code cleanup, remove first start prompt
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
This commit is contained in:
parent
fd5006e70f
commit
929d341826
20 changed files with 279 additions and 512 deletions
237
AppEnv.cpp
237
AppEnv.cpp
|
|
@ -1,6 +1,6 @@
|
|||
/*****************************************************************************
|
||||
* gta5view Grand Theft Auto V Profile Viewer
|
||||
* Copyright (C) 2016-2020 Syping
|
||||
* Copyright (C) 2016-2021 Syping
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
|
@ -33,12 +33,8 @@
|
|||
#include <QDesktopWidget>
|
||||
#endif
|
||||
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
|
||||
AppEnv::AppEnv()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Build Stuff
|
||||
|
|
@ -59,12 +55,11 @@ QString AppEnv::getGameFolder(bool *ok)
|
|||
{
|
||||
QDir dir;
|
||||
QString GTAV_FOLDER = QString::fromUtf8(qgetenv("GTAV_FOLDER"));
|
||||
if (GTAV_FOLDER != "")
|
||||
{
|
||||
if (GTAV_FOLDER != "") {
|
||||
dir.setPath(GTAV_FOLDER);
|
||||
if (dir.exists())
|
||||
{
|
||||
if (ok != NULL) *ok = true;
|
||||
if (dir.exists()) {
|
||||
if (ok != NULL)
|
||||
*ok = true;
|
||||
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
|
||||
return dir.absolutePath();
|
||||
}
|
||||
|
|
@ -79,46 +74,44 @@ QString AppEnv::getGameFolder(bool *ok)
|
|||
GTAV_returnFolder = settings.value("dir", GTAV_defaultFolder).toString();
|
||||
settings.endGroup();
|
||||
|
||||
if (forceDir)
|
||||
{
|
||||
if (forceDir) {
|
||||
dir.setPath(GTAV_returnFolder);
|
||||
if (dir.exists())
|
||||
{
|
||||
if (ok != 0) *ok = true;
|
||||
if (dir.exists()) {
|
||||
if (ok != 0)
|
||||
*ok = true;
|
||||
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
|
||||
return dir.absolutePath();
|
||||
}
|
||||
}
|
||||
|
||||
dir.setPath(GTAV_defaultFolder);
|
||||
if (dir.exists())
|
||||
{
|
||||
if (ok != 0) *ok = true;
|
||||
if (dir.exists()) {
|
||||
if (ok != 0)
|
||||
*ok = true;
|
||||
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
|
||||
return dir.absolutePath();
|
||||
}
|
||||
|
||||
if (!forceDir)
|
||||
{
|
||||
if (!forceDir) {
|
||||
dir.setPath(GTAV_returnFolder);
|
||||
if (dir.exists())
|
||||
{
|
||||
if (ok != 0) *ok = true;
|
||||
if (dir.exists()) {
|
||||
if (ok != 0)
|
||||
*ok = true;
|
||||
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
|
||||
return dir.absolutePath();
|
||||
}
|
||||
}
|
||||
|
||||
if (ok != 0) *ok = false;
|
||||
return "";
|
||||
if (ok != 0)
|
||||
*ok = false;
|
||||
return QString();
|
||||
}
|
||||
|
||||
bool AppEnv::setGameFolder(QString gameFolder)
|
||||
{
|
||||
QDir dir;
|
||||
dir.setPath(gameFolder);
|
||||
if (dir.exists())
|
||||
{
|
||||
if (dir.exists()) {
|
||||
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
|
||||
return true;
|
||||
}
|
||||
|
|
@ -160,24 +153,19 @@ QByteArray AppEnv::getUserAgent()
|
|||
#ifdef Q_OS_WIN
|
||||
QString kernelVersion = QSysInfo::kernelVersion();
|
||||
const QStringList &kernelVersionList = kernelVersion.split(".");
|
||||
if (kernelVersionList.length() > 2)
|
||||
{
|
||||
if (kernelVersionList.length() > 2) {
|
||||
kernelVersion = kernelVersionList.at(0) % "." % kernelVersionList.at(1);
|
||||
}
|
||||
QString runArch = QSysInfo::buildCpuArchitecture();
|
||||
if (runArch == "x86_64")
|
||||
{
|
||||
if (runArch == "x86_64") {
|
||||
runArch = "Win64; x64";
|
