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No commits in common. "1.7.x" and "1.4.x" have entirely different histories.
1.7.x ... 1.4.x

238 changed files with 17866 additions and 63165 deletions

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#!/bin/bash
if [ $(git name-rev --tags --name-only $(git rev-parse HEAD)) == "undefined" ]; then
export APPLICATION_VERSION=$(lua -e 'for line in io.lines("config.h") do local m = string.match(line, "#define GTA5SYNC_APPVER \"(.+)\"$"); if m then print(m); os.exit(0) end end')
else
export APPLICATION_VERSION=$(git name-rev --tags --name-only $(git rev-parse HEAD))
fi
export PACKAGE_VERSION=$(grep -oE '^[^\-]*' <<< $APPLICATION_VERSION)
export PACKAGE_BUILD=$(grep -oP '\-\K.+' <<< $APPLICATION_VERSION)
export EXECUTABLE_VERSION=${PACKAGE_VERSION}${PACKAGE_BUILD}${EXECUTABLE_TAG}
if [ "${PACKAGE_BUILD}" == "" ]; then
export PACKAGE_BUILD=1;
fi
if [ "${BUILD_TYPE}" == "ALPHA" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_ALPHA"
elif [ "${BUILD_TYPE}" == "Alpha" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_ALPHA"
elif [ "${BUILD_TYPE}" == "BETA" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_BETA"
elif [ "${BUILD_TYPE}" == "Beta" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_BETA"
elif [ "${BUILD_TYPE}" == "DEV" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_DEV"
elif [ "${BUILD_TYPE}" == "Development" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_DEV"
elif [ "${BUILD_TYPE}" == "DAILY" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_DAILY"
elif [ "${BUILD_TYPE}" == "Daily" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_DAILY"
elif [ "${BUILD_TYPE}" == "RC" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_RC"
elif [ "${BUILD_TYPE}" == "Release Candidate" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_RC"
elif [ "${BUILD_TYPE}" == "REL" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_REL"
elif [ "${BUILD_TYPE}" == "Release" ]; then
export QMAKE_BUILD_TYPE="DEFINES+=GTA5SYNC_BUILDTYPE_REL"
fi
export PROJECT_DIR=$(pwd)
.ci/${BUILD_SCRIPT}

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@ -1,33 +0,0 @@
#!/bin/bash
# Creating folders
cd ${PROJECT_DIR} && \
echo "gta5view build version is ${APPLICATION_VERSION}" && \
mkdir -p build && \
mkdir -p assets && \
chmod -x res/gta5sync_*.qm res/gta5view.desktop res/gta5view.png && \
cd build && \
mkdir -p qt4 && \
cd qt4 && \
echo "Grand Theft Auto V Snapmatic and Savegame viewer/editor" > ./description-pak && \
cd .. && \
mkdir -p qt5 && \
cd qt5 && \
echo "Grand Theft Auto V Snapmatic and Savegame viewer/editor" > ./description-pak && \
cd .. && \
# Prepare checkinstall step
mkdir -p /usr/share/gta5view && \
# Starting build
cd qt5 && \
qmake -qt=5 -spec linux-clang GTA5SYNC_PREFIX=/usr QMAKE_CXXFLAGS+=-std=gnu++11 ${QMAKE_FLAGS_QT5} ${QMAKE_BUILD_TYPE} "DEFINES+=GTA5SYNC_BUILDCODE=\\\\\\\"${PACKAGE_CODE}\\\\\\\"" "DEFINES+=GTA5SYNC_APPVER=\\\\\\\"${APPLICATION_VERSION}\\\\\\\"" "DEFINES+=GTA5SYNC_COMMIT=\\\\\\\"${APPLICATION_COMMIT}\\\\\\\"" DEFINES+=GTA5SYNC_QCONF DEFINES+=GTA5SYNC_TELEMETRY "DEFINES+=GTA5SYNC_TELEMETRY_WEBURL=\\\\\\\"https://dev.syping.de/gta5view-userstats/\\\\\\\"" DEFINES+=GTA5SYNC_DONATION "DEFINES+=GTA5SYNC_DONATION_EMAIL=\\\\\\\"paypal/at/syping.de\\\\\\\"" ../../gta5view.pro && \
make depend && \
make -j 4 && \
checkinstall -D --default --nodoc --install=no --pkgname=gta5view-qt5 --pkgversion=${PACKAGE_VERSION} --pkgrelease=${PACKAGE_BUILD} --pkggroup=utility --maintainer="Syping \<dpkg@syping.de\>" --requires=libqt5core5a,libqt5gui5,libqt5network5,libqt5svg5,libqt5widgets5,qttranslations5-l10n --conflicts=gta5view,gta5view-qt4 --replaces=gta5view,gta5view-qt4 --pakdir=${PROJECT_DIR}/assets && \
cd .. && \
cd qt4 && \
qmake -qt=4 GTA5SYNC_PREFIX=/usr QMAKE_CXXFLAGS+=-std=gnu++11 ${QMAKE_FLAGS_QT4} ${QMAKE_BUILD_TYPE} "DEFINES+=GTA5SYNC_BUILDCODE=\\\\\\\"${PACKAGE_CODE}\\\\\\\"" "DEFINES+=GTA5SYNC_APPVER=\\\\\\\"${APPLICATION_VERSION}\\\\\\\"" DEFINES+=GTA5SYNC_QCONF ../../gta5view.pro && \
make depend && \
make -j 4 && \
checkinstall -D --default --nodoc --install=no --pkgname=gta5view-qt4 --pkgversion=${PACKAGE_VERSION} --pkgrelease=${PACKAGE_BUILD} --pkggroup=utility --maintainer="Syping \<dpkg@syping.de\>" --requires=libqtcore4,libqtgui4,libqt4-network,libqt4-svg,qtcore4-l10n --conflicts=gta5view,gta5view-qt5 --replaces=gta5view,gta5view-qt5 --pakdir=${PROJECT_DIR}/assets

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#!/bin/bash
# Install packages
.ci/debian_install.sh && \
# Build gta5view
.ci/debian_build.sh && \
cd ${PROJECT_DIR}

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@ -1,15 +0,0 @@
#!/bin/bash
if [ "${DOCKER_USER}" != "" ]; then
DOCKER_IMAGE=${DOCKER_USER}/debian:${DEBIAN_VERSION}
else
DOCKER_IMAGE=debian:${DEBIAN_VERSION}
fi
PROJECT_DIR_DOCKER=/gta5view
cd ${PROJECT_DIR} && \
docker pull ${DOCKER_IMAGE} && \
docker run --rm \
-v "${PROJECT_DIR}:${PROJECT_DIR_DOCKER}" \
${DOCKER_IMAGE} \
/bin/bash -c "export PROJECT_DIR=${PROJECT_DIR_DOCKER} && export QT_SELECT=${QT_SELECT} && export APPLICATION_VERSION=${APPLICATION_VERSION} && export APPLICATION_COMMIT=${APPLICATION_COMMIT} && export BUILD_TYPE=${BUILD_TYPE} && export APT_INSTALL=${APT_INSTALL} && export QMAKE_FLAGS_QT4=${QMAKE_FLAGS_QT4} && export QMAKE_FLAGS_QT5=${QMAKE_FLAGS_QT5} && export QMAKE_BUILD_TYPE=${QMAKE_BUILD_TYPE} && export PACKAGE_VERSION=${PACKAGE_VERSION} && export PACKAGE_BUILD=${PACKAGE_BUILD} && export PACKAGE_CODE=${PACKAGE_CODE} && export EXECUTABLE_VERSION=${EXECUTABLE_VERSION} && export EXECUTABLE_ARCH=${EXECUTABLE_ARCH} && cd ${PROJECT_DIR_DOCKER} && .ci/debian_install.sh && .ci/debian_build.sh"

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#!/bin/bash
# Install packages
apt-get update -qq && \
apt-get install -qq ${APT_INSTALL} checkinstall dpkg-dev fakeroot g++ gcc qtbase5-dev qt5-qmake qttranslations5-l10n libqt4-dev libqt5svg5-dev

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######################################################################
!define APP_NAME "gta5view"
!define COMP_NAME "Syping"
!define WEB_SITE "https://gta5view.syping.de/"
!define VERSION "1.7.1.0"
!define COPYRIGHT "Copyright © 2016-2019 Syping"
!define DESCRIPTION "Grand Theft Auto V Savegame and Snapmatic Viewer/Editor"
!define INSTALLER_NAME "gta5view_setup.exe"
!define MAIN_APP_EXE "gta5view.exe"
!define INSTALL_TYPE "SetShellVarContext all"
!define REG_ROOT "HKLM"
!define REG_APP_PATH "Software\Microsoft\Windows\CurrentVersion\App Paths\${MAIN_APP_EXE}"
!define UNINSTALL_PATH "Software\Microsoft\Windows\CurrentVersion\Uninstall\${APP_NAME}"
!define LICENSE_TXT "../LICENSE"
######################################################################
VIProductVersion "${VERSION}"
VIAddVersionKey "ProductName" "${APP_NAME}"
VIAddVersionKey "ProductVersion" "${VERSION}"
VIAddVersionKey "CompanyName" "${COMP_NAME}"
VIAddVersionKey "LegalCopyright" "${COPYRIGHT}"
VIAddVersionKey "FileDescription" "${DESCRIPTION}"
VIAddVersionKey "FileVersion" "${VERSION}"
######################################################################
!include "x64.nsh"
SetCompressor LZMA
Name "${APP_NAME}"
Caption "${APP_NAME}"
OutFile "${INSTALLER_NAME}"
#BrandingText "${APP_NAME}"
XPStyle on
Unicode true
InstallDirRegKey "${REG_ROOT}" "${REG_APP_PATH}" ""
InstallDir "$PROGRAMFILES64\Syping\gta5view"
######################################################################
!include "MUI2.nsh"
!define MUI_ABORTWARNING
!define MUI_UNABORTWARNING
!define MUI_LANGDLL_REGISTRY_ROOT "${REG_ROOT}"
!define MUI_LANGDLL_REGISTRY_KEY "${UNINSTALL_PATH}"
!define MUI_LANGDLL_REGISTRY_VALUENAME "Installer Language"
!insertmacro MUI_PAGE_WELCOME
!ifdef LICENSE_TXT
!insertmacro MUI_PAGE_LICENSE "${LICENSE_TXT}"
!endif
!insertmacro MUI_PAGE_DIRECTORY
!ifdef REG_START_MENU
!define MUI_STARTMENUPAGE_NODISABLE
!define MUI_STARTMENUPAGE_DEFAULTFOLDER "gta5view"
!define MUI_STARTMENUPAGE_REGISTRY_ROOT "${REG_ROOT}"
!define MUI_STARTMENUPAGE_REGISTRY_KEY "${UNINSTALL_PATH}"
!define MUI_STARTMENUPAGE_REGISTRY_VALUENAME "${REG_START_MENU}"
!insertmacro MUI_PAGE_STARTMENU Application $SM_Folder
!endif
!insertmacro MUI_PAGE_INSTFILES
!define MUI_FINISHPAGE_RUN "$INSTDIR\${MAIN_APP_EXE}"
!insertmacro MUI_PAGE_FINISH
!insertmacro MUI_UNPAGE_CONFIRM
!insertmacro MUI_UNPAGE_INSTFILES
!insertmacro MUI_UNPAGE_FINISH
!insertmacro MUI_LANGUAGE "English"
!insertmacro MUI_LANGUAGE "French"
!insertmacro MUI_LANGUAGE "German"
!insertmacro MUI_LANGUAGE "Korean"
!insertmacro MUI_LANGUAGE "Russian"
!insertmacro MUI_LANGUAGE "Ukrainian"
!insertmacro MUI_LANGUAGE "TradChinese"
!insertmacro MUI_RESERVEFILE_LANGDLL
######################################################################
Function .onInit
!insertmacro MUI_LANGDLL_DISPLAY
!ifdef WIN32
MessageBox MB_OK|MB_ICONSTOP "Windows 32-Bit is not supported anymore!"
Quit
!endif
SetRegView 64
FunctionEnd
######################################################################
Section -MainProgram
${INSTALL_TYPE}
SetOverwrite ifnewer
SetOutPath "$INSTDIR"
File "../build/release/gta5view.exe"
File "/usr/lib/gcc/x86_64-w64-mingw32/8.3-win32/libgcc_s_seh-1.dll"
File "/usr/lib/gcc/x86_64-w64-mingw32/8.3-win32/libstdc++-6.dll"
File "/opt/windev/openssl-latest_qt64d/bin/libcrypto-1_1-x64.dll"
File "/opt/windev/openssl-latest_qt64d/bin/libssl-1_1-x64.dll"
File "/opt/windev/libjpeg-turbo-latest_qt64d/bin/libjpeg-62.dll"
File "/opt/windev/qt64d-latest/bin/Qt5Core.dll"
File "/opt/windev/qt64d-latest/bin/Qt5Gui.dll"
File "/opt/windev/qt64d-latest/bin/Qt5Network.dll"
File "/opt/windev/qt64d-latest/bin/Qt5Svg.dll"
File "/opt/windev/qt64d-latest/bin/Qt5Widgets.dll"
File "/opt/windev/qt64d-latest/bin/Qt5WinExtras.dll"
SetOutPath "$INSTDIR\lang"
File "../res/gta5sync_en_US.qm"
File "../res/gta5sync_de.qm"
File "../res/gta5sync_fr.qm"
File "../res/gta5sync_ko.qm"
File "../res/gta5sync_ru.qm"
File "../res/gta5sync_uk.qm"
File "../res/gta5sync_zh_TW.qm"
File "../res/qtbase_en_GB.qm"
File "../res/qtbase_de.qm"
File "../res/qtbase_fr.qm"
File "../res/qtbase_ko.qm"
File "../res/qtbase_ru.qm"
File "../res/qtbase_uk.qm"
File "../res/qtbase_zh_TW.qm"
SetOutPath "$INSTDIR\imageformats"
File "/opt/windev/qt64d-latest/plugins/imageformats/qgif.dll"
File "/opt/windev/qt64d-latest/plugins/imageformats/qicns.dll"
File "/opt/windev/qt64d-latest/plugins/imageformats/qico.dll"
File "/opt/windev/qt64d-latest/plugins/imageformats/qjpeg.dll"
File "/opt/windev/qt64d-latest/plugins/imageformats/qsvg.dll"
File "/opt/windev/qt64d-latest/plugins/imageformats/qtga.dll"
File "/opt/windev/qt64d-latest/plugins/imageformats/qtiff.dll"
File "/opt/windev/qt64d-latest/plugins/imageformats/qwbmp.dll"
File "/opt/windev/qt64d-latest/plugins/imageformats/qwebp.dll"
SetOutPath "$INSTDIR\platforms"
File "/opt/windev/qt64d-latest/plugins/platforms/qwindows.dll"
SetOutPath "$INSTDIR\styles"
File "/opt/windev/qt64d-latest/plugins/styles/qcleanlooksstyle.dll"
File "/opt/windev/qt64d-latest/plugins/styles/qplastiquestyle.dll"
File "/opt/windev/qt64d-latest/plugins/styles/qwindowsvistastyle.dll"
SectionEnd
######################################################################
Section -Icons_Reg
SetOutPath "$INSTDIR"
WriteUninstaller "$INSTDIR\uninstall.exe"
!ifdef REG_START_MENU
!insertmacro MUI_STARTMENU_WRITE_BEGIN Application
CreateDirectory "$SMPROGRAMS\$SM_Folder"
CreateShortCut "$SMPROGRAMS\$SM_Folder\${APP_NAME}.lnk" "$INSTDIR\${MAIN_APP_EXE}"
CreateShortCut "$SMPROGRAMS\$SM_Folder\Uninstall ${APP_NAME}.lnk" "$INSTDIR\uninstall.exe"
!ifdef WEB_SITE
WriteIniStr "$INSTDIR\${APP_NAME} website.url" "InternetShortcut" "URL" "${WEB_SITE}"
CreateShortCut "$SMPROGRAMS\$SM_Folder\gta5view Website.lnk" "$INSTDIR\${APP_NAME} website.url"
!endif
!insertmacro MUI_STARTMENU_WRITE_END
!endif
!ifndef REG_START_MENU
CreateDirectory "$SMPROGRAMS\gta5view"
CreateShortCut "$SMPROGRAMS\gta5view\${APP_NAME}.lnk" "$INSTDIR\${MAIN_APP_EXE}"
CreateShortCut "$SMPROGRAMS\gta5view\Uninstall ${APP_NAME}.lnk" "$INSTDIR\uninstall.exe"
!ifdef WEB_SITE
WriteIniStr "$INSTDIR\${APP_NAME} website.url" "InternetShortcut" "URL" "${WEB_SITE}"
CreateShortCut "$SMPROGRAMS\gta5view\gta5view Website.lnk" "$INSTDIR\${APP_NAME} website.url"
!endif
!endif
WriteRegStr ${REG_ROOT} "${REG_APP_PATH}" "" "$INSTDIR\${MAIN_APP_EXE}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "DisplayName" "${APP_NAME}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "UninstallString" "$INSTDIR\uninstall.exe"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "DisplayIcon" "$INSTDIR\${MAIN_APP_EXE}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "DisplayVersion" "${VERSION}"
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "Publisher" "${COMP_NAME}"
!ifdef WEB_SITE
WriteRegStr ${REG_ROOT} "${UNINSTALL_PATH}" "URLInfoAbout" "${WEB_SITE}"
!endif
SectionEnd
######################################################################
Section Uninstall
${INSTALL_TYPE}
Delete "$INSTDIR\gta5view.exe"
Delete "$INSTDIR\libgcc_s_seh-1.dll"
Delete "$INSTDIR\libstdc++-6.dll"
Delete "$INSTDIR\libcrypto-1_1-x64.dll"
Delete "$INSTDIR\libssl-1_1-x64.dll"
Delete "$INSTDIR\libjpeg-62.dll"
Delete "$INSTDIR\Qt5Core.dll"
Delete "$INSTDIR\Qt5Gui.dll"
Delete "$INSTDIR\Qt5Network.dll"
Delete "$INSTDIR\Qt5Svg.dll"
Delete "$INSTDIR\Qt5Widgets.dll"
Delete "$INSTDIR\Qt5WinExtras.dll"
Delete "$INSTDIR\lang\gta5sync_en_US.qm"
Delete "$INSTDIR\lang\gta5sync_de.qm"
Delete "$INSTDIR\lang\gta5sync_fr.qm"
Delete "$INSTDIR\lang\gta5sync_ko.qm"
Delete "$INSTDIR\lang\gta5sync_ru.qm"
Delete "$INSTDIR\lang\gta5sync_uk.qm"
Delete "$INSTDIR\lang\gta5sync_zh_TW.qm"
Delete "$INSTDIR\lang\qtbase_en_GB.qm"
Delete "$INSTDIR\lang\qtbase_de.qm"
Delete "$INSTDIR\lang\qtbase_fr.qm"
Delete "$INSTDIR\lang\qtbase_ko.qm"
Delete "$INSTDIR\lang\qtbase_ru.qm"
Delete "$INSTDIR\lang\qtbase_uk.qm"
Delete "$INSTDIR\lang\qtbase_zh_TW.qm"
Delete "$INSTDIR\imageformats\qgif.dll"
Delete "$INSTDIR\imageformats\qicns.dll"
Delete "$INSTDIR\imageformats\qico.dll"
Delete "$INSTDIR\imageformats\qjpeg.dll"
Delete "$INSTDIR\imageformats\qsvg.dll"
Delete "$INSTDIR\imageformats\qtga.dll"
Delete "$INSTDIR\imageformats\qtiff.dll"
Delete "$INSTDIR\imageformats\qwbmp.dll"
Delete "$INSTDIR\imageformats\qwebp.dll"
Delete "$INSTDIR\platforms\qwindows.dll"
Delete "$INSTDIR\styles\qcleanlooksstyle.dll"
Delete "$INSTDIR\styles\qplastiquestyle.dll"
Delete "$INSTDIR\styles\qwindowsvistastyle.dll"
RmDir "$INSTDIR\lang"
RmDir "$INSTDIR\imageformats"
RmDir "$INSTDIR\platforms"
RmDir "$INSTDIR\styles"
Delete "$INSTDIR\uninstall.exe"
!ifdef WEB_SITE
Delete "$INSTDIR\${APP_NAME} website.url"
!endif
RmDir "$INSTDIR"
!ifdef REG_START_MENU
!insertmacro MUI_STARTMENU_GETFOLDER "Application" $SM_Folder
Delete "$SMPROGRAMS\$SM_Folder\${APP_NAME}.lnk"
Delete "$SMPROGRAMS\$SM_Folder\Uninstall ${APP_NAME}.lnk"
!ifdef WEB_SITE
Delete "$SMPROGRAMS\$SM_Folder\gta5view Website.lnk"
!endif
RmDir "$SMPROGRAMS\$SM_Folder"
!endif
!ifndef REG_START_MENU
Delete "$SMPROGRAMS\gta5view\${APP_NAME}.lnk"
Delete "$SMPROGRAMS\gta5view\Uninstall ${APP_NAME}.lnk"
!ifdef WEB_SITE
Delete "$SMPROGRAMS\gta5view\gta5view Website.lnk"
!endif
RmDir "$SMPROGRAMS\gta5view"
!endif
DeleteRegKey ${REG_ROOT} "${REG_APP_PATH}"
DeleteRegKey ${REG_ROOT} "${UNINSTALL_PATH}"
SectionEnd
######################################################################
Function un.onInit
!insertmacro MUI_UNGETLANGUAGE
SetRegView 64
FunctionEnd
######################################################################

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#!/bin/bash
# Creating folders
cd ${PROJECT_DIR} && \
echo "gta5view build version is ${APPLICATION_VERSION}" && \
echo "gta5view image name is gta5view-osx_${APPLICATION_VERSION}.dmg" && \
mkdir -p build && \
mkdir -p assets && \
cd build && \
/usr/local/opt/qt/bin/qmake ${QMAKE_FLAGS_QT5} ${QMAKE_BUILD_TYPE} "DEFINES+=GTA5SYNC_BUILDCODE=\\\\\\\"${PACKAGE_CODE}\\\\\\\"" "DEFINES+=GTA5SYNC_APPVER=\\\\\\\"${APPLICATION_VERSION}\\\\\\\"" "DEFINES+=GTA5SYNC_COMMIT=\\\\\\\"${APPLICATION_COMMIT}\\\\\\\"" DEFINES+=GTA5SYNC_TELEMETRY "DEFINES+=GTA5SYNC_TELEMETRY_WEBURL=\\\\\\\"https://dev.syping.de/gta5view-userstats/\\\\\\\"" ../gta5view.pro && \
make depend && \
make -j 4 && \
/usr/local/opt/qt/bin/macdeployqt gta5view.app -dmg && \
cp -Rf gta5view.dmg ../assets/gta5view-osx_${APPLICATION_VERSION}.dmg

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#!/bin/bash
# Install packages
.ci/osx_install.sh && \
# Build gta5view
.ci/osx_build.sh && \
cd ${PROJECT_DIR}

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#!/bin/bash
# Install packages
brew install qt

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#!/bin/bash
# Prepare environment variable
export GTA5VIEW_EXECUTABLE=gta5view-${EXECUTABLE_VERSION}${EXECUTABLE_ARCH}.exe && \
# Creating folders
cd ${PROJECT_DIR} && \
echo "gta5view build version is ${APPLICATION_VERSION}" && \
echo "gta5view executable is ${GTA5VIEW_EXECUTABLE}" && \
mkdir -p build && \
mkdir -p assets && \
# Starting build
cd build && \
qmake-static ${QMAKE_FLAGS_QT5} ${QMAKE_BUILD_TYPE} "DEFINES+=GTA5SYNC_BUILDCODE=\\\\\\\"${PACKAGE_CODE}\\\\\\\"" "DEFINES+=GTA5SYNC_APPVER=\\\\\\\"${APPLICATION_VERSION}\\\\\\\"" "DEFINES+=GTA5SYNC_COMMIT=\\\\\\\"${APPLICATION_COMMIT}\\\\\\\"" DEFINES+=GTA5SYNC_TELEMETRY "DEFINES+=GTA5SYNC_TELEMETRY_WEBURL=\\\\\\\"https://dev.syping.de/gta5view-userstats/\\\\\\\"" DEFINES+=GTA5SYNC_DONATION "DEFINES+=GTA5SYNC_DONATION_EMAIL=\\\\\\\"paypal/at/syping.de\\\\\\\"" ../gta5view.pro && \
make depend && \
make -j 4 && \
cp -Rf release/*.exe ${PROJECT_DIR}/assets/${GTA5VIEW_EXECUTABLE} && \
cd ${PROJECT_DIR}/assets

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#!/bin/bash
DOCKER_IMAGE=sypingauto/gta5view-build:1.7-static
PROJECT_DIR_DOCKER=/gta5view
cd ${PROJECT_DIR} && \
docker pull ${DOCKER_IMAGE} && \
docker run --rm \
-v "${PROJECT_DIR}:${PROJECT_DIR_DOCKER}" \
${DOCKER_IMAGE} \
/bin/bash -c "export PROJECT_DIR=${PROJECT_DIR_DOCKER} && export QT_SELECT=${QT_SELECT} && export APPLICATION_VERSION=${APPLICATION_VERSION} && export APPLICATION_COMMIT=${APPLICATION_COMMIT} && export BUILD_TYPE=${BUILD_TYPE} && export QMAKE_FLAGS_QT4=${QMAKE_FLAGS_QT4} && export QMAKE_FLAGS_QT5=${QMAKE_FLAGS_QT5} && export QMAKE_BUILD_TYPE=${QMAKE_BUILD_TYPE} && export PACKAGE_VERSION=${PACKAGE_VERSION} && export PACKAGE_BUILD=${PACKAGE_BUILD} && export PACKAGE_CODE=${PACKAGE_CODE} && export EXECUTABLE_VERSION=${EXECUTABLE_VERSION} && export EXECUTABLE_ARCH=${EXECUTABLE_ARCH} && cd ${PROJECT_DIR_DOCKER} && .ci/windows_build.sh" && \
# Prepare environment variable
export GTA5VIEW_EXECUTABLE=gta5view-${EXECUTABLE_VERSION}${EXECUTABLE_ARCH}.exe && \
# Upload Assets to Dropbox
if [ "${PACKAGE_CODE}" == "gta5-mods" ]; then
${PROJECT_DIR}/.ci/dropbox_uploader.sh mkdir gta5-mods/${PACKAGE_VERSION}
${PROJECT_DIR}/.ci/dropbox_uploader.sh upload ${PROJECT_DIR}/assets/${GTA5VIEW_EXECUTABLE} gta5-mods/${PACKAGE_VERSION}/${GTA5VIEW_EXECUTABLE} && \
rm -rf ${GTA5VIEW_EXECUTABLE}
fi

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#!/bin/bash
# Install nsis
apt-get update -qq && \
apt-get install -qq nsis && \
# Creating folders
cd ${PROJECT_DIR} && \
echo "gta5view build version is ${APPLICATION_VERSION}" && \
mkdir -p build && \
mkdir -p assets && \
# Starting build
cd build && \
qmake ${QMAKE_FLAGS_QT5} ${QMAKE_BUILD_TYPE} "DEFINES+=GTA5SYNC_BUILDCODE=\\\\\\\"${PACKAGE_CODE}\\\\\\\"" "DEFINES+=GTA5SYNC_APPVER=\\\\\\\"${APPLICATION_VERSION}\\\\\\\"" "DEFINES+=GTA5SYNC_COMMIT=\\\\\\\"${APPLICATION_COMMIT}\\\\\\\"" DEFINES+=GTA5SYNC_TELEMETRY "DEFINES+=GTA5SYNC_TELEMETRY_WEBURL=\\\\\\\"https://dev.syping.de/gta5view-userstats/\\\\\\\"" DEFINES+=GTA5SYNC_DONATION "DEFINES+=GTA5SYNC_DONATION_EMAIL=\\\\\\\"paypal/at/syping.de\\\\\\\"" DEFINES+=GTA5SYNC_QCONF DEFINES+=GTA5SYNC_INLANG='\\\"RUNDIR:SEPARATOR:lang\\\"' DEFINES+=GTA5SYNC_LANG='\\\"RUNDIR:SEPARATOR:lang\\\"' DEFINES+=GTA5SYNC_PLUG='\\\"RUNDIR:SEPARATOR:plugins\\\"' "LIBS+=-ljpeg" ../gta5view.pro && \
make depend && \
make -j 4 && \
cd ${PROJECT_DIR}/assets && \
makensis -NOCD ${PROJECT_DIR}/.ci/gta5view.nsi && \
mv -f gta5view_setup.exe gta5view-${EXECUTABLE_VERSION}_setup.exe

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#!/bin/bash
DOCKER_IMAGE=sypingauto/gta5view-build:1.7-shared
PROJECT_DIR_DOCKER=/gta5view
cd ${PROJECT_DIR} && \
docker pull ${DOCKER_IMAGE} && \
docker run --rm \
-v "${PROJECT_DIR}:${PROJECT_DIR_DOCKER}" \
${DOCKER_IMAGE} \
/bin/bash -c "export PROJECT_DIR=${PROJECT_DIR_DOCKER} && export QT_SELECT=${QT_SELECT} && export APPLICATION_VERSION=${APPLICATION_VERSION} && export APPLICATION_COMMIT=${APPLICATION_COMMIT} && export BUILD_TYPE=${BUILD_TYPE} && export QMAKE_FLAGS_QT4=${QMAKE_FLAGS_QT4} && export QMAKE_FLAGS_QT5=${QMAKE_FLAGS_QT5} && export QMAKE_BUILD_TYPE=${QMAKE_BUILD_TYPE} && export PACKAGE_VERSION=${PACKAGE_VERSION} && export PACKAGE_BUILD=${PACKAGE_BUILD} && export PACKAGE_CODE=${PACKAGE_CODE} && export EXECUTABLE_VERSION=${EXECUTABLE_VERSION} && export EXECUTABLE_ARCH=${EXECUTABLE_ARCH} && cd ${PROJECT_DIR_DOCKER} && .ci/wininstall_build.sh"

28
.gitattributes vendored
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@ -1,28 +0,0 @@
# Auto detect text files and perform LF normalization
* text=auto eol=lf
# Development files
*.cpp text eol=lf
*.h text eol=lf
*.ui text eol=lf
*.qrc text eol=lf
# Development resources
*.ini text eol=lf
# Linux development files
*.desktop text eol=lf
# Windows development files
*.rc text eol=crlf
*.nsi text eol=crlf
*.exe.manifest text eol=crlf
# Binary files
*.png binary
*.jpg binary
*.qm binary
*.ico binary
*.icns binary
*.xcf binary
*.g5e binary

4
.gitignore vendored
View File

@ -29,7 +29,3 @@
# Qt project user file # Qt project user file
*.pro.user *.pro.user
# Gettext translation files
*.po
*.pot

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@ -1,31 +0,0 @@
stages:
- build
variables:
BUILD_TYPE: "REL"
Windows Installer:
stage: build
image: sypingauto/gta5view-build:1.7-shared
variables:
BUILD_SCRIPT: "wininstall_build.sh"
QT_SELECT: "qt5-x86_64-w64-mingw32"
script:
- .gitlab/gitlab.sh
artifacts:
name: "gta5view-$CI_COMMIT_REF_NAME-${CI_COMMIT_SHA:0:8}_setup"
paths:
- "gta5view-*.exe"
Windows Portable:
stage: build
image: sypingauto/gta5view-build:1.7-static
variables:
BUILD_SCRIPT: "windows_build.sh"
QT_SELECT: "qt5-x86_64-w64-mingw32"
script:
- .gitlab/gitlab.sh
artifacts:
name: "gta5view-$CI_COMMIT_REF_NAME-${CI_COMMIT_SHA:0:8}_portable"
paths:
- "gta5view-*.exe"

View File

@ -1,24 +0,0 @@
#!/bin/bash
# Decrypt Telemetry Authenticator
rm -rf tmext/TelemetryClassAuthenticator.cpp && \
openssl aes-256-cbc -k $tca_pass -in .gitlab/TelemetryClassAuthenticator.cpp.enc -out tmext/TelemetryClassAuthenticator.cpp -d
# Check if build is not tagged
if [ "${CI_COMMIT_TAG}" == "" ]; then
export EXECUTABLE_TAG=-$(git rev-parse --short HEAD)
else
export EXECUTABLE_TAG=
fi
# Check if package code is not set
if [ "${PACKAGE_CODE}" == "" ]; then
export PACKAGE_CODE=GitLab
fi
# Init Application Commit Hash
export APPLICATION_COMMIT=$(git rev-parse --short HEAD)
# Start CI script and copying assets into base directory
.ci/ci.sh && \
cp -Rf assets/* ./

View File

@ -3,52 +3,36 @@ sudo: required
language: cpp language: cpp
service:
- docker
env: env:
global: - PACKAGE_VERSION="1.4.0"
- BUILD_TYPE=REL
matrix:
include:
- env:
- BUILD_SCRIPT=debian_docker.sh
- RELEASE_LABEL="Debian 64-Bit Package"
- DEBIAN_VERSION=stretch
- DOCKER_USER=amd64
- APT_INSTALL=clang
- env:
- BUILD_SCRIPT=windows_docker.sh
- QT_SELECT=qt5-x86_64-w64-mingw32
- RELEASE_LABEL="Windows 64-Bit Portable"
- env:
- BUILD_SCRIPT=windows_docker.sh
- QT_SELECT=qt5-x86_64-w64-mingw32
- RELEASE_LABEL="Windows 64-Bit Portable for gta5-mods"
- PACKAGE_CODE=gta5-mods
- env:
- BUILD_SCRIPT=wininstall_docker.sh
- QT_SELECT=qt5-x86_64-w64-mingw32
- RELEASE_LABEL="Windows 64-Bit Installer"
- os: osx
env:
- BUILD_SCRIPT=osx_ci.sh
- RELEASE_LABEL="Mac OS X 64-Bit Disk Image"
before_install: before_install:
- ".travis/source.sh" - test -n $CC && unset CC
- test -n $CXX && unset CXX
install:
- sudo apt-get update -qq
- sudo apt-get install -qq checkinstall dpkg-dev g++ gcc qtbase5-dev qt5-qmake
before_script:
- export INSTALL_ROOT=/usr
- if [ `git name-rev --tags --name-only $(git rev-parse HEAD)` == "undefined" ]; then export APPLICATION_VERSION="$PACKAGE_VERSION.$TRAVIS_BUILD_NUMBER"; else export APPLICATION_VERSION=`git name-rev --tags --name-only $(git rev-parse HEAD)`; fi
- echo "gta5view build version is $APPLICATION_VERSION"
- mkdir build
- mkdir package
- cd build
- echo "Grand Theft Auto V Snapmatic and Savegame viewer" > ./description-pak
script: script:
- ".travis/travis.sh" - qmake -qt=5 "DEFINES+=GTA5SYNC_BUILDTYPE=\\\\\\\"Release\\\\\\\"" "DEFINES+=GTA5SYNC_DAILYB=\\\\\\\"$APPLICATION_VERSION\\\\\\\"" ../gta5view.pro
- make -j 4
- sudo checkinstall -D --default --nodoc --pkgname=gta5view --pkgversion=$APPLICATION_VERSION --pkgrelease=travis1 --pkggroup=utility --maintainer="Syping on Travis \<travisci@syping.de\>" --requires=libqt5core5a,libqt5gui5,libqt5network5,libqt5widgets5 --pakdir=../package
deploy: deploy:
provider: releases provider: releases
api_key: api_key:
secure: o7VneEz1aHfdVwZvOZLfopf6uJWNrFsZaBvunTmXFzpmNFhlNS1qwqgMUkIA2yBRbZ3wIzVs4vfwIHv7W9yE/PqK+AYL+R8+AwKGrwlgT4HqJNuk6VM/LNJ6GwT/qkQuaoOVw29bUjmzzgIRdHmw53SlJv6Hh1VE8HphlTT//aex6nCfcFhUZ0BETdZDWz5FSHwL3NalUoqfKfQrJeky5RXzCyCANQC2tKt0bV46GaWIgWrDo2KCTNqPtRWWf5GDmnkXE5IYRMQ3mXvO9iYh0v5Y2jo4PiXGUiFUU6Z3aAWFAiPdGclrBO697cf3lCTzDMhuCETR153qFYsLShUlFf61ITAmCeHAWETjZDri0lmPONo3GoNB6alGfYEA51qw14kXakrTpICtTJj7gw/gtUYOabW6hrzmieNzMBIy62RikDPjyakFnuwW2qNHRlD65e0jYv+6nCpb6E+OV16Ysh1zhV2vTfpfzVmSuyu2J+ELqXD3OZCXRSPpDIih9UQ8335p8FBji6jHORcgym/TRgdgRmENibh8tLzWp+UjpWHuWfcpvZgOskjfwU0iDMCayMJ7tDpOhXHcAhDRnd6XRIiOJ5YZCzflj2nEwmt3YUd7DwXS/AU+WHOmcNQBjXBxF/FJa35XXcy3HKJM5TTKqtph3medo30us5yXHeG6NNg= secure: "o7VneEz1aHfdVwZvOZLfopf6uJWNrFsZaBvunTmXFzpmNFhlNS1qwqgMUkIA2yBRbZ3wIzVs4vfwIHv7W9yE/PqK+AYL+R8+AwKGrwlgT4HqJNuk6VM/LNJ6GwT/qkQuaoOVw29bUjmzzgIRdHmw53SlJv6Hh1VE8HphlTT//aex6nCfcFhUZ0BETdZDWz5FSHwL3NalUoqfKfQrJeky5RXzCyCANQC2tKt0bV46GaWIgWrDo2KCTNqPtRWWf5GDmnkXE5IYRMQ3mXvO9iYh0v5Y2jo4PiXGUiFUU6Z3aAWFAiPdGclrBO697cf3lCTzDMhuCETR153qFYsLShUlFf61ITAmCeHAWETjZDri0lmPONo3GoNB6alGfYEA51qw14kXakrTpICtTJj7gw/gtUYOabW6hrzmieNzMBIy62RikDPjyakFnuwW2qNHRlD65e0jYv+6nCpb6E+OV16Ysh1zhV2vTfpfzVmSuyu2J+ELqXD3OZCXRSPpDIih9UQ8335p8FBji6jHORcgym/TRgdgRmENibh8tLzWp+UjpWHuWfcpvZgOskjfwU0iDMCayMJ7tDpOhXHcAhDRnd6XRIiOJ5YZCzflj2nEwmt3YUd7DwXS/AU+WHOmcNQBjXBxF/FJa35XXcy3HKJM5TTKqtph3medo30us5yXHeG6NNg="
label: ${RELEASE_LABEL} file: "../package/gta5view_$APPLICATION_VERSION-travis1_amd64.deb"
file_glob: true
file: assets/*
skip_cleanup: true skip_cleanup: true
on: on:
tags: true tags: true

