selection mode added
This commit is contained in:
parent
d2baaa961e
commit
58b3843e94
11 changed files with 259 additions and 19 deletions
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@ -44,6 +44,7 @@ ProfileInterface::ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *cre
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ui->cmdImport->setEnabled(false);
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ui->cmdCloseProfile->setEnabled(false);
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loadingStr = ui->labProfileLoading->text();
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selectedWidgts = 0;
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profileFolder = "";
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profileLoader = 0;
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saSpacerItem = 0;
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@ -66,7 +67,7 @@ ProfileInterface::~ProfileInterface()
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picture->deleteLater();
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delete picture;
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}
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foreach(QWidget *widget, widgets.keys())
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foreach(ProfileWidget *widget, widgets.keys())
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{
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widgets.remove(widget);
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widget->deleteLater();
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@ -102,6 +103,8 @@ void ProfileInterface::on_savegameLoaded(SavegameData *savegame, QString savegam
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widgets[sgdWidget] = "SavegameWidget";
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savegames.append(savegame);
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QObject::connect(sgdWidget, SIGNAL(savegameDeleted()), this, SLOT(on_savegameDeleted()));
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QObject::connect(sgdWidget, SIGNAL(widgetSelected()), this, SLOT(on_profileWidgetSelected()));
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QObject::connect(sgdWidget, SIGNAL(widgetDeselected()), this, SLOT(on_profileWidgetDeselected()));
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}
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void ProfileInterface::on_pictureLoaded(SnapmaticPicture *picture, QString picturePath)
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@ -112,6 +115,8 @@ void ProfileInterface::on_pictureLoaded(SnapmaticPicture *picture, QString pictu
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widgets[picWidget] = "SnapmaticWidget";
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pictures.append(picture);
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QObject::connect(picWidget, SIGNAL(pictureDeleted()), this, SLOT(on_pictureDeleted()));
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QObject::connect(picWidget, SIGNAL(widgetSelected()), this, SLOT(on_profileWidgetSelected()));
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QObject::connect(picWidget, SIGNAL(widgetDeselected()), this, SLOT(on_profileWidgetDeselected()));
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}
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void ProfileInterface::on_loadingProgress(int value, int maximum)
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@ -323,3 +328,27 @@ bool ProfileInterface::importSavegameData(SavegameData *savegame, QString sgdPat
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return false;
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}
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}
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void ProfileInterface::on_profileWidgetSelected()
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{
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if (selectedWidgts == 0)
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{
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foreach(ProfileWidget *widget, widgets.keys())
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{
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widget->setSelectionMode(true);
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}
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}
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selectedWidgts++;
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}
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void ProfileInterface::on_profileWidgetDeselected()
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{
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if (selectedWidgts == 1)
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{
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foreach(ProfileWidget *widget, widgets.keys())
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{
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widget->setSelectionMode(false);
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}
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}
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selectedWidgts--;
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}
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@ -24,6 +24,7 @@
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#include "ProfileDatabase.h"
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#include "DatabaseThread.h"
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#include "ProfileLoader.h"
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#include "ProfileWidget.h"
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#include "SavegameData.h"
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#include "CrewDatabase.h"
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#include <QSpacerItem>
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@ -53,6 +54,8 @@ private slots:
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void on_pictureDeleted();
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void on_profileLoaded();
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void on_cmdImport_clicked();
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void on_profileWidgetSelected();
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void on_profileWidgetDeselected();
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private:
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ProfileDatabase *profileDB;
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@ -63,11 +66,12 @@ private:
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ProfileLoader *profileLoader;
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QList<SavegameData*> savegames;
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QList<SnapmaticPicture*> pictures;
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QMap<QWidget*,QString> widgets;
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QMap<ProfileWidget*,QString> widgets;
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QSpacerItem *saSpacerItem;
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QString profileFolder;
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QString profileName;
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QString loadingStr;
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int selectedWidgts;
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bool importSnapmaticPicture(SnapmaticPicture *picture, QString picPath);
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bool importSavegameData(SavegameData *savegame, QString sgdPath);
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30
ProfileWidget.cpp
Executable file
30
ProfileWidget.cpp
Executable file
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@ -0,0 +1,30 @@
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/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "ProfileWidget.h"
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#include <QDebug>
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ProfileWidget::ProfileWidget(QWidget *parent) : QWidget(parent)
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{
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}
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void ProfileWidget::setSelectionMode(bool selectionMode)
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{
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qDebug() << "ProfileWidget got used without overwrite, result:" << selectionMode;
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}
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36
ProfileWidget.h
Executable file
36
ProfileWidget.h
Executable file
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@ -0,0 +1,36 @@
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/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#ifndef PROFILEWIDGET_H
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#define PROFILEWIDGET_H
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#include <QWidget>
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class ProfileWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit ProfileWidget(QWidget *parent = 0);
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virtual void setSelectionMode(bool selectionMode);
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signals:
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public slots:
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};
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#endif // PROFILEWIDGET_H
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@ -28,13 +28,18 @@
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#include <QSettings>
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#include <QFileInfo>
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#include <QFile>
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#include <QMenu>
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#include <QUrl>
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SavegameWidget::SavegameWidget(QWidget *parent) :
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QWidget(parent),
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ProfileWidget(parent),
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ui(new Ui::SavegameWidget)
