code cleanup, remove first start prompt

This commit is contained in:
Syping 2021-01-29 19:46:01 +01:00
parent fd5006e70f
commit 929d341826
20 changed files with 279 additions and 512 deletions

View file

@ -1,6 +1,6 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2017 Syping
* Copyright (C) 2017-2021 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -48,19 +48,20 @@ void TranslationClass::initUserLanguage()
void TranslationClass::loadTranslation(QApplication *app)
{
if (isLangLoaded) { unloadTranslation(app); }
else { currentLangIndex = 0; }
QString exLangPath = AppEnv::getExLangFolder();
QString inLangPath = AppEnv::getInLangFolder();
if (userLanguage == "en" || userLanguage == "en_GB")
{
if (isLangLoaded) {
unloadTranslation(app);
}
else {
currentLangIndex = 0;
}
const QString exLangPath = AppEnv::getExLangFolder();
const QString inLangPath = AppEnv::getInLangFolder();
if (userLanguage == "en" || userLanguage == "en_GB") {
currentLanguage = "en_GB";
if (loadQtTranslation_p(exLangPath, &exQtTranslator))
{
if (loadQtTranslation_p(exLangPath, &exQtTranslator)) {
app->installTranslator(&exQtTranslator);
}
else if (loadQtTranslation_p(inLangPath, &inQtTranslator))
{
else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) {
app->installTranslator(&inQtTranslator);
}
#if QT_VERSION >= 0x060000
@ -77,33 +78,28 @@ void TranslationClass::loadTranslation(QApplication *app)
bool externalEnglishMode = false;
bool loadInternalLang = false;
bool trLoadSuccess = false;
if (isUserLanguageSystem_p())
{
if (isUserLanguageSystem_p()) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadExSystemLanguage";
#endif
trLoadSuccess = loadSystemTranslation_p(exLangPath, &exAppTranslator);
}
else
{
else {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadExUserLanguage";
#endif
trLoadSuccess = loadUserTranslation_p(exLangPath, &exAppTranslator);
if (!trLoadSuccess)
{
if (!trLoadSuccess) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadInUserLanguage";
#endif
trLoadSuccess = loadUserTranslation_p(inLangPath, &inAppTranslator);
if (!trLoadSuccess)
{
if (!trLoadSuccess) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadUserLanguageFailed";
#endif
}
else
{
else {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadUserLanguageSuccess";
#endif
@ -111,18 +107,16 @@ void TranslationClass::loadTranslation(QApplication *app)
isLangLoaded = true;
}
}
else
{
else {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadUserLanguageSuccess";
#endif
isLangLoaded = true;
}
}
if (trLoadSuccess)
{
if (currentLangIndex != 0 || isEnglishMode) // Don't install the language until we know we not have a better language for the user
{
if (trLoadSuccess) {
// Don't install the language until we know we not have a better language for the user
if (currentLangIndex != 0 || isEnglishMode) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "externalLanguageReady" << currentLanguage;
#endif
@ -130,25 +124,20 @@ void TranslationClass::loadTranslation(QApplication *app)
externalLanguageStr = currentLanguage;
externalLanguageReady = true;
}
else
{
else {
#ifdef GTA5SYNC_DEBUG
qDebug() << "installTranslation";
#endif
if (loadInternalLang)
{
if (loadInternalLang) {
app->installTranslator(&inAppTranslator);
}
else
{
else {
app->installTranslator(&exAppTranslator);
}
if (loadQtTranslation_p(exLangPath, &exQtTranslator))
{
if (loadQtTranslation_p(exLangPath, &exQtTranslator)) {
app->installTranslator(&exQtTranslator);
}
else if (loadQtTranslation_p(inLangPath, &inQtTranslator))
{
else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) {
app->installTranslator(&inQtTranslator);
}
#if QT_VERSION >= 0x060000
@ -159,8 +148,7 @@ void TranslationClass::loadTranslation(QApplication *app)
isLangLoaded = true;
}
}
if (externalLanguageReady)
{
if (externalLanguageReady) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadInSystemLanguage";
#endif
@ -170,18 +158,15 @@ void TranslationClass::loadTranslation(QApplication *app)
qDebug() << "externalLangIndex" << externalLangIndex << "internalLangIndex" << currentLangIndex;
qDebug() << "externalEnglishMode" << externalEnglishMode << "internalEnglishMode" << isEnglishMode;
#endif
if ((trLoadSuccess && externalLangIndex > currentLangIndex) || (trLoadSuccess && externalEnglishMode && !isEnglishMode))
{
if ((trLoadSuccess && externalLangIndex > currentLangIndex) || (trLoadSuccess && externalEnglishMode && !isEnglishMode)) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "installInternalTranslation";
#endif
app->installTranslator(&inAppTranslator);
if (loadQtTranslation_p(exLangPath, &exQtTranslator))
{
if (loadQtTranslation_p(exLangPath, &exQtTranslator)) {
app->installTranslator(&exQtTranslator);
}