View File

@ -1 +0,0 @@
Poァ鏖<EFBFBD>劾ラ<作1x」%几<>ャネw|RtZv<>kホ銓顴Z肄2チ廁湮ォ`<1A>,4vヨマ・@€<>ヲeハ・~U$+<2B><>€<EFBFBD><1A><牾&蓬熙

View File

@ -1,5 +0,0 @@
#!/bin/bash
rm -rf tmext/TelemetryClassAuthenticator.cpp && \
openssl aes-256-cbc -K $encrypted_db000a5d87d6_key -iv $encrypted_db000a5d87d6_iv -in .travis/TelemetryClassAuthenticator.cpp.enc -out tmext/TelemetryClassAuthenticator.cpp -d && \
openssl aes-256-cbc -K $encrypted_d57e7d2f8877_key -iv $encrypted_d57e7d2f8877_iv -in .travis/dropbox_uploader.enc -out ~/.dropbox_uploader -d

View File

@ -1,27 +0,0 @@
#!/bin/bash
# Install lua
if [ "${TRAVIS_OS_NAME}" == "osx" ]; then
brew install lua
else
sudo apt-get update -qq && \
sudo apt-get install -qq lua5.2
fi
# Check if build is not tagged
if [ "${TRAVIS_TAG}" == "" ]; then
export EXECUTABLE_TAG=-$(git rev-parse --short HEAD)
else
export EXECUTABLE_TAG=
fi
# Check if package code is not set
if [ "${PACKAGE_CODE}" == "" ]; then
export PACKAGE_CODE=GitHub
fi
# Init Application Commit Hash
export APPLICATION_COMMIT=$(git rev-parse --short HEAD)
# Start CI script
.ci/ci.sh

View File

@ -1,8 +0,0 @@
#!/bin/bash
# Install packages
sudo .ci/debian_install.sh && \
# Build gta5view
sudo .ci/debian_build.sh && \
cd ${PROJECT_DIR}

256
AboutDialog.cpp Normal file → Executable file
View File

@ -1,135 +1,121 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2019 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include <QDesktopServices> #include <QStringBuilder>
#include <QStringBuilder> #include "AboutDialog.h"
#include <QMessageBox> #include "ui_AboutDialog.h"
#include "AboutDialog.h" #include "AppEnv.h"
#include "ui_AboutDialog.h" #include "config.h"
#include "AppEnv.h"
#include "config.h" AboutDialog::AboutDialog(QWidget *parent) :
QDialog(parent),
AboutDialog::AboutDialog(QWidget *parent) : ui(new Ui::AboutDialog)
QDialog(parent), {
ui(new Ui::AboutDialog) // Set Window Flags
{ setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint);
// Set Window Flags
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint); // Build Strings
QString appVersion = qApp->applicationVersion();
// Build Strings QString buildType = GTA5SYNC_BUILDTYPE;
QString appVersion = qApp->applicationVersion(); buildType.replace("_", " ");
QString buildType = tr(GTA5SYNC_BUILDTYPE); QString projectBuild = GTA5SYNC_BUILDDATETIME;
buildType.replace("_", " "); QString buildStr = GTA5SYNC_BUILDSTRING;
QString projectBuild = AppEnv::getBuildDateTime();
QString buildStr = GTA5SYNC_BUILDSTRING; // Additional Content
#ifndef GTA5SYNC_BUILDTYPE_REL QString usingStr = tr("Using %1 %2", "Exp. Using libmyfuck");
#ifdef GTA5SYNC_COMMIT QString translatedByStr = tr("Translated by %1", "Exp. Translated by Syping");
if (!appVersion.contains("-")) { appVersion = appVersion % "-" % GTA5SYNC_COMMIT; } QString translatedByVal = tr("NAME_OF_TRANSLATOR", "Your Name (The person behind your screen looking at this text!)");
#endif QString translatorProfile = tr("TRANSLATOR_PROFILE", "mailto: http:// https:// Exp. https://github.com/Syping/");
#endif QString additionalContent = "";
if (translatedByVal != "NAME_OF_TRANSLATOR")
// Translator Comments {
//: Translated by translator, example Translated by Syping if (translatorProfile != "TRANSLATOR_PROFILE")
QString translatedByStr = tr("Translated by %1"); {
//: Insert your name here and profile here in following scheme, First Translator,First Profile\\nSecond Translator\\nThird Translator,Second Profile additionalContent.append(translatedByStr.arg(QString("<a href=\"%1\">%2</a>").arg(translatorProfile, translatedByVal)));
QString translatorVal = tr("TRANSLATOR"); }
QStringList translatorContent; else
if (translatorVal != "TRANSLATOR") {
{ additionalContent.append(translatedByStr.arg(translatedByVal));
const QStringList translatorList = translatorVal.split('\n'); }
for (const QString &translatorStr : translatorList) }
{ #ifdef WITH_LIBJPEGTURBO // DONT USE IT FOR NOW
QStringList translatorStrList = translatorStr.split(','); bool additionalContentClip = false;
QString translatorName = translatorStrList.at(0); if (!additionalContent.isEmpty())
translatorStrList.removeFirst(); {
QString translatorProfile = translatorStrList.join(QString()); additionalContentClip = true;
if (!translatorProfile.isEmpty()) additionalContent.append(" (");
{ }
translatorContent += QString("<a href=\"%1\">%2</a>").arg(translatorProfile, translatorName); additionalContent.append(usingStr.arg("libjpegturbo", WITH_LIBJPEGTURBO));
} if (additionalContentClip)
else {
{ additionalContent.append(")");
translatorContent += translatorName; }
} #else
} Q_UNUSED(usingStr)
} #endif
// Project Description // Project Description
QString projectDes = tr("A project for viewing Grand Theft Auto V Snapmatic<br/>\nPictures and Savegames"); #ifdef GTA5SYNC_ENABLED
QString projectDes = tr("A project for viewing and sync Grand Theft Auto V Snapmatic<br/>\nPictures and Savegames");
// Copyright Description #else
QString copyrightDes1 = tr("Copyright &copy; <a href=\"%1\">%2</a> %3"); QString projectDes = tr("A project for viewing Grand Theft Auto V Snapmatic<br/>\nPictures and Savegames");
copyrightDes1 = copyrightDes1.arg(GTA5SYNC_APPVENDORLINK, GTA5SYNC_APPVENDOR, GTA5SYNC_COPYRIGHT); #endif
QString copyrightDes2 = tr("%1 is licensed under <a href=\"https://www.gnu.org/licenses/gpl-3.0.html#content\">GNU GPLv3</a>");
copyrightDes2 = copyrightDes2.arg(GTA5SYNC_APPSTR); // Copyright Description
QString copyrightDesA; QString copyrightDes1 = tr("Copyright &copy; <a href=\"%1\">%2</a> %3");
if (!translatorContent.isEmpty()) copyrightDes1 = copyrightDes1.arg(GTA5SYNC_APPVENDORLINK, GTA5SYNC_APPVENDOR, GTA5SYNC_COPYRIGHT);
{ QString copyrightDes2 = tr("%1 is licensed under <a href=\"https://www.gnu.org/licenses/gpl-3.0.html#content\">GNU GPLv3</a>");
copyrightDesA = copyrightDes1 % "<br/>" % translatedByStr.arg(translatorContent.join(", ")) % "<br/>" % copyrightDes2; copyrightDes2 = copyrightDes2.arg(GTA5SYNC_APPSTR);
} QString copyrightDesA;
else if (!additionalContent.isEmpty())
{ {
copyrightDesA = copyrightDes1 % "<br/>" % copyrightDes2; copyrightDesA = copyrightDes1 % "<br/>" % additionalContent % "<br/>" % copyrightDes2;
} }
else
// Setup User Interface {
ui->setupUi(this); copyrightDesA = copyrightDes1 % "<br/>" % copyrightDes2;
aboutStr = ui->labAbout->text(); }
titleStr = this->windowTitle();
ui->labAbout->setText(aboutStr.arg(GTA5SYNC_APPSTR, projectDes, appVersion % " (" % buildType % ")", projectBuild, buildStr, qVersion(), copyrightDesA)); // Setup User Interface
this->setWindowTitle(titleStr.arg(GTA5SYNC_APPSTR)); ui->setupUi(this);
aboutStr = ui->labAbout->text();
// Set Icon for Close Button titleStr = this->windowTitle();
if (QIcon::hasThemeIcon("dialog-close")) ui->labAbout->setText(aboutStr.arg(GTA5SYNC_APPSTR, projectDes, appVersion % " (" % buildType % ")", projectBuild, buildStr, qVersion(), copyrightDesA));
{ this->setWindowTitle(titleStr.arg(GTA5SYNC_APPSTR));
ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close"));
} if (QIcon::hasThemeIcon("dialog-close"))
else if (QIcon::hasThemeIcon("gtk-close")) {
{ ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close"));
ui->cmdClose->setIcon(QIcon::fromTheme("gtk-close")); }
}
// DPI calculation
// DPI calculation qreal screenRatio = AppEnv::screenRatio();
qreal screenRatio = AppEnv::screenRatio(); if (!additionalContent.isEmpty())
if (!translatorContent.isEmpty()) {
{ resize(375 * screenRatio, 270 * screenRatio);
resize(375 * screenRatio, 270 * screenRatio); }
} else
else {
{ resize(375 * screenRatio, 260 * screenRatio);
resize(375 * screenRatio, 260 * screenRatio); }
} }
}
AboutDialog::~AboutDialog()
AboutDialog::~AboutDialog() {
{ delete ui;
delete ui; }
}
void AboutDialog::on_labAbout_linkActivated(const QString &link)
{
if (link.left(12) == "g5e://about?")
{
QStringList aboutStrList = QString(link).remove(0, 12).split(":");
QMessageBox::information(this, QString::fromUtf8(QByteArray::fromBase64(aboutStrList.at(0).toUtf8())), QString::fromUtf8(QByteArray::fromBase64(aboutStrList.at(1).toUtf8())));
}
else
{
QDesktopServices::openUrl(QUrl(link));
}
}

89
AboutDialog.h Normal file → Executable file
View File

@ -1,45 +1,44 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef ABOUTDIALOG_H #ifndef ABOUTDIALOG_H
#define ABOUTDIALOG_H #define ABOUTDIALOG_H
#include <QDialog> #include <QDialog>
namespace Ui { namespace Ui {
class AboutDialog; class AboutDialog;
} }
class AboutDialog : public QDialog class AboutDialog : public QDialog
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit AboutDialog(QWidget *parent = 0); explicit AboutDialog(QWidget *parent = 0);
~AboutDialog(); ~AboutDialog();
private slots: private slots:
void on_labAbout_linkActivated(const QString &link);
private:
private: Ui::AboutDialog *ui;
Ui::AboutDialog *ui; QString aboutStr;
QString aboutStr; QString titleStr;
QString titleStr; };
};
#endif // ABOUTDIALOG_H
#endif // ABOUTDIALOG_H

204
AboutDialog.ui Normal file → Executable file
View File

@ -1,102 +1,102 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>AboutDialog</class> <class>AboutDialog</class>
<widget class="QDialog" name="AboutDialog"> <widget class="QDialog" name="AboutDialog">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>375</width> <width>375</width>
<height>260</height> <height>260</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>About %1</string> <string>About %1</string>
</property> </property>
<property name="modal"> <property name="modal">
<bool>true</bool> <bool>true</bool>
</property> </property>
<layout class="QVBoxLayout" name="vlAbout"> <layout class="QVBoxLayout" name="vlAbout">
<item> <item>
<widget class="QLabel" name="labAbout"> <widget class="QLabel" name="labAbout">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding"> <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="text"> <property name="text">
<string>&lt;span style=&quot; font-weight:600;&quot;&gt;%1&lt;/span&gt;&lt;br/&gt; <string>&lt;span style=&quot; font-weight:600;&quot;&gt;%1&lt;/span&gt;&lt;br/&gt;
&lt;br/&gt; &lt;br/&gt;
%2&lt;br/&gt; %2&lt;br/&gt;
&lt;br/&gt; &lt;br/&gt;
Version %3&lt;br/&gt; Version %3&lt;br/&gt;
Created on %4&lt;br/&gt; Created on %4&lt;br/&gt;
Built with Qt %5&lt;br/&gt; Built with Qt %5&lt;br/&gt;
Running with Qt %6&lt;br/&gt; Running with Qt %6&lt;br/&gt;
&lt;br/&gt; &lt;br/&gt;
%7</string> %7</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property> </property>
<property name="wordWrap"> <property name="wordWrap">
<bool>false</bool> <bool>false</bool>
</property> </property>
<property name="textInteractionFlags"> <property name="openExternalLinks">
<set>Qt::LinksAccessibleByKeyboard|Qt::LinksAccessibleByMouse</set> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="hlButtons"> <layout class="QHBoxLayout" name="hlButtons">
<item> <item>
<spacer name="hsButtons"> <spacer name="hsButtons">
<property name="orientation"> <property name="orientation">
<enum>Qt::Horizontal</enum> <enum>Qt::Horizontal</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>40</width> <width>40</width>
<height>20</height> <height>20</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdClose"> <widget class="QPushButton" name="cmdClose">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="text"> <property name="text">
<string>&amp;Close</string> <string>&amp;Close</string>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
<resources/> <resources/>
<connections> <connections>
<connection> <connection>
<sender>cmdClose</sender> <sender>cmdClose</sender>
<signal>clicked()</signal> <signal>clicked()</signal>
<receiver>AboutDialog</receiver> <receiver>AboutDialog</receiver>
<slot>close()</slot> <slot>close()</slot>
<hints> <hints>
<hint type="sourcelabel"> <hint type="sourcelabel">
<x>327</x> <x>327</x>
<y>228</y> <y>228</y>
</hint> </hint>
<hint type="destinationlabel"> <hint type="destinationlabel">
<x>187</x> <x>187</x>
<y>124</y> <y>124</y>
</hint> </hint>
</hints> </hints>
</connection> </connection>
</connections> </connections>
</ui> </ui>

675
AppEnv.cpp Normal file → Executable file
View File

@ -1,520 +1,155 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "config.h" #include "config.h"
#include "AppEnv.h" #include "AppEnv.h"
#include "StringParser.h" #include "StringParser.h"
#include "StandardPaths.h" #include "StandardPaths.h"
#include <QtGlobal> #include <QtGlobal>
#include <QStringBuilder> #include <QDesktopWidget>
#include <QDesktopWidget> #include <QApplication>
#include <QApplication> #include <QSettings>
#include <QSettings> #include <QScreen>
#include <QScreen> #include <QDebug>
#include <QDebug> #include <QRect>
#include <QRect> #include <QDir>
#include <QDir> #include <iostream>
#include <iostream> using namespace std;
using namespace std;
AppEnv::AppEnv()
AppEnv::AppEnv() {
{
}
}
// Folder Stuff
// Build Stuff
QString AppEnv::getGameFolder(bool *ok)
QString AppEnv::getBuildDateTime() {
{ QDir dir;
return GTA5SYNC_BUILDDATETIME; QString GTAV_FOLDER = QString::fromUtf8(qgetenv("GTAV_FOLDER"));
} if (GTAV_FOLDER != "")
{
QString AppEnv::getBuildCode() dir.setPath(GTAV_FOLDER);
{ if (dir.exists())
return GTA5SYNC_BUILDCODE; {
} if (ok != NULL) *ok = true;
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
// Folder Stuff return dir.absolutePath();
}
QString AppEnv::getGameFolder(bool *ok) }
{
QDir dir; QString GTAV_defaultFolder = StandardPaths::documentsLocation() + QDir::separator() + "Rockstar Games" + QDir::separator() + "GTA V";
QString GTAV_FOLDER = QString::fromUtf8(qgetenv("GTAV_FOLDER")); QString GTAV_returnFolder = GTAV_defaultFolder;
if (GTAV_FOLDER != "")
{ QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
dir.setPath(GTAV_FOLDER); settings.beginGroup("dir");
if (dir.exists()) bool forceDir = settings.value("force", false).toBool();
{ GTAV_returnFolder = settings.value("dir", GTAV_defaultFolder).toString();
if (ok != NULL) *ok = true; settings.endGroup();
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
return dir.absolutePath(); if (forceDir)
} {
} dir.setPath(GTAV_returnFolder);
if (dir.exists())
QString GTAV_defaultFolder = StandardPaths::documentsLocation() % QDir::separator() % "Rockstar Games" % QDir::separator() % "GTA V"; {
QString GTAV_returnFolder = GTAV_defaultFolder; if (ok != 0) *ok = true;
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); return dir.absolutePath();
settings.beginGroup("dir"); }
bool forceDir = settings.value("force", false).toBool(); }
GTAV_returnFolder = settings.value("dir", GTAV_defaultFolder).toString();
settings.endGroup(); dir.setPath(GTAV_defaultFolder);
if (dir.exists())
if (forceDir) {
{ if (ok != 0) *ok = true;
dir.setPath(GTAV_returnFolder); qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
if (dir.exists()) return dir.absolutePath();
{ }
if (ok != 0) *ok = true;
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); if (!forceDir)
return dir.absolutePath(); {
} dir.setPath(GTAV_returnFolder);
} if (dir.exists())
{
dir.setPath(GTAV_defaultFolder); if (ok != 0) *ok = true;
if (dir.exists()) qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
{ return dir.absolutePath();
if (ok != 0) *ok = true; }
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); }
return dir.absolutePath();
} if (ok != 0) *ok = false;
return "";
if (!forceDir) }
{
dir.setPath(GTAV_returnFolder); bool AppEnv::setGameFolder(QString gameFolder)
if (dir.exists()) {
{ QDir dir;
if (ok != 0) *ok = true; dir.setPath(gameFolder);
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); if (dir.exists())
return dir.absolutePath(); {
} qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8());
} return true;
}
if (ok != 0) *ok = false; return false;
return ""; }
}
QString AppEnv::getLangFolder()
bool AppEnv::setGameFolder(QString gameFolder) {
{ return StringParser::convertBuildedString(QString::fromUtf8(GTA5SYNC_LANG));
QDir dir; }
dir.setPath(gameFolder);
if (dir.exists()) QString AppEnv::getPluginsFolder()
{ {
qputenv("GTAV_FOLDER", dir.absolutePath().toUtf8()); return StringParser::convertBuildedString(QString::fromUtf8(GTA5SYNC_PLUG));
return true; }
}
return false; // Web Stuff
}
QByteArray AppEnv::getUserAgent()
QString AppEnv::getExLangFolder() {
{ return QString("Mozilla/5.0 (X11; Linux x86_64; rv:45.0) Gecko/20100101 Firefox/45.0 %1/%2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
return StringParser::convertBuildedString(GTA5SYNC_LANG); }
}
// QUrl AppEnv::getCrewFetchingUrl(QString crewID)
QString AppEnv::getInLangFolder() // {
{ // return QUrl(QString("https://socialclub.rockstargames.com/reference/crewfeed/%1").arg(crewID));
#ifdef GTA5SYNC_QCONF // }
#ifdef GTA5SYNC_INLANG
return StringParser::convertBuildedString(GTA5SYNC_INLANG); QUrl AppEnv::getCrewFetchingUrl(QString crewID)
#else {
return StringParser::convertBuildedString(GTA5SYNC_SHARE % QLatin1String("SEPARATOR:APPNAME:SEPARATOR:translations")); return QUrl(QString("https://socialclub.rockstargames.com/crew/%1/%1").arg(crewID));
#endif }
#else
#ifdef GTA5SYNC_INLANG QUrl AppEnv::getPlayerFetchingUrl(QString crewID, QString pageNumber)
return StringParser::convertBuildedString(GTA5SYNC_INLANG); {
#else return QUrl(QString("https://socialclub.rockstargames.com/crewsapi/GetMembersList?crewId=%1&pageNumber=%2").arg(crewID, pageNumber));
return QString(":/tr"); }
#endif
#endif qreal AppEnv::screenRatio()
} {
#if QT_VERSION >= 0x050000
QString AppEnv::getPluginsFolder() qreal dpi = QGuiApplication::primaryScreen()->logicalDotsPerInch();
{ #else
return StringParser::convertBuildedString(GTA5SYNC_PLUG); qreal dpi = qApp->desktop()->logicalDpiX();
} #endif
#ifdef Q_OS_MAC
// Web Stuff return (dpi / 72);
#else
QByteArray AppEnv::getUserAgent() return (dpi / 96);
{ #endif
#if QT_VERSION >= 0x050400 }
#ifdef GTA5SYNC_WIN
QString kernelVersion = QSysInfo::kernelVersion();
const QStringList &kernelVersionList = kernelVersion.split(".");
if (kernelVersionList.length() > 2)
{
kernelVersion = kernelVersionList.at(0) % "." % kernelVersionList.at(1);
}
QString runArch = QSysInfo::buildCpuArchitecture();
if (runArch == "x86_64")
{
runArch = "Win64; x64";
}
else if (runArch == "i686")
{
const QString &curArch = QSysInfo::currentCpuArchitecture();
if (curArch == "x86_64")
{
runArch = "WOW64";
}
else if (curArch == "i686")
{
runArch = "Win32; x86";
}
}
return QString("Mozilla/5.0 (Windows NT %1; %2) %3/%4").arg(kernelVersion, runArch, GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
#else
return QString("Mozilla/5.0 (%1; %2) %3/%4").arg(QSysInfo::kernelType(), QSysInfo::kernelVersion(), GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
#endif
#else
return QString("Mozilla/5.0 %1/%2").arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER).toUtf8();
#endif
}
// QUrl AppEnv::getCrewFetchingUrl(QString crewID)
// {
// return QUrl(QString("https://socialclub.rockstargames.com/reference/crewfeed/%1").arg(crewID));
// }
QUrl AppEnv::getCrewFetchingUrl(QString crewID)
{
return QUrl(QString("https://socialclub.rockstargames.com/crew/%1/%1").arg(crewID));
}
QUrl AppEnv::getPlayerFetchingUrl(QString crewID, QString pageNumber)
{
return QUrl(QString("https://socialclub.rockstargames.com/crewsapi/GetMembersList?crewId=%1&pageNumber=%2&pageSize=5000").arg(crewID, pageNumber));
}
QUrl AppEnv::getPlayerFetchingUrl(QString crewID, int pageNumber)
{
return getPlayerFetchingUrl(crewID, QString::number(pageNumber));
}
// Game Stuff
GameVersion AppEnv::getGameVersion()
{
#ifdef GTA5SYNC_WIN
QString argumentValue;
#ifdef _WIN64
argumentValue = "\\WOW6432Node";
#endif
QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V").arg(argumentValue), QSettings::NativeFormat);
QString installFolderSc = registrySettingsSc.value("InstallFolder", "").toString();
QDir installFolderScDir(installFolderSc);
bool scVersionInstalled = false;
if (!installFolderSc.isEmpty() && installFolderScDir.exists())
{
#ifdef GTA5SYNC_DEBUG
qDebug() << "gameVersionFoundSocialClubVersion";
#endif
scVersionInstalled = true;
}
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\GTAV").arg(argumentValue), QSettings::NativeFormat);
QString installFolderSteam = registrySettingsSteam.value("installfoldersteam", "").toString();
if (installFolderSteam.right(5) == "\\GTAV")
{
installFolderSteam = installFolderSteam.remove(installFolderSteam.length() - 5, 5);
}
QDir installFolderSteamDir(installFolderSteam);
bool steamVersionInstalled = false;
if (!installFolderSteam.isEmpty() && installFolderSteamDir.exists())
{
#ifdef GTA5SYNC_DEBUG
qDebug() << "gameVersionFoundSteamVersion";
#endif
steamVersionInstalled = true;
}
if (scVersionInstalled && steamVersionInstalled)
{
return GameVersion::BothVersions;
}
else if (scVersionInstalled)
{
return GameVersion::SocialClubVersion;
}
else if (steamVersionInstalled)
{
return GameVersion::SteamVersion;
}
else
{
return GameVersion::NoVersion;
}
#else
return GameVersion::NoVersion;
#endif
}
GameLanguage AppEnv::getGameLanguage(GameVersion gameVersion)
{
if (gameVersion == GameVersion::SocialClubVersion)
{
#ifdef GTA5SYNC_WIN
QString argumentValue;
#ifdef _WIN64
argumentValue = "\\WOW6432Node";
#endif
QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V").arg(argumentValue), QSettings::NativeFormat);
QString languageSc = registrySettingsSc.value("Language", "").toString();
return gameLanguageFromString(languageSc);
#else
return GameLanguage::Undefined;
#endif
}
else if (gameVersion == GameVersion::SteamVersion)
{
#ifdef GTA5SYNC_WIN
QString argumentValue;
#ifdef _WIN64
argumentValue = "\\WOW6432Node";
#endif
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V Steam").arg(argumentValue), QSettings::NativeFormat);
QString languageSteam = registrySettingsSteam.value("Language", "").toString();
return gameLanguageFromString(languageSteam);
#else
return GameLanguage::Undefined;
#endif
}
else
{
return GameLanguage::Undefined;
}
}
GameLanguage AppEnv::gameLanguageFromString(QString gameLanguage)
{
if (gameLanguage == "en-US")
{
return GameLanguage::English;
}
else if (gameLanguage == "fr-FR")
{
return GameLanguage::French;
}
else if (gameLanguage == "it-IT")
{
return GameLanguage::Italian;
}
else if (gameLanguage == "de-DE")
{
return GameLanguage::German;
}
else if (gameLanguage == "es-ES")
{
return GameLanguage::Spanish;
}
else if (gameLanguage == "es-MX")
{
return GameLanguage::Mexican;
}
else if (gameLanguage == "pt-BR")
{
return GameLanguage::Brasilian;
}
else if (gameLanguage == "ru-RU")
{
return GameLanguage::Russian;
}
else if (gameLanguage == "pl-PL")
{
return GameLanguage::Polish;
}
else if (gameLanguage == "ja-JP")
{
return GameLanguage::Japanese;
}
else if (gameLanguage == "zh-CHS")
{
return GameLanguage::SChinese;
}
else if (gameLanguage == "zh-CHT")
{
return GameLanguage::TChinese;
}
else if (gameLanguage == "ko-KR")
{
return GameLanguage::Koreana;
}
else
{
return GameLanguage::Undefined;
}
}
QString AppEnv::gameLanguageToString(GameLanguage gameLanguage)
{
if (gameLanguage == GameLanguage::English)
{
return "en-US";
}
else if (gameLanguage == GameLanguage::French)
{
return "fr-FR";
}
else if (gameLanguage == GameLanguage::Italian)
{
return "it-IT";
}
else if (gameLanguage == GameLanguage::German)
{
return "de-DE";
}
else if (gameLanguage == GameLanguage::Spanish)
{
return "es-ES";
}
else if (gameLanguage == GameLanguage::Mexican)
{
return "es-MX";
}
else if (gameLanguage == GameLanguage::Brasilian)
{
return "pt-BR";
}
else if (gameLanguage == GameLanguage::Russian)
{
return "ru-RU";
}
else if (gameLanguage == GameLanguage::Polish)
{
return "pl-PL";
}
else if (gameLanguage == GameLanguage::Japanese)
{
return "ja-JP";
}
else if (gameLanguage == GameLanguage::SChinese)
{
return "zh-CHS";
}
else if (gameLanguage == GameLanguage::TChinese)
{
return "zh-CHT";
}
else if (gameLanguage == GameLanguage::Koreana)
{
return "ko-KR";
}
else
{
return "Undefinied";
}
}
bool AppEnv::setGameLanguage(GameVersion gameVersion, GameLanguage gameLanguage)
{
bool socialClubVersion = false;
bool steamVersion = false;
if (gameVersion == GameVersion::SocialClubVersion)
{
socialClubVersion = true;
}
else if (gameVersion == GameVersion::SteamVersion)
{
steamVersion = true;
}
else if (gameVersion == GameVersion::BothVersions)
{
socialClubVersion = true;
steamVersion = true;
}
else
{
return false;
}
if (socialClubVersion)
{
#ifdef GTA5SYNC_WIN
QString argumentValue;
#ifdef _WIN64
argumentValue = "\\WOW6432Node";
#endif
QSettings registrySettingsSc(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V").arg(argumentValue), QSettings::NativeFormat);
if (gameLanguage != GameLanguage::Undefined)
{
registrySettingsSc.setValue("Language", gameLanguageToString(gameLanguage));
}
else
{
registrySettingsSc.remove("Language");
}
registrySettingsSc.sync();
if (registrySettingsSc.status() != QSettings::NoError)
{
return false;
}
#else
Q_UNUSED(gameLanguage)
#endif
}
if (steamVersion)
{
#ifdef GTA5SYNC_WIN
QString argumentValue;
#ifdef _WIN64
argumentValue = "\\WOW6432Node";
#endif
QSettings registrySettingsSteam(QString("HKEY_LOCAL_MACHINE\\SOFTWARE%1\\Rockstar Games\\Grand Theft Auto V Steam").arg(argumentValue), QSettings::NativeFormat);
if (gameLanguage != GameLanguage::Undefined)
{
registrySettingsSteam.setValue("Language", gameLanguageToString(gameLanguage));
}
else
{
registrySettingsSteam.remove("Language");
}
registrySettingsSteam.sync();
if (registrySettingsSteam.status() != QSettings::NoError)
{
return false;
}
#else
Q_UNUSED(gameLanguage)
#endif
}
return true;
}
// Screen Stuff
qreal AppEnv::screenRatio()
{
#if QT_VERSION >= 0x050000
qreal dpi = QGuiApplication::primaryScreen()->logicalDotsPerInch();
#else
qreal dpi = qApp->desktop()->logicalDpiX();
#endif
#ifdef Q_OS_MAC
return (dpi / 72);
#else
return (dpi / 96);
#endif
}
qreal AppEnv::screenRatioPR()
{
#if QT_VERSION >= 0x050600
return QGuiApplication::primaryScreen()->devicePixelRatio();
#else
return 1;
#endif
}

107
AppEnv.h Normal file → Executable file
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@ -1,62 +1,45 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2018 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef APPENV_H #ifndef APPENV_H
#define APPENV_H #define APPENV_H
#include <QString> #include <QString>
#include <QUrl> #include <QUrl>
enum class GameVersion : int { NoVersion = 0, SocialClubVersion = 1, SteamVersion = 2, BothVersions = 3 }; class AppEnv
enum class GameLanguage : int { Undefined = 0, English = 1, French = 2, Italian = 3, German = 4, Spanish = 5, Mexican = 6, Brasilian = 7, Russian = 8, Polish = 9, Japanese = 10, SChinese = 11, TChinese = 12, Koreana = 13 }; {
public:
class AppEnv AppEnv();
{
public: // Folder Stuff
AppEnv(); static QString getGameFolder(bool *ok = 0);
static bool setGameFolder(QString gameFolder);
// Build Stuff static QString getLangFolder();
static QString getBuildDateTime(); static QString getPluginsFolder();
static QString getBuildCode();
// Web Stuff
// Folder Stuff static QByteArray getUserAgent();
static QString getGameFolder(bool *ok = 0); static QUrl getCrewFetchingUrl(QString crewID);
static bool setGameFolder(QString gameFolder); static QUrl getPlayerFetchingUrl(QString crewID, QString pageNumber);
static QString getExLangFolder();
static QString getInLangFolder(); // Screen Stuff
static QString getPluginsFolder(); static qreal screenRatio();
};
// Web Stuff
static QByteArray getUserAgent(); #endif // APPENV_H
static QUrl getCrewFetchingUrl(QString crewID);
static QUrl getPlayerFetchingUrl(QString crewID, QString pageNumber);
static QUrl getPlayerFetchingUrl(QString crewID, int pageNumber);
// Game Stuff
static GameVersion getGameVersion();
static GameLanguage getGameLanguage(GameVersion gameVersion);
static GameLanguage gameLanguageFromString(QString gameLanguage);
static QString gameLanguageToString(GameLanguage gameLanguage);
static bool setGameLanguage(GameVersion gameVersion, GameLanguage gameLanguage);
// Screen Stuff
static qreal screenRatio();
static qreal screenRatioPR();
};
#endif // APPENV_H

