added savegame viewer
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parent
69494fc100
commit
c126840e4c
10 changed files with 304 additions and 25 deletions
104
SavegameData.cpp
104
SavegameData.cpp
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@ -1,6 +1,108 @@
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/*****************************************************************************
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* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016 Syping Gaming Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "SavegameData.h"
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#include <QFile>
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SavegameData::SavegameData(QObject *parent) : QObject(parent)
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SavegameData::SavegameData(QString fileName, QObject *parent) : QObject(parent), savegameFileName(fileName)
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{
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// PARSE INT INIT - DO NOT CHANGE THIS VALUES
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savegameHeaderLength = 260;
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verificationValue = QString::fromLatin1("00000001");
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// INIT SAVEGAME
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savegameStr = "";
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savegameOk = 0;
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}
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bool SavegameData::readingSavegame()
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{
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// Start opening file
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// lastStep is like currentStep
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QFile *saveFile = new QFile(savegameFileName);
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if (!saveFile->open(QFile::ReadOnly))
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{
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lastStep = "1;/1,OpenFile," + convertDrawStringForLog(savegameFileName);
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return false;
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}
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// Reading Savegame Header
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if (!saveFile->isReadable())
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{
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lastStep = "2;/3,ReadingFile," + convertDrawStringForLog(savegameFileName) + ",1,NOHEADER";
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return false;
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}
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QByteArray savegameHeaderLine = saveFile->read(savegameHeaderLength);
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if (QString::fromLatin1(savegameHeaderLine.left(4).toHex()) == verificationValue)
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{
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savegameStr = getSavegameDataString(savegameHeaderLine);
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if (savegameStr.length() >= 1)
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{
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savegameOk = true;
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}
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}
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return savegameOk;
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}
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QString SavegameData::getSavegameDataString(QByteArray savegameHeader)
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{
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QByteArray savegameUsefulBytes = savegameHeader.left(savegameHeaderLength);
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savegameUsefulBytes.replace(QByteArray::fromHex("00"),"");
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savegameUsefulBytes.replace(QByteArray::fromHex("01"),"");
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return QString::fromLatin1(savegameUsefulBytes);
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}
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bool SavegameData::readingSavegameFromFile(QString fileName)
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{
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if (fileName != "")
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{
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savegameFileName = fileName;
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return readingSavegame();
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}
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else
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{
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return false;
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}
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}
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QString SavegameData::convertDrawStringForLog(QString inputStr)
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{
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return inputStr.replace("&","&u;").replace(",","&c;");
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}
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QString SavegameData::convertLogStringForDraw(QString inputStr)
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{
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return inputStr.replace("&c;",",").replace("&u;","&");
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}
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bool SavegameData::isSavegameOk()
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{
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return savegameOk;
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}
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QString SavegameData::getSavegameStr()
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{
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return savegameStr;
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}
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QString SavegameData::getLastStep()
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{
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return lastStep;
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}
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