else if (loadQtTranslation_p(inLangPath, &inQtTranslator))
{
else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) {
app->installTranslator(&inQtTranslator);
}
#if QT_VERSION >= 0x060000
@ -191,20 +176,17 @@ void TranslationClass::loadTranslation(QApplication *app)
#endif
isLangLoaded = true;
}
else
{
else {
#ifdef GTA5SYNC_DEBUG
qDebug() << "installExternalTranslation";
#endif
isEnglishMode = externalEnglishMode;
currentLanguage = externalLanguageStr;
app->installTranslator(&exAppTranslator);
if (loadQtTranslation_p(exLangPath, &exQtTranslator))
{
if (loadQtTranslation_p(exLangPath, &exQtTranslator)) {
app->installTranslator(&exQtTranslator);
}
else if (loadQtTranslation_p(inLangPath, &inQtTranslator))
{
else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) {
app->installTranslator(&inQtTranslator);
}
#if QT_VERSION >= 0x060000
@ -215,24 +197,20 @@ void TranslationClass::loadTranslation(QApplication *app)
isLangLoaded = true;
}
}
else if (!isLangLoaded)
{
else if (!isLangLoaded) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadInSystemLanguage";
#endif
trLoadSuccess = loadSystemTranslation_p(inLangPath, &inAppTranslator);
if (trLoadSuccess)
{
if (trLoadSuccess) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "installInternalTranslation";
#endif
app->installTranslator(&inAppTranslator);
if (loadQtTranslation_p(exLangPath, &exQtTranslator))
{
if (loadQtTranslation_p(exLangPath, &exQtTranslator)) {
app->installTranslator(&exQtTranslator);
}
else if (loadQtTranslation_p(inLangPath, &inQtTranslator))
{
else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) {
app->installTranslator(&inQtTranslator);
}
#if QT_VERSION >= 0x060000
@ -242,18 +220,15 @@ void TranslationClass::loadTranslation(QApplication *app)
#endif
isLangLoaded = true;
}
else if (!trLoadSuccess)
{
else if (!trLoadSuccess) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "fallbackToDefaultApplicationLanguage";
#endif
currentLanguage = "en_GB";
if (loadQtTranslation_p(exLangPath, &exQtTranslator))
{
if (loadQtTranslation_p(exLangPath, &exQtTranslator)) {
app->installTranslator(&exQtTranslator);
}
else if (loadQtTranslation_p(inLangPath, &inQtTranslator))
{
else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) {
app->installTranslator(&inQtTranslator);
}
#if QT_VERSION >= 0x060000
@ -266,30 +241,24 @@ void TranslationClass::loadTranslation(QApplication *app)
}
#else // New qconf loading method
bool trLoadSuccess;
if (isUserLanguageSystem_p())
{
if (isUserLanguageSystem_p()) {
trLoadSuccess = loadSystemTranslation_p(inLangPath, &inAppTranslator);
}
else
{
else {
trLoadSuccess = loadUserTranslation_p(inLangPath, &inAppTranslator);
}
if (!trLoadSuccess && !isUserLanguageSystem_p())
{
if (!trLoadSuccess && !isUserLanguageSystem_p()) {
trLoadSuccess = loadSystemTranslation_p(inLangPath, &inAppTranslator);
}
if (trLoadSuccess)
{
if (trLoadSuccess) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "installTranslation" << currentLanguage;
#endif
app->installTranslator(&inAppTranslator);
if (loadQtTranslation_p(exLangPath, &exQtTranslator))
{
if (loadQtTranslation_p(exLangPath, &exQtTranslator)) {
app->installTranslator(&exQtTranslator);
}
else if (loadQtTranslation_p(inLangPath, &inQtTranslator))
{
else if (loadQtTranslation_p(inLangPath, &inQtTranslator)) {
app->installTranslator(&inQtTranslator);
}
#if QT_VERSION >= 0x060000
@ -332,21 +301,17 @@ bool TranslationClass::loadSystemTranslation_p(const QString &langPath, QTransla
qDebug() << "loadSystemTranslation_p";
#endif
int currentLangCounter = 0;
for (QString languageName : QLocale::system().uiLanguages())
{
for (const QString &languageName : QLocale::system().uiLanguages()) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguage" << languageName;
#endif
QStringList langList = QString(languageName).replace("-","_").split("_");
if (langList.length() == 2)
{
const QStringList langList = QString(languageName).replace("-","_").split("_");
if (langList.length() == 2) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm");
#endif
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm"))
{
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm"))
{
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) {
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm");
#endif
@ -359,10 +324,8 @@ bool TranslationClass::loadSystemTranslation_p(const QString &langPath, QTransla
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm");
#endif
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm"))
{
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm"))
{
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) {
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm");
#endif