259
CrewDatabase.cpp Normal file → Executable file
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@ -1,176 +1,83 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "StandardPaths.h" #include "StandardPaths.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include "config.h" #include "config.h"
#include <QStringBuilder> #include <QFile>
#include <QMutexLocker> #include <QDir>
#include <QDebug>
#include <QFile> CrewDatabase::CrewDatabase(QObject *parent) : QObject(parent)
#include <QDir> {
QDir dir;
CrewDatabase::CrewDatabase(QObject *parent) : QObject(parent) dir.mkpath(StandardPaths::dataLocation());
{ dir.setPath(StandardPaths::dataLocation());
QDir dir; QString dirPath = dir.absolutePath();
dir.mkpath(StandardPaths::dataLocation()); QString defaultConfPath = dirPath + QDir::separator() + "crews.ini";
dir.setPath(StandardPaths::dataLocation());
QString dirPath = dir.absolutePath(); QSettings confPathSettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
QString defaultConfPath = dirPath % "/crews.ini"; confPathSettings.beginGroup("Database");
QString confPathFile = confPathSettings.value("Crews", defaultConfPath).toString();
QSettings confPathSettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); confPathSettings.endGroup();
confPathSettings.beginGroup("Database");
QString confPathFile = confPathSettings.value("Crews", defaultConfPath).toString(); crewDB = new QSettings(confPathFile, QSettings::IniFormat);
confPathSettings.endGroup(); crewDB->beginGroup("Crews");
}
crewDB = new QSettings(confPathFile, QSettings::IniFormat);
crewDB->beginGroup("Crews"); CrewDatabase::~CrewDatabase()
{
addProcess = false; crewDB->endGroup();
} delete crewDB;
}
CrewDatabase::~CrewDatabase()
{ QStringList CrewDatabase::getCrews()
crewDB->endGroup(); {
delete crewDB; QStringList compatibleCrewList = crewDB->childKeys();
} crewDB->endGroup();
crewDB->beginGroup("CrewList");
QStringList CrewDatabase::getCrews() QStringList crewIDs = crewDB->value("IDs", QStringList()).toStringList();
{ crewIDs.append(compatibleCrewList);
QMutexLocker locker(&mutex); crewIDs.removeDuplicates();
#ifdef GTA5SYNC_DEBUG crewDB->endGroup();
qDebug() << "getCrews"; crewDB->beginGroup("Crews");
#endif return crewIDs;
return getCrews_p(); }
}
QString CrewDatabase::getCrewName(int crewID)
QStringList CrewDatabase::getCrews_p() {
{ QString crewStr = crewDB->value(QString::number(crewID), crewID).toString();
#ifdef GTA5SYNC_DEBUG if (crewID == 0) crewStr = tr("No Crew", "");
qDebug() << "getCrews_p"; return crewStr;
#endif }
QStringList compatibleCrewList = getCompatibleCrews_p();
crewDB->endGroup(); void CrewDatabase::setCrewName(int crewID, QString crewName)
crewDB->beginGroup("CrewList"); {
QStringList crewIDs = crewDB->value("IDs", QStringList()).toStringList(); crewDB->setValue(QString::number(crewID), crewName);
crewIDs += compatibleCrewList; }
crewIDs.removeDuplicates();
crewDB->endGroup(); void CrewDatabase::addCrew(int crewID)
crewDB->beginGroup("Crews"); {
return crewIDs; QStringList crews = getCrews();
} crews.append(QString::number(crewID));
crews.removeDuplicates();
QStringList CrewDatabase::getCompatibleCrews() crewDB->endGroup();
{ crewDB->beginGroup("CrewList");
QMutexLocker locker(&mutex); crewDB->setValue("IDs", crews);
#ifdef GTA5SYNC_DEBUG crewDB->endGroup();
qDebug() << "getCompatibleCrews"; crewDB->beginGroup("Crews");
#endif }
return getCompatibleCrews_p();
}
QStringList CrewDatabase::getCompatibleCrews_p()
{
#ifdef GTA5SYNC_DEBUG
qDebug() << "getCompatibleCrews_p";
#endif
return crewDB->childKeys();
}
QString CrewDatabase::getCrewName(QString crewID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "getCrewName" << crewID;
#endif
QString crewStr = crewDB->value(crewID, crewID).toString();
if (crewID == "0") crewStr = tr("No Crew", "");
return crewStr;
}
QString CrewDatabase::getCrewName(int crewID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "getCrewName" << crewID;
#endif
QString crewStr = crewDB->value(QString::number(crewID), crewID).toString();
if (crewID == 0) crewStr = tr("No Crew", "");
return crewStr;
}
void CrewDatabase::setCrewName(int crewID, QString crewName)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "setCrewName" << crewID << crewName;
#endif
crewDB->setValue(QString::number(crewID), crewName);
}
void CrewDatabase::addCrew(int crewID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "addCrew" << crewID;
#endif
QStringList crews = getCrews_p();
crews += QString::number(crewID);
crews.removeDuplicates();
crewDB->endGroup();
crewDB->beginGroup("CrewList");
crewDB->setValue("IDs", crews);
crewDB->endGroup();
crewDB->beginGroup("Crews");
}
bool CrewDatabase::isCompatibleCrew(QString crewNID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "isCompatibleCrew" << crewNID;
#endif
return crewDB->contains(crewNID);
}
bool CrewDatabase::isCompatibleCrew(int crewID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "isCompatibleCrew" << crewID;
#endif
return crewDB->contains(QString::number(crewID));
}
void CrewDatabase::setAddingCrews(bool addingCrews)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "setAddingCrews" << addingCrews;
#endif
addProcess = addingCrews;
}
bool CrewDatabase::isAddingCrews()
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "isAddingCrews";
#endif
return addProcess;
}

97
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@ -1,54 +1,43 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef CREWDATABASE_H #ifndef CREWDATABASE_H
#define CREWDATABASE_H #define CREWDATABASE_H
#include <QSettings> #include <QSettings>
#include <QObject> #include <QObject>
#include <QMutex> #include <QMap>
#include <QMap>
class CrewDatabase : public QObject
class CrewDatabase : public QObject {
{ Q_OBJECT
Q_OBJECT public:
public: explicit CrewDatabase(QObject *parent = 0);
explicit CrewDatabase(QObject *parent = 0); void setCrewName(int crewID, QString crewName);
QString getCrewName(QString crewID); QString getCrewName(int crewID);
QString getCrewName(int crewID); QStringList getCrews();
QStringList getCompatibleCrews(); ~CrewDatabase();
QStringList getCrews();
void setAddingCrews(bool addingCrews); private:
bool isCompatibleCrew(QString crewNID); QSettings *crewDB;
bool isCompatibleCrew(int crewID);
bool isAddingCrews(); public slots:
~CrewDatabase(); void addCrew(int crewID);
};
private:
mutable QMutex mutex; #endif // CREWDATABASE_H
bool addProcess;
QSettings *crewDB;
QStringList getCrews_p();
QStringList getCompatibleCrews_p();
public slots:
void setCrewName(int crewID, QString crewName);
void addCrew(int crewID);
};
#endif // CREWDATABASE_H

540
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@ -1,244 +1,296 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "DatabaseThread.h" #include "DatabaseThread.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include "AppEnv.h" #include "AppEnv.h"
#include <QNetworkAccessManager> #include <QNetworkAccessManager>
#include <QNetworkRequest> #include <QNetworkRequest>
#include <QNetworkReply> #include <QNetworkReply>
#include <QJsonDocument> #include <QJsonDocument>
#include <QJsonObject> #include <QJsonObject>
#include <QStringList> #include <QStringList>
#include <QVariantMap> #include <QVariantMap>
#include <QEventLoop> #include <QEventLoop>
#include <QTimer> #include <QTimer>
#include <QDebug> #include <QDebug>
#include <QUrl> #include <QUrl>
#define crewMaxPages 83 DatabaseThread::DatabaseThread(CrewDatabase *crewDB, QObject *parent) : QThread(parent), crewDB(crewDB)
#define maxLoadFails 3 {
crewMaxPages = 83;
DatabaseThread::DatabaseThread(CrewDatabase *crewDB, QObject *parent) : QThread(parent), crewDB(crewDB) threadRunning = true;
{ }
continueLastCrew = true;
threadRunning = true; void DatabaseThread::run()
} {
QEventLoop threadLoop;
void DatabaseThread::run() QStringList crewList;
{
QEventLoop threadLoop; // Register thread loop end signal
QObject::connect(this, SIGNAL(threadEndCommited()), &threadLoop, SLOT(quit()));
QObject::connect(this, SIGNAL(threadTerminated()), &threadLoop, SLOT(quit()));
// Quick time scan
while (threadRunning) if (crewList.length() <= 3)
{ {
if (threadRunning) scanCrewReference(crewList, 2500);
{ scanCrewMembersList(crewList, 3, 2500);
QTimer::singleShot(300000, &threadLoop, SLOT(quit())); emit playerNameUpdated();
threadLoop.exec(); }
} else if (crewList.length() <= 5)
} {
} scanCrewReference(crewList, 2500);
scanCrewMembersList(crewList, 2, 2500);
void DatabaseThread::scanCrewReference(const QStringList &crewList, const int &requestDelay) emit playerNameUpdated();
{ }
for (QString crewID : crewList)
{ QEventLoop *waitingLoop = new QEventLoop();
if (threadRunning && crewID != QLatin1String("0")) QTimer::singleShot(10000, waitingLoop, SLOT(quit()));
{ QObject::connect(this, SIGNAL(threadEndCommited()), waitingLoop, SLOT(quit()));
QNetworkAccessManager *netManager = new QNetworkAccessManager(); waitingLoop->exec();
QNetworkRequest netRequest(AppEnv::getCrewFetchingUrl(crewID)); delete waitingLoop;
#if QT_VERSION >= 0x050600
netRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true); while (threadRunning)
#endif {
netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent()); crewList = crewDB->getCrews();
netRequest.setRawHeader("Accept", "text/html");
netRequest.setRawHeader("Accept-Charset", "utf-8"); // Long time scan
netRequest.setRawHeader("Accept-Language", "en-US,en;q=0.9"); scanCrewReference(crewList, 10000);
netRequest.setRawHeader("Connection", "keep-alive"); scanCrewMembersList(crewList, crewMaxPages, 10000);
emit playerNameUpdated();
QNetworkReply *netReply = netManager->get(netRequest);
if (threadRunning)
QEventLoop *downloadLoop = new QEventLoop(); {
QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit())); QTimer::singleShot(300000, &threadLoop, SLOT(quit()));
if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), downloadLoop, SLOT(quit())); } threadLoop.exec();
QTimer::singleShot(30000, downloadLoop, SLOT(quit())); }
downloadLoop->exec(); }
downloadLoop->disconnect(); }
delete downloadLoop;
// void DatabaseThread::scanCrewReference(QStringList crewList, int requestDelay)
if (netReply->isFinished()) // {
{ // foreach (const QString &crewID, crewList)
QString crewName; // {
QByteArray crewHtml = netReply->readAll(); // if (threadRunning && crewID != "0")
QStringList crewHtmlSplit1 = QString::fromUtf8(crewHtml).split("<title>Rockstar Games Social Club - Crew : "); // {
if (crewHtmlSplit1.length() >= 2) // QNetworkAccessManager *netManager = new QNetworkAccessManager();
{
QStringList crewHtmlSplit2 = QString(crewHtmlSplit1.at(1)).split("</title>"); // QNetworkRequest netRequest(AppEnv::getCrewFetchingUrl(crewID));
if (crewHtmlSplit2.length() >= 1) // netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent());
{ // netRequest.setRawHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8");
crewName = crewHtmlSplit2.at(0); // netRequest.setRawHeader("Accept-Language", "en-US;q=0.5,en;q=0.3");
} // netRequest.setRawHeader("Connection", "keep-alive");
}
if (!crewName.isEmpty()) // QNetworkReply *netReply = netManager->get(netRequest);
{
emit crewNameFound(crewID.toInt(), crewName); // QEventLoop *downloadLoop = new QEventLoop();
} // QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit()));
} // QObject::connect(this, SIGNAL(threadEndCommited()), downloadLoop, SLOT(quit()));
else // QTimer::singleShot(30000, downloadLoop, SLOT(quit()));
{ // downloadLoop->exec();
netReply->abort(); // delete downloadLoop;
}
// if (netReply->isFinished())
if (threadRunning) // {
{ // QByteArray crewJson = netReply->readAll();
QEventLoop *waitingLoop = new QEventLoop(); // QJsonDocument crewDocument = QJsonDocument::fromJson(crewJson);
QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit())); // QJsonObject crewObject = crewDocument.object();
if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), waitingLoop, SLOT(quit())); } // QVariantMap crewMap = crewObject.toVariantMap();
waitingLoop->exec(); // QString crewName;
waitingLoop->disconnect(); // bool isFound = false;
delete waitingLoop;
} // if (crewMap.contains("activities"))
// {
delete netReply; // QList<QVariant> activitiesList = crewMap["activities"].toList();
delete netManager; // foreach (const QVariant &activitiesVariant, activitiesList)
} // {
} // QMap<QString, QVariant> activityRootMap = activitiesVariant.toMap();
} // foreach(const QVariant &activityRootVariant, activityRootMap)
// {
void DatabaseThread::scanCrewMembersList(const QStringList &crewList, const int &maxPages, const int &requestDelay) // QMap<QString, QVariant> activityMap = activityRootVariant.toMap();
{ // foreach(const QVariant &activityVariant, activityMap)
for (QString crewID : crewList) // {
{ // QMap<QString, QVariant> activityFinalMap = activityVariant.toMap();
if (threadRunning && crewID != QLatin1String("0")) // if (activityFinalMap.contains("id") && activityFinalMap["id"] == crewID)
{ // {
int currentFail = 0; // if (activityFinalMap.contains("name") && isFound == false)
int currentPage = 0; // {
int foundPlayers = 0; // isFound = true;
int totalPlayers = 1000; // crewName = activityFinalMap["name"].toString();
// }
while(foundPlayers < totalPlayers && currentPage < maxPages && (continueLastCrew ? true : threadRunning)) // }
{ // }
QNetworkAccessManager *netManager = new QNetworkAccessManager(); // }
QNetworkRequest netRequest(AppEnv::getPlayerFetchingUrl(crewID, currentPage)); // }
#if QT_VERSION >= 0x050600 // }
netRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true); // if (!crewName.isNull())
#endif // {
netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent()); // crewDB->setCrewName(crewID.toInt(), crewName);
netRequest.setRawHeader("Accept", "application/json"); // }
netRequest.setRawHeader("Accept-Charset", "utf-8"); // }
netRequest.setRawHeader("Accept-Language", "en-US,en;q=0.9");
netRequest.setRawHeader("Connection", "keep-alive"); // QEventLoop *waitingLoop = new QEventLoop();
// QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit()));
QNetworkReply *netReply = netManager->get(netRequest); // QObject::connect(this, SIGNAL(threadEndCommited()), waitingLoop, SLOT(quit()));
// waitingLoop->exec();
QEventLoop *downloadLoop = new QEventLoop(); // delete waitingLoop;
QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit()));
if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), downloadLoop, SLOT(quit())); } // delete netReply;
QTimer::singleShot(30000, downloadLoop, SLOT(quit())); // delete netManager;
downloadLoop->exec(); // }
downloadLoop->disconnect(); // }
delete downloadLoop; // }
if (netReply->isFinished()) void DatabaseThread::scanCrewReference(QStringList crewList, int requestDelay)
{ {
QByteArray crewJson = netReply->readAll(); foreach (const QString &crewID, crewList)
QJsonDocument crewDocument = QJsonDocument::fromJson(crewJson); {
QJsonObject crewObject = crewDocument.object(); if (threadRunning && crewID != "0")
QVariantMap crewMap = crewObject.toVariantMap(); {
QNetworkAccessManager *netManager = new QNetworkAccessManager();
if (crewMap.contains("Total")) { totalPlayers = crewMap["Total"].toInt(); }
QNetworkRequest netRequest(AppEnv::getCrewFetchingUrl(crewID));
if (crewMap.contains("Members")) #if QT_VERSION >= 0x050600
{ netRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true);
const QList<QVariant> memberList = crewMap["Members"].toList(); #endif
for (QVariant memberVariant : memberList) netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent());
{ netRequest.setRawHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8");
QMap<QString, QVariant> memberMap = memberVariant.toMap(); netRequest.setRawHeader("Accept-Language", "en-US;q=0.5,en;q=0.3");
if (memberMap.contains("RockstarId") && memberMap.contains("Name")) netRequest.setRawHeader("Connection", "keep-alive");
{
int RockstarId = memberMap["RockstarId"].toInt(); QNetworkReply *netReply = netManager->get(netRequest);
QString memberName = memberMap["Name"].toString();
if (!memberName.isEmpty() && RockstarId != 0) QEventLoop *downloadLoop = new QEventLoop();
{ QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit()));
foundPlayers++; QObject::connect(this, SIGNAL(threadEndCommited()), downloadLoop, SLOT(quit()));
emit playerNameFound(RockstarId, memberName); QTimer::singleShot(30000, downloadLoop, SLOT(quit()));
} downloadLoop->exec();
} delete downloadLoop;
}
} if (netReply->isFinished())
{
currentPage++; QString crewName;
} QByteArray crewHtml = netReply->readAll();
else QStringList crewHtmlSplit1 = QString::fromUtf8(crewHtml).split("<title>Rockstar Games Social Club - Crew : ");
{ if (crewHtmlSplit1.length() >= 2)
currentFail++; {
if (currentFail == maxLoadFails) QStringList crewHtmlSplit2 = QString(crewHtmlSplit1.at(1)).split("</title>");
{ if (crewHtmlSplit2.length() >= 1)
currentFail = 0; {
currentPage++; crewName = crewHtmlSplit2.at(0);
} }
} }
if (!crewName.isEmpty())
delete netReply; {
delete netManager; crewDB->setCrewName(crewID.toInt(), crewName);
}
if (foundPlayers < totalPlayers && currentPage < maxPages && (continueLastCrew ? true : threadRunning)) }
{
QEventLoop *waitingLoop = new QEventLoop(); QEventLoop *waitingLoop = new QEventLoop();
QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit())); QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit()));
if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), waitingLoop, SLOT(quit())); } QObject::connect(this, SIGNAL(threadEndCommited()), waitingLoop, SLOT(quit()));
waitingLoop->exec(); waitingLoop->exec();
waitingLoop->disconnect(); delete waitingLoop;
delete waitingLoop;
} delete netReply;
} delete netManager;
} }
} }
} }
void DatabaseThread::deleteCompatibleCrews(QStringList *crewList) void DatabaseThread::scanCrewMembersList(QStringList crewList, int maxPages, int requestDelay)
{ {
for (QString crewNID : *crewList) foreach (const QString &crewID, crewList)
{ {
if (crewDB->isCompatibleCrew(crewNID)) if (threadRunning && crewID != "0")
{ {
crewList->removeAll(crewNID); int currentPage = 0;
} int foundPlayers = 0;
} int totalPlayers = 1000;
}
while(foundPlayers < totalPlayers && currentPage < maxPages)
QStringList DatabaseThread::deleteCompatibleCrews(const QStringList &crewList) {
{ QNetworkAccessManager *netManager = new QNetworkAccessManager();
QStringList crewListR = crewList;
for (QString crewNID : crewListR) QNetworkRequest netRequest(AppEnv::getPlayerFetchingUrl(crewID, QString::number(currentPage)));
{ #if QT_VERSION >= 0x050600
if (crewDB->isCompatibleCrew(crewNID)) netRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true);
{ #endif
crewListR.removeAll(crewNID); netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent());
} netRequest.setRawHeader("Accept", "text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8");
} netRequest.setRawHeader("Accept-Language", "en-US;q=0.5,en;q=0.3");
return crewListR; netRequest.setRawHeader("Connection", "keep-alive");
}
QNetworkReply *netReply = netManager->get(netRequest);
void DatabaseThread::terminateThread()
{ QEventLoop *downloadLoop = new QEventLoop();
threadRunning = false; QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit()));
emit threadTerminated(); QObject::connect(this, SIGNAL(threadEndCommited()), downloadLoop, SLOT(quit()));
} QTimer::singleShot(30000, downloadLoop, SLOT(quit()));
downloadLoop->exec();
delete downloadLoop;
if (netReply->isFinished())
{
QByteArray crewJson = netReply->readAll();
QJsonDocument crewDocument = QJsonDocument::fromJson(crewJson);
QJsonObject crewObject = crewDocument.object();
QVariantMap crewMap = crewObject.toVariantMap();
if (crewMap.contains("Total")) { totalPlayers = crewMap["Total"].toInt(); }
if (crewMap.contains("Members"))
{
QList<QVariant> memberList = crewMap["Members"].toList();
foreach (const QVariant &memberVariant, memberList)
{
QMap<QString, QVariant> memberMap = memberVariant.toMap();
foundPlayers++;
if (memberMap.contains("RockstarId") && memberMap.contains("Name"))
{
int RockstarId = memberMap["RockstarId"].toInt();
QString memberName = memberMap["Name"].toString();
if (memberName != "" && RockstarId != 0)
{
emit playerNameFound(RockstarId, memberName);
}
}
}
}
QEventLoop *waitingLoop = new QEventLoop();
QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit()));
QObject::connect(this, SIGNAL(threadEndCommited()), waitingLoop, SLOT(quit()));
waitingLoop->exec();
delete waitingLoop;
currentPage++;
}
delete netReply;
delete netManager;
}
}
}
}
void DatabaseThread::doEndThread()
{
threadRunning = false;
emit threadEndCommited();
}

108
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@ -1,56 +1,52 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef DATABASETHREAD_H #ifndef DATABASETHREAD_H
#define DATABASETHREAD_H #define DATABASETHREAD_H
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include <QObject> #include <QObject>
#include <QThread> #include <QThread>
class DatabaseThread : public QThread class DatabaseThread : public QThread
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit DatabaseThread(CrewDatabase *crewDB, QObject *parent = 0); explicit DatabaseThread(CrewDatabase *crewDB, QObject *parent = 0);
public slots: public slots:
void terminateThread(); void doEndThread();
private: private:
CrewDatabase *crewDB; CrewDatabase *crewDB;
void scanCrewMembersList(const QStringList &crewList, const int &maxPages, const int &requestDelay); void scanCrewMembersList(QStringList crewList, int maxPages, int requestDelay);
void scanCrewReference(const QStringList &crewList, const int &requestDelay); void scanCrewReference(QStringList crewList, int requestDelay);
void deleteCompatibleCrews(QStringList *crewList); bool threadRunning;
QStringList deleteCompatibleCrews(const QStringList &crewList); int crewMaxPages;
bool continueLastCrew; int plyrPerReq;
bool threadRunning;
int plyrPerReq; protected:
void run();
protected:
void run(); signals:
void playerNameFound(int playerID, QString playerName);
signals: void playerNameUpdated();
void crewNameFound(int crewID, QString crewName); void threadEndCommited();
void crewNameUpdated(); };
void playerNameFound(int playerID, QString playerName);
void playerNameUpdated(); #endif // DATABASETHREAD_H
void threadTerminated();
};
#endif // DATABASETHREAD_H

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@ -1,48 +1,48 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "ExportDialog.h" #include "ExportDialog.h"
#include "ui_ExportDialog.h" #include "ui_ExportDialog.h"
ExportDialog::ExportDialog(QWidget *parent) : ExportDialog::ExportDialog(QWidget *parent) :
QDialog(parent), QDialog(parent),
ui(new Ui::ExportDialog) ui(new Ui::ExportDialog)
{ {
ui->setupUi(this); ui->setupUi(this);
success = false; success = false;
} }
ExportDialog::~ExportDialog() ExportDialog::~ExportDialog()
{ {
delete ui; delete ui;
} }
bool ExportDialog::isSucceeded() bool ExportDialog::isSucceeded()
{ {
return success; return success;
} }
void ExportDialog::on_cmdSnapmaticClose_clicked() void ExportDialog::on_cmdSnapmaticClose_clicked()
{ {
this->close(); this->close();
} }
void ExportDialog::setupPictureExport() void ExportDialog::setupPictureExport()
{ {
ui->swExport->setCurrentWidget(ui->pageSnapmatic); ui->swExport->setCurrentWidget(ui->pageSnapmatic);
} }

92
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@ -1,46 +1,46 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef EXPORTDIALOG_H #ifndef EXPORTDIALOG_H
#define EXPORTDIALOG_H #define EXPORTDIALOG_H
#include <QDialog> #include <QDialog>
namespace Ui { namespace Ui {
class ExportDialog; class ExportDialog;
} }
class ExportDialog : public QDialog class ExportDialog : public QDialog
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit ExportDialog(QWidget *parent = 0); explicit ExportDialog(QWidget *parent = 0);
void setupPictureExport(); void setupPictureExport();
bool isSucceeded(); bool isSucceeded();
~ExportDialog(); ~ExportDialog();
private slots: private slots:
void on_cmdSnapmaticClose_clicked(); void on_cmdSnapmaticClose_clicked();
private: private:
Ui::ExportDialog *ui; Ui::ExportDialog *ui;
bool success; bool success;
}; };
#endif // EXPORTDIALOG_H #endif // EXPORTDIALOG_H

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@ -1,226 +1,226 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>ExportDialog</class> <class>ExportDialog</class>
<widget class="QDialog" name="ExportDialog"> <widget class="QDialog" name="ExportDialog">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>300</height> <height>300</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Dialog</string> <string>Dialog</string>
</property> </property>
<property name="modal"> <property name="modal">
<bool>true</bool> <bool>true</bool>
</property> </property>
<layout class="QVBoxLayout" name="vlExport"> <layout class="QVBoxLayout" name="vlExport">
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="QStackedWidget" name="swExport"> <widget class="QStackedWidget" name="swExport">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding"> <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<widget class="QWidget" name="pageSnapmatic"> <widget class="QWidget" name="pageSnapmatic">
<layout class="QVBoxLayout" name="vlSnapmatic"> <layout class="QVBoxLayout" name="vlSnapmatic">
<item> <item>
<widget class="QGroupBox" name="gbSnapmaticFormat"> <widget class="QGroupBox" name="gbSnapmaticFormat">
<property name="title"> <property name="title">
<string>Export Format</string> <string>Export Format</string>
</property> </property>
<layout class="QVBoxLayout" name="verticalLayout"> <layout class="QVBoxLayout" name="verticalLayout">
<item> <item>
<widget class="QRadioButton" name="rbSystemPicture"> <widget class="QRadioButton" name="rbSystemPicture">
<property name="text"> <property name="text">
<string>&amp;JPEG/PNG format</string> <string>&amp;JPEG/PNG format</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QRadioButton" name="rbSnapmaticPicture"> <widget class="QRadioButton" name="rbSnapmaticPicture">
<property name="text"> <property name="text">
<string>GTA &amp;Snapmatic format</string> <string>GTA &amp;Snapmatic format</string>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QGroupBox" name="gbSnapmaticResolution"> <widget class="QGroupBox" name="gbSnapmaticResolution">
<property name="title"> <property name="title">
<string>Export Size</string> <string>Export Size</string>
</property> </property>
<layout class="QVBoxLayout" name="verticalLayout_2"> <layout class="QVBoxLayout" name="verticalLayout_2">
<item> <item>
<widget class="QRadioButton" name="rbSnapmaticDefaultSize"> <widget class="QRadioButton" name="rbSnapmaticDefaultSize">
<property name="text"> <property name="text">
<string>Default &amp;Size</string> <string>Default &amp;Size</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QRadioButton" name="rbSnapmaticDesktopSize"> <widget class="QRadioButton" name="rbSnapmaticDesktopSize">
<property name="text"> <property name="text">
<string>&amp;Desktop Size</string> <string>&amp;Desktop Size</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QRadioButton" name="rbSnapmaticCustomSize"> <widget class="QRadioButton" name="rbSnapmaticCustomSize">
<property name="text"> <property name="text">
<string>&amp;Custom Size</string> <string>&amp;Custom Size</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="hlSnapmaticResolution"> <layout class="QHBoxLayout" name="hlSnapmaticResolution">
<item> <item>
<widget class="QLabel" name="labSnapmaticResolutionSize"> <widget class="QLabel" name="labSnapmaticResolutionSize">
<property name="enabled"> <property name="enabled">
<bool>false</bool> <bool>false</bool>
</property> </property>
<property name="text"> <property name="text">
<string>Custom Size:</string> <string>Custom Size:</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QSpinBox" name="sbSnapmaticResoulutionWidth"> <widget class="QSpinBox" name="sbSnapmaticResoulutionWidth">
<property name="enabled"> <property name="enabled">
<bool>false</bool> <bool>false</bool>
</property> </property>
<property name="minimum"> <property name="minimum">
<number>1</number> <number>1</number>
</property> </property>
<property name="maximum"> <property name="maximum">
<number>3840</number> <number>3840</number>
</property> </property>
<property name="value"> <property name="value">
<number>960</number> <number>960</number>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QLabel" name="labSnapmaticResolutionSizeX"> <widget class="QLabel" name="labSnapmaticResolutionSizeX">
<property name="text"> <property name="text">
<string>x</string> <string>x</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QSpinBox" name="sbSnapmaticResoulutionHeight"> <widget class="QSpinBox" name="sbSnapmaticResoulutionHeight">
<property name="enabled"> <property name="enabled">
<bool>false</bool> <bool>false</bool>
</property> </property>
<property name="minimum"> <property name="minimum">
<number>1</number> <number>1</number>
</property> </property>
<property name="maximum"> <property name="maximum">
<number>2160</number> <number>2160</number>
</property> </property>
<property name="value"> <property name="value">
<number>536</number> <number>536</number>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<spacer name="hsSnapmaticResolution"> <spacer name="hsSnapmaticResolution">
<property name="orientation"> <property name="orientation">
<enum>Qt::Horizontal</enum> <enum>Qt::Horizontal</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>0</width> <width>0</width>
<height>0</height> <height>0</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
</layout> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
</item> </item>
<item> <item>
<spacer name="vsSnapmatic"> <spacer name="vsSnapmatic">
<property name="orientation"> <property name="orientation">
<enum>Qt::Vertical</enum> <enum>Qt::Vertical</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>0</width> <width>0</width>
<height>0</height> <height>0</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="hlSnapmaticButtons"> <layout class="QHBoxLayout" name="hlSnapmaticButtons">
<item> <item>
<spacer name="hsSnapmaticButtons"> <spacer name="hsSnapmaticButtons">
<property name="orientation"> <property name="orientation">
<enum>Qt::Horizontal</enum> <enum>Qt::Horizontal</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>0</width> <width>0</width>
<height>0</height> <height>0</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdSnapmaticExport"> <widget class="QPushButton" name="cmdSnapmaticExport">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="text"> <property name="text">
<string>&amp;Export</string> <string>&amp;Export</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdSnapmaticClose"> <widget class="QPushButton" name="cmdSnapmaticClose">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="text"> <property name="text">
<string>&amp;Close</string> <string>&amp;Close</string>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
<widget class="QWidget" name="pageSavegame"/> <widget class="QWidget" name="pageSavegame"/>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
<resources/> <resources/>
<connections/> <connections/>
</ui> </ui>

369
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@ -1,185 +1,184 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "ProfileInterface.h" #include "ProfileInterface.h"
#include "PictureExport.h" #include "PictureExport.h"
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include "ExportThread.h" #include "ExportThread.h"
#include "SavegameData.h" #include "SavegameData.h"
#include "config.h" #include "config.h"
#include <QStringBuilder> #include <QDesktopWidget>
#include <QDesktopWidget> #include <QApplication>
#include <QApplication> #include <QFileInfo>
#include <QFileInfo> #include <QDebug>
#include <QDebug> #include <QFile>
#include <QFile>
ExportThread::ExportThread(QMap<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent) : QThread(parent),
ExportThread::ExportThread(QMap<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent) : QThread(parent), profileMap(profileMap), exportDirectory(exportDirectory), pictureCopyEnabled(pictureCopyEnabled), pictureExportEnabled(pictureExportEnabled), exportCount(exportCount)
profileMap(profileMap), exportDirectory(exportDirectory), pictureCopyEnabled(pictureCopyEnabled), pictureExportEnabled(pictureExportEnabled), exportCount(exportCount) {
{
}
}
void ExportThread::run()
void ExportThread::run() {
{ QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
// Picture Settings
// Picture Settings // Quality Settings
// Quality Settings settings.beginGroup("Pictures");
settings.beginGroup("Pictures"); int defaultQuality = 100;
int defaultQuality = 100; QSize defExportSize = QSize(960, 536);
QSize defExportSize = QSize(960, 536); int customQuality = settings.value("CustomQuality", defaultQuality).toInt();
int customQuality = settings.value("CustomQuality", defaultQuality).toInt(); if (customQuality < 1 || customQuality > 100)
if (customQuality < 1 || customQuality > 100) {
{ customQuality = 100;
customQuality = 100; }
} bool useCustomQuality = settings.value("CustomQualityEnabled", false).toBool();
bool useCustomQuality = settings.value("CustomQualityEnabled", false).toBool();
// Size Settings
// Size Settings QSize cusExportSize = settings.value("CustomSize", defExportSize).toSize();
QSize cusExportSize = settings.value("CustomSize", defExportSize).toSize(); if (cusExportSize.width() > 3840)
if (cusExportSize.width() > 3840) {
{ cusExportSize.setWidth(3840);
cusExportSize.setWidth(3840); }
} else if (cusExportSize.height() > 2160)
else if (cusExportSize.height() > 2160) {
{ cusExportSize.setHeight(2160);
cusExportSize.setHeight(2160); }
} if (cusExportSize.width() < 1)
if (cusExportSize.width() < 1) {
{ cusExportSize.setWidth(1);
cusExportSize.setWidth(1); }
} else if (cusExportSize.height() < 1)
else if (cusExportSize.height() < 1) {
{ cusExportSize.setHeight(1);
cusExportSize.setHeight(1); }
} QString sizeMode = settings.value("ExportSizeMode", "Default").toString();
QString sizeMode = settings.value("ExportSizeMode", "Default").toString(); Qt::AspectRatioMode aspectRatio = (Qt::AspectRatioMode)settings.value("AspectRatio", Qt::KeepAspectRatio).toInt();
Qt::AspectRatioMode aspectRatio = (Qt::AspectRatioMode)settings.value("AspectRatio", Qt::KeepAspectRatio).toInt(); settings.endGroup();
settings.endGroup(); // End Picture Settings
// End Picture Settings
int intExportProgress = 0;
int intExportProgress = 0; foreach(ProfileWidget *widget, profileMap.keys())
for (ProfileWidget *widget : profileMap.keys()) {
{ if (widget->isSelected())
if (widget->isSelected()) {
{ if (widget->getWidgetType() == "SnapmaticWidget")
if (widget->getWidgetType() == "SnapmaticWidget") {
{ SnapmaticWidget *picWidget = (SnapmaticWidget*)widget;
SnapmaticWidget *picWidget = qobject_cast<SnapmaticWidget*>(widget); SnapmaticPicture *picture = picWidget->getPicture();
SnapmaticPicture *picture = picWidget->getPicture();
if (pictureExportEnabled)
if (pictureExportEnabled) {
{ QString exportFileName = PictureExport::getPictureFileName(picture);
QString exportFileName = PictureExport::getPictureFileName(picture); if (exportFileName.right(4) != ".jpg" && exportFileName.right(4) != ".png")
if (exportFileName.right(4) != ".jpg" && exportFileName.right(4) != ".png") {
{ exportFileName.append(".jpg");
exportFileName += ".jpg"; }
}
intExportProgress++;
intExportProgress++; emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount))); emit exportProgressUpdate(intExportProgress);
emit exportProgressUpdate(intExportProgress);
// Scale Picture
// Scale Picture QImage exportPicture = picture->getImage();
QImage exportPicture = picture->getImage(); if (sizeMode == "Desktop")
if (sizeMode == "Desktop") {
{ QRect desktopResolution = QApplication::desktop()->screenGeometry();
QRect desktopResolution = qApp->desktop()->screenGeometry(); exportPicture = exportPicture.scaled(desktopResolution.width(), desktopResolution.height(), aspectRatio, Qt::SmoothTransformation);
exportPicture = exportPicture.scaled(desktopResolution.width(), desktopResolution.height(), aspectRatio, Qt::SmoothTransformation); }
} else if (sizeMode == "Custom")
else if (sizeMode == "Custom") {
{ exportPicture = exportPicture.scaled(cusExportSize, aspectRatio, Qt::SmoothTransformation);
exportPicture = exportPicture.scaled(cusExportSize, aspectRatio, Qt::SmoothTransformation); }
}
bool isSaved;
bool isSaved; if (useCustomQuality)
if (useCustomQuality) {
{ isSaved = exportPicture.save(exportDirectory + "/" + exportFileName, "JPEG", customQuality);
isSaved = exportPicture.save(exportDirectory % "/" % exportFileName, "JPEG", customQuality); }
} else
else {
{ isSaved = exportPicture.save(exportDirectory + "/" + exportFileName, "JPEG", 100);
isSaved = exportPicture.save(exportDirectory % "/" % exportFileName, "JPEG", 100); }
}
if (!isSaved)
if (!isSaved) {
{ failedExportPictures.append(exportFileName);
failedExportPictures += exportFileName; }
} }
} if (pictureCopyEnabled)
if (pictureCopyEnabled) {
{ QString exportFileName = PictureExport::getPictureFileName(picture);
QString exportFileName = PictureExport::getPictureFileName(picture); if (exportFileName.right(4) != ".g5e")
if (exportFileName.right(4) != ".g5e") {
{ exportFileName.append(".g5e");
exportFileName += ".g5e"; }
}
intExportProgress++;
intExportProgress++; emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount))); emit exportProgressUpdate(intExportProgress);
emit exportProgressUpdate(intExportProgress);
QString exportFilePath = exportDirectory + "/" + exportFileName;
QString exportFilePath = exportDirectory % "/" % exportFileName; if (QFile::exists(exportFilePath)) {QFile::remove(exportFilePath);}
if (QFile::exists(exportFilePath)) {QFile::remove(exportFilePath);} if (!picture->exportPicture(exportDirectory + "/" + exportFileName, "G5E"))
if (!picture->exportPicture(exportDirectory % "/" % exportFileName, SnapmaticFormat::G5E_Format)) {
{ failedCopyPictures.append(exportFileName);
failedCopyPictures += exportFileName; }
} }
} }
} else if (widget->getWidgetType() == "SavegameWidget")
else if (widget->getWidgetType() == "SavegameWidget") {
{ SavegameWidget *sgdWidget = (SavegameWidget*)widget;
SavegameWidget *sgdWidget = qobject_cast<SavegameWidget*>(widget); SavegameData *savegame = sgdWidget->getSavegame();
SavegameData *savegame = sgdWidget->getSavegame();
QString originalFileName = savegame->getSavegameFileName();
QString originalFileName = savegame->getSavegameFileName(); QFileInfo originalFileInfo(originalFileName);
QFileInfo originalFileInfo(originalFileName); QString exportFileName = originalFileInfo.fileName();
QString exportFileName = originalFileInfo.fileName();
intExportProgress++;
intExportProgress++; emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount)));
emit exportStringUpdate(ProfileInterface::tr("Export file %1 of %2 files").arg(QString::number(intExportProgress), QString::number(exportCount))); emit exportProgressUpdate(intExportProgress);
emit exportProgressUpdate(intExportProgress);
QString exportFilePath = exportDirectory + "/" + exportFileName;
QString exportFilePath = exportDirectory % "/" % exportFileName; if (QFile::exists(exportFilePath)) {QFile::remove(exportFilePath);}
if (QFile::exists(exportFilePath)) {QFile::remove(exportFilePath);} if (!QFile::copy(originalFileName, exportFilePath))
if (!QFile::copy(originalFileName, exportFilePath)) {
{ failedSavegames.append(exportFileName);
failedSavegames += exportFileName; }
} }
} }
} }
} emit exportFinished();
emit exportFinished(); }
}
QStringList ExportThread::getFailedCopyPictures()
QStringList ExportThread::getFailedCopyPictures() {
{ return failedCopyPictures;
return failedCopyPictures; }
}
QStringList ExportThread::getFailedExportPictures()
QStringList ExportThread::getFailedExportPictures() {
{ return failedExportPictures;
return failedExportPictures; }
}
QStringList ExportThread::getFailedSavegames()
QStringList ExportThread::getFailedSavegames() {
{ return failedSavegames;
return failedSavegames; }
}

