string + german translation update
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3 changed files with 12 additions and 4 deletions
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@ -47,7 +47,7 @@ void SavegameWidget::setSavegameData(SavegameData *savegame, QString savegamePat
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void SavegameWidget::on_cmdDelete_clicked()
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{
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int uchoice = QMessageBox::question(this, tr("Delete savegame"), tr("Are you sure to delete %1 from your Savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No);
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int uchoice = QMessageBox::question(this, tr("Delete savegame"), tr("Are you sure to delete %1 from your savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No);
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if (uchoice == QMessageBox::Yes)
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{
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if (!QFile::exists(sgdPath))
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@ -60,7 +60,7 @@ void SavegameWidget::on_cmdDelete_clicked()
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}
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else
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{
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QMessageBox::warning(this, tr("Delete savegame"), tr("Failed at deleting %1 from your Savegames").arg("\""+sgdStr+"\""));
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QMessageBox::warning(this, tr("Delete savegame"), tr("Failed at deleting %1 from your savegames").arg("\""+sgdStr+"\""));
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}
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}
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}
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BIN
gta5sync_de.qm
BIN
gta5sync_de.qm
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@ -178,14 +178,22 @@
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="50"/>
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<source>Are you sure to delete %1 from your Savegames?</source>
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<source>Are you sure to delete %1 from your savegames?</source>
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<translation>Bist du sicher %1 von deinen Spielständen zu löschen?</translation>
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</message>
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<message>
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<location filename="SavegameWidget.cpp" line="63"/>
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<source>Failed at deleting %1 from your Savegames</source>
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<source>Failed at deleting %1 from your savegames</source>
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<translation>Fehlgeschlagen beim Löschen %1 von deinen Spielständen</translation>
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</message>
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<message>
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<source>Are you sure to delete %1 from your Savegames?</source>
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<translation type="obsolete">Bist du sicher %1 von deinen Spielständen zu löschen?</translation>
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</message>
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<message>
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<source>Failed at deleting %1 from your Savegames</source>
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<translation type="obsolete">Fehlgeschlagen beim Löschen %1 von deinen Spielständen</translation>
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</message>
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</context>
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<context>
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<name>SnapmaticWidget</name>
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