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{
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ui->setupUi(this);
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ui->cmdCopy->setVisible(false);
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ui->cmdView->setVisible(false);
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ui->cmdDelete->setVisible(false);
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ui->cbSelected->setVisible(false);
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sgdPath = "";
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sgdStr = "";
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sgdata = 0;
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@ -78,19 +83,60 @@ void SavegameWidget::on_cmdDelete_clicked()
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}
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}
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void SavegameWidget::on_cmdView_clicked()
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{
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SavegameDialog *savegameDialog = new SavegameDialog(this);
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savegameDialog->setWindowFlags(savegameDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
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savegameDialog->setSavegameData(sgdata, sgdPath, true);
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savegameDialog->setModal(true);
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savegameDialog->show();
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savegameDialog->exec();
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savegameDialog->deleteLater();
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delete savegameDialog;
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}
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void SavegameWidget::mouseDoubleClickEvent(QMouseEvent *ev)
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{
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QWidget::mouseDoubleClickEvent(ev);
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if (ev->button() == Qt::LeftButton)
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{
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SavegameDialog *savegameDialog = new SavegameDialog(this);
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savegameDialog->setWindowFlags(savegameDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
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savegameDialog->setSavegameData(sgdata, sgdPath, true);
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savegameDialog->setModal(true);
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savegameDialog->show();
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savegameDialog->exec();
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savegameDialog->deleteLater();
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delete savegameDialog;
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on_cmdView_clicked();
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}
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}
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void SavegameWidget::on_savegameSelected()
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{
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ui->cbSelected->setChecked(true);
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}
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void SavegameWidget::contextMenuEvent(QContextMenuEvent *ev)
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{
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QMenu contextMenu(this);
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if (!ui->cbSelected->isChecked())
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{
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contextMenu.addAction(tr("Select"), this, SLOT(on_savegameSelected()));
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contextMenu.addSeparator();
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}
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contextMenu.addAction(tr("View savegame"), this, SLOT(on_cmdView_clicked()));
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contextMenu.addAction(tr("Copy savegame"), this, SLOT(on_cmdCopy_clicked()));
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contextMenu.addAction(tr("Delete savegame"), this, SLOT(on_cmdDelete_clicked()));
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contextMenu.exec(ev->globalPos());
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}
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void SavegameWidget::on_cbSelected_stateChanged(int arg1)
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{
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if (arg1 == Qt::Checked)
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{
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emit widgetSelected();
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}
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else if (arg1 == Qt::Unchecked)
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{
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emit widgetDeselected();
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}
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}
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void SavegameWidget::setSelectionMode(bool selectionMode)
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{
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ui->cbSelected->setVisible(selectionMode);
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}
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@ -19,29 +19,36 @@
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#ifndef SAVEGAMEWIDGET_H
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#define SAVEGAMEWIDGET_H
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#include "ProfileWidget.h"
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#include "SavegameData.h"
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#include <QContextMenuEvent>
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#include <QMouseEvent>
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#include <QWidget>
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#include "SavegameData.h"
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namespace Ui {
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class SavegameWidget;
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}
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class SavegameWidget : public QWidget
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class SavegameWidget : public ProfileWidget
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{
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Q_OBJECT
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public:
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explicit SavegameWidget(QWidget *parent = 0);
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SavegameWidget(QWidget *parent = 0);
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void setSavegameData(SavegameData *savegame, QString savegamePath);
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void setSelectionMode(bool selectionMode);
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~SavegameWidget();
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private slots:
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void on_cmdDelete_clicked();
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void on_cmdView_clicked();
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void on_cmdCopy_clicked();
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void on_cmdDelete_clicked();
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void on_savegameSelected();
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void on_cbSelected_stateChanged(int arg1);
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protected:
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void mouseDoubleClickEvent(QMouseEvent *ev);
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void contextMenuEvent(QContextMenuEvent *ev);
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private:
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Ui::SavegameWidget *ui;
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@ -51,6 +58,8 @@ private:
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signals:
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void savegameDeleted();
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void widgetSelected();
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void widgetDeselected();
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};
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#endif // SAVEGAMEWIDGET_H
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@ -14,6 +14,13 @@
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<string>Savegame Widget</string>
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</property>
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<layout class="QHBoxLayout" name="hlSavegameContent">
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<item>
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<widget class="QCheckBox" name="cbSelected">
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="labSavegamePic">
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<property name="text">
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@ -40,6 +47,13 @@
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="cmdView">
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<property name="text">
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<string>View</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="cmdCopy">
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<property name="text">
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@ -24,13 +24,18 @@
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#include <QMessageBox>
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#include <QPixmap>
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#include <QDebug>
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#include <QMenu>
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#include <QFile>