||||
}
|
||||
else if (runArch == "i686")
|
||||
{
|
||||
else if (runArch == "i686") {
|
||||
const QString &curArch = QSysInfo::currentCpuArchitecture();
|
||||
if (curArch == "x86_64")
|
||||
{
|
||||
if (curArch == "x86_64") {
|
||||
runArch = "WOW64";
|
||||
}
|
||||
else if (curArch == "i686")
|
||||
{
|
||||
else if (curArch == "i686") {
|
||||
runArch = "Win32; x86";
|
||||
}
|
||||
}
|
||||
|
|
@ -190,11 +178,6 @@ QByteArray AppEnv::getUserAgent()
|
|||
#endif
|
||||
}
|
||||
|
||||
// QUrl AppEnv::getCrewFetchingUrl(QString crewID)
|
||||
// {
|
||||
// return QUrl(QString("https://socialclub.rockstargames.com/reference/crewfeed/%1").arg(crewID));
|
||||
// }
|
||||
|
||||
QUrl AppEnv::getCrewFetchingUrl(QString crewID)
|
||||
{
|
||||
return QUrl(QString("https://socialclub.rockstargames.com/crew/%1/%1").arg(crewID));
|
||||
|
|
@ -223,8 +206,7 @@ GameVersion AppEnv::getGameVersion()
|
|||
QString installFolderSc = registrySettingsSc.value("InstallFolder", "").toString();
|
||||
QDir installFolderScDir(installFolderSc);
|
||||
bool scVersionInstalled = false;
|
||||
if (!installFolderSc.isEmpty() && installFolderScDir.exists())
|
||||
{
|
||||
if (!installFolderSc.isEmpty() && installFolderScDir.exists()) {
|
||||
#ifdef GTA5SYNC_DEBUG
|
||||
qDebug() << "gameVersionFoundSocialClubVersion";
|
||||
#endif
|
||||
|
|
@ -233,34 +215,28 @@ GameVersion AppEnv::getGameVersion()
|
|||
|
||||
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\GTAV").arg(argumentValue), QSettings::NativeFormat);
|
||||
QString installFolderSteam = registrySettingsSteam.value("installfoldersteam", "").toString();
|
||||
if (installFolderSteam.right(5) == "\\GTAV")
|
||||
{
|
||||
if (installFolderSteam.right(5) == "\\GTAV") {
|
||||
installFolderSteam = installFolderSteam.remove(installFolderSteam.length() - 5, 5);
|
||||
}
|
||||
QDir installFolderSteamDir(installFolderSteam);
|
||||
bool steamVersionInstalled = false;
|
||||
if (!installFolderSteam.isEmpty() && installFolderSteamDir.exists())
|
||||
{
|
||||
if (!installFolderSteam.isEmpty() && installFolderSteamDir.exists()) {
|
||||
#ifdef GTA5SYNC_DEBUG
|
||||
qDebug() << "gameVersionFoundSteamVersion";
|
||||
#endif
|
||||
steamVersionInstalled = true;
|
||||
}
|
||||
|
||||
if (scVersionInstalled && steamVersionInstalled)
|
||||
{
|
||||
if (scVersionInstalled && steamVersionInstalled) {
|
||||
return GameVersion::BothVersions;
|
||||
}
|
||||
else if (scVersionInstalled)
|
||||
{
|
||||
else if (scVersionInstalled) {
|
||||
return GameVersion::SocialClubVersion;
|
||||
}
|
||||
else if (steamVersionInstalled)
|
||||
{
|
||||
else if (steamVersionInstalled) {
|
||||
return GameVersion::SteamVersion;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
return GameVersion::NoVersion;
|
||||
}
|
||||
#else
|
||||
|
|
@ -270,8 +246,7 @@ GameVersion AppEnv::getGameVersion()
|
|||
|
||||
GameLanguage AppEnv::getGameLanguage(GameVersion gameVersion)
|
||||
{
|
||||
if (gameVersion == GameVersion::SocialClubVersion)
|
||||
{
|
||||
if (gameVersion == GameVersion::SocialClubVersion) {
|
||||
#ifdef Q_OS_WIN
|
||||
QString argumentValue;
|
||||
#ifdef _WIN64
|
||||
|
|
@ -284,8 +259,7 @@ GameLanguage AppEnv::getGameLanguage(GameVersion gameVersion)
|
|||
return GameLanguage::Undefined;
|
||||
#endif
|
||||
}
|
||||
else if (gameVersion == GameVersion::SteamVersion)
|
||||
{
|
||||