112
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View File

@ -1,56 +1,56 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef EXPORTTHREAD_H #ifndef EXPORTTHREAD_H
#define EXPORTTHREAD_H #define EXPORTTHREAD_H
#include "SnapmaticWidget.h" #include "SnapmaticWidget.h"
#include "SavegameWidget.h" #include "SavegameWidget.h"
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include <QThread> #include <QThread>
#include <QMap> #include <QMap>
class ExportThread : public QThread class ExportThread : public QThread
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit ExportThread(QMap<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent = 0); explicit ExportThread(QMap<ProfileWidget*,QString> profileMap, QString exportDirectory, bool pictureCopyEnabled, bool pictureExportEnabled, int exportCount, QObject *parent = 0);
QStringList getFailedSavegames(); QStringList getFailedSavegames();
QStringList getFailedCopyPictures(); QStringList getFailedCopyPictures();
QStringList getFailedExportPictures(); QStringList getFailedExportPictures();
protected: protected:
void run(); void run();
private: private:
QMap <ProfileWidget*, QString> profileMap; QMap <ProfileWidget*, QString> profileMap;
QString exportDirectory; QString exportDirectory;
bool pictureCopyEnabled; bool pictureCopyEnabled;
bool pictureExportEnabled; bool pictureExportEnabled;
int exportCount; int exportCount;
QStringList failedSavegames; QStringList failedSavegames;
QStringList failedCopyPictures; QStringList failedCopyPictures;
QStringList failedExportPictures; QStringList failedExportPictures;
signals: signals:
void exportStringUpdate(QString currentFileName); void exportStringUpdate(QString currentFileName);
void exportProgressUpdate(int currentProgressValue); void exportProgressUpdate(int currentProgressValue);
void exportFinished(); void exportFinished();
}; };
#endif // EXPORTTHREAD_H #endif // EXPORTTHREAD_H

167
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@ -1,78 +1,89 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2018 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "TranslationClass.h" #include <QLocale>
#include "GlobalString.h" #include <QSettings>
#include "config.h" #include <QFileInfo>
#include <QStringBuilder> #include <QStringList>
#include <QStringList> #include "GlobalString.h"
#include <QFileInfo> #include "config.h"
#include <QSettings>
#include <QLocale> GlobalString::GlobalString()
#include <QDebug> {
GlobalString::GlobalString() }
{
QMap<QString, QString> GlobalString::getGlobalMap()
} {
QMap<QString, QString> globalMap;
QMap<QString, QString> GlobalString::getGlobalMap() QSettings globalFile(getLanguageFile(), QSettings::IniFormat);
{ globalFile.setIniCodec("UTF-8");
QMap<QString, QString> globalMap; globalFile.beginGroup("Global");
QSettings globalFile(getLanguageFile(), QSettings::IniFormat); QStringList globalStrList = globalFile.childKeys();
globalFile.setIniCodec("UTF-8"); foreach(const QString &globalStr, globalStrList)
globalFile.beginGroup("Global"); {
for (QString globalStr : globalFile.childKeys()) globalMap[globalStr] = globalFile.value(globalStr, globalStr).toString();
{ }
globalMap[globalStr] = globalFile.value(globalStr, globalStr).toString(); globalFile.endGroup();
} return globalMap;
globalFile.endGroup(); }
return globalMap;
} QString GlobalString::getString(QString valueStr, bool *ok)
{
QString GlobalString::getString(QString valueStr, bool *ok) QString globalString = valueStr;
{ QSettings globalFile(getLanguageFile(), QSettings::IniFormat);
QString globalString = valueStr; globalFile.setIniCodec("UTF-8");
QSettings globalFile(getLanguageFile(), QSettings::IniFormat); globalFile.beginGroup("Global");
globalFile.setIniCodec("UTF-8"); QStringList globalStrList = globalFile.childKeys();
globalFile.beginGroup("Global"); if (globalStrList.contains(valueStr))
QStringList globalStrList = globalFile.childKeys(); {
if (globalStrList.contains(valueStr)) if (ok != 0) *ok = true;
{ globalString = globalFile.value(valueStr, valueStr).toString();
if (ok != nullptr) *ok = true; }
globalString = globalFile.value(valueStr, valueStr).toString(); globalFile.endGroup();
} return globalString;
globalFile.endGroup(); }
return globalString;
} QString GlobalString::getLanguageFile()
{
QString GlobalString::getLanguageFile() QString language = getLanguage();
{ QString languageFile = ":/global/global." + language + ".ini";
QString language = getLanguage(); if (!QFileInfo(languageFile).exists())
QString languageFile = ":/global/global." % language % ".ini"; {
if (!QFileInfo(languageFile).exists()) languageFile = ":/global/global.en.ini";
{ }
languageFile = ":/global/global.en.ini"; return languageFile;
} }
return languageFile;
} QString GlobalString::getLanguage()
{
QString GlobalString::getLanguage() QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
{ settings.beginGroup("Interface");
return Translator->getCurrentAreaLanguage(); QString language = settings.value("Language","System").toString();
} settings.endGroup();
if (language == "System" || language.trimmed() == "")
{
QString languageName = QLocale::system().name();
QStringList langList = languageName.split("_");
if (langList.length() >= 1)
{
language = langList.at(0);
}
}
return language;
}

70
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@ -1,35 +1,35 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef GLOBALSTRING_H #ifndef GLOBALSTRING_H
#define GLOBALSTRING_H #define GLOBALSTRING_H
#include <QString> #include <QString>
#include <QMap> #include <QMap>
class GlobalString class GlobalString
{ {
public: public:
GlobalString(); GlobalString();
static QString getString(QString valueStr, bool *ok = nullptr); static QString getString(QString valueStr, bool *ok = 0);
static QString getLanguageFile(); static QString getLanguageFile();
static QString getLanguage(); static QString getLanguage();
static QMap<QString, QString> getGlobalMap(); static QMap<QString, QString> getGlobalMap();
}; };
#endif // GLOBALSTRING_H #endif // GLOBALSTRING_H

90
IconLoader.cpp Normal file → Executable file
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@ -1,50 +1,40 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "IconLoader.h" #include "IconLoader.h"
#include <QIcon> #include <QIcon>
IconLoader::IconLoader() IconLoader::IconLoader()
{ {
} }
QIcon IconLoader::loadingAppIcon() QIcon IconLoader::loadingAppIcon()
{ {
QIcon appIcon; QIcon appIcon;
appIcon.addFile(":/img/5sync-16.png", QSize(16, 16)); appIcon.addFile(":/img/5sync-16.png", QSize(16, 16));
appIcon.addFile(":/img/5sync-24.png", QSize(24, 24)); appIcon.addFile(":/img/5sync-24.png", QSize(24, 24));
appIcon.addFile(":/img/5sync-32.png", QSize(32, 32)); appIcon.addFile(":/img/5sync-32.png", QSize(32, 32));
appIcon.addFile(":/img/5sync-40.png", QSize(40, 40)); appIcon.addFile(":/img/5sync-40.png", QSize(40, 40));
appIcon.addFile(":/img/5sync-48.png", QSize(48, 48)); appIcon.addFile(":/img/5sync-48.png", QSize(48, 48));
appIcon.addFile(":/img/5sync-64.png", QSize(64, 64)); appIcon.addFile(":/img/5sync-64.png", QSize(64, 64));
appIcon.addFile(":/img/5sync-96.png", QSize(96, 96)); appIcon.addFile(":/img/5sync-96.png", QSize(96, 96));
appIcon.addFile(":/img/5sync-128.png", QSize(128, 128)); appIcon.addFile(":/img/5sync-128.png", QSize(128, 128));
appIcon.addFile(":/img/5sync-256.png", QSize(256, 256)); appIcon.addFile(":/img/5sync-256.png", QSize(256, 256));
return appIcon; return appIcon;
} }
QIcon IconLoader::loadingPointmakerIcon()
{
QIcon pointmakerIcon;
pointmakerIcon.addFile(":/img/pointmaker-8.png", QSize(8, 8));
pointmakerIcon.addFile(":/img/pointmaker-16.png", QSize(16, 16));
pointmakerIcon.addFile(":/img/pointmaker-24.png", QSize(24, 24));
pointmakerIcon.addFile(":/img/pointmaker-32.png", QSize(32, 32));
return pointmakerIcon;
}

63
IconLoader.h Normal file → Executable file
View File

@ -1,32 +1,31 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef ICONLOADER_H #ifndef ICONLOADER_H
#define ICONLOADER_H #define ICONLOADER_H
#include <QIcon> #include <QIcon>
class IconLoader class IconLoader
{ {
public: public:
IconLoader(); IconLoader();
static QIcon loadingAppIcon(); static QIcon loadingAppIcon();
static QIcon loadingPointmakerIcon(); };
};
#endif // ICONLOADER_H
#endif // ICONLOADER_H

View File

@ -1,205 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2017-2018 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "ImageEditorDialog.h"
#include "ui_ImageEditorDialog.h"
#include "ProfileInterface.h"
#include "SidebarGenerator.h"
#include "StandardPaths.h"
#include "ImportDialog.h"
#include "AppEnv.h"
#include "config.h"
#include <QStringBuilder>
#include <QImageReader>
#include <QFileDialog>
#include <QMessageBox>
ImageEditorDialog::ImageEditorDialog(SnapmaticPicture *picture, QString profileName, QWidget *parent) :
QDialog(parent), smpic(picture), profileName(profileName),
ui(new Ui::ImageEditorDialog)
{
// Set Window Flags
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint);
ui->setupUi(this);
ui->cmdClose->setDefault(true);
ui->cmdClose->setFocus();
// Set Icon for Close Button
if (QIcon::hasThemeIcon("dialog-close"))
{
ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close"));
}
else if (QIcon::hasThemeIcon("gtk-close"))
{
ui->cmdClose->setIcon(QIcon::fromTheme("gtk-close"));
}
// Set Icon for Import Button
if (QIcon::hasThemeIcon("document-import"))
{
ui->cmdReplace->setIcon(QIcon::fromTheme("document-import"));
}
// Set Icon for Overwrite Button
if (QIcon::hasThemeIcon("document-save"))
{
ui->cmdSave->setIcon(QIcon::fromTheme("document-save"));
}
else if (QIcon::hasThemeIcon("gtk-save"))
{
ui->cmdSave->setIcon(QIcon::fromTheme("gtk-save"));
}
// DPI calculation
qreal screenRatio = AppEnv::screenRatio();
snapmaticResolutionLW = 516 * screenRatio; // 430
snapmaticResolutionLH = 288 * screenRatio; // 240
ui->labPicture->setMinimumSize(snapmaticResolutionLW, snapmaticResolutionLH);
imageIsChanged = false;
pictureCache = picture->getImage();
ui->labPicture->setPixmap(QPixmap::fromImage(pictureCache).scaled(snapmaticResolutionLW, snapmaticResolutionLH, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
setMaximumSize(sizeHint());
setMinimumSize(sizeHint());
setFixedSize(sizeHint());
}
ImageEditorDialog::~ImageEditorDialog()
{
delete ui;
}
void ImageEditorDialog::on_cmdClose_clicked()
{
close();
}
void ImageEditorDialog::on_cmdReplace_clicked()
{
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
settings.beginGroup("FileDialogs");
bool dontUseNativeDialog = settings.value("DontUseNativeDialog", false).toBool();
settings.beginGroup("ImportReplace");
fileDialogPreOpen: //Work?
QFileDialog fileDialog(this);
fileDialog.setFileMode(QFileDialog::ExistingFile);
fileDialog.setViewMode(QFileDialog::Detail);
fileDialog.setAcceptMode(QFileDialog::AcceptOpen);
fileDialog.setOption(QFileDialog::DontUseNativeDialog, dontUseNativeDialog);
fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
fileDialog.setWindowTitle(ProfileInterface::tr("Import..."));
fileDialog.setLabelText(QFileDialog::Accept, ProfileInterface::tr("Import"));
// Getting readable Image formats
QString imageFormatsStr = " ";
for (QByteArray imageFormat : QImageReader::supportedImageFormats())
{
imageFormatsStr += QString("*.") % QString::fromUtf8(imageFormat).toLower() % " ";
}
QStringList filters;
filters << ProfileInterface::tr("All image files (%1)").arg(imageFormatsStr.trimmed());
filters << ProfileInterface::tr("All files (**)");
fileDialog.setNameFilters(filters);
QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
fileDialog.setSidebarUrls(sidebarUrls);
fileDialog.setDirectory(settings.value(profileName % "+Directory", StandardPaths::documentsLocation()).toString());
fileDialog.restoreGeometry(settings.value(profileName % "+Geometry", "").toByteArray());
if (fileDialog.exec())
{
QStringList selectedFiles = fileDialog.selectedFiles();
if (selectedFiles.length() == 1)
{
QString selectedFile = selectedFiles.at(0);
QString selectedFileName = QFileInfo(selectedFile).fileName();
QFile snapmaticFile(selectedFile);
if (!snapmaticFile.open(QFile::ReadOnly))
{
QMessageBox::warning(this, ProfileInterface::tr("Import"), ProfileInterface::tr("Can't import %1 because file can't be open").arg("\""+selectedFileName+"\""));
goto fileDialogPreOpen;
}
QImage *importImage = new QImage();
QImageReader snapmaticImageReader;
snapmaticImageReader.setDecideFormatFromContent(true);
snapmaticImageReader.setDevice(&snapmaticFile);
if (!snapmaticImageReader.read(importImage))
{
QMessageBox::warning(this, ProfileInterface::tr("Import"), ProfileInterface::tr("Can't import %1 because file can't be parsed properly").arg("\""+selectedFileName+"\""));
delete importImage;
goto fileDialogPreOpen;
}
ImportDialog *importDialog = new ImportDialog(profileName, this);
importDialog->setImage(importImage);
importDialog->setModal(true);
importDialog->show();
importDialog->exec();
if (importDialog->isImportAgreed())
{
pictureCache = importDialog->image();
ui->labPicture->setPixmap(QPixmap::fromImage(pictureCache).scaled(snapmaticResolutionLW, snapmaticResolutionLH, Qt::KeepAspectRatio, Qt::SmoothTransformation));
imageIsChanged = true;
}
delete importDialog;
}
}
settings.setValue(profileName % "+Geometry", fileDialog.saveGeometry());
settings.setValue(profileName % "+Directory", fileDialog.directory().absolutePath());
settings.endGroup();
settings.endGroup();
}
void ImageEditorDialog::on_cmdSave_clicked()
{
if (imageIsChanged)
{
const QByteArray previousPicture = smpic->getPictureStream();
bool success = smpic->setImage(pictureCache);
if (success)
{
QString currentFilePath = smpic->getPictureFilePath();
QString originalFilePath = smpic->getOriginalPictureFilePath();
QString backupFileName = originalFilePath % ".bak";
if (!QFile::exists(backupFileName))
{
QFile::copy(currentFilePath, backupFileName);
}
if (!smpic->exportPicture(currentFilePath))
{
smpic->setPictureStream(previousPicture);
QMessageBox::warning(this, tr("Snapmatic Image Editor"), tr("Patching of Snapmatic Image failed because of I/O Error"));
return;
}
smpic->emitCustomSignal("PictureUpdated");
}
else
{
QMessageBox::warning(this, tr("Snapmatic Image Editor"), tr("Patching of Snapmatic Image failed because of Image Error"));
return;
}
}
close();
}

View File

@ -1,52 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2016-2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef IMAGEEDITORDIALOG_H
#define IMAGEEDITORDIALOG_H
#include "SnapmaticPicture.h"
#include <QDialog>
namespace Ui {
class ImageEditorDialog;
}
class ImageEditorDialog : public QDialog
{
Q_OBJECT
public:
explicit ImageEditorDialog(SnapmaticPicture *picture, QString profileName, QWidget *parent = 0);
~ImageEditorDialog();
private slots:
void on_cmdClose_clicked();
void on_cmdReplace_clicked();
void on_cmdSave_clicked();
private:
SnapmaticPicture *smpic;
QString profileName;
Ui::ImageEditorDialog *ui;
int snapmaticResolutionLW;
int snapmaticResolutionLH;
bool imageIsChanged;
QImage pictureCache;
};
#endif // IMAGEEDITORDIALOG_H

View File

@ -1,108 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ImageEditorDialog</class>
<widget class="QDialog" name="ImageEditorDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>516</width>
<height>337</height>
</rect>
</property>
<property name="windowTitle">
<string>Overwrite Image...</string>
</property>
<layout class="QVBoxLayout" name="vlInterface">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="labPicture">
<property name="minimumSize">
<size>
<width>516</width>
<height>288</height>
</size>
</property>
<property name="text">
<string/>
</property>
</widget>
</item>
<item>
<widget class="QFrame" name="buttomFrame">
<property name="frameShape">
<enum>QFrame::NoFrame</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Plain</enum>
</property>
<property name="lineWidth">
<number>0</number>
</property>
<layout class="QVBoxLayout" name="vlButtons">
<item>
<layout class="QHBoxLayout" name="hlButtons">
<item>
<widget class="QPushButton" name="cmdReplace">
<property name="toolTip">
<string>Import picture</string>
</property>
<property name="text">
<string>&amp;Import...</string>
</property>
</widget>
</item>
<item>
<spacer name="hsButtons">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdSave">
<property name="toolTip">
<string>Apply changes</string>
</property>
<property name="text">
<string>&amp;Overwrite</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdClose">
<property name="toolTip">
<string>Discard changes</string>
</property>
<property name="text">
<string>&amp;Close</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

File diff suppressed because it is too large Load Diff

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@ -1,86 +1,60 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2017 Syping * Copyright (C) 2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef IMPORTDIALOG_H #ifndef IMPORTDIALOG_H
#define IMPORTDIALOG_H #define IMPORTDIALOG_H
#include <QDialog> #include <QDialog>
#include <QMenu>
namespace Ui {
namespace Ui { class ImportDialog;
class ImportDialog; }
}
class ImportDialog : public QDialog
class ImportDialog : public QDialog {
{ Q_OBJECT
Q_OBJECT
public:
public: explicit ImportDialog(QWidget *parent = 0);
explicit ImportDialog(QString profileName, QWidget *parent = 0); ~ImportDialog();
~ImportDialog(); QImage image();
QImage image(); QString getImageTitle();
QString getImageTitle(); void setImage(const QImage &image);
void setImage(QImage *image); bool isDoImport();
void lockSettings(bool lock);
void enableOverwriteMode(); private slots:
bool isImportAgreed(); void processImage();
bool areSettingsLocked(); void on_rbIgnore_clicked();
void on_rbKeep_clicked();
private slots: void on_cbAvatar_clicked();
void processImage(); void on_cmdCancel_clicked();
void cropPicture(); void on_cmdOK_clicked();
void importNewPicture(); void on_labPicture_labelPainted();
void loadImportSettings();
void saveImportSettings(); private:
void on_cbIgnore_toggled(bool checked); Ui::ImportDialog *ui;
void on_cbAvatar_toggled(bool checked); QImage avatarAreaImage;
void on_cmdCancel_clicked(); QString imageTitle;
void on_cmdOK_clicked(); QImage workImage;
void on_labPicture_labelPainted(); QImage newImage;
void on_cmdColourChange_clicked(); bool doImport;
void on_cmdBackgroundChange_clicked(); int snapmaticResolutionLW;
void on_cmdBackgroundWipe_clicked(); int snapmaticResolutionLH;
void on_cbStretch_toggled(bool checked); };
void on_cbForceAvatarColour_toggled(bool checked);
void on_cbWatermark_toggled(bool checked); #endif // IMPORTDIALOG_H
private:
QString profileName;
Ui::ImportDialog *ui;
QImage avatarAreaImage;
QString backgroundPath;
QString imageTitle;
QImage backImage;
QImage workImage;
QImage newImage;
QColor selectedColour;
QMenu *optionsMenu;
bool insideAvatarZone;
bool watermarkPicture;
bool watermarkAvatar;
bool watermarkBlock;
bool settingsLocked;
bool importAgreed;
int snapmaticResolutionLW;
int snapmaticResolutionLH;
void processWatermark(QPainter *snapmaticPainter);
void processSettings(QString settingsProfile, bool setDefault = false);
void saveSettings(QString settingsProfile);
};
#endif // IMPORTDIALOG_H

View File

@ -1,382 +1,187 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>ImportDialog</class> <class>ImportDialog</class>
<widget class="QDialog" name="ImportDialog"> <widget class="QDialog" name="ImportDialog">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>516</width> <width>430</width>
<height>512</height> <height>380</height>
</rect> </rect>
</property> </property>
<property name="minimumSize"> <property name="minimumSize">
<size> <size>
<width>516</width> <width>430</width>
<height>512</height> <height>380</height>
</size> </size>
</property> </property>
<property name="windowTitle"> <property name="maximumSize">
<string>Import...</string> <size>
</property> <width>430</width>
<property name="modal"> <height>380</height>
<bool>true</bool> </size>
</property> </property>
<layout class="QVBoxLayout" name="vlImport"> <property name="windowTitle">
<property name="leftMargin"> <string>Import...</string>
<number>0</number> </property>
</property> <property name="modal">
<property name="topMargin"> <bool>true</bool>
<number>0</number> </property>
</property> <layout class="QVBoxLayout" name="vlImport">
<property name="rightMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <property name="rightMargin">
<widget class="UiModLabel" name="labPicture"> <number>0</number>
<property name="minimumSize"> </property>
<size> <property name="bottomMargin">
<width>516</width> <number>0</number>
<height>288</height> </property>
</size> <item>
</property> <widget class="UiModLabel" name="labPicture">
<property name="text"> <property name="minimumSize">
<string/> <size>
</property> <width>430</width>
</widget> <height>240</height>
</item> </size>
<item> </property>
<widget class="QFrame" name="buttomFrame"> <property name="text">
<property name="sizePolicy"> <string/>
<sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding"> </property>
<horstretch>0</horstretch> </widget>
<verstretch>0</verstretch> </item>
</sizepolicy> <item>
</property> <widget class="QFrame" name="buttomFrame">
<property name="frameShape"> <property name="sizePolicy">
<enum>QFrame::NoFrame</enum> <sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding">
</property> <horstretch>0</horstretch>
<property name="frameShadow"> <verstretch>0</verstretch>
<enum>QFrame::Plain</enum> </sizepolicy>
</property> </property>
<property name="lineWidth"> <property name="frameShape">
<number>0</number> <enum>QFrame::NoFrame</enum>
</property> </property>
<layout class="QVBoxLayout" name="vlButtom"> <property name="frameShadow">
<property name="leftMargin"> <enum>QFrame::Plain</enum>
<number>9</number> </property>
</property> <property name="lineWidth">
<property name="topMargin"> <number>0</number>
<number>6</number> </property>
</property> <layout class="QVBoxLayout" name="vlButtom">
<property name="rightMargin"> <property name="leftMargin">
<number>9</number> <number>9</number>
</property> </property>
<property name="bottomMargin"> <property name="topMargin">
<number>9</number> <number>6</number>
</property> </property>
<item> <property name="rightMargin">
<widget class="QGroupBox" name="gbSettings"> <number>9</number>
<property name="title"> </property>
<string>Picture</string> <property name="bottomMargin">
</property> <number>9</number>
<layout class="QVBoxLayout" name="vlSettings"> </property>
<item> <item>
<layout class="QHBoxLayout" name="hlCheckboxesTop"> <widget class="QGroupBox" name="gbSettings">
<item> <property name="title">
<widget class="QCheckBox" name="cbAvatar"> <string>Settings</string>
<property name="sizePolicy"> </property>
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed"> <layout class="QGridLayout" name="gdSettings">
<horstretch>0</horstretch> <item row="1" column="0">
<verstretch>0</verstretch> <widget class="QRadioButton" name="rbKeep">
</sizepolicy> <property name="text">
</property> <string>&amp;Keep Aspect Ratio</string>
<property name="text"> </property>
<string>Avatar</string> </widget>
</property> </item>
</widget> <item row="1" column="1">
</item> <widget class="QRadioButton" name="rbIgnore">
<item> <property name="text">
<widget class="QCheckBox" name="cbIgnore"> <string>&amp;Ignore Aspect Ratio</string>
<property name="sizePolicy"> </property>
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed"> </widget>
<horstretch>0</horstretch> </item>
<verstretch>0</verstretch> <item row="0" column="0">
</sizepolicy> <widget class="QCheckBox" name="cbAvatar">
</property> <property name="text">
<property name="text"> <string>&amp;Avatar</string>
<string>Ignore Aspect Ratio</string> </property>
</property> </widget>
</widget> </item>
</item> </layout>
</layout> </widget>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="hlCheckboxesButtom"> <spacer name="vsDialog">
<item> <property name="orientation">
<widget class="QCheckBox" name="cbWatermark"> <enum>Qt::Vertical</enum>
<property name="sizePolicy"> </property>
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed"> <property name="sizeHint" stdset="0">
<horstretch>0</horstretch> <size>
<verstretch>0</verstretch> <width>0</width>
</sizepolicy> <height>0</height>
</property> </size>
<property name="text"> </property>
<string>Watermark</string> </spacer>
</property> </item>
</widget> <item>
</item> <layout class="QHBoxLayout" name="hlButtons">
</layout> <item>
</item> <spacer name="hsButtons">
</layout> <property name="orientation">
</widget> <enum>Qt::Horizontal</enum>
</item> </property>
<item> <property name="sizeHint" stdset="0">
<widget class="QGroupBox" name="gbBackground"> <size>
<property name="title"> <width>0</width>
<string>Background</string> <height>0</height>
</property> </size>
<layout class="QVBoxLayout" name="vlBackground"> </property>
<item> </spacer>
<layout class="QHBoxLayout" name="hlColour"> </item>
<item> <item>
<layout class="QHBoxLayout" name="hlColourManage"> <widget class="QPushButton" name="cmdOK">
<item> <property name="sizePolicy">
<widget class="QLabel" name="labColour"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<property name="text"> <horstretch>0</horstretch>
<string>Background Colour: &lt;span style=&quot;color: %1&quot;&gt;%1&lt;/span&gt;</string> <verstretch>0</verstretch>
</property> </sizepolicy>
</widget> </property>
</item> <property name="text">
<item> <string>&amp;OK</string>
<layout class="QHBoxLayout" name="hlColourButton"> </property>
<property name="spacing"> </widget>
<number>0</number> </item>
</property> <item>
<property name="leftMargin"> <widget class="QPushButton" name="cmdCancel">
<number>0</number> <property name="sizePolicy">
</property> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<property name="topMargin"> <horstretch>0</horstretch>
<number>0</number> <verstretch>0</verstretch>
</property> </sizepolicy>
<property name="rightMargin"> </property>
<number>0</number> <property name="text">
</property> <string>&amp;Cancel</string>
<property name="bottomMargin"> </property>
<number>0</number> </widget>
</property> </item>
<item> </layout>
<widget class="QToolButton" name="cmdColourChange"> </item>
<property name="toolTip"> </layout>
<string>Select background colour</string> </widget>
</property> </item>
<property name="text"> </layout>
<string>...</string> </widget>
</property> <customwidgets>
</widget> <customwidget>
</item> <class>UiModLabel</class>
</layout> <extends>QLabel</extends>
</item> <header>UiModLabel.h</header>
<item> </customwidget>
<spacer name="hsColour"> </customwidgets>
<property name="orientation"> <resources/>
<enum>Qt::Horizontal</enum> <connections/>
</property> </ui>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="hlBackgroundManage">
<item>
<widget class="QLabel" name="labBackgroundImage">
<property name="text">
<string>Background Image:</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="hlBackgroundButton">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QToolButton" name="cmdBackgroundChange">
<property name="toolTip">
<string>Select background image</string>
</property>
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="cmdBackgroundWipe">
<property name="toolTip">
<string>Remove background image</string>
</property>
<property name="text">
<string>X</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="hsBackgroundImage">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="hlBackground">
<item>
<widget class="QCheckBox" name="cbForceAvatarColour">
<property name="text">
<string>Force Colour in Avatar Zone</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="cbStretch">
<property name="enabled">
<bool>true</bool>
</property>
<property name="text">
<string>Ignore Aspect Ratio</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="vsInterface">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QHBoxLayout" name="hlButtons">
<item>
<widget class="QPushButton" name="cmdOptions">
<property name="toolTip">
<string>Import options</string>
</property>
<property name="text">
<string>&amp;Options</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<spacer name="hsButtons">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdOK">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Import picture</string>
</property>
<property name="text">
<string>&amp;OK</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdCancel">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Discard picture</string>
</property>
<property name="text">
<string>&amp;Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>UiModLabel</class>
<extends>QLabel</extends>
<header>uimod/UiModLabel.h</header>
<slots>
<signal>mouseMoved()</signal>
<signal>mouseReleased()</signal>
<signal>mousePressed()</signal>
<signal>mouseDoubleClicked()</signal>
</slots>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>

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@ -1,233 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2017-2018 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "JsonEditorDialog.h"
#include "ui_JsonEditorDialog.h"
#include "SnapmaticEditor.h"
#include "AppEnv.h"
#include "config.h"
#include <QStringBuilder>
#include <QJsonDocument>
#include <QJsonObject>
#include <QMessageBox>
#if QT_VERSION >= 0x050200
#include <QFontDatabase>
#include <QDebug>
#endif
#ifdef GTA5SYNC_TELEMETRY
#include "TelemetryClass.h"
#endif
JsonEditorDialog::JsonEditorDialog(SnapmaticPicture *picture, QWidget *parent) :
QDialog(parent), smpic(picture),
ui(new Ui::JsonEditorDialog)
{
// Set Window Flags
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint^Qt::WindowMinMaxButtonsHint);
ui->setupUi(this);
ui->cmdClose->setDefault(true);
ui->cmdClose->setFocus();
// Set Icon for Close Button
if (QIcon::hasThemeIcon("dialog-close"))
{
ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close"));
}
else if (QIcon::hasThemeIcon("gtk-close"))
{
ui->cmdClose->setIcon(QIcon::fromTheme("gtk-close"));
}
// Set Icon for Save Button
if (QIcon::hasThemeIcon("document-save"))
{
ui->cmdSave->setIcon(QIcon::fromTheme("document-save"));
}
else if (QIcon::hasThemeIcon("gtk-save"))
{
ui->cmdSave->setIcon(QIcon::fromTheme("gtk-save"));
}
jsonCode = picture->getJsonStr();
#if QT_VERSION >= 0x050200
ui->txtJSON->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont));
#endif
QFontMetrics fontMetrics(ui->txtJSON->font());
ui->txtJSON->setTabStopWidth(fontMetrics.width(" "));
QJsonDocument jsonDocument = QJsonDocument::fromJson(jsonCode.toUtf8());
ui->txtJSON->setStyleSheet("QPlainTextEdit{background-color: rgb(46, 47, 48); color: rgb(238, 231, 172);}");
ui->txtJSON->setPlainText(QString::fromUtf8(jsonDocument.toJson(QJsonDocument::Indented)).trimmed());
jsonHl = new JSHighlighter(ui->txtJSON->document());
// DPI calculation
qreal screenRatio = AppEnv::screenRatio();
#ifndef Q_OS_MAC
ui->hlButtons->setSpacing(6 * screenRatio);
ui->hlButtons->setContentsMargins(9 * screenRatio, 0, 9 * screenRatio, 0);
ui->vlInterface->setContentsMargins(0, 0, 0, 9 * screenRatio);
#else
ui->hlButtons->setSpacing(6 * screenRatio);
ui->hlButtons->setContentsMargins(9 * screenRatio, 0, 9 * screenRatio, 0);
ui->vlInterface->setContentsMargins(0, 0, 0, 9 * screenRatio);
#endif
if (screenRatio > 1)
{
ui->lineJSON->setMinimumHeight(qRound(1 * screenRatio));
ui->lineJSON->setMaximumHeight(qRound(1 * screenRatio));
ui->lineJSON->setLineWidth(qRound(1 * screenRatio));
}
resize(450 * screenRatio, 550 * screenRatio);
}
JsonEditorDialog::~JsonEditorDialog()
{
delete jsonHl;
delete ui;
}
void JsonEditorDialog::closeEvent(QCloseEvent *ev)
{
QString jsonPatched = QString(ui->txtJSON->toPlainText()).replace("\t", " ");
QJsonDocument jsonNew = QJsonDocument::fromJson(jsonPatched.toUtf8());
QJsonDocument jsonOriginal = QJsonDocument::fromJson(jsonCode.toUtf8());
QString originalCode = QString::fromUtf8(jsonOriginal.toJson(QJsonDocument::Compact));
QString newCode = QString::fromUtf8(jsonNew.toJson(QJsonDocument::Compact));
if (newCode != originalCode)
{
QMessageBox::StandardButton button = QMessageBox::warning(this, SnapmaticEditor::tr("Snapmatic Properties"), SnapmaticEditor::tr("<h4>Unsaved changes detected</h4>You want to save the JSON content before you quit?"), QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel, QMessageBox::Cancel);
if (button == QMessageBox::Yes)
{
if (saveJsonContent())
{
ev->accept();
}
else
{
ev->ignore();
}
return;
}
else if (button == QMessageBox::No)
{
ev->accept();
return;
}
else
{
ev->ignore();
return;
}
}
}
bool JsonEditorDialog::saveJsonContent()
{
QString jsonPatched = QString(ui->txtJSON->toPlainText()).replace("\t", " ");
QJsonDocument jsonNew = QJsonDocument::fromJson(jsonPatched.toUtf8());
if (!jsonNew.isEmpty())
{
QJsonDocument jsonOriginal = QJsonDocument::fromJson(jsonCode.toUtf8());
QString originalCode = QString::fromUtf8(jsonOriginal.toJson(QJsonDocument::Compact));
QString newCode = QString::fromUtf8(jsonNew.toJson(QJsonDocument::Compact));
if (newCode != originalCode)
{
QString currentFilePath = smpic->getPictureFilePath();
QString originalFilePath = smpic->getOriginalPictureFilePath();
QString backupFileName = originalFilePath % ".bak";
if (!QFile::exists(backupFileName))
{
QFile::copy(currentFilePath, backupFileName);
}
smpic->setJsonStr(newCode, true);
if (!smpic->isJsonOk())
{
QString lastStep = smpic->getLastStep(false);
QString readableError;
if (lastStep.contains("JSONINCOMPLETE") && lastStep.contains("JSONERROR"))
{
readableError = SnapmaticPicture::tr("JSON is incomplete and malformed");
}
else if (lastStep.contains("JSONINCOMPLETE"))
{
readableError = SnapmaticPicture::tr("JSON is incomplete");
}
else if (lastStep.contains("JSONERROR"))
{
readableError = SnapmaticPicture::tr("JSON is malformed");
}
else
{
readableError = tr("JSON Error");
}
QMessageBox::warning(this, SnapmaticEditor::tr("Snapmatic Properties"), SnapmaticEditor::tr("Patching of Snapmatic Properties failed because of %1").arg(readableError));
smpic->setJsonStr(originalCode, true);
return false;
}
if (!smpic->exportPicture(currentFilePath))
{
QMessageBox::warning(this, SnapmaticEditor::tr("Snapmatic Properties"), SnapmaticEditor::tr("Patching of Snapmatic Properties failed because of I/O Error"));
smpic->setJsonStr(originalCode, true);
return false;
}
jsonCode = newCode;
smpic->updateStrings();
smpic->emitUpdate();
#ifdef GTA5SYNC_TELEMETRY
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
telemetrySettings.beginGroup("Telemetry");
bool pushUsageData = telemetrySettings.value("PushUsageData", false).toBool();
telemetrySettings.endGroup();
if (pushUsageData && Telemetry->canPush())
{
QJsonDocument jsonDocument;
QJsonObject jsonObject;
jsonObject["Type"] = "JSONEdited";
jsonObject["EditedSize"] = QString::number(smpic->getContentMaxLength());
jsonObject["EditedTime"] = QString::number(QDateTime::currentDateTimeUtc().toTime_t());
jsonDocument.setObject(jsonObject);
Telemetry->push(TelemetryCategory::PersonalData, jsonDocument);
}
#endif
return true;
}
return true;
}
else
{
QMessageBox::warning(this, SnapmaticEditor::tr("Snapmatic Properties"), SnapmaticEditor::tr("Patching of Snapmatic Properties failed because of JSON Error"));
return false;
}
}
void JsonEditorDialog::on_cmdClose_clicked()
{
close();
}
void JsonEditorDialog::on_cmdSave_clicked()
{
if (saveJsonContent())
{
close();
}
}

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@ -1,56 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef JSONEDITORDIALOG_H
#define JSONEDITORDIALOG_H
#include "SnapmaticPicture.h"
#include "JSHighlighter.h"
#include <QDialog>
namespace Ui {
class JsonEditorDialog;
}
class JsonEditorDialog : public QDialog
{
Q_OBJECT
public:
explicit JsonEditorDialog(SnapmaticPicture *picture, QWidget *parent = 0);
bool saveJsonContent();
~JsonEditorDialog();
protected:
void closeEvent(QCloseEvent *ev);
private slots:
void on_cmdClose_clicked();
void on_cmdSave_clicked();
signals:
void codeUpdated(QString jsonCode);
private:
QString jsonCode;
JSHighlighter *jsonHl;
SnapmaticPicture *smpic;
Ui::JsonEditorDialog *ui;
};
#endif // JSONEDITORDIALOG_H

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@ -1,145 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>JsonEditorDialog</class>
<widget class="QDialog" name="JsonEditorDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>550</width>
<height>450</height>
</rect>
</property>
<property name="windowTitle">
<string>Snapmatic JSON Editor</string>
</property>
<layout class="QVBoxLayout" name="vlInterface">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>9</number>
</property>
<item>
<layout class="QVBoxLayout" name="vlJSON">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QPlainTextEdit" name="txtJSON">
<property name="frameShape">
<enum>QFrame::NoFrame</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Plain</enum>
</property>
<property name="lineWidth">
<number>0</number>
</property>
</widget>
</item>
<item>
<widget class="Line" name="lineJSON">
<property name="minimumSize">
<size>
<width>0</width>
<height>1</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>16777215</width>
<height>1</height>
</size>
</property>
<property name="styleSheet">
<string notr="true">QFrame[frameShape=&quot;4&quot;]
{
color: black;
}</string>
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<property name="frameShadow">
<enum>QFrame::Plain</enum>
</property>
<property name="lineWidth">
<number>1</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="hlButtons">
<item>
<spacer name="hsButtons">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdSave">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
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<property name="toolTip">
<string>Apply changes</string>
</property>
<property name="text">
<string>&amp;Save</string>
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<item>
<widget class="QPushButton" name="cmdClose">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Discard changes</string>
</property>
<property name="text">
<string>&amp;Close</string>
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</ui>

14
LICENSE
View File

@ -1,7 +1,7 @@
GNU GENERAL PUBLIC LICENSE GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007 Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed. of this license document, but changing it is not allowed.
@ -631,8 +631,8 @@ to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found. the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.> {one line to give the program's name and a brief idea of what it does.}
Copyright (C) <year> <name of author> Copyright (C) {year} {name of author}
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
@ -645,14 +645,14 @@ the "copyright" line and a pointer to where the full notice is found.
GNU General Public License for more details. GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail. Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode: notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author> {project} Copyright (C) {year} {fullname}
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details. under certain conditions; type `show c' for details.
@ -664,11 +664,11 @@ might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school, You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary. if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>. <http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>. <http://www.gnu.org/philosophy/why-not-lgpl.html>.

