filedialogs improved, german translation updated
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parent
d04d3aca55
commit
de79678187
5 changed files with 126 additions and 12 deletions
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@ -150,11 +150,16 @@ void PictureDialog::on_cmdExport_clicked()
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fileDialog.setFileMode(QFileDialog::AnyFile);
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fileDialog.setViewMode(QFileDialog::Detail);
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fileDialog.setAcceptMode(QFileDialog::AcceptSave);
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fileDialog.setOption(QFileDialog::DontUseNativeDialog, true);
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fileDialog.setDefaultSuffix("suffix");
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fileDialog.setNameFilter(tr("JPEG picture (*.jpg);;Portable Network Graphics (*.png)"));
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fileDialog.setWindowTitle(tr("Export picture"));
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fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
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QStringList filters;
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filters << tr("JPEG picture (*.jpg)");
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filters << tr("Portable Network Graphics (*.png)");
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fileDialog.setNameFilters(filters);
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QList<QUrl> sidebarUrls = fileDialog.sidebarUrls();
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QDir dir;
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@ -18,9 +18,13 @@
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#include "SavegameWidget.h"
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#include "ui_SavegameWidget.h"
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#include "StandardPaths.h"
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#include "SavegameData.h"
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#include <QFileDialog>
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#include <QMessageBox>
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#include <QFileInfo>
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#include <QFile>
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#include <QUrl>
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SavegameWidget::SavegameWidget(QWidget *parent) :
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QWidget(parent),
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@ -64,3 +68,71 @@ void SavegameWidget::on_cmdDelete_clicked()
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}
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}
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}
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void SavegameWidget::on_cmdCopy_clicked()
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{
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QFileInfo fileInfo(sgdPath);
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QFileDialog fileDialog(this);
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fileDialog.setFileMode(QFileDialog::AnyFile);
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fileDialog.setViewMode(QFileDialog::Detail);
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fileDialog.setAcceptMode(QFileDialog::AcceptSave);
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fileDialog.setOption(QFileDialog::DontUseNativeDialog, true);
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fileDialog.setDefaultSuffix("");
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fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
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fileDialog.setWindowTitle(tr("Copy savegame"));
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QStringList filters;
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filters << tr("Savegame files (SGTA*)");
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filters << tr("All files (**)");
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fileDialog.setNameFilters(filters);
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QList<QUrl> sidebarUrls = fileDialog.sidebarUrls();
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QDir dir;
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// Get Documents + Desktop Location
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QString documentsLocation = StandardPaths::documentsLocation();
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QString desktopLocation = StandardPaths::desktopLocation();
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// Add Desktop Location to Sidebar
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dir.setPath(desktopLocation);
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if (dir.exists())
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{
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sidebarUrls.append(QUrl::fromLocalFile(dir.absolutePath()));
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}
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// Add Documents + GTA V Location to Sidebar
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dir.setPath(documentsLocation);
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if (dir.exists())
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{
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sidebarUrls.append(QUrl::fromLocalFile(dir.absolutePath()));
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if (dir.cd("Rockstar Games/GTA V"))
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{
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sidebarUrls.append(QUrl::fromLocalFile(dir.absolutePath()));
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}
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}
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fileDialog.setSidebarUrls(sidebarUrls);
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fileDialogPreSave:
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if (fileDialog.exec())
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{
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QStringList selectedFiles = fileDialog.selectedFiles();
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if (selectedFiles.length() == 1)
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{
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QString selectedFile = selectedFiles.at(0);
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bool isCopied = QFile::copy(sgdPath, selectedFile);
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if (!isCopied)
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{
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QMessageBox::warning(this, tr("Copy savegame"), tr("Failed to copy the savegame"));
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goto fileDialogPreSave;
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}
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}
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else
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{
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QMessageBox::warning(this, tr("Copy savegame"), tr("No valid file is selected"));
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goto fileDialogPreSave;
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}
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}
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}
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@ -37,6 +37,7 @@ public:
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private slots:
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void on_cmdDelete_clicked();
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void on_cmdCopy_clicked();
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private:
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Ui::SavegameWidget *ui;
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BIN
gta5sync_de.qm
BIN
gta5sync_de.qm
Binary file not shown.
