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent());
netRequest.setRawHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8");
netRequest.setRawHeader("Accept-Language", "en-US;q=0.5,en;q=0.3");
netRequest.setRawHeader("Connection", "keep-alive");
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QNetworkReply *netReply = netManager->get(netRequest);
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QEventLoop *downloadLoop = new QEventLoop();
QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit()));
QTimer::singleShot(30000, downloadLoop, SLOT(quit()));
downloadLoop->exec();
delete downloadLoop;
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if (netReply->isFinished())
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{
QByteArray crewJson = netReply->readAll();
QJsonDocument crewDocument = QJsonDocument::fromJson(crewJson);
QJsonObject crewObject = crewDocument.object();
QVariantMap crewMap = crewObject.toVariantMap();
if (crewMap.contains("Total")) { totalPlayers = crewMap["Total"].toInt(); }
if (crewMap.contains("Members"))
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{
QList<QVariant> memberList = crewMap["Members"].toList();
foreach (const QVariant &memberVariant, memberList)
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{
QMap<QString, QVariant> memberMap = memberVariant.toMap();
foundPlayers++;
if (memberMap.contains("RockstarId") && memberMap.contains("Name"))
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{
int RockstarId = memberMap["RockstarId"].toInt();
QString memberName = memberMap["Name"].toString();
if (memberName != "" && RockstarId != 0)
{
emit playerNameFound(RockstarId, memberName);
}
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}
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}
}
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QEventLoop *waitingLoop = new QEventLoop();
QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit()));
waitingLoop->exec();
delete waitingLoop;
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currentPage++;
}
netReply->deleteLater();
delete netReply;
netManager->deleteLater();
delete netManager;
}
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}
}
}