54
LICENSE.GPL Normal file → Executable file
View File

@ -1,7 +1,7 @@
GNU GENERAL PUBLIC LICENSE GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007 Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed. of this license document, but changing it is not allowed.
@ -620,55 +620,3 @@ copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
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the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
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For more information on this, and how to apply and follow the GNU GPL, see
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The GNU General Public License does not permit incorporating your program
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the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

624
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View File

@ -1,165 +1,459 @@
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Everyone is permitted to copy and distribute verbatim copies 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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END OF TERMS AND CONDITIONS

View File

@ -1,204 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2017-2019 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "MapLocationDialog.h"
#include "ui_MapLocationDialog.h"
#include "IconLoader.h"
#include "AppEnv.h"
#include <QPainter>
#include <QDebug>
#include <QStyle>
MapLocationDialog::MapLocationDialog(double x, double y, QWidget *parent) :
QDialog(parent), xpos_old(x), ypos_old(y),
ui(new Ui::MapLocationDialog)
{
// Set Window Flags
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint);
ui->setupUi(this);
ui->cmdDone->setVisible(false);
ui->cmdApply->setVisible(false);
ui->cmdRevert->setVisible(false);
ui->cmdDone->setCursor(Qt::ArrowCursor);
ui->cmdClose->setCursor(Qt::ArrowCursor);
// DPI calculation
qreal screenRatio = AppEnv::screenRatio();
int widgetMargin = qRound(3 * screenRatio);
ui->hlMapDialog->setContentsMargins(widgetMargin, widgetMargin, widgetMargin, widgetMargin);
ui->vlMapDialog->setSpacing(widgetMargin);
setMinimumSize(500 * screenRatio, 600 * screenRatio);
setMaximumSize(500 * screenRatio, 600 * screenRatio);
setFixedSize(500 * screenRatio, 600 * screenRatio);
setMouseTracking(true);
changeMode = false;
propUpdate = false;
drawPointOnMap(xpos_old, ypos_old);
}
MapLocationDialog::~MapLocationDialog()
{
delete ui;
}
void MapLocationDialog::drawPointOnMap(double xpos_d, double ypos_d)
{
qreal screenRatio = AppEnv::screenRatio();
qreal screenRatioPR = AppEnv::screenRatioPR();
int pointMakerSize = 8 * screenRatio * screenRatioPR;
QPixmap pointMakerPixmap = IconLoader::loadingPointmakerIcon().pixmap(QSize(pointMakerSize, pointMakerSize));
QSize mapPixelSize = QSize(width() * screenRatioPR, height() * screenRatioPR);
int pointMakerHalfSize = pointMakerSize / 2;
long xpos_ms = qRound(xpos_d);
long ypos_ms = qRound(ypos_d);
double xpos_ma = xpos_ms + 4000;
double ypos_ma = ypos_ms + 4000;
double xrat = (double)mapPixelSize.width() / 10000;
double yrat = (double)mapPixelSize.height() / 12000;
long xpos_mp = qRound(xpos_ma * xrat);
long ypos_mp = qRound(ypos_ma * yrat);
long xpos_pr = xpos_mp - pointMakerHalfSize;
long ypos_pr = ypos_mp + pointMakerHalfSize;
QPixmap mapPixmap(mapPixelSize);
QPainter mapPainter(&mapPixmap);
mapPainter.drawPixmap(0, 0, mapPixelSize.width(), mapPixelSize.height(), QPixmap(":/img/mappreview.jpg").scaled(mapPixelSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
mapPainter.drawPixmap(xpos_pr, mapPixelSize.height() - ypos_pr, pointMakerSize, pointMakerSize, pointMakerPixmap);
mapPainter.end();
#if QT_VERSION >= 0x050600
mapPixmap.setDevicePixelRatio(screenRatioPR);
#endif
QPalette backgroundPalette;
backgroundPalette.setBrush(backgroundRole(), QBrush(mapPixmap));
setPalette(backgroundPalette);
xpos_new = xpos_d;
ypos_new = ypos_d;
ui->labPos->setText(tr("X: %1\nY: %2", "X and Y position").arg(QString::number(xpos_d), QString::number(ypos_d)));
}
void MapLocationDialog::on_cmdChange_clicked()
{
qreal screenRatio = AppEnv::screenRatio();
int pointMakerSize = 8 * screenRatio;
QPixmap pointMakerPixmap = IconLoader::loadingPointmakerIcon().pixmap(QSize(pointMakerSize, pointMakerSize));
QCursor pointMakerCursor(pointMakerPixmap);
ui->cmdDone->setVisible(true);
ui->cmdApply->setVisible(false);
ui->cmdChange->setVisible(false);
ui->cmdRevert->setVisible(false);
setCursor(pointMakerCursor);
changeMode = true;
}
void MapLocationDialog::on_cmdDone_clicked()
{
ui->cmdDone->setVisible(false);
ui->cmdChange->setVisible(true);
if (xpos_new != xpos_old || ypos_new != ypos_old)
{
ui->cmdApply->setVisible(true);
ui->cmdRevert->setVisible(true);
}
setCursor(Qt::ArrowCursor);
changeMode = false;
}
void MapLocationDialog::updatePosFromEvent(int x, int y)
{
QSize mapPixelSize = size();
int xpos_ad = x;
int ypos_ad = mapPixelSize.height() - y;
double xrat = 10000 / (double)mapPixelSize.width();
double yrat = 12000 / (double)mapPixelSize.height();
double xpos_rv = xrat * xpos_ad;
double ypos_rv = yrat * ypos_ad;
double xpos_fp = xpos_rv - 4000;
double ypos_fp = ypos_rv - 4000;
drawPointOnMap(xpos_fp, ypos_fp);
}
void MapLocationDialog::mouseMoveEvent(QMouseEvent *ev)
{
if (!changeMode) { ev->ignore(); }
else if (ev->buttons() & Qt::LeftButton)
{
updatePosFromEvent(ev->x(), ev->y());
ev->accept();
}
else
{
ev->ignore();
}
}
void MapLocationDialog::mouseReleaseEvent(QMouseEvent *ev)
{
if (!changeMode) { ev->ignore(); }
else if (ev->button() == Qt::LeftButton)
{
updatePosFromEvent(ev->x(), ev->y());
ev->accept();
}
else
{
ev->ignore();
}
}
void MapLocationDialog::on_cmdApply_clicked()
{
propUpdate = true;
xpos_old = xpos_new;
ypos_old = ypos_new;
ui->cmdApply->setVisible(false);
ui->cmdRevert->setVisible(false);
}
void MapLocationDialog::on_cmdRevert_clicked()
{
drawPointOnMap(xpos_old, ypos_old);
ui->cmdApply->setVisible(false);
ui->cmdRevert->setVisible(false);
}
bool MapLocationDialog::propUpdated()
{
return propUpdate;
}
double MapLocationDialog::getXpos()
{
return xpos_old;
}
double MapLocationDialog::getYpos()
{
return ypos_old;
}
void MapLocationDialog::on_cmdClose_clicked()
{
close();
}

View File

@ -1,63 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef MAPLOCATIONDIALOG_H
#define MAPLOCATIONDIALOG_H
#include <QDialog>
#include <QMouseEvent>
namespace Ui {
class MapLocationDialog;
}
class MapLocationDialog : public QDialog
{
Q_OBJECT
public:
explicit MapLocationDialog(double x, double y, QWidget *parent = 0);
void drawPointOnMap(double x, double y);
bool propUpdated();
double getXpos();
double getYpos();
~MapLocationDialog();
protected:
void mouseMoveEvent(QMouseEvent *ev);
void mouseReleaseEvent(QMouseEvent *ev);
private slots:
void on_cmdDone_clicked();
void on_cmdApply_clicked();
void on_cmdChange_clicked();
void on_cmdRevert_clicked();
void updatePosFromEvent(int x, int y);
void on_cmdClose_clicked();
private:
double xpos_old;
double ypos_old;
double xpos_new;
double ypos_new;
bool propUpdate;
bool changeMode;
Ui::MapLocationDialog *ui;
};
#endif // MAPLOCATIONDIALOG_H

View File

@ -1,233 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MapLocationDialog</class>
<widget class="QDialog" name="MapLocationDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>600</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>500</width>
<height>600</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>500</width>
<height>600</height>
</size>
</property>
<property name="windowTitle">
<string>Snapmatic Map Viewer</string>
</property>
<layout class="QVBoxLayout" name="vlMapPreview">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<layout class="QHBoxLayout" name="hlMapDialog">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>3</number>
</property>
<property name="topMargin">
<number>3</number>
</property>
<property name="rightMargin">
<number>3</number>
</property>
<property name="bottomMargin">
<number>3</number>
</property>
<item>
<layout class="QVBoxLayout" name="vlPosLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="labPos">
<property name="styleSheet">
<string notr="true">QLabel{
color: rgb(255, 255, 255);
}</string>
</property>
</widget>
</item>
<item>
<spacer name="vsPosSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<spacer name="hsMapDialog">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<layout class="QVBoxLayout" name="vlMapDialog">
<property name="spacing">
<number>3</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QPushButton" name="cmdClose">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="toolTip">
<string>Close viewer</string>
</property>
<property name="text">
<string>&amp;Close</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<spacer name="vsMapDialog">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdApply">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="toolTip">
<string>Apply new position</string>
</property>
<property name="text">
<string>&amp;Apply</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdRevert">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="toolTip">
<string>Revert old position</string>
</property>
<property name="text">
<string>&amp;Revert</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdChange">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="toolTip">
<string>Select new position</string>
</property>
<property name="text">
<string>&amp;Select</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdDone">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="toolTip">
<string>Quit select position</string>
</property>
<property name="text">
<string>&amp;Done</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

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@ -1,86 +1,79 @@
/****************************************************************************** /******************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef OPTIONSDIALOG_H #ifndef OPTIONSDIALOG_H
#define OPTIONSDIALOG_H #define OPTIONSDIALOG_H
#include <QSize> #include <QSize>
#include <QList> #include <QList>
#include <QDialog> #include <QDialog>
#include <QSettings> #include <QSettings>
#include <QTreeWidgetItem> #include <QTreeWidgetItem>
#include "ProfileDatabase.h" #include "ProfileDatabase.h"
namespace Ui { namespace Ui {
class OptionsDialog; class OptionsDialog;
} }
class OptionsDialog : public QDialog class OptionsDialog : public QDialog
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit OptionsDialog(ProfileDatabase *profileDB, QWidget *parent = 0); explicit OptionsDialog(ProfileDatabase *profileDB, QWidget *parent = 0);
void commitProfiles(const QStringList &profiles); void commitProfiles(QStringList profiles);
~OptionsDialog(); ~OptionsDialog();
private slots: private slots:
void on_cmdOK_clicked(); void on_cmdOK_clicked();
void on_rbPicCustomRes_toggled(bool checked); void on_rbPicCustomRes_toggled(bool checked);
void on_cbPicCustomQuality_toggled(bool checked); void on_cbPicCustomQuality_toggled(bool checked);
void on_hsPicQuality_valueChanged(int value); void on_hsPicQuality_valueChanged(int value);
void on_cbIgnoreAspectRatio_toggled(bool checked); void on_cbIgnoreAspectRatio_toggled(bool checked);
void on_cmdExploreFolder_clicked(); void on_cmdExploreFolder_clicked();
void on_cbDefaultStyle_toggled(bool checked);
void on_cmdCopyStatsID_clicked(); signals:
void settingsApplied(int contentMode, QString language);
signals:
void settingsApplied(int contentMode, bool languageChanged); private:
ProfileDatabase *profileDB;
private: Ui::OptionsDialog *ui;
ProfileDatabase *profileDB; QList<QTreeWidgetItem*> playerItems;
Ui::OptionsDialog *ui; Qt::AspectRatioMode aspectRatio;
QList<QTreeWidgetItem*> playerItems; QString currentLanguage;
Qt::AspectRatioMode aspectRatio; QString currentCFolder;
QString currentAreaLanguage; QString defaultProfile;
QString currentLanguage; QString percentString;
QString currentCFolder; QSettings *settings;
QString defaultProfile; bool currentFFolder;
QString percentString; int contentMode;
QSettings *settings; int customQuality;
bool withoutPlayers; int defaultQuality;
bool currentFFolder; QSize defExportSize;
int contentMode; QSize cusExportSize;
int customQuality; void setupTreeWidget();
int defaultQuality; void setupLanguageBox();
QSize defExportSize; void setupRadioButtons();
QSize cusExportSize; void setupDefaultProfile();
void setupTreeWidget(); void setupPictureSettings();
void setupLanguageBox(); void setupCustomGTAFolder();
void setupRadioButtons(); void setupSnapmaticPictureViewer();
void setupDefaultProfile(); void applySettings();
void setupPictureSettings(); };
void setupCustomGTAFolder();
void setupInterfaceSettings(); #endif // OPTIONSDIALOG_H
void setupStatisticsSettings();
void setupSnapmaticPictureViewer();
void setupWindowsGameSettings();
void applySettings();
};
#endif // OPTIONSDIALOG_H

1292
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1773
PictureDialog.cpp Normal file → Executable file

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@ -1,147 +1,123 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PICTUREDIALOG_H #ifndef PICTUREDIALOG_H
#define PICTUREDIALOG_H #define PICTUREDIALOG_H
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "ProfileDatabase.h" #include "ProfileDatabase.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include <QResizeEvent> #include <QMouseEvent>
#include <QMouseEvent> #include <QDialog>
#include <QToolBar> #include <QEvent>
#include <QDialog> #include <QMenu>
#include <QEvent>
#include <QMenu> namespace Ui {
class PictureDialog;
#ifdef GTA5SYNC_WIN }
#if QT_VERSION >= 0x050200
#ifdef GTA5SYNC_APV class PictureDialog : public QDialog
#include <dwmapi.h> {
#endif Q_OBJECT
#endif public:
#endif explicit PictureDialog(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
explicit PictureDialog(QWidget *parent = 0);
namespace Ui { explicit PictureDialog(bool primaryWindow, ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
class PictureDialog; explicit PictureDialog(bool primaryWindow, QWidget *parent = 0);
} void setupPictureDialog(bool withDatabase);
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, bool indexed, int index);
class PictureDialog : public QDialog void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, int index);
{ void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk);
Q_OBJECT void setSnapmaticPicture(SnapmaticPicture *picture, int index);
public: void setSnapmaticPicture(SnapmaticPicture *picture);
explicit PictureDialog(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0); void addPreviousNextButtons();
explicit PictureDialog(ProfileDatabase *profileDB, CrewDatabase *crewDB, QString profileName, QWidget *parent = 0); void stylizeDialog();
explicit PictureDialog(bool primaryWindow, ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0); bool isIndexed();
explicit PictureDialog(bool primaryWindow, ProfileDatabase *profileDB, CrewDatabase *crewDB, QString profileName, QWidget *parent = 0); int getIndex();
void setupPictureDialog(); ~PictureDialog();
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, bool indexed, int index);
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, int index); public slots:
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk); void playerNameUpdated();
void setSnapmaticPicture(SnapmaticPicture *picture, int index); void dialogNextPictureRequested();
void setSnapmaticPicture(SnapmaticPicture *picture); void dialogPreviousPictureRequested();
void addPreviousNextButtons(); void adaptNewDialogSize(QSize newLabelSize);
void styliseDialog(); void exportCustomContextMenuRequested(const QPoint &pos);
bool isIndexed();
int getIndex(); private slots:
~PictureDialog(); void copySnapmaticPicture();
void exportSnapmaticPicture();
public slots: void triggerFullscreenDoubeClick();
void crewNameUpdated(); void on_labPicture_mouseDoubleClicked(Qt::MouseButton button);
void playerNameUpdated(); void on_labPicture_customContextMenuRequested(const QPoint &pos);
void dialogNextPictureRequested(); void exportCustomContextMenuRequestedPrivate(const QPoint &pos, bool fullscreen);
void dialogPreviousPictureRequested(); void nextPictureRequestedSlot();
void adaptNewDialogSize(QSize newLabelSize); void previousPictureRequestedSlot();
void exportCustomContextMenuRequested(const QPoint &pos); void renderOverlayPicture();
void renderPicture();
private slots:
void copySnapmaticPicture(); signals:
void exportSnapmaticPicture(); void nextPictureRequested();
void triggerFullscreenDoubeClick(); void previousPictureRequested();
void on_labPicture_mouseDoubleClicked(Qt::MouseButton button); void newPictureCommited(QImage picture);
void on_labPicture_customContextMenuRequested(const QPoint &pos); void endDatabaseThread();
void exportCustomContextMenuRequestedPrivate(const QPoint &pos, bool fullscreen);
void nextPictureRequestedSlot(); protected:
void previousPictureRequestedSlot(); void closeEvent(QCloseEvent *ev);
void editSnapmaticProperties(); bool eventFilter(QObject *obj, QEvent *ev);
void editSnapmaticRawJson(); void mousePressEvent(QMouseEvent *ev);
void editSnapmaticImage(); bool event(QEvent *event);
void renderOverlayPicture();
void renderPicture(); private:
void openPreviewMap(); bool primaryWindow;
void updated(); ProfileDatabase *profileDB;
void customSignal(QString signal); CrewDatabase *crewDB;
Ui::PictureDialog *ui;
signals: QMap<QString, QString> globalMap;
void nextPictureRequested(); SnapmaticPicture *smpic;
void previousPictureRequested(); QWidget *fullscreenWidget;
void newPictureCommited(QImage picture); QAction *jpegExportAction;
void endDatabaseThread(); QAction *pgtaExportAction;
QImage avatarAreaPicture;
protected: QImage snapmaticPicture;
void closeEvent(QCloseEvent *ev); QImage overlayTempImage;
bool eventFilter(QObject *obj, QEvent *ev); QString jsonDrawString;
void mousePressEvent(QMouseEvent *ev); QString windowTitleStr;
bool event(QEvent *event); QStringList plyrsList;
#ifdef GTA5SYNC_WIN QString picAreaStr;
#if QT_VERSION >= 0x050200 QString picArea;
#ifdef GTA5SYNC_APV QString picTitl;
bool nativeEvent(const QByteArray &eventType, void *message, long *result); QString picPath;
LRESULT HitTestNCA(HWND hWnd, LPARAM lParam); QString created;
void resizeEvent(QResizeEvent *event); QString crewID;
#endif QString locX;
#endif QString locY;
#endif QString locZ;
bool overlayEnabled;
private: bool withDatabase;
QString generateCrewString(); bool rqFullscreen;
QString generatePlayersString(); bool naviEnabled;
bool primaryWindow; bool previewMode;
ProfileDatabase *profileDB; bool indexed;
CrewDatabase *crewDB; int index;
QString profileName; int avatarLocX;
Ui::PictureDialog *ui; int avatarLocY;
QMap<QString, QString> globalMap; int avatarSize;
SnapmaticPicture *smpic; QMenu *exportMenu;
QWidget *fullscreenWidget; };
QImage avatarAreaPicture;
QImage snapmaticPicture; #endif // PICTUREDIALOG_H
QImage overlayTempImage;
QString jsonDrawString;
QString windowTitleStr;
QString picAreaStr;
QString crewStr;
bool overlayEnabled;
bool rqFullscreen;
bool naviEnabled;
bool previewMode;
bool indexed;
int index;
int avatarLocX;
int avatarLocY;
int avatarSize;
QMenu *manageMenu;
#ifdef GTA5SYNC_WIN
#if QT_VERSION >= 0x050200
QPoint dragPosition;
bool dragStart;
#endif
#endif
};
#endif // PICTUREDIALOG_H

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@ -1,249 +1,254 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>PictureDialog</class> <class>PictureDialog</class>
<widget class="QDialog" name="PictureDialog"> <widget class="QDialog" name="PictureDialog">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>960</width> <width>960</width>
<height>618</height> <height>602</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Snapmatic Picture Viewer - %1</string> <string>%1 - Snapmatic Picture Viewer</string>
</property> </property>
<layout class="QVBoxLayout" name="vlPictureLayout"> <layout class="QVBoxLayout" name="vlPictureLayout">
<property name="spacing"> <property name="spacing">
<number>0</number> <number>0</number>
</property> </property>
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="UiModLabel" name="labPicture"> <widget class="UiModLabel" name="labPicture">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Expanding"> <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>1</verstretch> <verstretch>1</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="contextMenuPolicy"> <property name="contextMenuPolicy">
<enum>Qt::CustomContextMenu</enum> <enum>Qt::CustomContextMenu</enum>
</property> </property>
<property name="text"> <property name="text">
<string/> <string/>
</property> </property>
<property name="alignment"> <property name="pixmap">
<set>Qt::AlignCenter</set> <pixmap resource="res/app.qrc">:/img/960x536.png</pixmap>
</property> </property>
</widget> <property name="alignment">
</item> <set>Qt::AlignCenter</set>
<item> </property>
<spacer name="vsJSONUpper"> </widget>
<property name="orientation"> </item>
<enum>Qt::Vertical</enum> <item>
</property> <spacer name="vsJSONUpper">
<property name="sizeHint" stdset="0"> <property name="orientation">
<size> <enum>Qt::Vertical</enum>
<width>0</width> </property>
<height>0</height> <property name="sizeHint" stdset="0">
</size> <size>
</property> <width>0</width>
</spacer> <height>0</height>
</item> </size>
<item> </property>
<widget class="QFrame" name="jsonFrame"> </spacer>
<property name="frameShape"> </item>
<enum>QFrame::NoFrame</enum> <item>
</property> <widget class="QFrame" name="jsonFrame">
<property name="frameShadow"> <property name="frameShape">
<enum>QFrame::Plain</enum> <enum>QFrame::NoFrame</enum>
</property> </property>
<property name="lineWidth"> <property name="frameShadow">
<number>0</number> <enum>QFrame::Plain</enum>
</property> </property>
<layout class="QHBoxLayout" name="hlJson"> <property name="lineWidth">
<property name="spacing"> <number>0</number>
<number>0</number> </property>
</property> <layout class="QHBoxLayout" name="hlJson">
<property name="leftMargin"> <property name="spacing">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <property name="bottomMargin">
<layout class="QHBoxLayout" name="jsonLayout"> <number>0</number>
<property name="leftMargin"> </property>
<number>4</number> <item>
</property> <layout class="QHBoxLayout" name="jsonLayout">
<property name="topMargin"> <property name="leftMargin">
<number>10</number> <number>4</number>
</property> </property>
<property name="rightMargin"> <property name="topMargin">
<number>4</number> <number>10</number>
</property> </property>
<property name="bottomMargin"> <property name="rightMargin">
<number>4</number> <number>4</number>
</property> </property>
<item> <property name="bottomMargin">
<widget class="UiModLabel" name="labJSON"> <number>4</number>
<property name="sizePolicy"> </property>
<sizepolicy hsizetype="Expanding" vsizetype="Preferred"> <item>
<horstretch>0</horstretch> <widget class="UiModLabel" name="labJSON">
<verstretch>0</verstretch> <property name="sizePolicy">
</sizepolicy> <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
</property> <horstretch>0</horstretch>
<property name="text"> <verstretch>0</verstretch>
<string>&lt;span style=&quot; font-weight:600;&quot;&gt;Title: &lt;/span&gt;%6&lt;br/&gt; </sizepolicy>
&lt;span style=&quot; font-weight:600;&quot;&gt;Location: &lt;/span&gt;%7 (%1, %2, %3)&lt;br/&gt; </property>
&lt;span style=&quot; font-weight:600;&quot;&gt;Players: &lt;/span&gt;%4 (Crew %5)&lt;br/&gt; <property name="text">
&lt;span style=&quot; font-weight:600;&quot;&gt;Created: &lt;/span&gt;%8</string> <string>&lt;span style=&quot; font-weight:600;&quot;&gt;Title: &lt;/span&gt;%6&lt;br/&gt;
</property> &lt;span style=&quot; font-weight:600;&quot;&gt;Location: &lt;/span&gt;%7 (%1, %2, %3)&lt;br/&gt;
<property name="wordWrap"> &lt;span style=&quot; font-weight:600;&quot;&gt;Players: &lt;/span&gt;%4 (Crew %5)&lt;br/&gt;
<bool>true</bool> &lt;span style=&quot; font-weight:600;&quot;&gt;Created: &lt;/span&gt;%8</string>
</property> </property>
<property name="openExternalLinks"> <property name="wordWrap">
<bool>true</bool> <bool>true</bool>
</property> </property>
<property name="textInteractionFlags"> <property name="openExternalLinks">
<set>Qt::LinksAccessibleByMouse|Qt::TextSelectableByMouse</set> <bool>true</bool>
</property> </property>
</widget> <property name="textInteractionFlags">
</item> <set>Qt::LinksAccessibleByMouse|Qt::TextSelectableByMouse</set>
<item> </property>
<layout class="QVBoxLayout" name="vlButtons"> </widget>
<property name="spacing"> </item>
<number>6</number> <item>
</property> <layout class="QVBoxLayout" name="vlButtons">
<property name="rightMargin"> <property name="spacing">
<number>5</number> <number>6</number>
</property> </property>
<property name="bottomMargin"> <property name="rightMargin">
<number>5</number> <number>5</number>
</property> </property>
<item> <property name="bottomMargin">
<spacer name="vsButtons"> <number>5</number>
<property name="orientation"> </property>
<enum>Qt::Vertical</enum> <item>
</property> <spacer name="vsButtons">
<property name="sizeType"> <property name="orientation">
<enum>QSizePolicy::Expanding</enum> <enum>Qt::Vertical</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeType">
<size> <enum>QSizePolicy::Expanding</enum>
<width>0</width> </property>
<height>0</height> <property name="sizeHint" stdset="0">
</size> <size>
</property> <width>0</width>
</spacer> <height>0</height>
</item> </size>
<item> </property>
<layout class="QHBoxLayout" name="hlButtons"> </spacer>
<property name="spacing"> </item>
<number>6</number> <item>
</property> <layout class="QHBoxLayout" name="hlButtons">
<item> <property name="spacing">
<widget class="QPushButton" name="cmdManage"> <number>6</number>
<property name="sizePolicy"> </property>
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <item>
<horstretch>0</horstretch> <widget class="QPushButton" name="cmdExport">
<verstretch>0</verstretch> <property name="sizePolicy">
</sizepolicy> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
</property> <horstretch>0</horstretch>
<property name="focusPolicy"> <verstretch>0</verstretch>
<enum>Qt::NoFocus</enum> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="focusPolicy">
<string>Manage picture</string> <enum>Qt::NoFocus</enum>
</property> </property>
<property name="text"> <property name="toolTip">
<string>&amp;Manage</string> <string>Export picture</string>
</property> </property>
<property name="autoDefault"> <property name="text">
<bool>false</bool> <string>&amp;Export</string>
</property> </property>
</widget> <property name="autoDefault">
</item> <bool>false</bool>
<item> </property>
<widget class="QPushButton" name="cmdClose"> </widget>
<property name="sizePolicy"> </item>
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <item>
<horstretch>0</horstretch> <widget class="QPushButton" name="cmdClose">
<verstretch>0</verstretch> <property name="sizePolicy">
</sizepolicy> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
</property> <horstretch>0</horstretch>
<property name="focusPolicy"> <verstretch>0</verstretch>
<enum>Qt::NoFocus</enum> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="focusPolicy">
<string>Close viewer</string> <enum>Qt::NoFocus</enum>
</property> </property>
<property name="text"> <property name="toolTip">
<string>&amp;Close</string> <string>Close</string>
</property> </property>
<property name="autoDefault"> <property name="text">
<bool>false</bool> <string>&amp;Close</string>
</property> </property>
</widget> <property name="autoDefault">
</item> <bool>false</bool>
</layout> </property>
</item> </widget>
</layout> </item>
</item> </layout>
</layout> </item>
</item> </layout>
</layout> </item>
</widget> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
<customwidgets> </item>
<customwidget> </layout>
<class>UiModLabel</class> </widget>
<extends>QLabel</extends> <customwidgets>
<header>uimod/UiModLabel.h</header> <customwidget>
<slots> <class>UiModLabel</class>
<signal>mouseMoved()</signal> <extends>QLabel</extends>
<signal>mouseReleased()</signal> <header>uimod/UiModLabel.h</header>
<signal>mousePressed()</signal> <slots>
<signal>mouseDoubleClicked()</signal> <signal>mouseMoved()</signal>
</slots> <signal>mouseReleased()</signal>
</customwidget> <signal>mousePressed()</signal>
</customwidgets> <signal>mouseDoubleClicked()</signal>
<resources/> </slots>
<connections> </customwidget>
<connection> </customwidgets>
<sender>cmdClose</sender> <resources>
<signal>clicked()</signal> <include location="res/app.qrc"/>
<receiver>PictureDialog</receiver> </resources>
<slot>close()</slot> <connections>
<hints> <connection>
<hint type="sourcelabel"> <sender>cmdClose</sender>
<x>912</x> <signal>clicked()</signal>
<y>514</y> <receiver>PictureDialog</receiver>
</hint> <slot>close()</slot>
<hint type="destinationlabel"> <hints>
<x>479</x> <hint type="sourcelabel">
<y>267</y> <x>912</x>
</hint> <y>514</y>
</hints> </hint>
</connection> <hint type="destinationlabel">
</connections> <x>479</x>
</ui> <y>267</y>
</hint>
</hints>
</connection>
</connections>
</ui>