else if (gameVersion == GameVersion::SteamVersion) {
|
||||
#ifdef Q_OS_WIN
|
||||
QString argumentValue;
|
||||
#ifdef _WIN64
|
||||
|
|
@ -298,128 +272,81 @@ GameLanguage AppEnv::getGameLanguage(GameVersion gameVersion)
|
|||
return GameLanguage::Undefined;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
return GameLanguage::Undefined;
|
||||
}
|
||||
return GameLanguage::Undefined;
|
||||
}
|
||||
|
||||
GameLanguage AppEnv::gameLanguageFromString(QString gameLanguage)
|
||||
{
|
||||
if (gameLanguage == "en-US")
|
||||
{
|
||||
if (gameLanguage == "en-US") {
|
||||
return GameLanguage::English;
|
||||
}
|
||||
else if (gameLanguage == "fr-FR")
|
||||
{
|
||||
else if (gameLanguage == "fr-FR") {
|
||||
return GameLanguage::French;
|
||||
}
|
||||
else if (gameLanguage == "it-IT")
|
||||
{
|
||||
else if (gameLanguage == "it-IT") {
|
||||
return GameLanguage::Italian;
|
||||
}
|
||||
else if (gameLanguage == "de-DE")
|
||||
{
|
||||
else if (gameLanguage == "de-DE") {
|
||||
return GameLanguage::German;
|
||||
}
|
||||
else if (gameLanguage == "es-ES")
|
||||
{
|
||||
else if (gameLanguage == "es-ES") {
|
||||
return GameLanguage::Spanish;
|
||||
}
|
||||
else if (gameLanguage == "es-MX")
|
||||
{
|
||||
else if (gameLanguage == "es-MX") {
|
||||
return GameLanguage::Mexican;
|
||||
}
|
||||
else if (gameLanguage == "pt-BR")
|
||||
{
|
||||
else if (gameLanguage == "pt-BR") {
|
||||
return GameLanguage::Brasilian;
|
||||
}
|
||||
else if (gameLanguage == "ru-RU")
|
||||
{
|
||||
else if (gameLanguage == "ru-RU") {
|
||||
return GameLanguage::Russian;
|
||||
}
|
||||
else if (gameLanguage == "pl-PL")
|
||||
{
|
||||
else if (gameLanguage == "pl-PL") {
|
||||
return GameLanguage::Polish;
|
||||
}
|
||||
else if (gameLanguage == "ja-JP")
|
||||
{
|
||||
else if (gameLanguage == "ja-JP") {
|
||||
return GameLanguage::Japanese;
|
||||
}
|
||||
else if (gameLanguage == "zh-CHS")
|
||||
{
|
||||
else if (gameLanguage == "zh-CHS") {
|
||||
return GameLanguage::SChinese;
|
||||
}
|
||||
else if (gameLanguage == "zh-CHT")
|
||||
{
|
||||
else if (gameLanguage == "zh-CHT") {
|
||||
return GameLanguage::TChinese;
|
||||
}
|
||||
else if (gameLanguage == "ko-KR")
|
||||
{
|
||||
return GameLanguage::Koreana;
|
||||
}
|
||||
else
|
||||
{
|
||||
return GameLanguage::Undefined;
|
||||
else if (gameLanguage == "ko-KR") {
|
||||
return GameLanguage::Korean;
|
||||
}
|
||||
return GameLanguage::Undefined;
|
||||
}
|
||||
|
||||
QString AppEnv::gameLanguageToString(GameLanguage gameLanguage)
|
||||
{
|
||||
if (gameLanguage == GameLanguage::English)
|
||||
{
|
||||
switch (gameLanguage) {
|
||||
case GameLanguage::English:
|
||||
return "en-US";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::French)
|
||||
{
|
||||
case GameLanguage::French:
|
||||
return "fr-FR";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::Italian)
|
||||
{
|
||||
case GameLanguage::Italian:
|
||||
return "it-IT";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::German)
|
||||
{
|
||||
case GameLanguage::German:
|
||||
return "de-DE";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::Spanish)
|
||||
{
|
||||
case GameLanguage::Spanish:
|
||||
return "es-ES";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::Mexican)
|
||||
{
|
||||
case GameLanguage::Mexican:
|
||||
return "es-MX";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::Brasilian)
|
||||