@ -371,8 +334,7 @@ bool TranslationClass::loadSystemTranslation_p(const QString &langPath, QTransla
currentLangIndex = currentLangCounter;
return true;
}
else if (langList.at(0) == "en")
{
else if (langList.at(0) == "en") {
#ifdef GTA5SYNC_DEBUG
qDebug() << "languageEnglishMode index" << currentLangCounter;
#endif
@ -382,8 +344,7 @@ bool TranslationClass::loadSystemTranslation_p(const QString &langPath, QTransla
return true;
}
}
else if (langList.at(0) == "en")
{
else if (langList.at(0) == "en") {
#ifdef GTA5SYNC_DEBUG
qDebug() << "languageEnglishMode index" << currentLangCounter;
#endif
@ -393,15 +354,12 @@ bool TranslationClass::loadSystemTranslation_p(const QString &langPath, QTransla
return true;
}
}
else if (langList.length() == 1)
{
else if (langList.length() == 1) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm");
#endif
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm"))
{
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm"))
{
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) {
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm");
#endif
@ -425,17 +383,14 @@ bool TranslationClass::loadUserTranslation_p(const QString &langPath, QTranslato
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadUserTranslation_p";
#endif
QString languageName = userLanguage;
QStringList langList = QString(languageName).replace("-","_").split("_");
if (langList.length() == 2)
{
const QString languageName = userLanguage;
const QStringList langList = QString(languageName).replace("-","_").split("_");
if (langList.length() == 2) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm");
#endif
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm"))
{
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm"))
{
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) {
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm")) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % "_" % langList.at(1) % ".qm");
#endif
@ -446,10 +401,8 @@ bool TranslationClass::loadUserTranslation_p(const QString &langPath, QTranslato
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm");
#endif
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm"))
{
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm"))
{
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) {
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm");
#endif
@ -458,15 +411,12 @@ bool TranslationClass::loadUserTranslation_p(const QString &langPath, QTranslato
}
}
}
else if (langList.length() == 1)
{
else if (langList.length() == 1) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFile" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm");
#endif
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm"))
{
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm"))
{
if (QFile::exists(langPath % "/gta5sync_" % langList.at(0) % ".qm")) {
if (appTranslator->load(langPath % "/gta5sync_" % langList.at(0) % ".qm")) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFileSuccess" << QString(langPath % "/gta5sync_" % langList.at(0) % ".qm");
#endif
@ -483,17 +433,14 @@ bool TranslationClass::loadQtTranslation_p(const QString &langPath, QTranslator
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadQtTranslation_p" << currentLanguage;
#endif
QString languageName = currentLanguage;
QStringList langList = QString(languageName).replace("-","_").split("_");
if (langList.length() == 2)
{
const QString languageName = currentLanguage;
const QStringList langList = QString(languageName).replace("-","_").split("_");
if (langList.length() == 2) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFile" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm");
#endif
if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm"))
{
if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm"))
{
if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm")) {
if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm")) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFileSuccess" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % "_" % langList.at(1) % ".qm");
#endif
@ -503,10 +450,8 @@ bool TranslationClass::loadQtTranslation_p(const QString &langPath, QTranslator
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFile" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm");
#endif
if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm"))
{
if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm"))
{
if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) {
if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFileSuccess" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm");
#endif
@ -514,15 +459,12 @@ bool TranslationClass::loadQtTranslation_p(const QString &langPath, QTranslator
}
}
}