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@ -1,329 +1,310 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "config.h" #include "config.h"
#include "PictureExport.h" #include "PictureExport.h"
#include "PictureDialog.h" #include "PictureDialog.h"
#include "StandardPaths.h" #include "StandardPaths.h"
#include "SidebarGenerator.h" #include "SidebarGenerator.h"
#include <QStringBuilder> #include <QDesktopWidget>
#include <QDesktopWidget> #include <QApplication>
#include <QApplication> #include <QMessageBox>
#include <QMessageBox> #include <QFileDialog>
#include <QFileDialog> #include <QSettings>
#include <QSettings> #include <QDebug>
#include <QRegExp>
#include <QDebug> PictureExport::PictureExport()
{
#if QT_VERSION >= 0x050000
#include <QSaveFile> }
#endif
void PictureExport::exportAsPicture(QWidget *parent, SnapmaticPicture *picture)
PictureExport::PictureExport() {
{ QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
} // Picture Settings
// Quality Settings
void PictureExport::exportAsPicture(QWidget *parent, SnapmaticPicture *picture) settings.beginGroup("Pictures");
{ int defaultQuality = 100;
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); QSize defExportSize = QSize(960, 536);
int customQuality = settings.value("CustomQuality", defaultQuality).toInt();
// Picture Settings if (customQuality < 1 || customQuality > 100)
// Quality Settings {
settings.beginGroup("Pictures"); customQuality = 100;
int defaultQuality = 100; }
QSize defExportSize = QSize(960, 536); bool useCustomQuality = settings.value("CustomQualityEnabled", false).toBool();
int customQuality = settings.value("CustomQuality", defaultQuality).toInt();
if (customQuality < 1 || customQuality > 100) // Size Settings
{ QSize cusExportSize = settings.value("CustomSize", defExportSize).toSize();
customQuality = 100; if (cusExportSize.width() > 3840)
} {
bool useCustomQuality = settings.value("CustomQualityEnabled", false).toBool(); cusExportSize.setWidth(3840);
}
// Size Settings else if (cusExportSize.height() > 2160)
QSize cusExportSize = settings.value("CustomSize", defExportSize).toSize(); {
if (cusExportSize.width() > 3840) cusExportSize.setHeight(2160);
{ }
cusExportSize.setWidth(3840); if (cusExportSize.width() < 1)
} {
else if (cusExportSize.height() > 2160) cusExportSize.setWidth(1);
{ }
cusExportSize.setHeight(2160); else if (cusExportSize.height() < 1)
} {
if (cusExportSize.width() < 1) cusExportSize.setHeight(1);
{ }
cusExportSize.setWidth(1); QString sizeMode = settings.value("ExportSizeMode", "Default").toString();
} Qt::AspectRatioMode aspectRatio = (Qt::AspectRatioMode)settings.value("AspectRatio", Qt::KeepAspectRatio).toInt();
else if (cusExportSize.height() < 1) QString defaultExportFormat = settings.value("DefaultExportFormat", ".jpg").toString();
{ settings.endGroup();
cusExportSize.setHeight(1); // End Picture Settings
}
QString sizeMode = settings.value("ExportSizeMode", "Default").toString(); settings.beginGroup("FileDialogs");
Qt::AspectRatioMode aspectRatio = (Qt::AspectRatioMode)settings.value("AspectRatio", Qt::KeepAspectRatio).toInt(); settings.beginGroup("ExportAsPicture");
QString defaultExportFormat = settings.value("DefaultExportFormat", ".jpg").toString();
settings.endGroup(); fileDialogPreSave: //Work?
// End Picture Settings QFileDialog fileDialog(parent);
fileDialog.setFileMode(QFileDialog::AnyFile);
settings.beginGroup("FileDialogs"); fileDialog.setViewMode(QFileDialog::Detail);
bool dontUseNativeDialog = settings.value("DontUseNativeDialog", false).toBool(); fileDialog.setAcceptMode(QFileDialog::AcceptSave);
settings.beginGroup("ExportAsPicture"); fileDialog.setOption(QFileDialog::DontUseNativeDialog, false);
fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true);
fileDialogPreSave: //Work? fileDialog.setDefaultSuffix("suffix");
QFileDialog fileDialog(parent); fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
fileDialog.setFileMode(QFileDialog::AnyFile); fileDialog.setWindowTitle(PictureDialog::tr("Export as JPG picture..."));
fileDialog.setViewMode(QFileDialog::Detail); fileDialog.setLabelText(QFileDialog::Accept, PictureDialog::tr("Export"));
fileDialog.setAcceptMode(QFileDialog::AcceptSave);
fileDialog.setOption(QFileDialog::DontUseNativeDialog, dontUseNativeDialog); QStringList filters;
fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true); filters << PictureDialog::tr("JPEG picture (*.jpg)");
fileDialog.setDefaultSuffix("suffix"); filters << PictureDialog::tr("Portable Network Graphics (*.png)");
fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint); fileDialog.setNameFilters(filters);
fileDialog.setWindowTitle(PictureDialog::tr("Export as Picture..."));
fileDialog.setLabelText(QFileDialog::Accept, PictureDialog::tr("Export")); QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
QStringList filters; fileDialog.setSidebarUrls(sidebarUrls);
filters << PictureDialog::tr("JPEG Graphics (*.jpg *.jpeg)"); fileDialog.setDirectory(settings.value("Directory", StandardPaths::picturesLocation()).toString());
filters << PictureDialog::tr("Portable Network Graphics (*.png)"); fileDialog.restoreGeometry(settings.value(parent->objectName() + "+Geomtery", "").toByteArray());
fileDialog.setNameFilters(filters);
QString newPictureFileName = getPictureFileName(picture) + defaultExportFormat;
QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls()); fileDialog.selectFile(newPictureFileName);
fileDialog.setSidebarUrls(sidebarUrls); if (fileDialog.exec())
fileDialog.setDirectory(settings.value("Directory", StandardPaths::picturesLocation()).toString()); {
fileDialog.restoreGeometry(settings.value(parent->objectName() % "+Geometry", "").toByteArray()); QStringList selectedFiles = fileDialog.selectedFiles();
if (selectedFiles.length() == 1)
QString newPictureFileName = getPictureFileName(picture) % defaultExportFormat; {
fileDialog.selectFile(newPictureFileName); QString saveFileFormat;
QString selectedFile = selectedFiles.at(0);
if (fileDialog.exec())
{ if (selectedFile.right(4) == ".jpg")
QStringList selectedFiles = fileDialog.selectedFiles(); {
if (selectedFiles.length() == 1) saveFileFormat = "JPEG";
{ }
QString saveFileFormat; else if (selectedFile.right(4) == ".jpeg")
QString selectedFile = selectedFiles.at(0); {
saveFileFormat = "JPEG";
if (selectedFile.right(4) == ".jpg") }
{ else if (selectedFile.right(4) == ".png")
saveFileFormat = "JPEG"; {
} saveFileFormat = "PNG";
else if (selectedFile.right(4) == ".jpeg") }
{ else if (selectedFile.right(7) == ".suffix")
saveFileFormat = "JPEG"; {
} if (fileDialog.selectedNameFilter() == "JPEG picture (*.jpg)")
else if (selectedFile.right(4) == ".png") {
{ selectedFile.replace(".suffix", ".jpg");
saveFileFormat = "PNG"; }
} else if (fileDialog.selectedNameFilter() == "Portable Network Graphics (*.png)")
else if (selectedFile.right(7) == ".suffix") {
{ selectedFile.replace(".suffix", ".png");
if (fileDialog.selectedNameFilter() == "JPEG picture (*.jpg)") }
{ else
selectedFile.replace(".suffix", ".jpg"); {
} selectedFile.replace(".suffix", ".jpg");
else if (fileDialog.selectedNameFilter() == "Portable Network Graphics (*.png)") }
{ }
selectedFile.replace(".suffix", ".png");
} if (QFile::exists(selectedFile))
else {
{ if (QMessageBox::Yes == QMessageBox::warning(parent, PictureDialog::tr("Export as JPG picture"), PictureDialog::tr("Overwrite %1 with current Snapmatic picture?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes))
selectedFile.replace(".suffix", ".jpg"); {
} if (!QFile::remove(selectedFile))
} {
QMessageBox::warning(parent, PictureDialog::tr("Export as JPG picture"), PictureDialog::tr("Failed to overwrite %1 with current Snapmatic picture").arg("\""+selectedFile+"\""));
if (QFile::exists(selectedFile)) goto fileDialogPreSave; //Work?
{ }
if (QMessageBox::No == QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("Overwrite %1 with current Snapmatic picture?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)) }
{ else
goto fileDialogPreSave; //Work? {
} goto fileDialogPreSave; //Work?
} }
}
// Scale Picture
QImage exportPicture = picture->getImage(); // Scale Picture
if (sizeMode == "Desktop") QImage exportPicture = picture->getImage();
{ if (sizeMode == "Desktop")
QRect desktopResolution = QApplication::desktop()->screenGeometry(); {
exportPicture = exportPicture.scaled(desktopResolution.width(), desktopResolution.height(), aspectRatio, Qt::SmoothTransformation); QRect desktopResolution = QApplication::desktop()->screenGeometry();
} exportPicture = exportPicture.scaled(desktopResolution.width(), desktopResolution.height(), aspectRatio, Qt::SmoothTransformation);
else if (sizeMode == "Custom") }
{ else if (sizeMode == "Custom")
exportPicture = exportPicture.scaled(cusExportSize, aspectRatio, Qt::SmoothTransformation); {
} exportPicture = exportPicture.scaled(cusExportSize, aspectRatio, Qt::SmoothTransformation);
}
int errorId = 0;
bool isSaved = false; bool isSaved;
#if QT_VERSION >= 0x050000 if (useCustomQuality)
QSaveFile *picFile = new QSaveFile(selectedFile); {
#else isSaved = exportPicture.save(selectedFile, saveFileFormat.toStdString().c_str(), customQuality);
QFile *picFile = new QFile(selectedFile); }
#endif else
if (picFile->open(QIODevice::WriteOnly)) {
{ isSaved = exportPicture.save(selectedFile, saveFileFormat.toStdString().c_str(), 100);
isSaved = exportPicture.save(picFile, saveFileFormat.toStdString().c_str(), useCustomQuality ? customQuality : defaultQuality); }
#if QT_VERSION >= 0x050000
if (isSaved) if (!isSaved)
{ {
isSaved = picFile->commit(); QMessageBox::warning(parent, PictureDialog::tr("Export as JPG picture"), PictureDialog::tr("Failed to export current Snapmatic picture"));
} goto fileDialogPreSave; //Work?
else }
{ }
errorId = 1; else
} {
#else QMessageBox::warning(parent, PictureDialog::tr("Export as JPG picture"), PictureDialog::tr("No valid file is selected"));
picFile->close(); goto fileDialogPreSave; //Work?
#endif }
} }
else
{ settings.setValue(parent->objectName() + "+Geometry", fileDialog.saveGeometry());
errorId = 2; settings.setValue("Directory", fileDialog.directory().absolutePath());
} settings.endGroup();
delete picFile; settings.endGroup();
}
if (!isSaved)
{ void PictureExport::exportAsSnapmatic(QWidget *parent, SnapmaticPicture *picture)
switch (errorId) {
{ QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
case 0: settings.beginGroup("FileDialogs");
QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("Failed to export the picture because the system occurred a write failure")); settings.beginGroup("ExportAsSnapmatic");
break;
case 1: QString adjustedPicPath = picture->getPictureFileName();
QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("Failed to export the picture because the format detection failures")); if (adjustedPicPath.right(7) == ".hidden") // for the hidden file system
break; {
case 2: adjustedPicPath.remove(adjustedPicPath.length() - 7, 7);
QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("Failed to export the picture because the file can't be written")); }
break;
default: fileDialogPreSave: //Work?
QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("Failed to export the picture because of an unknown reason")); QFileInfo sgdFileInfo(adjustedPicPath);
} QFileDialog fileDialog(parent);
goto fileDialogPreSave; //Work? fileDialog.setFileMode(QFileDialog::AnyFile);
} fileDialog.setViewMode(QFileDialog::Detail);
} fileDialog.setAcceptMode(QFileDialog::AcceptSave);
else fileDialog.setOption(QFileDialog::DontUseNativeDialog, false);
{ fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true);
QMessageBox::warning(parent, PictureDialog::tr("Export as Picture"), PictureDialog::tr("No valid file is selected")); fileDialog.setDefaultSuffix(".rem");
goto fileDialogPreSave; //Work? fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
} fileDialog.setWindowTitle(PictureDialog::tr("Export as GTA Snapmatic..."));
} fileDialog.setLabelText(QFileDialog::Accept, PictureDialog::tr("Export"));
settings.setValue(parent->objectName() % "+Geometry", fileDialog.saveGeometry()); QStringList filters;
settings.setValue("Directory", fileDialog.directory().absolutePath()); filters << PictureDialog::tr("GTA V Export (*.g5e)");
settings.endGroup(); filters << PictureDialog::tr("GTA V Raw Export (*.auto)");
settings.endGroup(); filters << PictureDialog::tr("Snapmatic pictures (PGTA*)");
} fileDialog.setNameFilters(filters);
void PictureExport::exportAsSnapmatic(QWidget *parent, SnapmaticPicture *picture) QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
{
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); fileDialog.setSidebarUrls(sidebarUrls);
settings.beginGroup("FileDialogs"); fileDialog.setDirectory(settings.value("Directory", StandardPaths::documentsLocation()).toString());
bool dontUseNativeDialog = settings.value("DontUseNativeDialog", false).toBool(); fileDialog.selectFile(QString(picture->getExportPictureFileName() + ".g5e"));
settings.beginGroup("ExportAsSnapmatic"); fileDialog.restoreGeometry(settings.value(parent->objectName() + "+Geomtery", "").toByteArray());
QString adjustedPicPath = picture->getOriginalPictureFileName();
if (fileDialog.exec())
fileDialogPreSave: //Work? {
QFileInfo sgdFileInfo(adjustedPicPath); QStringList selectedFiles = fileDialog.selectedFiles();
QFileDialog fileDialog(parent); if (selectedFiles.length() == 1)
fileDialog.setFileMode(QFileDialog::AnyFile); {
fileDialog.setViewMode(QFileDialog::Detail); QString selectedFile = selectedFiles.at(0);
fileDialog.setAcceptMode(QFileDialog::AcceptSave);
fileDialog.setOption(QFileDialog::DontUseNativeDialog, dontUseNativeDialog); if (QFile::exists(selectedFile))
fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true); {
fileDialog.setDefaultSuffix(".rem"); if (QMessageBox::Yes == QMessageBox::warning(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("Overwrite %1 with current Snapmatic picture?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes))
fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint); {
fileDialog.setWindowTitle(PictureDialog::tr("Export as Snapmatic...")); if (!QFile::remove(selectedFile))
fileDialog.setLabelText(QFileDialog::Accept, PictureDialog::tr("Export")); {
QMessageBox::warning(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("Failed to overwrite %1 with current Snapmatic picture").arg("\""+selectedFile+"\""));
QStringList filters; goto fileDialogPreSave; //Work?
filters << PictureDialog::tr("GTA V Export (*.g5e)"); }
filters << PictureDialog::tr("GTA V Raw Export (*.auto)"); }
filters << PictureDialog::tr("Snapmatic pictures (PGTA*)"); else
fileDialog.setNameFilters(filters); {
goto fileDialogPreSave; //Work?
QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls()); }
}
fileDialog.setSidebarUrls(sidebarUrls);
fileDialog.setDirectory(settings.value("Directory", StandardPaths::documentsLocation()).toString()); if (selectedFile.right(4) == ".g5e")
fileDialog.restoreGeometry(settings.value(parent->objectName() % "+Geometry", "").toByteArray()); {
fileDialog.selectFile(QString(picture->getExportPictureFileName() % ".g5e")); bool isExported = picture->exportPicture(selectedFile, "G5E");
if (!isExported)
if (fileDialog.exec()) {
{ QMessageBox::warning(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("Failed to export current Snapmatic picture"));
QStringList selectedFiles = fileDialog.selectedFiles(); goto fileDialogPreSave; //Work?
if (selectedFiles.length() == 1) }
{ }
QString selectedFile = selectedFiles.at(0); else
bool isAutoExt = false; {
if (selectedFile.right(5) == ".auto") bool isAutoExt = false;
{ if (selectedFile.right(5) == ".auto")
isAutoExt = true; {
QString dirPath = QFileInfo(selectedFile).dir().path(); isAutoExt = true;
QString stockFileName = sgdFileInfo.fileName(); QString dirPath = QFileInfo(selectedFile).dir().path();
selectedFile = dirPath % "/" % stockFileName; QString stockFileName = sgdFileInfo.fileName();
} selectedFile = dirPath + "/" + stockFileName;
else if (selectedFile.right(4) == ".rem") }
{ else if (selectedFile.right(4) == ".rem")
selectedFile.remove(selectedFile.length() - 4, 4); {
} selectedFile.remove(".rem");
}
if (QFile::exists(selectedFile)) bool isCopied = picture->exportPicture(selectedFile, "PGTA");
{ if (!isCopied)
if (QMessageBox::No == QMessageBox::warning(parent, PictureDialog::tr("Export as Snapmatic"), PictureDialog::tr("Overwrite %1 with current Snapmatic picture?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)) {
{ QMessageBox::warning(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("Failed to export current Snapmatic picture"));
goto fileDialogPreSave; //Work? goto fileDialogPreSave; //Work?
} }
} else
{
if (selectedFile.right(4) == ".g5e") if (isAutoExt) QMessageBox::information(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("Exported Snapmatic to \"%1\" because of using the .auto extension.").arg(selectedFile));
{ }
bool isExported = picture->exportPicture(selectedFile, SnapmaticFormat::G5E_Format); }
if (!isExported) }
{ else
QMessageBox::warning(parent, PictureDialog::tr("Export as Snapmatic"), PictureDialog::tr("Failed to export current Snapmatic picture")); {
goto fileDialogPreSave; //Work? QMessageBox::warning(parent, PictureDialog::tr("Export as GTA Snapmatic"), PictureDialog::tr("No valid file is selected"));
} goto fileDialogPreSave; //Work?
} }
else }
{
bool isCopied = picture->exportPicture(selectedFile, SnapmaticFormat::PGTA_Format); settings.setValue(parent->objectName() + "+Geometry", fileDialog.saveGeometry());
if (!isCopied) settings.setValue("Directory", fileDialog.directory().absolutePath());
{ settings.endGroup();
QMessageBox::warning(parent, PictureDialog::tr("Export as Snapmatic"), PictureDialog::tr("Failed to export current Snapmatic picture")); }
goto fileDialogPreSave; //Work?
} QString PictureExport::getPictureFileName(SnapmaticPicture *picture)
else {
{ return picture->getExportPictureFileName();
if (isAutoExt) QMessageBox::information(parent, PictureDialog::tr("Export as Snapmatic"), PictureDialog::tr("Exported Snapmatic to \"%1\" because of using the .auto extension.").arg(selectedFile)); }
}
}
}
else
{
QMessageBox::warning(parent, PictureDialog::tr("Export as Snapmatic"), PictureDialog::tr("No valid file is selected"));
goto fileDialogPreSave; //Work?
}
}
settings.setValue(parent->objectName() % "+Geometry", fileDialog.saveGeometry());
settings.setValue("Directory", fileDialog.directory().absolutePath());
settings.endGroup();
}
QString PictureExport::getPictureFileName(SnapmaticPicture *picture)
{
return picture->getExportPictureFileName();
}

70
PictureExport.h Normal file → Executable file
View File

@ -1,35 +1,35 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PICTUREEXPORT_H #ifndef PICTUREEXPORT_H
#define PICTUREEXPORT_H #define PICTUREEXPORT_H
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include <QWidget> #include <QWidget>
#include <QString> #include <QString>
class PictureExport class PictureExport
{ {
public: public:
PictureExport(); PictureExport();
static void exportAsPicture(QWidget *parent, SnapmaticPicture *picture); static void exportAsPicture(QWidget *parent, SnapmaticPicture *picture);
static void exportAsSnapmatic(QWidget *parent, SnapmaticPicture *picture); static void exportAsSnapmatic(QWidget *parent, SnapmaticPicture *picture);
static QString getPictureFileName(SnapmaticPicture *picture); static QString getPictureFileName(SnapmaticPicture *picture);
}; };
#endif // PICTUREEXPORT_H #endif // PICTUREEXPORT_H

View File

@ -1,5 +1,5 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify

View File

@ -1,5 +1,5 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify

View File

@ -1,221 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2016-2018 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "PlayerListDialog.h"
#include "ui_PlayerListDialog.h"
#include "AppEnv.h"
#include <QFontMetrics>
#include <QInputDialog>
#include <QMessageBox>
#include <QPainter>
#include <QPixmap>
#include <QDebug>
PlayerListDialog::PlayerListDialog(QStringList players, ProfileDatabase *profileDB, QWidget *parent) :
QDialog(parent), players(players), profileDB(profileDB),
ui(new Ui::PlayerListDialog)
{
// Set Window Flags
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint);
listUpdated = false;
ui->setupUi(this);
ui->cmdCancel->setDefault(true);
ui->cmdCancel->setFocus();
// Set Icon for Apply Button
if (QIcon::hasThemeIcon("dialog-ok-apply"))
{
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-ok-apply"));
}
else if (QIcon::hasThemeIcon("dialog-apply"))
{
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-apply"));
}
else if (QIcon::hasThemeIcon("gtk-apply"))
{
ui->cmdApply->setIcon(QIcon::fromTheme("gtk-apply"));
}
else if (QIcon::hasThemeIcon("dialog-ok"))
{
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-ok"));
}
else if (QIcon::hasThemeIcon("gtk-ok"))
{
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-ok"));
}
// Set Icon for Cancel Button
if (QIcon::hasThemeIcon("dialog-cancel"))
{
ui->cmdCancel->setIcon(QIcon::fromTheme("dialog-cancel"));
}
else if (QIcon::hasThemeIcon("gtk-cancel"))
{
ui->cmdCancel->setIcon(QIcon::fromTheme("gtk-cancel"));
}
// Set Icon for Manage Buttons
if (QIcon::hasThemeIcon("go-previous") && QIcon::hasThemeIcon("go-next") && QIcon::hasThemeIcon("list-add"))
{
ui->cmdMakeAv->setIcon(QIcon::fromTheme("go-previous"));
ui->cmdMakeSe->setIcon(QIcon::fromTheme("go-next"));
ui->cmdMakeAd->setIcon(QIcon::fromTheme("list-add"));
}
else
{
ui->cmdMakeAv->setIcon(QIcon(":/img/back.svgz"));
ui->cmdMakeSe->setIcon(QIcon(":/img/next.svgz"));
ui->cmdMakeAd->setIcon(QIcon(":/img/add.svgz"));
}
buildInterface();
// DPI calculation
qreal screenRatio = AppEnv::screenRatio();
resize(500 * screenRatio, 350 * screenRatio);
}
PlayerListDialog::~PlayerListDialog()
{
for (QObject *object : ui->listAvPlayers->children())
{
delete object;
}
for (QObject *object : ui->listSePlayers->children())
{
delete object;
}
delete ui;
}
void PlayerListDialog::on_cmdCancel_clicked()
{
close();
}
void PlayerListDialog::buildInterface()
{
const QStringList dbPlayers = profileDB->getPlayers();
for (QString sePlayer : players)
{
QListWidgetItem *playerItem = new QListWidgetItem(profileDB->getPlayerName(sePlayer));
playerItem->setData(Qt::UserRole, sePlayer);
ui->listSePlayers->addItem(playerItem);
}
for (QString dbPlayer : dbPlayers)
{
if (!players.contains(dbPlayer))
{
QListWidgetItem *playerItem = new QListWidgetItem(profileDB->getPlayerName(dbPlayer));
playerItem->setData(Qt::UserRole, dbPlayer);
ui->listAvPlayers->addItem(playerItem);
}
}
ui->listAvPlayers->sortItems(Qt::AscendingOrder);
}
void PlayerListDialog::on_cmdMakeAv_clicked()
{
for (QListWidgetItem *item : ui->listSePlayers->selectedItems())
{
QString playerName = item->text();
int playerID = item->data(Qt::UserRole).toInt();
delete item;
QListWidgetItem *playerItem = new QListWidgetItem(playerName);
playerItem->setData(Qt::UserRole, playerID);
ui->listAvPlayers->addItem(playerItem);
ui->listAvPlayers->sortItems(Qt::AscendingOrder);
}
}
void PlayerListDialog::on_cmdMakeSe_clicked()
{
int maxPlayers = 30;
if (maxPlayers < ui->listSePlayers->count() + ui->listAvPlayers->selectedItems().count())
{
QMessageBox::warning(this, tr("Add Players..."), tr("Failed to add more Players because the limit of Players are %1!").arg(QString::number(maxPlayers)));
return;
}
for (QListWidgetItem *item : ui->listAvPlayers->selectedItems())
{
QString playerName = item->text();
int playerID = item->data(Qt::UserRole).toInt();
delete item;
QListWidgetItem *playerItem = new QListWidgetItem(playerName);
playerItem->setData(Qt::UserRole, playerID);
ui->listSePlayers->addItem(playerItem);
}
}
void PlayerListDialog::on_cmdMakeAd_clicked()
{
bool playerOk;
int playerID = QInputDialog::getInt(this, tr("Add Player..."), tr("Enter Social Club Player ID"), 1, 1, 214783647, 1, &playerOk, windowFlags());
if (playerOk)
{
for (int i = 0; i < ui->listAvPlayers->count(); ++i)
{
QListWidgetItem *item = ui->listAvPlayers->item(i);
QString itemPlayerName = item->text();
int itemPlayerID = item->data(Qt::UserRole).toInt();
if (itemPlayerID == playerID)
{
delete item;
QListWidgetItem *playerItem = new QListWidgetItem(itemPlayerName);
playerItem->setData(Qt::UserRole, playerID);
ui->listSePlayers->addItem(playerItem);
return;
}
}
for (int i = 0; i < ui->listSePlayers->count(); ++i)
{
QListWidgetItem *item = ui->listSePlayers->item(i);
int itemPlayerID = item->data(Qt::UserRole).toInt();
if (itemPlayerID == playerID)
{
QMessageBox::warning(this, tr("Add Player..."), tr("Failed to add Player %1 because Player %1 is already added!").arg(QString::number(playerID)));
return;
}
}
QListWidgetItem *playerItem = new QListWidgetItem(QString::number(playerID));
playerItem->setData(Qt::UserRole, playerID);
ui->listSePlayers->addItem(playerItem);
}
}
void PlayerListDialog::on_cmdApply_clicked()
{
players.clear();
for (int i = 0; i < ui->listSePlayers->count(); ++i)
{
players += ui->listSePlayers->item(i)->data(Qt::UserRole).toString();
}
emit playerListUpdated(players);
listUpdated = true;
close();
}
QStringList PlayerListDialog::getPlayerList() const
{
return players;
}
bool PlayerListDialog::isListUpdated()
{
return listUpdated;
}

View File

@ -1,57 +0,0 @@
/*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer
* Copyright (C) 2016-2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef PLAYERLISTDIALOG_H
#define PLAYERLISTDIALOG_H
#include "ProfileDatabase.h"
#include <QDialog>
namespace Ui {
class PlayerListDialog;
}
class PlayerListDialog : public QDialog
{
Q_OBJECT
public:
explicit PlayerListDialog(QStringList players, ProfileDatabase *profileDB, QWidget *parent = 0);
QStringList getPlayerList() const;
bool isListUpdated();
~PlayerListDialog();
private slots:
void on_cmdCancel_clicked();
void on_cmdMakeAv_clicked();
void on_cmdMakeSe_clicked();
void on_cmdMakeAd_clicked();
void on_cmdApply_clicked();
private:
QStringList players;
ProfileDatabase *profileDB;
Ui::PlayerListDialog *ui;
bool listUpdated;
void buildInterface();
signals:
void playerListUpdated(QStringList playerList);
};
#endif // PLAYERLISTDIALOG_H

View File

@ -1,173 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>PlayerListDialog</class>
<widget class="QDialog" name="PlayerListDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>500</width>
<height>350</height>
</rect>
</property>
<property name="windowTitle">
<string>Edit Players...</string>
</property>
<layout class="QVBoxLayout" name="vlInterface">
<item>
<layout class="QHBoxLayout" name="hlPlayers">
<item>
<layout class="QVBoxLayout" name="vlAvPlayers">
<item>
<widget class="QLabel" name="labAvPlayers">
<property name="text">
<string>Available Players:</string>
</property>
</widget>
</item>
<item>
<widget class="QListWidget" name="listAvPlayers">
<property name="selectionMode">
<enum>QAbstractItemView::ExtendedSelection</enum>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="vlButtons">
<item>
<spacer name="vsButtons1">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdMakeSe">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdMakeAv">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="text">
<string/>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdMakeAd">
<property name="focusPolicy">
<enum>Qt::NoFocus</enum>
</property>
<property name="text">
<string/>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<spacer name="vsButtons2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="vlSePlayers">
<item>
<widget class="QLabel" name="labSePlayers">
<property name="text">
<string>Selected Players:</string>
</property>
</widget>
</item>
<item>
<widget class="QListWidget" name="listSePlayers">
<property name="dragDropMode">
<enum>QAbstractItemView::InternalMove</enum>
</property>
<property name="selectionMode">
<enum>QAbstractItemView::ExtendedSelection</enum>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="hlButtons">
<item>
<spacer name="hsButtons">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cmdApply">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&amp;Apply</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="cmdCancel">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&amp;Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

146
ProfileDatabase.cpp Normal file → Executable file
View File

@ -1,85 +1,61 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "ProfileDatabase.h" #include "ProfileDatabase.h"
#include "StandardPaths.h" #include "StandardPaths.h"
#include "config.h" #include "config.h"
#include <QStringBuilder> #include <QFile>
#include <QMutexLocker> #include <QDir>
#include <QDebug>
#include <QFile> ProfileDatabase::ProfileDatabase(QObject *parent) : QObject(parent)
#include <QDir> {
QDir dir;
ProfileDatabase::ProfileDatabase(QObject *parent) : QObject(parent) dir.mkpath(StandardPaths::dataLocation());
{ dir.setPath(StandardPaths::dataLocation());
QDir dir; QString dirPath = dir.absolutePath();
dir.mkpath(StandardPaths::dataLocation()); QString defaultConfPath = dirPath + QDir::separator() + "players.ini";
dir.setPath(StandardPaths::dataLocation());
QString dirPath = dir.absolutePath(); QSettings confPathSettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
QString defaultConfPath = dirPath % "/players.ini"; confPathSettings.beginGroup("Database");
QString confPathFile = confPathSettings.value("Players", defaultConfPath).toString();
QSettings confPathSettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); confPathSettings.endGroup();
confPathSettings.beginGroup("Database");
QString confPathFile = confPathSettings.value("Players", defaultConfPath).toString(); profileDB = new QSettings(confPathFile, QSettings::IniFormat);
confPathSettings.endGroup(); profileDB->beginGroup("Players");
}
profileDB = new QSettings(confPathFile, QSettings::IniFormat);
profileDB->beginGroup("Players"); ProfileDatabase::~ProfileDatabase()
} {
profileDB->endGroup();
ProfileDatabase::~ProfileDatabase() delete profileDB;
{ }
profileDB->endGroup();
delete profileDB; QStringList ProfileDatabase::getPlayers()
} {
return profileDB->childKeys();
QStringList ProfileDatabase::getPlayers() }
{
QMutexLocker locker(&mutex); QString ProfileDatabase::getPlayerName(int playerID)
#ifdef GTA5SYNC_DEBUG {
qDebug() << "getPlayers"; return profileDB->value(QString::number(playerID), playerID).toString();
#endif }
return profileDB->childKeys();
} void ProfileDatabase::setPlayerName(int playerID, QString playerName)
{
QString ProfileDatabase::getPlayerName(QString playerID) profileDB->setValue(QString::number(playerID), playerName);
{ }
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "getPlayerName" << playerID;
#endif
return profileDB->value(playerID, playerID).toString();
}
QString ProfileDatabase::getPlayerName(int playerID)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "getPlayerName" << playerID;
#endif
return profileDB->value(QString::number(playerID), playerID).toString();
}
void ProfileDatabase::setPlayerName(int playerID, QString playerName)
{
QMutexLocker locker(&mutex);
#ifdef GTA5SYNC_DEBUG
qDebug() << "setPlayerName" << playerID << playerName;
#endif
profileDB->setValue(QString::number(playerID), playerName);
}

89
ProfileDatabase.h Normal file → Executable file
View File

@ -1,46 +1,43 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PROFILEDATABASE_H #ifndef PROFILEDATABASE_H
#define PROFILEDATABASE_H #define PROFILEDATABASE_H
#include <QSettings> #include <QSettings>
#include <QObject> #include <QObject>
#include <QMutex> #include <QMap>
#include <QMap>
class ProfileDatabase : public QObject
class ProfileDatabase : public QObject {
{ Q_OBJECT
Q_OBJECT public:
public: explicit ProfileDatabase(QObject *parent = 0);
explicit ProfileDatabase(QObject *parent = 0); QString getPlayerName(int playerID);
QString getPlayerName(QString playerID); QStringList getPlayers();
QString getPlayerName(int playerID); ~ProfileDatabase();
QStringList getPlayers();
~ProfileDatabase(); private:
QSettings *profileDB;
private:
mutable QMutex mutex; public slots:
QSettings *profileDB; void setPlayerName(int playerID, QString playerName);
public slots: };
void setPlayerName(int playerID, QString playerName);
#endif // PROFILEDATABASE_H
};
#endif // PROFILEDATABASE_H

1545
ProfileInterface.cpp Normal file → Executable file

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251
ProfileInterface.h Normal file → Executable file
View File

@ -1,137 +1,114 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PROFILEINTERFACE_H #ifndef PROFILEINTERFACE_H
#define PROFILEINTERFACE_H #define PROFILEINTERFACE_H
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "SnapmaticWidget.h" #include "SnapmaticWidget.h"
#include "ProfileDatabase.h" #include "ProfileDatabase.h"
#include "DatabaseThread.h" #include "DatabaseThread.h"
#include "SavegameWidget.h" #include "SavegameWidget.h"
#include "ProfileLoader.h" #include "ProfileLoader.h"
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include "ExportThread.h" #include "ExportThread.h"
#include "SavegameData.h" #include "SavegameData.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include "pcg_basic.h" #include <QProgressDialog>
#include <QProgressDialog> #include <QSpacerItem>
#include <QSpacerItem> #include <QWidget>
#include <QDateTime> #include <QList>
#include <QWidget> #include <QMap>
#include <QList>
#include <QMap> namespace Ui {
class ProfileInterface;
namespace Ui { }
class ProfileInterface;
} class ProfileInterface : public QWidget
{
enum class MassTool : int { Qualify = 0, Players = 1, Crew = 2, Title = 3 }; Q_OBJECT
public:
class ProfileInterface : public QWidget explicit ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent = 0);
{ void setProfileFolder(QString folder, QString profile);
Q_OBJECT void settingsApplied(int contentMode, QString language);
public: void setupProfileInterface();
explicit ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent = 0); void disableSelected();
void setProfileFolder(QString folder, QString profile); void enableSelected();
void settingsApplied(int contentMode, bool languageChanged); int selectedWidgets();
void setupProfileInterface(); ~ProfileInterface();
void massTool(MassTool tool);
void disableSelected(); public slots:
void enableSelected(); void contextMenuTriggeredPIC(QContextMenuEvent* ev);
int selectedWidgets(); void contextMenuTriggeredSGD(QContextMenuEvent* ev);
void retranslateUi(); void selectAllWidgets();
~ProfileInterface(); void deselectAllWidgets();
void exportSelected();
public slots: void deleteSelected();
void contextMenuTriggeredPIC(QContextMenuEvent* ev); void importFiles();
void contextMenuTriggeredSGD(QContextMenuEvent* ev);
void hoverProfileWidgetCheck(); private slots:
void selectAllWidgets(); void on_cmdCloseProfile_clicked();
void deselectAllWidgets(); void on_cmdImport_clicked();
void exportSelected(); void pictureLoaded_event(SnapmaticPicture *picture);
void deleteSelected(); void savegameLoaded_event(SavegameData *savegame, QString savegamePath);
void updatePalette(); void loadingProgress(int value, int maximum);
void importFiles(); void pictureDeleted_event();
void savegameDeleted_event();
private slots: void profileLoaded_p();
void on_cmdCloseProfile_clicked(); void profileWidgetSelected();
void on_cmdImport_clicked(); void profileWidgetDeselected();
void pictureLoaded_event(SnapmaticPicture *picture); void dialogNextPictureRequested(QWidget *dialog);
void pictureFixed_event(SnapmaticPicture *picture); void dialogPreviousPictureRequested(QWidget *dialog);
void savegameLoaded_event(SavegameData *savegame, QString savegamePath); void on_saProfileContent_dropped(const QMimeData *mimeData);
void loadingProgress(int value, int maximum);
void pictureDeleted_event(); private:
void savegameDeleted_event(); ProfileDatabase *profileDB;
void profileLoaded_p(); CrewDatabase *crewDB;
void profileWidgetSelected(); DatabaseThread *threadDB;
void profileWidgetDeselected(); Ui::ProfileInterface *ui;
void dialogNextPictureRequested(QWidget *dialog);
void dialogPreviousPictureRequested(QWidget *dialog); ProfileLoader *profileLoader;
void on_saProfileContent_dropped(const QMimeData *mimeData); QList<SavegameData*> savegames;
QList<SnapmaticPicture*> pictures;
protected: QMap<ProfileWidget*,QString> widgets;
bool eventFilter(QObject *watched, QEvent *event); QSpacerItem *saSpacerItem;
QString enabledPicStr;
private: QString profileFolder;
ProfileDatabase *profileDB; QString profileName;
CrewDatabase *crewDB; QString loadingStr;
DatabaseThread *threadDB; int selectedWidgts;
Ui::ProfileInterface *ui; int contentMode;
ProfileLoader *profileLoader; bool importFile(QString selectedFile, bool notMultiple);
ProfileWidget *previousWidget; void importFilesProgress(QStringList selectedFiles);
QList<SavegameData*> savegames; bool importSnapmaticPicture(SnapmaticPicture *picture, bool warn = true);
QList<SnapmaticPicture*> pictures; bool importSavegameData(SavegameData *savegame, QString sgdPath, bool warn = true);
QMap<ProfileWidget*,QString> widgets; void pictureLoaded(SnapmaticPicture *picture, bool inserted);
QSpacerItem *saSpacerItem; void savegameLoaded(SavegameData *savegame, QString savegamePath, bool inserted);
QStringList fixedPictures; void savegameDeleted(SavegameWidget *sgdWidget, bool isRemoteEmited = false);
QString enabledPicStr; void pictureDeleted(SnapmaticWidget *picWidget, bool isRemoteEmited = false);
QString profileFolder; void insertSnapmaticIPI(QWidget *widget);
QString profileName; void insertSavegameIPI(QWidget *widget);
QString loadingStr; void sortingProfileInterface();
QString language;
pcg32_random_t rng; signals:
bool contextMenuOpened; void profileLoaded();
bool isProfileLoaded; void profileClosed();
int selectedWidgts; };
int contentMode;
#endif // PROFILEINTERFACE_H
bool isSupportedImageFile(QString selectedFileName);
bool importFile(QString selectedFile, QDateTime importDateTime, bool notMultiple);
bool importUrls(const QMimeData *mimeData);
bool importRemote(QUrl remoteUrl);
bool importImage(QImage *snapmaticImage, QDateTime importDateTime);
bool importFilesProgress(QStringList selectedFiles);
bool importSnapmaticPicture(SnapmaticPicture *picture, bool warn = true);
bool importSavegameData(SavegameData *savegame, QString sgdPath, bool warn = true);
void pictureLoaded(SnapmaticPicture *picture, bool inserted);
void savegameLoaded(SavegameData *savegame, QString savegamePath, bool inserted);
void savegameDeleted(SavegameWidget *sgdWidget, bool isRemoteEmited = false);
void pictureDeleted(SnapmaticWidget *picWidget, bool isRemoteEmited = false);
void insertSnapmaticIPI(QWidget *widget);
void insertSavegameIPI(QWidget *widget);
void sortingProfileInterface();
int getRandomUid();
signals:
void profileLoaded();
void profileClosed();
};
#endif // PROFILEINTERFACE_H

