added Snapmatic Players Editor
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parent
eeb0c01a5f
commit
6938ca577d
26 changed files with 1104 additions and 194 deletions
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@ -19,8 +19,10 @@
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#include "SnapmaticEditor.h"
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#include "ui_SnapmaticEditor.h"
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#include "SnapmaticPicture.h"
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#include "PlayerListDialog.h"
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#include "StringParser.h"
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#include "AppEnv.h"
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#include <QStringListIterator>
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#include <QStringBuilder>
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#include <QTextDocument>
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#include <QInputDialog>
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@ -28,15 +30,19 @@
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#include <QDebug>
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#include <QFile>
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SnapmaticEditor::SnapmaticEditor(CrewDatabase *crewDB, QWidget *parent) :
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QDialog(parent), crewDB(crewDB),
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SnapmaticEditor::SnapmaticEditor(CrewDatabase *crewDB, ProfileDatabase *profileDB, QWidget *parent) :
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QDialog(parent), crewDB(crewDB), profileDB(profileDB),
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ui(new Ui::SnapmaticEditor)
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{
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// Set Window Flags
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setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint);
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#ifdef Q_OS_LINUX
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// for stupid Window Manager (GNOME 3 should feel triggered)
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setWindowFlags(windowFlags()^Qt::Dialog^Qt::Window);
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#endif
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ui->setupUi(this);
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ui->cmdApply->setDefault(true);
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ui->cmdCancel->setDefault(true);
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if (QIcon::hasThemeIcon("dialog-ok-apply"))
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{
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@ -55,7 +61,7 @@ SnapmaticEditor::SnapmaticEditor(CrewDatabase *crewDB, QWidget *parent) :
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ui->cmdCancel->setIcon(QIcon::fromTheme("dialog-cancel"));
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}
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snapmaticTitle = "";
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snapmaticTitle = QString();
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smpic = 0;
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// DPI calculation
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@ -154,14 +160,15 @@ void SnapmaticEditor::on_rbCustom_toggled(bool checked)
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void SnapmaticEditor::setSnapmaticPicture(SnapmaticPicture *picture)
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{
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smpic = picture;
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localSpJson = smpic->getSnapmaticProperties();
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snapmaticProperties = smpic->getSnapmaticProperties();
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ui->rbCustom->setChecked(true);
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crewID = localSpJson.crewID;
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isSelfie = localSpJson.isSelfie;
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isMugshot = localSpJson.isMug;
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isEditor = localSpJson.isFromRSEditor;
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ui->cbDirector->setChecked(localSpJson.isFromDirector);
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ui->cbMeme->setChecked(localSpJson.isMeme);
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crewID = snapmaticProperties.crewID;
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isSelfie = snapmaticProperties.isSelfie;
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isMugshot = snapmaticProperties.isMug;
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isEditor = snapmaticProperties.isFromRSEditor;
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playersList = snapmaticProperties.playersList;
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ui->cbDirector->setChecked(snapmaticProperties.isFromDirector);
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ui->cbMeme->setChecked(snapmaticProperties.isMeme);
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if (isSelfie)
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{
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ui->rbSelfie->setChecked(true);
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@ -180,6 +187,47 @@ void SnapmaticEditor::setSnapmaticPicture(SnapmaticPicture *picture)
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}
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setSnapmaticCrew(returnCrewName(crewID));
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setSnapmaticTitle(picture->getPictureTitle());
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setSnapmaticPlayers(insertPlayerNames(playersList));
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}
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void SnapmaticEditor::insertPlayerNames(QStringList *players)
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{
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for (int i = 0; i < players->size(); ++i)
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{
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players->replace(i, profileDB->getPlayerName(players->at(i)));
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}
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}
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QStringList SnapmaticEditor::insertPlayerNames(const QStringList &players)
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{
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QStringList playersWI = players;
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insertPlayerNames(&playersWI);
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return playersWI;
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}
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void SnapmaticEditor::setSnapmaticPlayers(const QStringList &players)
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{
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QString editStr = QString("<a href=\"g5e://editplayers\" style=\"text-decoration: none;\">%1</a>").arg(tr("Edit"));
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QString playersStr;
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if (players.length() != 1)
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{
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playersStr = tr("Players: %1 (%2)", "Multiple Player are inserted here");
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}
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else
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{