else if (langList.length() == 1)
{
else if (langList.length() == 1) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFile" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm");
#endif
if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm"))
{
if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm"))
{
if (QFile::exists(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) {
if (qtTranslator->load(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm")) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "loadLanguageFileSuccess" << QString(langPath % QDir::separator() % QtBaseTranslationFormat % langList.at(0) % ".qm");
#endif
@ -541,49 +483,44 @@ bool TranslationClass::isUserLanguageSystem_p()
QString TranslationClass::getCurrentAreaLanguage()
{
const QStringList areaTranslations = listAreaTranslations();
if (userAreaLanguage == "Auto" || userAreaLanguage.trimmed().isEmpty())
{
GameLanguage gameLanguage = AppEnv::getGameLanguage(AppEnv::getGameVersion());
if (gameLanguage == GameLanguage::Undefined)
{
if (userAreaLanguage == "Auto" || userAreaLanguage.trimmed().isEmpty()) {
const GameLanguage gameLanguage = AppEnv::getGameLanguage(AppEnv::getGameVersion());
if (gameLanguage == GameLanguage::Undefined) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "autoAreaLanguageModeInterface";
#endif
QString langCode = QString(currentLanguage).replace("-", "_");
if (areaTranslations.contains(langCode))
{
if (areaTranslations.contains(langCode)) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "autoAreaLanguageSelected" << langCode;
#endif
return langCode;
}
else if (langCode.contains("_"))
{
else if (langCode.contains("_")) {
langCode = langCode.split("_").at(0);
if (!areaTranslations.contains(langCode)) goto outputDefaultLanguage;
if (!areaTranslations.contains(langCode))
goto outputDefaultLanguage;
#ifdef GTA5SYNC_DEBUG
qDebug() << "autoAreaLanguageSelected" << langCode;
#endif
return langCode;
}
}
else
{
else {
#ifdef GTA5SYNC_DEBUG
qDebug() << "autoAreaLanguageModeGame";
#endif
QString langCode = AppEnv::gameLanguageToString(gameLanguage).replace("-", "_");
if (areaTranslations.contains(langCode))
{
if (areaTranslations.contains(langCode)) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "autoAreaLanguageSelected" << langCode;
#endif
return langCode;
}
else if (langCode.contains("_"))
{
else if (langCode.contains("_")) {
langCode = langCode.split("_").at(0);
if (!areaTranslations.contains(langCode)) goto outputDefaultLanguage;
if (!areaTranslations.contains(langCode))
goto outputDefaultLanguage;
#ifdef GTA5SYNC_DEBUG
qDebug() << "autoAreaLanguageSelected" << langCode;
#endif
@ -591,17 +528,16 @@ QString TranslationClass::getCurrentAreaLanguage()
}
}
}
else if (areaTranslations.contains(userAreaLanguage))
{
else if (areaTranslations.contains(userAreaLanguage)) {
#ifdef GTA5SYNC_DEBUG
qDebug() << "userAreaLanguageSelected" << userAreaLanguage;
#endif
return userAreaLanguage;
}
else if (userAreaLanguage.contains("_"))
{
QString langCode = QString(userAreaLanguage).replace("-", "_").split("_").at(0);
if (!areaTranslations.contains(langCode)) goto outputDefaultLanguage;
else if (userAreaLanguage.contains("_")) {
const QString langCode = QString(userAreaLanguage).replace("-", "_").split("_").at(0);
if (!areaTranslations.contains(langCode))
goto outputDefaultLanguage;
#ifdef GTA5SYNC_DEBUG
qDebug() << "userAreaLanguageSelected" << langCode;
#endif
@ -626,8 +562,7 @@ bool TranslationClass::isLanguageLoaded()
void TranslationClass::unloadTranslation(QApplication *app)
{
if (isLangLoaded)
{
if (isLangLoaded) {
#ifndef GTA5SYNC_QCONF
app->removeTranslator(&exAppTranslator);
app->removeTranslator(&exQtTranslator);
@ -650,30 +585,21 @@ void TranslationClass::unloadTranslation(QApplication *app)
QString TranslationClass::getCountryCode(QLocale::Country country)
{
QList<QLocale> locales = QLocale::matchingLocales(QLocale::AnyLanguage,
QLocale::AnyScript,
country);
if (locales.isEmpty()) return QString();
QStringList localeStrList = locales.at(0).name().split("_");
if (localeStrList.length() >= 2)
{
return localeStrList.at(1).toLower();
}
else
{
return QString();
const QList<QLocale> locales = QLocale::matchingLocales(QLocale::AnyLanguage, QLocale::AnyScript, country);
if (!locales.isEmpty()) {
const QStringList localeStrList = locales.at(0).name().split("_");
if (localeStrList.length() >= 2) {
return localeStrList.at(1).toLower();
}
}
return QString();
}
QString TranslationClass::getCountryCode(QLocale locale)
{
QStringList localeStrList = locale.name().split("_");
if (localeStrList.length() >= 2)
{
if (localeStrList.length() >= 2) {
return localeStrList.at(1).toLower();
}
else
{
return QString();
}
return QString();
}