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SnapmaticWidget::SnapmaticWidget(ProfileDatabase *profileDB, DatabaseThread *threadDB, QWidget *parent) :
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QWidget(parent), profileDB(profileDB), threadDB(threadDB),
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ProfileWidget(parent), profileDB(profileDB), threadDB(threadDB),
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ui(new Ui::SnapmaticWidget)
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{
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ui->setupUi(this);
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ui->cmdView->setVisible(false);
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ui->cmdCopy->setVisible(false);
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ui->cmdDelete->setVisible(false);
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ui->cbSelected->setVisible(false);
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picPath = "";
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picStr = "";
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smpic = 0;
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@ -70,6 +75,11 @@ void SnapmaticWidget::on_cmdView_clicked()
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delete picDialog;
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}
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void SnapmaticWidget::on_cmdCopy_clicked()
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{
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}
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void SnapmaticWidget::on_cmdDelete_clicked()
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{
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int uchoice = QMessageBox::question(this, tr("Delete picture"), tr("Are you sure to delete %1 from your Snapmatic pictures?").arg("\""+picStr+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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@ -99,3 +109,39 @@ void SnapmaticWidget::mouseDoubleClickEvent(QMouseEvent *ev)
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on_cmdView_clicked();
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}
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}
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void SnapmaticWidget::on_pictureSelected()
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{
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ui->cbSelected->setChecked(true);
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}
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void SnapmaticWidget::contextMenuEvent(QContextMenuEvent *ev)
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{
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QMenu contextMenu(this);
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if (!ui->cbSelected->isChecked())
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{
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contextMenu.addAction(tr("Select"), this, SLOT(on_pictureSelected()));
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contextMenu.addSeparator();
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}
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contextMenu.addAction(tr("View picture"), this, SLOT(on_cmdView_clicked()));
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contextMenu.addAction(tr("Copy picture"), this, SLOT(on_cmdView_clicked()));
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contextMenu.addAction(tr("Delete picture"), this, SLOT(on_cmdDelete_clicked()));
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contextMenu.exec(ev->globalPos());
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}
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void SnapmaticWidget::on_cbSelected_stateChanged(int arg1)
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{
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if (arg1 == Qt::Checked)
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{
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emit widgetSelected();
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}
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else if (arg1 == Qt::Unchecked)
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{
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emit widgetDeselected();
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}
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}
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void SnapmaticWidget::setSelectionMode(bool selectionMode)
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{
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ui->cbSelected->setVisible(selectionMode);
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}
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@ -22,6 +22,8 @@
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#include "SnapmaticPicture.h"
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#include "ProfileDatabase.h"
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#include "DatabaseThread.h"
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#include "ProfileWidget.h"
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#include <QContextMenuEvent>
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#include <QMouseEvent>
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#include <QWidget>
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@ -29,32 +31,40 @@ namespace Ui {
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class SnapmaticWidget;
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}
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class SnapmaticWidget : public QWidget
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class SnapmaticWidget : public ProfileWidget
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{
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Q_OBJECT
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public:
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explicit SnapmaticWidget(ProfileDatabase *profileDB, DatabaseThread *threadDB, QWidget *parent = 0);
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SnapmaticWidget(ProfileDatabase *profileDB, DatabaseThread *threadDB, QWidget *parent = 0);
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void setSnapmaticPicture(SnapmaticPicture *picture, QString picturePath);
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void setSelectionMode(bool selectionMode);
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~SnapmaticWidget();
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private slots:
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void on_cmdView_clicked();
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void on_cmdCopy_clicked();
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void on_cmdDelete_clicked();
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void on_pictureSelected();
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void on_cbSelected_stateChanged(int arg1);
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protected:
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void mouseDoubleClickEvent(QMouseEvent *ev);
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void contextMenuEvent(QContextMenuEvent *ev);
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private:
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ProfileDatabase *profileDB;
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DatabaseThread *threadDB;
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Ui::SnapmaticWidget *ui;
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SnapmaticPicture *smpic;
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QAction *actSelectPic;
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QString picPath;
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QString picStr;
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signals:
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void pictureDeleted();
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void widgetSelected();
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void widgetDeselected();
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};
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#endif // SNAPMATICWIDGET_H
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@ -13,7 +13,14 @@
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<property name="windowTitle">
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<string>Snapmatic Widget</string>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<layout class="QHBoxLayout" name="hlSnapmaticWidget">
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<item>
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<widget class="QCheckBox" name="cbSelected">
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="labPicture">
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<property name="minimumSize">
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@ -65,6 +72,13 @@
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="cmdCopy">
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<property name="text">
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<string>Copy</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="cmdDelete">
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<property name="text">
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@ -32,6 +32,7 @@ SOURCES += main.cpp \
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ProfileDatabase.cpp \
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ProfileInterface.cpp \
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ProfileLoader.cpp \
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ProfileWidget.cpp \
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SavegameCopy.cpp \
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SavegameData.cpp \
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SavegameDialog.cpp \
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@ -53,6 +54,7 @@ HEADERS += \
|
|||
ProfileDatabase.h \
|
||||
ProfileInterface.h \
|
||||
ProfileLoader.h \
|
||||
ProfileWidget.h \
|
||||
SavegameCopy.h \
|
||||
SavegameData.h \
|
||||
SavegameDialog.h \
|
||||
|
|
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Reference in a new issue