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playersStr = tr("Player: %1 (%2)", "One Player is inserted here");
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}
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if (players.length() != 0)
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{
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ui->labPlayers->setText(playersStr.arg(players.join(", "), editStr));
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}
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else
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{
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ui->labPlayers->setText(playersStr.arg(QApplication::translate("PictureDialog", "No Players"), editStr));
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}
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ui->gbValues->resize(ui->gbValues->sizeHint());
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ui->frameWidget->resize(ui->frameWidget->sizeHint());
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resize(width(), heightForWidth(width()));
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}
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void SnapmaticEditor::setSnapmaticTitle(const QString &title)
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@ -203,6 +251,9 @@ void SnapmaticEditor::setSnapmaticTitle(const QString &title)
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{
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ui->labAppropriate->setText(tr("Appropriate: %1").arg(QString("<span style=\"color: red\">%1</a>").arg(tr("No", "No, could lead to issues"))));
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}
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ui->gbValues->resize(ui->gbValues->sizeHint());
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ui->frameWidget->resize(ui->frameWidget->sizeHint());
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resize(width(), heightForWidth(width()));
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}
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void SnapmaticEditor::setSnapmaticCrew(const QString &crew)
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@ -210,6 +261,9 @@ void SnapmaticEditor::setSnapmaticCrew(const QString &crew)
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QString editStr = QString("<a href=\"g5e://editcrew\" style=\"text-decoration: none;\">%1</a>").arg(tr("Edit"));
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QString crewStr = tr("Crew: %1 (%2)").arg(StringParser::escapeString(crew), editStr);
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ui->labCrew->setText(crewStr);
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ui->gbValues->resize(ui->gbValues->sizeHint());
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ui->frameWidget->resize(ui->frameWidget->sizeHint());
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resize(width(), heightForWidth(width()));
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}
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QString SnapmaticEditor::returnCrewName(int crewID_)
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@ -228,12 +282,13 @@ void SnapmaticEditor::on_cmdApply_clicked()
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{
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qualifyAvatar();
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}
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localSpJson.crewID = crewID;
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localSpJson.isSelfie = isSelfie;
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localSpJson.isMug = isMugshot;
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localSpJson.isFromRSEditor = isEditor;
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localSpJson.isFromDirector = ui->cbDirector->isChecked();
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localSpJson.isMeme = ui->cbMeme->isChecked();
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snapmaticProperties.crewID = crewID;
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snapmaticProperties.isSelfie = isSelfie;
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snapmaticProperties.isMug = isMugshot;
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snapmaticProperties.isFromRSEditor = isEditor;
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snapmaticProperties.isFromDirector = ui->cbDirector->isChecked();
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snapmaticProperties.isMeme = ui->cbMeme->isChecked();
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snapmaticProperties.playersList = playersList;
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if (smpic)
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{
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QString currentFilePath = smpic->getPictureFilePath();
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@ -245,7 +300,7 @@ void SnapmaticEditor::on_cmdApply_clicked()
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}
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SnapmaticProperties fallbackProperties = smpic->getSnapmaticProperties();
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QString fallbackTitle = smpic->getPictureTitle();
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smpic->setSnapmaticProperties(localSpJson);
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smpic->setSnapmaticProperties(snapmaticProperties);
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smpic->setPictureTitle(snapmaticTitle);
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if (!smpic->exportPicture(currentFilePath))
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{
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@ -294,6 +349,18 @@ void SnapmaticEditor::on_cbQualify_toggled(bool checked)
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}
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}
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void SnapmaticEditor::on_labPlayers_linkActivated(const QString &link)
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{
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if (link == "g5e://editplayers")
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{
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PlayerListDialog *playerListDialog = new PlayerListDialog(playersList, profileDB, this);
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connect(playerListDialog, SIGNAL(playerListUpdated(QStringList)), this, SLOT(playerListUpdated(QStringList)));
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playerListDialog->show();
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playerListDialog->exec();
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delete playerListDialog;
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}
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}
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void SnapmaticEditor::on_labTitle_linkActivated(const QString &link)
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{
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if (link == "g5e://edittitle")
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@ -345,3 +412,9 @@ void SnapmaticEditor::on_labCrew_linkActivated(const QString &link)
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}
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}
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}
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void SnapmaticEditor::playerListUpdated(QStringList playerList)
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{
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playersList = playerList;
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setSnapmaticPlayers(insertPlayerNames(playerList));
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}
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