{
|
||||
case GameLanguage::Brasilian:
|
||||
return "pt-BR";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::Russian)
|
||||
{
|
||||
return "ru-RU";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::Polish)
|
||||
{
|
||||
case GameLanguage::Polish:
|
||||
return "pl-PL";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::Japanese)
|
||||
{
|
||||
case GameLanguage::Japanese:
|
||||
return "ja-JP";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::SChinese)
|
||||
{
|
||||
case GameLanguage::SChinese:
|
||||
return "zh-CHS";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::TChinese)
|
||||
{
|
||||
case GameLanguage::TChinese:
|
||||
return "zh-CHT";
|
||||
}
|
||||
else if (gameLanguage == GameLanguage::Koreana)
|
||||
{
|
||||
case GameLanguage::Korean:
|
||||
return "ko-KR";
|
||||
}
|
||||
else
|
||||
{
|
||||
default:
|
||||
return "Undefinied";
|
||||
}
|
||||
}
|
||||
|
|
@ -428,67 +355,55 @@ bool AppEnv::setGameLanguage(GameVersion gameVersion, GameLanguage gameLanguage)
|
|||
{
|
||||
bool socialClubVersion = false;
|
||||
bool steamVersion = false;
|
||||
if (gameVersion == GameVersion::SocialClubVersion)
|
||||
{
|
||||
if (gameVersion == GameVersion::SocialClubVersion) {
|
||||
socialClubVersion = true;
|
||||
}
|
||||
else if (gameVersion == GameVersion::SteamVersion)
|
||||
{
|
||||
else if (gameVersion == GameVersion::SteamVersion) {
|
||||
steamVersion = true;
|
||||
}
|
||||
else if (gameVersion == GameVersion::BothVersions)
|
||||
{
|
||||
else if (gameVersion == GameVersion::BothVersions) {
|
||||
socialClubVersion = true;
|
||||
steamVersion = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
if (socialClubVersion)
|
||||
{
|
||||
if (socialClubVersion) {
|
||||
#ifdef Q_OS_WIN
|
||||
QString argumentValue;
|
||||
#ifdef _WIN64
|
||||
argumentValue = "\\WOW6432Node";
|
||||
#endif
|
||||
QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V").arg(argumentValue), QSettings::NativeFormat);
|
||||
if (gameLanguage != GameLanguage::Undefined)
|
||||
{
|
||||
if (gameLanguage != GameLanguage::Undefined) {
|
||||
registrySettingsSc.setValue("Language", gameLanguageToString(gameLanguage));
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
registrySettingsSc.remove("Language");
|
||||
}
|
||||
registrySettingsSc.sync();
|
||||
if (registrySettingsSc.status() != QSettings::NoError)
|
||||
{
|
||||
if (registrySettingsSc.status() != QSettings::NoError) {
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
Q_UNUSED(gameLanguage)
|
||||
#endif
|
||||
}
|
||||
if (steamVersion)
|
||||
{
|
||||
if (steamVersion) {
|
||||
#ifdef Q_OS_WIN
|
||||
QString argumentValue;
|
||||
#ifdef _WIN64
|
||||
argumentValue = "\\WOW6432Node";
|
||||
#endif
|
||||
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V Steam").arg(argumentValue), QSettings::NativeFormat);
|
||||
if (gameLanguage != GameLanguage::Undefined)
|
||||
{
|
||||
if (gameLanguage != GameLanguage::Undefined) {
|
||||
registrySettingsSteam.setValue("Language", gameLanguageToString(gameLanguage));
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
registrySettingsSteam.remove("Language");
|
||||
}
|
||||
registrySettingsSteam.sync();
|
||||
if (registrySettingsSteam.status() != QSettings::NoError)
|
||||
{
|
||||
if (registrySettingsSteam.status() != QSettings::NoError) {
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue