add UTF-16 Support for titles
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6e3f7118a9
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5 changed files with 107 additions and 37 deletions
65
StringParser.cpp
Executable file
65
StringParser.cpp
Executable file
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/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016 Syping
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include <QTextCodec>
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#include <QByteArray>
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#include <QString>
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#include <QList>
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#include "StringParser.h"
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StringParser::StringParser()
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{
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}
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QString StringParser::parseTitleString(QByteArray commitBytes, int maxLength)
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{
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QString finalString;
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int parsedBytes = 0;
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while (parsedBytes <= maxLength)
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{
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QList<QByteArray> parseByteList;
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parseByteList.append(commitBytes.mid(parsedBytes-1, 1));
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parseByteList.append(commitBytes.mid(parsedBytes-2, 1));
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if (parseByteList.at(0).toHex() == "00")
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{
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// Latin character
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finalString.append(QString::fromLatin1(parseByteList.at(1)));
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}
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// else if (parseByteList.at(0).toHex() == "30")
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// {
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// // Japanese character
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// QByteArray japaneseHex;
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// japaneseHex.append(QByteArray::fromHex("A5"));
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// japaneseHex.append(parseByteList.at(1));
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// finalString.append(QTextCodec::codecForName("EUC-JP")->toUnicode(japaneseHex));
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// }
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else
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{
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QByteArray unsupportedHex;
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unsupportedHex.append(parseByteList.at(0));
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unsupportedHex.append(parseByteList.at(1));
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finalString.append(QTextCodec::codecForName("UTF-16BE")->toUnicode(unsupportedHex));
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}
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parsedBytes = parsedBytes + 2;
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parseByteList.clear();
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}
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return finalString;
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}
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