488
ProfileInterface.ui Normal file → Executable file
View File

@ -1,244 +1,244 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>ProfileInterface</class> <class>ProfileInterface</class>
<widget class="QWidget" name="ProfileInterface"> <widget class="QWidget" name="ProfileInterface">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>300</height> <height>300</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Profile Interface</string> <string>Profile Interface</string>
</property> </property>
<layout class="QVBoxLayout" name="vlProfileInterface"> <layout class="QVBoxLayout" name="vlProfileInterface">
<property name="spacing"> <property name="spacing">
<number>0</number> <number>0</number>
</property> </property>
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="QStackedWidget" name="swProfile"> <widget class="QStackedWidget" name="swProfile">
<property name="currentIndex"> <property name="currentIndex">
<number>0</number> <number>0</number>
</property> </property>
<widget class="QWidget" name="pageLoading"> <widget class="QWidget" name="pageLoading">
<layout class="QVBoxLayout" name="vlLoadingPage"> <layout class="QVBoxLayout" name="vlLoadingPage">
<item> <item>
<spacer name="vsLoading1"> <spacer name="vsLoading1">
<property name="orientation"> <property name="orientation">
<enum>Qt::Vertical</enum> <enum>Qt::Vertical</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>0</width> <width>0</width>
<height>0</height> <height>0</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
<item> <item>
<widget class="QLabel" name="labProfileLoading"> <widget class="QLabel" name="labProfileLoading">
<property name="text"> <property name="text">
<string>Loading file %1 of %2 files</string> <string>Loading file %1 of %2 files</string>
</property> </property>
<property name="alignment"> <property name="alignment">
<set>Qt::AlignCenter</set> <set>Qt::AlignCenter</set>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QProgressBar" name="pbPictureLoading"> <widget class="QProgressBar" name="pbPictureLoading">
<property name="value"> <property name="value">
<number>0</number> <number>0</number>
</property> </property>
<property name="textVisible"> <property name="textVisible">
<bool>false</bool> <bool>false</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<spacer name="vsLoading2"> <spacer name="vsLoading2">
<property name="orientation"> <property name="orientation">
<enum>Qt::Vertical</enum> <enum>Qt::Vertical</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>0</width> <width>0</width>
<height>0</height> <height>0</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
</layout> </layout>
</widget> </widget>
<widget class="QWidget" name="pageProfile"> <widget class="QWidget" name="pageProfile">
<layout class="QVBoxLayout" name="vlProfilePage"> <layout class="QVBoxLayout" name="vlProfilePage">
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="QScrollArea" name="saProfile"> <widget class="QScrollArea" name="saProfile">
<property name="widgetResizable"> <property name="widgetResizable">
<bool>true</bool> <bool>true</bool>
</property> </property>
<widget class="UiModWidget" name="saProfileContent"> <widget class="UiModWidget" name="saProfileContent">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>398</width> <width>398</width>
<height>257</height> <height>257</height>
</rect> </rect>
</property> </property>
<property name="acceptDrops"> <property name="acceptDrops">
<bool>true</bool> <bool>true</bool>
</property> </property>
<layout class="QVBoxLayout" name="vlProfile"> <layout class="QVBoxLayout" name="vlProfile">
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<layout class="QVBoxLayout" name="vlContent"> <layout class="QVBoxLayout" name="vlContent">
<property name="spacing"> <property name="spacing">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<layout class="QVBoxLayout" name="vlSavegame"/> <layout class="QVBoxLayout" name="vlSavegame"/>
</item> </item>
<item> <item>
<layout class="QVBoxLayout" name="vlSnapmatic"/> <layout class="QVBoxLayout" name="vlSnapmatic"/>
</item> </item>
</layout> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
</widget> </widget>
</item> </item>
<item> <item>
<layout class="QHBoxLayout" name="hlButtons"> <layout class="QHBoxLayout" name="hlButtons">
<property name="spacing"> <property name="spacing">
<number>6</number> <number>6</number>
</property> </property>
<property name="leftMargin"> <property name="leftMargin">
<number>9</number> <number>9</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>9</number> <number>9</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>9</number> <number>9</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>9</number> <number>9</number>
</property> </property>
<item> <item>
<widget class="QLabel" name="labVersion"> <widget class="QLabel" name="labVersion">
<property name="text"> <property name="text">
<string>%1 %2</string> <string>%1 %2</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<spacer name="hsProfile"> <spacer name="hsProfile">
<property name="orientation"> <property name="orientation">
<enum>Qt::Horizontal</enum> <enum>Qt::Horizontal</enum>
</property> </property>
<property name="sizeHint" stdset="0"> <property name="sizeHint" stdset="0">
<size> <size>
<width>40</width> <width>40</width>
<height>20</height> <height>20</height>
</size> </size>
</property> </property>
</spacer> </spacer>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdImport"> <widget class="QPushButton" name="cmdImport">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="toolTip">
<string>Import file</string> <string>Import exported file</string>
</property> </property>
<property name="text"> <property name="text">
<string>&amp;Import...</string> <string>&amp;Import...</string>
</property> </property>
<property name="autoDefault"> <property name="autoDefault">
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdCloseProfile"> <widget class="QPushButton" name="cmdCloseProfile">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="toolTip">
<string>Close profile</string> <string>Close profile</string>
</property> </property>
<property name="text"> <property name="text">
<string>&amp;Close</string> <string>&amp;Close</string>
</property> </property>
<property name="autoDefault"> <property name="autoDefault">
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</item> </item>
</layout> </layout>
</widget> </widget>
<customwidgets> <customwidgets>
<customwidget> <customwidget>
<class>UiModWidget</class> <class>UiModWidget</class>
<extends>QWidget</extends> <extends>QWidget</extends>
<header>UiModWidget.h</header> <header>UiModWidget.h</header>
<container>1</container> <container>1</container>
<slots> <slots>
<signal>dropped(QMimeData*)</signal> <signal>dropped(QMimeData*)</signal>
</slots> </slots>
</customwidget> </customwidget>
</customwidgets> </customwidgets>
<resources/> <resources/>
<connections/> <connections/>
</ui> </ui>

219
ProfileLoader.cpp Normal file → Executable file
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@ -1,116 +1,103 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "ProfileLoader.h" #include "ProfileLoader.h"
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "SavegameData.h" #include "SavegameData.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include <QStringBuilder> #include <QStringList>
#include <QStringList> #include <QString>
#include <QString> #include <QFile>
#include <QThread> #include <QDir>
#include <QList>
#include <QFile> ProfileLoader::ProfileLoader(QString profileFolder, CrewDatabase *crewDB, QObject *parent) : QThread(parent), profileFolder(profileFolder), crewDB(crewDB)
#include <QDir> {
ProfileLoader::ProfileLoader(QString profileFolder, CrewDatabase *crewDB, QObject *parent) : QThread(parent), profileFolder(profileFolder), crewDB(crewDB) }
{
void ProfileLoader::run()
} {
int curFile = 1;
void ProfileLoader::run() QDir profileDir;
{ QList<int> crewList;
int curFile = 1; profileDir.setPath(profileFolder);
QDir profileDir;
QList<int> crewList; // Seek pictures and savegames
profileDir.setPath(profileFolder); profileDir.setNameFilters(QStringList("SGTA*"));
QStringList SavegameFiles = profileDir.entryList(QDir::Files | QDir::NoDot, QDir::NoSort);
// Seek pictures and savegames QStringList BackupFiles = SavegameFiles.filter(".bak", Qt::CaseInsensitive);
profileDir.setNameFilters(QStringList("SGTA*")); profileDir.setNameFilters(QStringList("PGTA*"));
QStringList SavegameFiles = profileDir.entryList(QDir::Files | QDir::NoDot, QDir::NoSort); QStringList SnapmaticPics = profileDir.entryList(QDir::Files | QDir::NoDot, QDir::NoSort);
QStringList BackupFiles = SavegameFiles.filter(".bak", Qt::CaseInsensitive); BackupFiles.append(SnapmaticPics.filter(".bak", Qt::CaseInsensitive));
profileDir.setNameFilters(QStringList("PGTA*"));
QStringList SnapmaticPics = profileDir.entryList(QDir::Files | QDir::NoDot, QDir::NoSort); SavegameFiles.removeDuplicates();
BackupFiles += SnapmaticPics.filter(".bak", Qt::CaseInsensitive); SnapmaticPics.removeDuplicates();
foreach(const QString &BackupFile, BackupFiles)
SavegameFiles.removeDuplicates(); {
SnapmaticPics.removeDuplicates(); SavegameFiles.removeAll(BackupFile);
for (QString BackupFile : BackupFiles) SnapmaticPics.removeAll(BackupFile);
{ }
SavegameFiles.removeAll(BackupFile);
SnapmaticPics.removeAll(BackupFile); int maximumV = SavegameFiles.length() + SnapmaticPics.length();
}
// Loading pictures and savegames
int maximumV = SavegameFiles.length() + SnapmaticPics.length(); emit loadingProgress(curFile, maximumV);
foreach(const QString &SavegameFile, SavegameFiles)
// Loading pictures and savegames {
emit loadingProgress(curFile, maximumV); emit loadingProgress(curFile, maximumV);
for (QString SavegameFile : SavegameFiles) QString sgdPath = profileFolder + QDir::separator() + SavegameFile;
{ SavegameData *savegame = new SavegameData(sgdPath);
emit loadingProgress(curFile, maximumV); if (savegame->readingSavegame())
QString sgdPath = profileFolder % "/" % SavegameFile; {
SavegameData *savegame = new SavegameData(sgdPath); emit savegameLoaded(savegame, sgdPath);
if (savegame->readingSavegame()) }
{ curFile++;
emit savegameLoaded(savegame, sgdPath); }
} foreach(const QString &SnapmaticPic, SnapmaticPics)
curFile++; {
} emit loadingProgress(curFile, maximumV);
for (QString SnapmaticPic : SnapmaticPics) QString picturePath = profileFolder + QDir::separator() + SnapmaticPic;
{ SnapmaticPicture *picture = new SnapmaticPicture(picturePath);
emit loadingProgress(curFile, maximumV); if (picture->readingPicture(true, true, true))
QString picturePath = profileFolder % "/" % SnapmaticPic; {
SnapmaticPicture *picture = new SnapmaticPicture(picturePath); emit pictureLoaded(picture);
if (picture->readingPicture(true, true, true)) int crewNumber = picture->getSnapmaticProperties().crewID;
{ if (!crewList.contains(crewNumber))
if (picture->isFormatSwitched()) {
{ crewList.append(crewNumber);
picture->setSnapmaticFormat(SnapmaticFormat::PGTA_Format); }
if (picture->exportPicture(picturePath, SnapmaticFormat::PGTA_Format)) }
{ curFile++;
emit pictureFixed(picture); }
}
} // adding found crews
emit pictureLoaded(picture); foreach(int crewID, crewList)
int crewNumber = picture->getSnapmaticProperties().crewID; {
if (!crewList.contains(crewNumber)) crewDB->addCrew(crewID);
{ }
crewList += crewNumber; }
}
} void ProfileLoader::preloaded()
curFile++; {
}
}
// adding found crews
crewDB->setAddingCrews(true); void ProfileLoader::loaded()
for (int crewID : crewList) {
{
crewDB->addCrew(crewID); }
}
crewDB->setAddingCrews(false);
}
void ProfileLoader::preloaded()
{
}
void ProfileLoader::loaded()
{
}

105
ProfileLoader.h Normal file → Executable file
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@ -1,53 +1,52 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PROFILELOADER_H #ifndef PROFILELOADER_H
#define PROFILELOADER_H #define PROFILELOADER_H
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "SavegameData.h" #include "SavegameData.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include <QThread> #include <QThread>
#include <QDir> #include <QDir>
class ProfileLoader : public QThread class ProfileLoader : public QThread
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit ProfileLoader(QString profileFolder, CrewDatabase *crewDB, QObject *parent = 0); explicit ProfileLoader(QString profileFolder, CrewDatabase *crewDB, QObject *parent = 0);
protected: protected:
void run(); void run();
private: private:
QString profileFolder; QString profileFolder;
CrewDatabase *crewDB; CrewDatabase *crewDB;
ProfileLoader *profileLoader; ProfileLoader *profileLoader;
private slots: private slots:
void preloaded(); void preloaded();
void loaded(); void loaded();
signals: signals:
void pictureLoaded(SnapmaticPicture *picture); void pictureLoaded(SnapmaticPicture *picture);
void pictureFixed(SnapmaticPicture *picture); void savegameLoaded(SavegameData *savegame, QString savegamePath);
void savegameLoaded(SavegameData *savegame, QString savegamePath); void loadingProgress(int value, int maximum);
void loadingProgress(int value, int maximum); };
};
#endif // PROFILELOADER_H
#endif // PROFILELOADER_H

127
ProfileWidget.cpp Normal file → Executable file
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@ -1,66 +1,61 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include <QDebug> #include <QDebug>
ProfileWidget::ProfileWidget(QWidget *parent) : QWidget(parent) ProfileWidget::ProfileWidget(QWidget *parent) : QWidget(parent)
{ {
contentMode = 0; contentMode = 0;
} }
ProfileWidget::~ProfileWidget() ProfileWidget::~ProfileWidget()
{ {
} }
void ProfileWidget::retranslate() bool ProfileWidget::isSelected()
{ {
qDebug() << "ProfileWidget::retranslate got used without overwrite"; qDebug() << "ProfileWidget::isSelected got used without overwrite";
} return false;
}
bool ProfileWidget::isSelected()
{ void ProfileWidget::setSelected(bool isSelected)
qDebug() << "ProfileWidget::isSelected got used without overwrite"; {
return false; qDebug() << "ProfileWidget::setSelected got used without overwrite, result" << isSelected;
} }
void ProfileWidget::setSelected(bool isSelected) void ProfileWidget::setSelectionMode(bool selectionMode)
{ {
qDebug() << "ProfileWidget::setSelected got used without overwrite, result" << isSelected; qDebug() << "ProfileWidget::setSelectionMode got used without overwrite, result:" << selectionMode;
} }
void ProfileWidget::setSelectionMode(bool selectionMode) QString ProfileWidget::getWidgetType()
{ {
qDebug() << "ProfileWidget::setSelectionMode got used without overwrite, result:" << selectionMode; qDebug() << "ProfileWidget::getWidgetType got used without overwrite";
} return "ProfileWidget";
}
QString ProfileWidget::getWidgetType()
{ int ProfileWidget::getContentMode()
qDebug() << "ProfileWidget::getWidgetType got used without overwrite"; {
return "ProfileWidget"; return contentMode;
} }
int ProfileWidget::getContentMode() void ProfileWidget::setContentMode(int _contentMode)
{ {
return contentMode; contentMode = _contentMode;
} }
void ProfileWidget::setContentMode(int _contentMode)
{
contentMode = _contentMode;
}

91
ProfileWidget.h Normal file → Executable file
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@ -1,46 +1,45 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef PROFILEWIDGET_H #ifndef PROFILEWIDGET_H
#define PROFILEWIDGET_H #define PROFILEWIDGET_H
#include <QWidget> #include <QWidget>
class ProfileWidget : public QWidget class ProfileWidget : public QWidget
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit ProfileWidget(QWidget *parent = 0); explicit ProfileWidget(QWidget *parent = 0);
virtual void setSelectionMode(bool selectionMode); virtual void setSelectionMode(bool selectionMode);
virtual void setContentMode(int contentMode); virtual void setContentMode(int contentMode);
virtual void setSelected(bool isSelected); virtual void setSelected(bool isSelected);
virtual bool isSelected(); virtual bool isSelected();
virtual QString getWidgetType(); virtual QString getWidgetType();
virtual int getContentMode(); virtual int getContentMode();
virtual void retranslate(); ~ProfileWidget();
~ProfileWidget();
private:
private: int contentMode;
int contentMode;
signals:
signals:
public slots:
public slots: };
};
#endif // PROFILEWIDGET_H
#endif // PROFILEWIDGET_H

View File

@ -1,53 +1,31 @@
## gta5view ## gta5view
Grand Theft Auto V Savegame and Snapmatic viewer/editor Grand Theft Auto V Savegame and Snapmatic viewer
- View Snapmatics with the ability to disable them in-game - Viewing Snapmatics and giving the ability to disable them in-game
- Edit Snapmatic pictures and properties in multiple ways - Import/Export Snapmatics and Savegames
- Import/Export Snapmatics, Savegames and pictures - Choosing between multiple Social Club accounts as GTA V profiles IDs
- Let choose between multiple Social Club accounts as GTA V profiles IDs
#### Screenshots #### Screenshots
![Snapmatic Picture Viewer](res/src/picture.png) <img src="https://i.imgur.com/ncMtWjR.png"/>
![User Interface](res/src/mainui.png) <img src="https://i.imgur.com/4THtwb1.png"/>
![Snapmatic Properties](res/src/prop.png) <img src="https://i.imgur.com/STkRl6j.png"/>
#### Build gta5view for Windows #### Build gta5view Debian/Ubuntu
# Note: Install Docker Community Edition and Git before continuing apt-get install git gcc g++ qtbase5-dev qt5-qmake make checkinstall
git clone https://gitlab.com/Syping/gta5view && cd gta5view git clone https://github.com/SyDevTeam/gta5view
docker pull syping/qt5-static-mingw mkdir build && cd build
docker run --rm -v ${PWD}:/gta5view -it syping/qt5-static-mingw qmake -qt=5 ../gta5view.pro # or just qmake ../gta5view.pro
cd /gta5view && mkdir -p build && cd build make
qmake-static ../gta5view.pro INSTALL_ROOT=/usr checkinstall --pkgname=gta5view --pkggroup=utility --requires=libqt5core5a,libqt5gui5,libqt5network5,libqt5widgets5
make depend
make -j $(nproc --all)
#### Build gta5view for Debian/Ubuntu #### Build gta5view Windows
sudo apt-get install git gcc g++ qtbase5-dev qttranslations5-l10n qt5-qmake make Downloading <a href="https://www.qt.io/">Qt Framework</a> and install it.<br>
git clone https://gitlab.com/Syping/gta5view && cd gta5view Take the Online Installer and choose the MinGW version or install Microsoft Visual Studio 2013/2015 Community<br>
mkdir -p build && cd build Downloading Source Code over GitHub or with your Git client.<br>
../configure --prefix=/opt/gta5view Open the gta5view.pro file with Qt Creator and build it over Qt Creator.<br>
make depend
make -j $(nproc --all)
sudo make install
#### Build gta5view for Fedora
sudo dnf install git gcc gcc-c++ qt5-qtbase-devel qt5-qttranslations make
git clone https://gitlab.com/Syping/gta5view && cd gta5view
mkdir -p build && cd build
../configure --prefix=/opt/gta5view
make depend
make -j $(nproc --all)
sudo make install
#### Build gta5view for Windows (Beginner)
Download the [Qt Framework](https://www.qt.io/) and install the MinGW version.
Download the Source Code over the Repository or with your Git client.
Open the gta5view.pro Project file with Qt Creator and build it over Qt Creator.
#### Download Binary Releases #### Download Binary Releases
Go to [gta5view release](https://github.com/SyDevTeam/gta5view/releases) and download the .exe file for Windows, .deb file for Debian/Ubuntu and .dmg file for OS X. Go to <a href="https://github.com/SyDevTeam/gta5view/releases">gta5view release</a> and download the .exe file for Windows, .deb file for Debian/Ubuntu and .dmg file for OS X

208
SavegameCopy.cpp Normal file → Executable file
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@ -1,108 +1,100 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SidebarGenerator.h" #include "SidebarGenerator.h"
#include "SavegameWidget.h" #include "SavegameWidget.h"
#include "StandardPaths.h" #include "SavegameCopy.h"
#include "SavegameCopy.h" #include "config.h"
#include "config.h" #include <QMessageBox>
#include <QStringBuilder> #include <QFileDialog>
#include <QMessageBox> #include <QSettings>
#include <QFileDialog>
#include <QSettings> SavegameCopy::SavegameCopy()
{
SavegameCopy::SavegameCopy()
{ }
} void SavegameCopy::copySavegame(QWidget *parent, QString sgdPath)
{
void SavegameCopy::copySavegame(QWidget *parent, QString sgdPath) QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
{ settings.beginGroup("FileDialogs");
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
fileDialogPreSave: //Work?
settings.beginGroup("FileDialogs"); QFileInfo sgdFileInfo(sgdPath);
bool dontUseNativeDialog = settings.value("DontUseNativeDialog", false).toBool(); QFileDialog fileDialog(parent);
settings.beginGroup("SavegameCopy"); fileDialog.setFileMode(QFileDialog::AnyFile);
fileDialog.setViewMode(QFileDialog::Detail);
fileDialogPreSave: //Work? fileDialog.setAcceptMode(QFileDialog::AcceptSave);
QFileInfo sgdFileInfo(sgdPath); fileDialog.setOption(QFileDialog::DontUseNativeDialog, false);
QFileDialog fileDialog(parent); fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true);
fileDialog.setFileMode(QFileDialog::AnyFile); fileDialog.setDefaultSuffix("");
fileDialog.setViewMode(QFileDialog::Detail); fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
fileDialog.setAcceptMode(QFileDialog::AcceptSave); fileDialog.setWindowTitle(SavegameWidget::tr(("Export Savegame...")));
fileDialog.setOption(QFileDialog::DontUseNativeDialog, dontUseNativeDialog); fileDialog.setLabelText(QFileDialog::Accept, SavegameWidget::tr("Export"));
fileDialog.setOption(QFileDialog::DontConfirmOverwrite, true);
fileDialog.setDefaultSuffix(""); QStringList filters;
fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint); filters << SavegameWidget::tr("Savegame files (SGTA*)");
fileDialog.setWindowTitle(SavegameWidget::tr(("Export Savegame..."))); filters << SavegameWidget::tr("All files (**)");
fileDialog.setLabelText(QFileDialog::Accept, SavegameWidget::tr("Export")); fileDialog.setNameFilters(filters);
QStringList filters; QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
filters << SavegameWidget::tr("Savegame files (SGTA*)");
filters << SavegameWidget::tr("All files (**)"); fileDialog.setSidebarUrls(sidebarUrls);
fileDialog.setNameFilters(filters); fileDialog.restoreState(settings.value("CopySavegame","").toByteArray());
fileDialog.selectFile(sgdFileInfo.fileName());
QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
if (fileDialog.exec())
fileDialog.setSidebarUrls(sidebarUrls); {
fileDialog.setDirectory(settings.value("Directory", StandardPaths::picturesLocation()).toString()); QStringList selectedFiles = fileDialog.selectedFiles();
fileDialog.restoreGeometry(settings.value(parent->objectName() % "+Geometry", "").toByteArray()); if (selectedFiles.length() == 1)
fileDialog.selectFile(sgdFileInfo.fileName()); {
QString selectedFile = selectedFiles.at(0);
if (fileDialog.exec())
{ if (QFile::exists(selectedFile))
QStringList selectedFiles = fileDialog.selectedFiles(); {
if (selectedFiles.length() == 1) if (QMessageBox::Yes == QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Overwrite %1 with current Savegame?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes))
{ {
QString selectedFile = selectedFiles.at(0); if (!QFile::remove(selectedFile))
{
if (QFile::exists(selectedFile)) QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Failed to overwrite %1 with current Savegame").arg("\""+selectedFile+"\""));
{ goto fileDialogPreSave; //Work?
if (QMessageBox::Yes == QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Overwrite %1 with current Savegame?").arg("\""+selectedFile+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)) }
{ }
if (!QFile::remove(selectedFile)) else
{ {
QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Failed to overwrite %1 with current Savegame").arg("\""+selectedFile+"\"")); goto fileDialogPreSave; //Work?
goto fileDialogPreSave; //Work? }
} }
}
else bool isCopied = QFile::copy(sgdPath, selectedFile);
{ if (!isCopied)
goto fileDialogPreSave; //Work? {
} QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Failed to export current Savegame"));
} goto fileDialogPreSave; //Work?
}
bool isCopied = QFile::copy(sgdPath, selectedFile); }
if (!isCopied) else
{ {
QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("Failed to export current Savegame")); QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("No valid file is selected"));
goto fileDialogPreSave; //Work? goto fileDialogPreSave; //Work?
} }
} }
else
{ settings.setValue("CopySavegame", fileDialog.saveState());
QMessageBox::warning(parent, SavegameWidget::tr("Export Savegame"), SavegameWidget::tr("No valid file is selected")); settings.endGroup();
goto fileDialogPreSave; //Work? }
}
}
settings.setValue(parent->objectName() % "+Geometry", fileDialog.saveGeometry());
settings.setValue("Directory", fileDialog.directory().absolutePath());
settings.endGroup();
settings.endGroup();
}

64
SavegameCopy.h Normal file → Executable file
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@ -1,32 +1,32 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef SAVEGAMECOPY_H #ifndef SAVEGAMECOPY_H
#define SAVEGAMECOPY_H #define SAVEGAMECOPY_H
#include <QWidget> #include <QWidget>
#include <QString> #include <QString>
class SavegameCopy class SavegameCopy
{ {
public: public:
SavegameCopy(); SavegameCopy();
static void copySavegame(QWidget *parent, QString sgdPath); static void copySavegame(QWidget *parent, QString sgdPath);
}; };
#endif // SAVEGAMECOPY_H #endif // SAVEGAMECOPY_H

240
SavegameData.cpp Normal file → Executable file
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@ -1,121 +1,119 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SnapmaticPicture.h" #include "StringParser.h"
#include "StringParser.h" #include "SavegameData.h"
#include "SavegameData.h" #include <QTextCodec>
#include <QStringBuilder> #include <QByteArray>
#include <QTextCodec> #include <QDebug>
#include <QByteArray> #include <QFile>
#include <QDebug>
#include <QFile> #define savegameHeaderLength 260
#define verificationValue QByteArray::fromHex("00000001")
#define savegameHeaderLength 260
#define verificationValue QByteArray::fromHex("00000001") SavegameData::SavegameData(const QString &fileName, QObject *parent) : QObject(parent), savegameFileName(fileName)
{
SavegameData::SavegameData(const QString &fileName, QObject *parent) : QObject(parent), savegameFileName(fileName) // INIT SAVEGAME
{ savegameStr = "";
// INIT SAVEGAME savegameOk = 0;
savegameStr = ""; }
savegameOk = 0;
} bool SavegameData::readingSavegame()
{
bool SavegameData::readingSavegame() // Start opening file
{ // lastStep is like currentStep
// Start opening file
// lastStep is like currentStep QFile *saveFile = new QFile(savegameFileName);
if (!saveFile->open(QFile::ReadOnly))
QFile *saveFile = new QFile(savegameFileName); {
if (!saveFile->open(QFile::ReadOnly)) lastStep = "1;/1,OpenFile," + StringParser::convertDrawStringForLog(savegameFileName);
{ saveFile->deleteLater();
lastStep = "1;/1,OpenFile," % SnapmaticPicture::convertDrawStringForLog(savegameFileName); delete saveFile;
saveFile->deleteLater(); return false;
delete saveFile; }
return false;
} // Reading Savegame Header
if (!saveFile->isReadable())
// Reading Savegame Header {
if (!saveFile->isReadable()) lastStep = "2;/3,ReadingFile," + StringParser::convertDrawStringForLog(savegameFileName) + ",1,NOHEADER";
{ saveFile->close();
lastStep = "2;/3,ReadingFile," % SnapmaticPicture::convertDrawStringForLog(savegameFileName) % ",1,NOHEADER"; saveFile->deleteLater();
saveFile->close(); delete saveFile;
saveFile->deleteLater(); return false;
delete saveFile; }
return false; QByteArray savegameHeaderLine = saveFile->read(savegameHeaderLength);
} if (savegameHeaderLine.left(4) == verificationValue)
QByteArray savegameHeaderLine = saveFile->read(savegameHeaderLength); {
if (savegameHeaderLine.left(4) == verificationValue) savegameStr = getSavegameDataString(savegameHeaderLine);
{ if (savegameStr.length() >= 1)
savegameStr = getSavegameDataString(savegameHeaderLine); {
if (savegameStr.length() >= 1) savegameOk = true;
{ }
savegameOk = true; }
} saveFile->close();
} saveFile->deleteLater();
saveFile->close(); delete saveFile;
saveFile->deleteLater(); return savegameOk;
delete saveFile; }
return savegameOk;
} QString SavegameData::getSavegameDataString(const QByteArray &savegameHeader)
{
QString SavegameData::getSavegameDataString(const QByteArray &savegameHeader) QByteArray savegameBytes = savegameHeader.left(savegameHeaderLength);
{ QList<QByteArray> savegameBytesList = savegameBytes.split(char(0x01));
QByteArray savegameBytes = savegameHeader.left(savegameHeaderLength); savegameBytes = savegameBytesList.at(1);
QList<QByteArray> savegameBytesList = savegameBytes.split(char(0x01)); savegameBytesList.clear();
savegameBytes = savegameBytesList.at(1); return StringParser::parseTitleString(savegameBytes, savegameBytes.length());
savegameBytesList.clear(); }
return SnapmaticPicture::parseTitleString(savegameBytes, savegameBytes.length());
} bool SavegameData::readingSavegameFromFile(const QString &fileName)
{
bool SavegameData::readingSavegameFromFile(const QString &fileName) if (fileName != "")
{ {
if (fileName != "") savegameFileName = fileName;
{ return readingSavegame();
savegameFileName = fileName; }
return readingSavegame(); else
} {
else return false;
{ }
return false; }
}
} bool SavegameData::isSavegameOk()
{
bool SavegameData::isSavegameOk() return savegameOk;
{ }
return savegameOk;
} QString SavegameData::getSavegameFileName()
{
QString SavegameData::getSavegameFileName() return savegameFileName;
{ }
return savegameFileName;
} QString SavegameData::getSavegameStr()
{
QString SavegameData::getSavegameStr() return savegameStr;
{ }
return savegameStr;
} QString SavegameData::getLastStep()
{
QString SavegameData::getLastStep() return lastStep;
{ }
return lastStep;
} void SavegameData::setSavegameFileName(QString savegameFileName_)
{
void SavegameData::setSavegameFileName(QString savegameFileName_) savegameFileName = savegameFileName_;
{ }
savegameFileName = savegameFileName_;
}

90
SavegameData.h Normal file → Executable file
View File

@ -1,45 +1,45 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef SAVEGAMEDATA_H #ifndef SAVEGAMEDATA_H
#define SAVEGAMEDATA_H #define SAVEGAMEDATA_H
#include <QObject> #include <QObject>
class SavegameData : public QObject class SavegameData : public QObject
{ {
Q_OBJECT Q_OBJECT
public: public:
explicit SavegameData(const QString &fileName = "", QObject *parent = 0); explicit SavegameData(const QString &fileName = "", QObject *parent = 0);
bool readingSavegameFromFile(const QString &fileName); bool readingSavegameFromFile(const QString &fileName);
bool readingSavegame(); bool readingSavegame();
bool isSavegameOk(); bool isSavegameOk();
QString getLastStep(); QString getLastStep();
QString getSavegameStr(); QString getSavegameStr();
QString getSavegameFileName(); QString getSavegameFileName();
void setSavegameFileName(QString savegameFileName); void setSavegameFileName(QString savegameFileName);
private: private:
QString getSavegameDataString(const QByteArray &savegameHeader); QString getSavegameDataString(const QByteArray &savegameHeader);
QString savegameFileName; QString savegameFileName;
QString savegameStr; QString savegameStr;
QString lastStep; QString lastStep;
bool savegameOk; bool savegameOk;
}; };
#endif // SAVEGAMEDATA_H #endif // SAVEGAMEDATA_H

153
SavegameDialog.cpp Normal file → Executable file
View File

@ -1,100 +1,53 @@
/***************************************************************************** #include "SavegameDialog.h"
* gta5view Grand Theft Auto V Profile Viewer #include "ui_SavegameDialog.h"
* Copyright (C) 2016-2018 Syping #include "SavegameCopy.h"
* #include "AppEnv.h"
* This program is free software: you can redistribute it and/or modify #include <QMessageBox>
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or SavegameDialog::SavegameDialog(QWidget *parent) :
* (at your option) any later version. QDialog(parent),
* ui(new Ui::SavegameDialog)
* This program is distributed in the hope that it will be useful, {
* but WITHOUT ANY WARRANTY; without even the implied warranty of // Set Window Flags
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint);
* GNU General Public License for more details.
* // Setup User Interface
* You should have received a copy of the GNU General Public License ui->setupUi(this);
* along with this program. If not, see <http://www.gnu.org/licenses/>. savegameLabStr = ui->labSavegameText->text();
*****************************************************************************/
if (QIcon::hasThemeIcon("dialog-close"))
#include "SavegameDialog.h" {
#include "ui_SavegameDialog.h" ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close"));
#include "SavegameCopy.h" }
#include "AppEnv.h"
#include <QMessageBox> // DPI calculation
#include <QDebug> qreal screenRatio = AppEnv::screenRatio();
resize(400 * screenRatio, 105 * screenRatio);
SavegameDialog::SavegameDialog(QWidget *parent) : }
QDialog(parent),
ui(new Ui::SavegameDialog) SavegameDialog::~SavegameDialog()
{ {
// Set Window Flags delete ui;
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint); }
// Setup User Interface void SavegameDialog::setSavegameData(SavegameData *savegame, QString savegamePath, bool readOk)
ui->setupUi(this); {
ui->cmdClose->setFocus(); // Showing error if reading error
savegameLabStr = ui->labSavegameText->text(); if (!readOk)
{
// Set Icon for Close Button QMessageBox::warning(this,tr("Savegame Viewer"),tr("Failed at %1").arg(savegame->getLastStep()));
if (QIcon::hasThemeIcon("dialog-close")) return;
{ }
ui->cmdClose->setIcon(QIcon::fromTheme("dialog-close")); sgdPath = savegamePath;
} ui->labSavegameText->setText(savegameLabStr.arg(savegame->getSavegameStr()));
else if (QIcon::hasThemeIcon("gtk-close")) }
{
ui->cmdClose->setIcon(QIcon::fromTheme("gtk-close")); void SavegameDialog::on_cmdClose_clicked()
} {
this->close();
// Set Icon for Export Button }
if (QIcon::hasThemeIcon("document-export"))
{ void SavegameDialog::on_cmdCopy_clicked()
ui->cmdCopy->setIcon(QIcon::fromTheme("document-export")); {
} SavegameCopy::copySavegame(this, sgdPath);
else if (QIcon::hasThemeIcon("document-save")) }
{
ui->cmdCopy->setIcon(QIcon::fromTheme("document-save"));
}
refreshWindowSize();
}
SavegameDialog::~SavegameDialog()
{
delete ui;
}
void SavegameDialog::refreshWindowSize()
{
// DPI calculation
qreal screenRatio = AppEnv::screenRatio();
int dpiWindowWidth = 400 * screenRatio;
int dpiWindowHeight = 105 * screenRatio;
if (dpiWindowHeight < heightForWidth(dpiWindowWidth))
{
dpiWindowHeight = heightForWidth(dpiWindowWidth);
}
resize(dpiWindowWidth, dpiWindowHeight);
}
void SavegameDialog::setSavegameData(SavegameData *savegame, QString savegamePath, bool readOk)
{
// Showing error if reading error
if (!readOk)
{
QMessageBox::warning(this,tr("Savegame Viewer"),tr("Failed at %1").arg(savegame->getLastStep()));
return;
}
sgdPath = savegamePath;
ui->labSavegameText->setText(savegameLabStr.arg(savegame->getSavegameStr()));
refreshWindowSize();
}
void SavegameDialog::on_cmdClose_clicked()
{
this->close();
}
void SavegameDialog::on_cmdCopy_clicked()
{
SavegameCopy::copySavegame(this, sgdPath);
}

77
SavegameDialog.h Normal file → Executable file
View File

@ -1,48 +1,29 @@
/***************************************************************************** #ifndef SAVEGAMEDIALOG_H
* gta5view Grand Theft Auto V Profile Viewer #define SAVEGAMEDIALOG_H
* Copyright (C) 2016-2018 Syping
* #include "SavegameData.h"
* This program is free software: you can redistribute it and/or modify #include <QDialog>
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or namespace Ui {
* (at your option) any later version. class SavegameDialog;
* }
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of class SavegameDialog : public QDialog
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the {
* GNU General Public License for more details. Q_OBJECT
* public:
* You should have received a copy of the GNU General Public License explicit SavegameDialog(QWidget *parent = 0);
* along with this program. If not, see <http://www.gnu.org/licenses/>. void setSavegameData(SavegameData *savegame, QString sgdPath, bool readOk);
*****************************************************************************/ ~SavegameDialog();
#ifndef SAVEGAMEDIALOG_H private slots:
#define SAVEGAMEDIALOG_H void on_cmdClose_clicked();
void on_cmdCopy_clicked();
#include "SavegameData.h"
#include <QDialog> private:
Ui::SavegameDialog *ui;
namespace Ui { QString savegameLabStr;
class SavegameDialog; QString sgdPath;
} };
class SavegameDialog : public QDialog #endif // SAVEGAMEDIALOG_H
{
Q_OBJECT
public:
explicit SavegameDialog(QWidget *parent = 0);
void setSavegameData(SavegameData *savegame, QString sgdPath, bool readOk);
~SavegameDialog();
private slots:
void on_cmdClose_clicked();
void on_cmdCopy_clicked();
void refreshWindowSize();
private:
Ui::SavegameDialog *ui;
QString savegameLabStr;
QString sgdPath;
};
#endif // SAVEGAMEDIALOG_H