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@ -8,7 +8,7 @@
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<source>About gta5sync</source>
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<translation>Über gta5sync</translation>
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</message>
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<message utf8="true">
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<message>
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<location filename="AboutDialog.ui" line="59"/>
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<source><span style=" font-weight:600;">gta5sync</span><br/><br/>A project for viewing and sync Grand Theft Auto 5 Snapmatic Pictures and Savegames<br/><br/>Project version: %1<br/>Compiled with Qt %2<br/>Running with Qt %3<br/><br/>Copyright © <a href="https://github.com/Syping/">Syping</a> 2016<br/>gta5sync is licensed under <a href="https://www.gnu.org/licenses/gpl-3.0.html#content">GNU GPLv3</a></source>
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<translation type="unfinished"></translation>
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@ -66,14 +66,23 @@
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<translation>Keine Crew</translation>
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</message>
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<message>
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<location filename="PictureDialog.cpp" line="154"/>
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<location filename="PictureDialog.cpp" line="159"/>
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<source>JPEG picture (*.jpg)</source>
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<translation>JPEG Bild (*.jpg)</translation>
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</message>
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<message>
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<location filename="PictureDialog.cpp" line="160"/>
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<source>Portable Network Graphics (*.png)</source>
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<translation>Portable Network Graphics (*.png)</translation>
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</message>
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<message>
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<source>JPEG picture (*.jpg);;Portable Network Graphics (*.png)</source>
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<translation>JPEG Bild (*.jpg);;Portable Network Graphics (*.png)</translation>
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</message>
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<message>
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<location filename="PictureDialog.cpp" line="155"/>
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<location filename="PictureDialog.cpp" line="226"/>
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<location filename="PictureDialog.cpp" line="232"/>
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<location filename="PictureDialog.cpp" line="231"/>
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<location filename="PictureDialog.cpp" line="237"/>
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<source>Export picture</source>
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<translation>Bild exportieren</translation>
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</message>
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@ -82,12 +91,12 @@
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<translation type="obsolete">Snapmatic Bild Exporter</translation>
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</message>
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<message>
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<location filename="PictureDialog.cpp" line="226"/>
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<location filename="PictureDialog.cpp" line="231"/>
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<source>Failed to save the picture</source>
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<translation>Fehlgeschlagen beim Speichern des Bildes</translation>
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<translation>Beim Speichern des Bildes ist ein Fehler aufgetreten</translation>
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</message>
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<message>
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<location filename="PictureDialog.cpp" line="232"/>
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<location filename="PictureDialog.cpp" line="237"/>
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<source>No valid file is selected</source>
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<translation>Keine gültige Datei wurde ausgewählt</translation>
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</message>
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@ -171,21 +180,48 @@
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<translation>Löschen</translation>
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="50"/>
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<location filename="SavegameWidget.cpp" line="63"/>
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<location filename="SavegameWidget.cpp" line="54"/>
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<location filename="SavegameWidget.cpp" line="67"/>
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<source>Delete savegame</source>
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<translation>Savegame löschen</translation>
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="50"/>
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<location filename="SavegameWidget.cpp" line="54"/>
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<source>Are you sure to delete %1 from your savegames?</source>
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<translation>Bist du sicher %1 von deinen Spielständen zu löschen?</translation>
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="63"/>
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<location filename="SavegameWidget.cpp" line="67"/>
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<source>Failed at deleting %1 from your savegames</source>
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<translation>Fehlgeschlagen beim Löschen %1 von deinen Spielständen</translation>
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="82"/>
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<location filename="SavegameWidget.cpp" line="128"/>
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<location filename="SavegameWidget.cpp" line="134"/>
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<source>Copy savegame</source>
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<translation>Spielstand kopieren</translation>
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="85"/>
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<source>Savegame files (SGTA*)</source>
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<translation>Spielstanddateien (SGTA*)</translation>
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="86"/>
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<source>All files (**)</source>
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<translation>Alle Dateien (**)</translation>
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="128"/>
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<source>Failed to copy the savegame</source>
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<translation>Beim Kopieren vom Spielstand ist ein Fehler aufgetreten</translation>
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="134"/>
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<source>No valid file is selected</source>
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<translation>Keine gültige Datei wurde ausgewählt</translation>
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</message>
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<message>
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<source>Are you sure to delete %1 from your Savegames?</source>
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<translation type="obsolete">Bist du sicher %1 von deinen Spielständen zu löschen?</translation>
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