179
SavegameDialog.ui Normal file → Executable file
View File

@ -1,93 +1,86 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>SavegameDialog</class> <class>SavegameDialog</class>
<widget class="QDialog" name="SavegameDialog"> <widget class="QDialog" name="SavegameDialog">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>105</height> <height>105</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Savegame Viewer</string> <string>Savegame Viewer</string>
</property> </property>
<property name="modal"> <property name="modal">
<bool>true</bool> <bool>true</bool>
</property> </property>
<layout class="QVBoxLayout" name="vlSavegameDialog"> <layout class="QVBoxLayout" name="vlSavegameDialog">
<item> <item>
<widget class="QLabel" name="labSavegameText"> <widget class="QLabel" name="labSavegameText">
<property name="text"> <property name="sizePolicy">
<string>&lt;span style=&quot; font-weight:600;&quot;&gt;Savegame&lt;/span&gt;&lt;br&gt;&lt;br&gt;%1</string> <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
</property> <horstretch>0</horstretch>
<property name="alignment"> <verstretch>0</verstretch>
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> </sizepolicy>
</property> </property>
<property name="wordWrap"> <property name="text">
<bool>true</bool> <string>&lt;span style=&quot; font-weight:600;&quot;&gt;Savegame&lt;/span&gt;&lt;br&gt;&lt;br&gt;%1</string>
</property> </property>
</widget> <property name="alignment">
</item> <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
<item> </property>
<spacer name="vsSavegame"> <property name="wordWrap">
<property name="orientation"> <bool>true</bool>
<enum>Qt::Vertical</enum> </property>
</property> </widget>
<property name="sizeHint" stdset="0"> </item>
<size> <item>
<width>0</width> <layout class="QHBoxLayout" name="hlButtons">
<height>0</height> <item>
</size> <spacer name="hsButtons">
</property> <property name="orientation">
</spacer> <enum>Qt::Horizontal</enum>
</item> </property>
<item> <property name="sizeHint" stdset="0">
<layout class="QHBoxLayout" name="hlButtons"> <size>
<item> <width>0</width>
<spacer name="hsButtons"> <height>0</height>
<property name="orientation"> </size>
<enum>Qt::Horizontal</enum> </property>
</property> </spacer>
<property name="sizeHint" stdset="0"> </item>
<size> <item>
<width>0</width> <widget class="QPushButton" name="cmdCopy">
<height>0</height> <property name="sizePolicy">
</size> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
</property> <horstretch>0</horstretch>
</spacer> <verstretch>0</verstretch>
</item> </sizepolicy>
<item> </property>
<widget class="QPushButton" name="cmdCopy"> <property name="text">
<property name="sizePolicy"> <string>&amp;Export</string>
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> </property>
<horstretch>0</horstretch> </widget>
<verstretch>0</verstretch> </item>
</sizepolicy> <item>
</property> <widget class="QPushButton" name="cmdClose">
<property name="text"> <property name="sizePolicy">
<string>&amp;Export</string> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
</property> <horstretch>0</horstretch>
</widget> <verstretch>0</verstretch>
</item> </sizepolicy>
<item> </property>
<widget class="QPushButton" name="cmdClose"> <property name="text">
<property name="sizePolicy"> <string>&amp;Close</string>
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> </property>
<horstretch>0</horstretch> </widget>
<verstretch>0</verstretch> </item>
</sizepolicy> </layout>
</property> </item>
<property name="text"> </layout>
<string>&amp;Close</string> </widget>
</property> <resources/>
</widget> <connections/>
</item> </ui>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

564
SavegameWidget.cpp Normal file → Executable file
View File

@ -1,303 +1,261 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2018 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SavegameWidget.h" #include "SavegameWidget.h"
#include "ui_SavegameWidget.h" #include "ui_SavegameWidget.h"
#include "SidebarGenerator.h" #include "SidebarGenerator.h"
#include "SavegameDialog.h" #include "SavegameDialog.h"
#include "StandardPaths.h" #include "StandardPaths.h"
#include "SavegameData.h" #include "SavegameData.h"
#include "SavegameCopy.h" #include "SavegameCopy.h"
#include "AppEnv.h" #include "AppEnv.h"
#include "config.h" #include <QFileDialog>
#include <QFileDialog> #include <QMessageBox>
#include <QMessageBox> #include <QSettings>
#include <QSettings> #include <QFileInfo>
#include <QFileInfo> #include <QPalette>
#include <QPalette> #include <QColor>
#include <QColor> #include <QBrush>
#include <QBrush> #include <QTimer>
#include <QTimer> #include <QDebug>
#include <QDebug> #include <QFile>
#include <QFile> #include <QMenu>
#include <QMenu> #include <QUrl>
#include <QUrl>
SavegameWidget::SavegameWidget(QWidget *parent) :
#ifdef GTA5SYNC_TELEMETRY ProfileWidget(parent),
#include "TelemetryClass.h" ui(new Ui::SavegameWidget)
#include <QJsonDocument> {
#include <QJsonObject> ui->setupUi(this);
#include <QDateTime> ui->cmdCopy->setVisible(false);
#endif ui->cmdView->setVisible(false);
ui->cmdDelete->setVisible(false);
SavegameWidget::SavegameWidget(QWidget *parent) : ui->cbSelected->setVisible(false);
ProfileWidget(parent),
ui(new Ui::SavegameWidget) qreal screenRatio = AppEnv::screenRatio();
{ ui->labSavegamePic->setFixedSize(48 * screenRatio, 27 * screenRatio);
ui->setupUi(this);
ui->cmdCopy->setVisible(false); QPixmap savegamePixmap(":/img/savegame.png");
ui->cmdView->setVisible(false); if (screenRatio != 1) savegamePixmap = savegamePixmap.scaledToHeight(ui->labSavegamePic->height(), Qt::SmoothTransformation);
ui->cmdDelete->setVisible(false); ui->labSavegamePic->setPixmap(savegamePixmap);
ui->cbSelected->setVisible(false);
QString exportSavegameStr = tr("Export Savegame...");
qreal screenRatio = AppEnv::screenRatio(); Q_UNUSED(exportSavegameStr)
ui->labSavegamePic->setFixedSize(48 * screenRatio, 27 * screenRatio);
QPalette palette;
ui->labSavegamePic->setScaledContents(true); highlightBackColor = palette.highlight().color();
ui->labSavegamePic->setPixmap(QPixmap(":/img/savegame.svgz")); highlightTextColor = palette.highlightedText().color();
QString exportSavegameStr = tr("Export Savegame..."); labelAutosaveStr = tr("AUTOSAVE - %1\n%2");
Q_UNUSED(exportSavegameStr) labelSaveStr = tr("SAVE %3 - %1\n%2");
snwgt = parent;
labelAutosaveStr = tr("AUTOSAVE - %1\n%2"); sgdPath = "";
labelSaveStr = tr("SAVE %3 - %1\n%2"); sgdStr = "";
sgdata = 0;
ui->SavegameFrame->setMouseTracking(true);
ui->labSavegamePic->setMouseTracking(true); installEventFilter(this);
ui->labSavegameStr->setMouseTracking(true); }
ui->cbSelected->setMouseTracking(true);
sgdata = nullptr; SavegameWidget::~SavegameWidget()
} {
delete ui;
SavegameWidget::~SavegameWidget() }
{
delete ui; bool SavegameWidget::eventFilter(QObject *obj, QEvent *ev)
} {
if (obj == this)
void SavegameWidget::setSavegameData(SavegameData *savegame, QString savegamePath) {
{ if (ev->type() == QEvent::Enter)
// BETA CODE {
QString savegameString = savegame->getSavegameStr(); setStyleSheet(QString("QFrame#SavegameFrame{background-color: rgb(%1, %2, %3)}QLabel#labSavegameStr{color: rgb(%4, %5, %6)}").arg(QString::number(highlightBackColor.red()), QString::number(highlightBackColor.green()), QString::number(highlightBackColor.blue()), QString::number(highlightTextColor.red()), QString::number(highlightTextColor.green()), QString::number(highlightTextColor.blue())));
QString fileName = QFileInfo(savegame->getSavegameFileName()).fileName(); return true;
renderString(savegameString, fileName); }
sgdStr = savegameString; else if(ev->type() == QEvent::Leave)
sgdPath = savegamePath; {
sgdata = savegame; setStyleSheet("");
} return true;
}
void SavegameWidget::renderString(const QString &savegameString, const QString &fileName) }
{ return false;
bool validNumber; }
QString savegameName = tr("WRONG FORMAT");
QString savegameDate = tr("WRONG FORMAT"); void SavegameWidget::setSavegameData(SavegameData *savegame, QString savegamePath)
QStringList savegameNDL = QString(savegameString).split(" - "); {
if (savegameNDL.length() >= 2) // BETA CODE
{ bool validNumber;
savegameDate = savegameNDL.at(savegameNDL.length() - 1); QString savegameName = tr("WRONG FORMAT");
savegameName = QString(savegameString).remove(savegameString.length() - savegameDate.length() - 3, savegameDate.length() + 3); QString savegameDate = tr("WRONG FORMAT");
} QString savegameString = savegame->getSavegameStr();
int savegameNumber = QString(fileName).remove(0,5).toInt(&validNumber) + 1; QString fileName = QFileInfo(savegame->getSavegameFileName()).fileName();
if (validNumber) QStringList savegameNDL = QString(savegameString).split(" - ");
{ if (savegameNDL.length() >= 2)
if (savegameNumber == 16) {
{ savegameDate = savegameNDL.at(savegameNDL.length() - 1);
ui->labSavegameStr->setText(labelAutosaveStr.arg(savegameDate, savegameName)); savegameName = QString(savegameString).remove(savegameString.length() - savegameDate.length() - 3, savegameDate.length() + 3);
} }
else int savegameNumber = QString(fileName).remove(0,5).toInt(&validNumber) + 1;
{ if (validNumber)
ui->labSavegameStr->setText(labelSaveStr.arg(savegameDate, savegameName, QString::number(savegameNumber))); {
} if (savegameNumber == 16)
} {
else ui->labSavegameStr->setText(labelAutosaveStr.arg(savegameDate, savegameName));
{ }
ui->labSavegameStr->setText(labelSaveStr.arg(savegameDate, savegameName, tr("UNKNOWN"))); else
} {
} ui->labSavegameStr->setText(labelSaveStr.arg(savegameDate, savegameName, QString::number(savegameNumber)));
}
void SavegameWidget::retranslate() }
{ else
labelAutosaveStr = tr("AUTOSAVE - %1\n%2"); {
labelSaveStr = tr("SAVE %3 - %1\n%2"); ui->labSavegameStr->setText(labelSaveStr.arg(savegameDate, savegameName, tr("UNKNOWN")));
}
QString fileName = QFileInfo(sgdata->getSavegameFileName()).fileName(); sgdStr = savegameString;
renderString(sgdStr, fileName); sgdPath = savegamePath;
} sgdata = savegame;
}
void SavegameWidget::on_cmdCopy_clicked()
{ void SavegameWidget::on_cmdCopy_clicked()
SavegameCopy::copySavegame(this, sgdPath); {
} SavegameCopy::copySavegame(this, sgdPath);
}
void SavegameWidget::on_cmdDelete_clicked()
{ void SavegameWidget::on_cmdDelete_clicked()
int uchoice = QMessageBox::question(this, tr("Delete Savegame"), tr("Are you sure to delete %1 from your savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No); {
if (uchoice == QMessageBox::Yes) int uchoice = QMessageBox::question(this, tr("Delete savegame"), tr("Are you sure to delete %1 from your savegames?").arg("\""+sgdStr+"\""), QMessageBox::No | QMessageBox::Yes, QMessageBox::No);
{ if (uchoice == QMessageBox::Yes)
if (!QFile::exists(sgdPath)) {
{ if (!QFile::exists(sgdPath))
emit savegameDeleted(); {
#ifdef GTA5SYNC_TELEMETRY emit savegameDeleted();
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); }
telemetrySettings.beginGroup("Telemetry"); else if(QFile::remove(sgdPath))
bool pushUsageData = telemetrySettings.value("PushUsageData", false).toBool(); {
telemetrySettings.endGroup(); emit savegameDeleted();
if (pushUsageData && Telemetry->canPush()) }
{ else
QJsonDocument jsonDocument; {
QJsonObject jsonObject; QMessageBox::warning(this, tr("Delete savegame"), tr("Failed at deleting %1 from your savegames").arg("\""+sgdStr+"\""));
jsonObject["Type"] = "DeleteSuccess"; }
jsonObject["ExtraFlags"] = "Savegame"; }
jsonObject["DeletedTime"] = QString::number(QDateTime::currentDateTimeUtc().toTime_t()); }
jsonDocument.setObject(jsonObject);
Telemetry->push(TelemetryCategory::PersonalData, jsonDocument); void SavegameWidget::on_cmdView_clicked()
} {
#endif SavegameDialog *savegameDialog = new SavegameDialog(this);
} savegameDialog->setSavegameData(sgdata, sgdPath, true);
else if (QFile::remove(sgdPath)) savegameDialog->setModal(true);
{ #ifdef Q_OS_ANDROID
#ifdef GTA5SYNC_TELEMETRY // Android ...
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); savegameDialog->showMaximized();
telemetrySettings.beginGroup("Telemetry"); #else
bool pushUsageData = telemetrySettings.value("PushUsageData", false).toBool(); savegameDialog->show();
telemetrySettings.endGroup(); #endif
if (pushUsageData && Telemetry->canPush()) savegameDialog->exec();
{ delete savegameDialog;
QJsonDocument jsonDocument; }
QJsonObject jsonObject;
jsonObject["Type"] = "DeleteSuccess"; void SavegameWidget::mousePressEvent(QMouseEvent *ev)
jsonObject["ExtraFlags"] = "Savegame"; {
jsonObject["DeletedTime"] = QString::number(QDateTime::currentDateTimeUtc().toTime_t()); ProfileWidget::mousePressEvent(ev);
jsonDocument.setObject(jsonObject); }
Telemetry->push(TelemetryCategory::PersonalData, jsonDocument);
} void SavegameWidget::mouseReleaseEvent(QMouseEvent *ev)
#endif {
emit savegameDeleted(); ProfileWidget::mouseReleaseEvent(ev);
} if (ui->cbSelected->isVisible())
else {
{ if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
QMessageBox::warning(this, tr("Delete Savegame"), tr("Failed at deleting %1 from your savegames").arg("\""+sgdStr+"\"")); {
} ui->cbSelected->setChecked(!ui->cbSelected->isChecked());
} }
} }
else
void SavegameWidget::on_cmdView_clicked() {
{ if (getContentMode() == 0 && rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
SavegameDialog *savegameDialog = new SavegameDialog(this); {
savegameDialog->setSavegameData(sgdata, sgdPath, true); on_cmdView_clicked();
savegameDialog->setModal(true); }
#ifdef Q_OS_ANDROID }
// Android ... }
savegameDialog->showMaximized();
#else void SavegameWidget::mouseDoubleClickEvent(QMouseEvent *ev)
savegameDialog->show(); {
#endif ProfileWidget::mouseDoubleClickEvent(ev);
savegameDialog->exec();
delete savegameDialog; if (!ui->cbSelected->isVisible() && getContentMode() == 1 && ev->button() == Qt::LeftButton)
} {
on_cmdView_clicked();
void SavegameWidget::mousePressEvent(QMouseEvent *ev) }
{ }
ProfileWidget::mousePressEvent(ev);
} void SavegameWidget::setSelected(bool isSelected)
{
void SavegameWidget::mouseReleaseEvent(QMouseEvent *ev) ui->cbSelected->setChecked(isSelected);
{ }
ProfileWidget::mouseReleaseEvent(ev);
if (ui->cbSelected->isVisible()) void SavegameWidget::savegameSelected()
{ {
if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton) setSelected(!ui->cbSelected->isChecked());
{ }
ui->cbSelected->setChecked(!ui->cbSelected->isChecked());
} void SavegameWidget::contextMenuEvent(QContextMenuEvent *ev)
} {
else emit contextMenuTriggered(ev);
{ }
if (getContentMode() == 0 && rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
{ void SavegameWidget::on_cbSelected_stateChanged(int arg1)
if (ev->modifiers().testFlag(Qt::ShiftModifier)) {
{ if (arg1 == Qt::Checked)
ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); {
} emit widgetSelected();
else }
{ else if (arg1 == Qt::Unchecked)
on_cmdView_clicked(); {
} emit widgetDeselected();
} }
else if (!ui->cbSelected->isVisible() && getContentMode() == 1 && ev->button() == Qt::LeftButton && ev->modifiers().testFlag(Qt::ShiftModifier)) }
{
ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); bool SavegameWidget::isSelected()
} {
} return ui->cbSelected->isChecked();
} }
void SavegameWidget::mouseDoubleClickEvent(QMouseEvent *ev) void SavegameWidget::setSelectionMode(bool selectionMode)
{ {
ProfileWidget::mouseDoubleClickEvent(ev); ui->cbSelected->setVisible(selectionMode);
}
if (!ui->cbSelected->isVisible() && getContentMode() == 1 && ev->button() == Qt::LeftButton)
{ void SavegameWidget::selectAllWidgets()
on_cmdView_clicked(); {
} emit allWidgetsSelected();
} }
void SavegameWidget::setSelected(bool isSelected) void SavegameWidget::deselectAllWidgets()
{ {
ui->cbSelected->setChecked(isSelected); emit allWidgetsDeselected();
} }
void SavegameWidget::savegameSelected() SavegameData* SavegameWidget::getSavegame()
{ {
setSelected(!ui->cbSelected->isChecked()); return sgdata;
} }
void SavegameWidget::contextMenuEvent(QContextMenuEvent *ev) QString SavegameWidget::getWidgetType()
{ {
emit contextMenuTriggered(ev); return "SavegameWidget";
} }
void SavegameWidget::on_cbSelected_stateChanged(int arg1)
{
if (arg1 == Qt::Checked)
{
emit widgetSelected();
}
else if (arg1 == Qt::Unchecked)
{
emit widgetDeselected();
}
}
bool SavegameWidget::isSelected()
{
return ui->cbSelected->isChecked();
}
void SavegameWidget::setSelectionMode(bool selectionMode)
{
ui->cbSelected->setVisible(selectionMode);
}
void SavegameWidget::selectAllWidgets()
{
emit allWidgetsSelected();
}
void SavegameWidget::deselectAllWidgets()
{
emit allWidgetsDeselected();
}
SavegameData* SavegameWidget::getSavegame()
{
return sgdata;
}
QString SavegameWidget::getWidgetType()
{
return "SavegameWidget";
}

162
SavegameWidget.h Normal file → Executable file
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@ -1,80 +1,82 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef SAVEGAMEWIDGET_H #ifndef SAVEGAMEWIDGET_H
#define SAVEGAMEWIDGET_H #define SAVEGAMEWIDGET_H
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include "SavegameData.h" #include "SavegameData.h"
#include <QContextMenuEvent> #include <QContextMenuEvent>
#include <QMouseEvent> #include <QMouseEvent>
#include <QWidget> #include <QWidget>
#include <QColor> #include <QColor>
namespace Ui { namespace Ui {
class SavegameWidget; class SavegameWidget;
} }
class SavegameWidget : public ProfileWidget class SavegameWidget : public ProfileWidget
{ {
Q_OBJECT Q_OBJECT
public: public:
SavegameWidget(QWidget *parent = 0); SavegameWidget(QWidget *parent = 0);
void setSavegameData(SavegameData *savegame, QString savegamePath); void setSavegameData(SavegameData *savegame, QString savegamePath);
void setSelectionMode(bool selectionMode); void setSelectionMode(bool selectionMode);
void setSelected(bool isSelected); void setSelected(bool isSelected);
SavegameData* getSavegame(); SavegameData* getSavegame();
QString getWidgetType(); QString getWidgetType();
bool isSelected(); bool isSelected();
void retranslate(); ~SavegameWidget();
~SavegameWidget();
private slots:
private slots: void on_cmdView_clicked();
void on_cmdView_clicked(); void on_cmdCopy_clicked();
void on_cmdCopy_clicked(); void on_cmdDelete_clicked();
void on_cmdDelete_clicked(); void on_cbSelected_stateChanged(int arg1);
void on_cbSelected_stateChanged(int arg1); void savegameSelected();
void savegameSelected(); void selectAllWidgets();
void selectAllWidgets(); void deselectAllWidgets();
void deselectAllWidgets();
protected:
protected: bool eventFilter(QObject *obj, QEvent *ev);
void mouseDoubleClickEvent(QMouseEvent *ev); void mouseDoubleClickEvent(QMouseEvent *ev);
void mouseReleaseEvent(QMouseEvent *ev); void mouseReleaseEvent(QMouseEvent *ev);
void mousePressEvent(QMouseEvent *ev); void mousePressEvent(QMouseEvent *ev);
void contextMenuEvent(QContextMenuEvent *ev); void contextMenuEvent(QContextMenuEvent *ev);
private: private:
Ui::SavegameWidget *ui; Ui::SavegameWidget *ui;
SavegameData *sgdata; SavegameData *sgdata;
QString labelAutosaveStr; QColor highlightBackColor;
QString labelSaveStr; QColor highlightTextColor;
QString sgdPath; QString labelAutosaveStr;
QString sgdStr; QString labelSaveStr;
void renderString(const QString &savegameString, const QString &fileName); QString sgdPath;
QString sgdStr;
signals: QWidget *snwgt;
void savegameDeleted();
void widgetSelected(); signals:
void widgetDeselected(); void savegameDeleted();
void allWidgetsSelected(); void widgetSelected();
void allWidgetsDeselected(); void widgetDeselected();
void contextMenuTriggered(QContextMenuEvent *ev); void allWidgetsSelected();
}; void allWidgetsDeselected();
void contextMenuTriggered(QContextMenuEvent *ev);
#endif // SAVEGAMEWIDGET_H };
#endif // SAVEGAMEWIDGET_H

270
SavegameWidget.ui Normal file → Executable file
View File

@ -1,135 +1,135 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>SavegameWidget</class> <class>SavegameWidget</class>
<widget class="QWidget" name="SavegameWidget"> <widget class="QWidget" name="SavegameWidget">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>405</width> <width>405</width>
<height>46</height> <height>46</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Savegame Widget</string> <string>Savegame Widget</string>
</property> </property>
<layout class="QHBoxLayout" name="hlSavegameContent"> <layout class="QHBoxLayout" name="hlSavegameContent">
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="QFrame" name="SavegameFrame"> <widget class="QFrame" name="SavegameFrame">
<property name="frameShape"> <property name="frameShape">
<enum>QFrame::NoFrame</enum> <enum>QFrame::NoFrame</enum>
</property> </property>
<property name="frameShadow"> <property name="frameShadow">
<enum>QFrame::Plain</enum> <enum>QFrame::Plain</enum>
</property> </property>
<property name="lineWidth"> <property name="lineWidth">
<number>0</number> <number>0</number>
</property> </property>
<layout class="QHBoxLayout" name="hlSavegame"> <layout class="QHBoxLayout" name="hlSavegame">
<item> <item>
<widget class="QCheckBox" name="cbSelected"> <widget class="QCheckBox" name="cbSelected">
<property name="focusPolicy"> <property name="focusPolicy">
<enum>Qt::NoFocus</enum> <enum>Qt::NoFocus</enum>
</property> </property>
<property name="text"> <property name="text">
<string/> <string/>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QLabel" name="labSavegamePic"> <widget class="QLabel" name="labSavegamePic">
<property name="text"> <property name="text">
<string/> <string/>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QLabel" name="labSavegameStr"> <widget class="QLabel" name="labSavegameStr">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Preferred"> <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="text"> <property name="text">
<string>SAVE %3 - %1&lt;br&gt;%2</string> <string>SAVE %3 - %1&lt;br&gt;%2</string>
</property> </property>
<property name="wordWrap"> <property name="wordWrap">
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdView"> <widget class="QPushButton" name="cmdView">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="toolTip">
<string>View savegame</string> <string>View savegame</string>
</property> </property>
<property name="text"> <property name="text">
<string>View</string> <string>View</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdCopy"> <widget class="QPushButton" name="cmdCopy">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="toolTip">
<string>Copy savegame</string> <string>Copy savegame</string>
</property> </property>
<property name="text"> <property name="text">
<string>Export</string> <string>Export</string>
</property> </property>
<property name="autoDefault"> <property name="autoDefault">
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="cmdDelete"> <widget class="QPushButton" name="cmdDelete">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<property name="toolTip"> <property name="toolTip">
<string>Delete savegame</string> <string>Delete savegame</string>
</property> </property>
<property name="text"> <property name="text">
<string>Delete</string> <string>Delete</string>
</property> </property>
<property name="autoDefault"> <property name="autoDefault">
<bool>true</bool> <bool>true</bool>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
<resources/> <resources/>
<connections/> <connections/>
</ui> </ui>

122
SidebarGenerator.cpp Normal file → Executable file
View File

@ -1,61 +1,61 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SidebarGenerator.h" #include "SidebarGenerator.h"
#include "StandardPaths.h" #include "StandardPaths.h"
#include "AppEnv.h" #include "AppEnv.h"
#include <QList> #include <QList>
#include <QUrl> #include <QUrl>
#include <QDir> #include <QDir>
SidebarGenerator::SidebarGenerator() SidebarGenerator::SidebarGenerator()
{ {
} }
QList<QUrl> SidebarGenerator::generateSidebarUrls(QList<QUrl> sidebarUrls) QList<QUrl> SidebarGenerator::generateSidebarUrls(QList<QUrl> sidebarUrls)
{ {
QDir dir; QDir dir;
dir.setPath(StandardPaths::picturesLocation()); dir.setPath(StandardPaths::picturesLocation());
if (dir.exists()) if (dir.exists())
{ {
sidebarUrls += QUrl::fromLocalFile(dir.absolutePath()); sidebarUrls << QUrl::fromLocalFile(dir.absolutePath());
} }
dir.setPath(StandardPaths::documentsLocation()); dir.setPath(StandardPaths::documentsLocation());
if (dir.exists()) if (dir.exists())
{ {
sidebarUrls += QUrl::fromLocalFile(dir.absolutePath()); sidebarUrls << QUrl::fromLocalFile(dir.absolutePath());
} }
bool gameFolderExists; bool gameFolderExists;
QString gameFolder = AppEnv::getGameFolder(&gameFolderExists); QString gameFolder = AppEnv::getGameFolder(&gameFolderExists);
if (gameFolderExists) if (gameFolderExists)
{ {
sidebarUrls += QUrl::fromLocalFile(gameFolder); sidebarUrls << QUrl::fromLocalFile(gameFolder);
} }
dir.setPath(StandardPaths::desktopLocation()); dir.setPath(StandardPaths::desktopLocation());
if (dir.exists()) if (dir.exists())
{ {
sidebarUrls += QUrl::fromLocalFile(dir.absolutePath()); sidebarUrls << QUrl::fromLocalFile(dir.absolutePath());
} }
return sidebarUrls; return sidebarUrls;
} }

64
SidebarGenerator.h Normal file → Executable file
View File

@ -1,32 +1,32 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef SIDEBARGENERATOR_H #ifndef SIDEBARGENERATOR_H
#define SIDEBARGENERATOR_H #define SIDEBARGENERATOR_H
#include <QList> #include <QList>
#include <QUrl> #include <QUrl>
class SidebarGenerator class SidebarGenerator
{ {
public: public:
SidebarGenerator(); SidebarGenerator();
static QList<QUrl> generateSidebarUrls(QList<QUrl> sidebarUrls); static QList<QUrl> generateSidebarUrls(QList<QUrl> sidebarUrls);
}; };
#endif // SIDEBARGENERATOR_H #endif // SIDEBARGENERATOR_H

View File

@ -1,469 +1,340 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2018 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SnapmaticEditor.h" #include "SnapmaticEditor.h"
#include "ui_SnapmaticEditor.h" #include "ui_SnapmaticEditor.h"
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "PlayerListDialog.h" #include "StringParser.h"
#include "StringParser.h" #include "AppEnv.h"
#include "AppEnv.h" #include <QStringBuilder>
#include "config.h" #include <QTextDocument>
#include <QStringListIterator> #include <QInputDialog>
#include <QStringBuilder> #include <QMessageBox>
#include <QTextDocument> #include <QDebug>
#include <QInputDialog> #include <QFile>
#include <QMessageBox>
#include <QDebug> SnapmaticEditor::SnapmaticEditor(CrewDatabase *crewDB, QWidget *parent) :
#include <QFile> QDialog(parent), crewDB(crewDB),
ui(new Ui::SnapmaticEditor)
#ifdef GTA5SYNC_TELEMETRY {
#include "TelemetryClass.h" ui->setupUi(this);
#include <QJsonDocument> ui->cmdApply->setDefault(true);
#include <QJsonObject>
#endif if (QIcon::hasThemeIcon("dialog-apply"))
{
SnapmaticEditor::SnapmaticEditor(CrewDatabase *crewDB, ProfileDatabase *profileDB, QWidget *parent) : ui->cmdApply->setIcon(QIcon::fromTheme("dialog-apply"));
QDialog(parent), crewDB(crewDB), profileDB(profileDB), }
ui(new Ui::SnapmaticEditor) if (QIcon::hasThemeIcon("dialog-cancel"))
{ {
// Set Window Flags ui->cmdCancel->setIcon(QIcon::fromTheme("dialog-cancel"));
setWindowFlags(windowFlags()^Qt::WindowContextHelpButtonHint); }
ui->setupUi(this); snapmaticTitle = "";
ui->cmdCancel->setDefault(true); smpic = 0;
ui->cmdCancel->setFocus();
// DPI calculation
// Set Icon for Apply Button qreal screenRatio = AppEnv::screenRatio();
if (QIcon::hasThemeIcon("dialog-ok-apply")) resize(400 * screenRatio, 360 * screenRatio);
{ }
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-ok-apply"));
} SnapmaticEditor::~SnapmaticEditor()
else if (QIcon::hasThemeIcon("dialog-apply")) {
{ delete ui;
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-apply")); }
}
else if (QIcon::hasThemeIcon("gtk-apply")) void SnapmaticEditor::selfie_toggled(bool checked)
{ {
ui->cmdApply->setIcon(QIcon::fromTheme("gtk-apply")); if (checked)
} {
else if (QIcon::hasThemeIcon("dialog-ok")) isSelfie = true;
{ }
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-ok")); else
} {
else if (QIcon::hasThemeIcon("gtk-ok")) isSelfie = false;
{ }
ui->cmdApply->setIcon(QIcon::fromTheme("dialog-ok")); }
}
// Set Icon for Cancel Button void SnapmaticEditor::mugshot_toggled(bool checked)
if (QIcon::hasThemeIcon("dialog-cancel")) {
{ if (checked)
ui->cmdCancel->setIcon(QIcon::fromTheme("dialog-cancel")); {
} isMugshot = true;
else if (QIcon::hasThemeIcon("gtk-cancel")) ui->cbDirector->setEnabled(false);
{ ui->cbDirector->setChecked(false);
ui->cmdCancel->setIcon(QIcon::fromTheme("gtk-cancel")); }
} else
{
snapmaticTitle = QString(); isMugshot = false;
smpic = 0; ui->cbDirector->setEnabled(true);
}
#ifndef Q_OS_ANDROID }
// DPI calculation
qreal screenRatio = AppEnv::screenRatio(); void SnapmaticEditor::editor_toggled(bool checked)
resize(400 * screenRatio, 360 * screenRatio); {
#endif if (checked)
} {
isEditor = true;
SnapmaticEditor::~SnapmaticEditor() ui->cbDirector->setEnabled(false);
{ ui->cbDirector->setChecked(false);
delete ui; }
} else
{
void SnapmaticEditor::selfie_toggled(bool checked) isEditor = false;
{ ui->cbDirector->setEnabled(true);
if (checked) }
{ }
isSelfie = true;
} void SnapmaticEditor::on_rbSelfie_toggled(bool checked)
else {
{ if (checked)
isSelfie = false; {
} mugshot_toggled(false);
} editor_toggled(false);
selfie_toggled(true);
}
void SnapmaticEditor::mugshot_toggled(bool checked) }
{
if (checked) void SnapmaticEditor::on_rbMugshot_toggled(bool checked)
{ {
isMugshot = true; if (checked)
ui->cbDirector->setEnabled(false); {
ui->cbDirector->setChecked(false); selfie_toggled(false);
} editor_toggled(false);
else mugshot_toggled(true);
{ }
isMugshot = false; }
ui->cbDirector->setEnabled(true);
} void SnapmaticEditor::on_rbEditor_toggled(bool checked)
} {
if (checked)
void SnapmaticEditor::editor_toggled(bool checked) {
{ selfie_toggled(false);
if (checked) mugshot_toggled(false);
{ editor_toggled(true);
isEditor = true; }
ui->cbDirector->setEnabled(false); }
ui->cbDirector->setChecked(false);
} void SnapmaticEditor::on_rbCustom_toggled(bool checked)
else {
{ if (checked)
isEditor = false; {
ui->cbDirector->setEnabled(true); selfie_toggled(false);
} mugshot_toggled(false);
} editor_toggled(false);
}
void SnapmaticEditor::on_rbSelfie_toggled(bool checked) }
{
if (checked) void SnapmaticEditor::setSnapmaticPicture(SnapmaticPicture *picture)
{ {
mugshot_toggled(false); smpic = picture;
editor_toggled(false); localSpJson = smpic->getSnapmaticProperties();
selfie_toggled(true); ui->rbCustom->setChecked(true);
} crewID = localSpJson.crewID;
} isSelfie = localSpJson.isSelfie;
isMugshot = localSpJson.isMug;
void SnapmaticEditor::on_rbMugshot_toggled(bool checked) isEditor = localSpJson.isFromRSEditor;
{ ui->cbDirector->setChecked(localSpJson.isFromDirector);
if (checked) ui->cbMeme->setChecked(localSpJson.isMeme);
{ if (isSelfie)
selfie_toggled(false); {
editor_toggled(false); ui->rbSelfie->setChecked(true);
mugshot_toggled(true); }
} else if (isMugshot)
} {
ui->rbMugshot->setChecked(true);
void SnapmaticEditor::on_rbEditor_toggled(bool checked) }
{ else if (isEditor)
if (checked) {
{ ui->rbEditor->setChecked(true);
selfie_toggled(false); }
mugshot_toggled(false); else
editor_toggled(true); {
} ui->rbCustom->setChecked(true);
} }
setSnapmaticCrew(returnCrewName(crewID));
void SnapmaticEditor::on_rbCustom_toggled(bool checked) setSnapmaticTitle(picture->getPictureTitle());
{ }
if (checked)
{ void SnapmaticEditor::setSnapmaticTitle(const QString &title)
selfie_toggled(false); {
mugshot_toggled(false); if (title.length() > 39)
editor_toggled(false); {
} snapmaticTitle = title.left(39);
} }
else
void SnapmaticEditor::setSnapmaticPicture(SnapmaticPicture *picture) {
{ snapmaticTitle = title;
smpic = picture; }
snapmaticProperties = smpic->getSnapmaticProperties(); QString editStr = QString("<a href=\"g5e://edittitle\" style=\"text-decoration: none;\">%1</a>").arg(tr("Edit"));
ui->rbCustom->setChecked(true); QString titleStr = tr("Title: %1 (%2)").arg(StringParser::escapeString(snapmaticTitle), editStr);
crewID = snapmaticProperties.crewID; ui->labTitle->setText(titleStr);
isSelfie = snapmaticProperties.isSelfie; if (SnapmaticPicture::verifyTitle(snapmaticTitle))
isMugshot = snapmaticProperties.isMug; {
isEditor = snapmaticProperties.isFromRSEditor; ui->labAppropriate->setText(tr("Appropriate: %1").arg(QString("<span style=\"color: green\">%1</a>").arg(tr("Yes", "Yes, should work fine"))));
playersList = snapmaticProperties.playersList; }
ui->cbDirector->setChecked(snapmaticProperties.isFromDirector); else
ui->cbMeme->setChecked(snapmaticProperties.isMeme); {
if (isSelfie) ui->labAppropriate->setText(tr("Appropriate: %1").arg(QString("<span style=\"color: red\">%1</a>").arg(tr("No", "No, could lead to issues"))));
{ }
ui->rbSelfie->setChecked(true); }
}
else if (isMugshot) void SnapmaticEditor::setSnapmaticCrew(const QString &crew)
{ {
ui->rbMugshot->setChecked(true); QString editStr = QString("<a href=\"g5e://editcrew\" style=\"text-decoration: none;\">%1</a>").arg(tr("Edit"));
} QString crewStr = tr("Crew: %1 (%2)").arg(StringParser::escapeString(crew), editStr);
else if (isEditor) ui->labCrew->setText(crewStr);
{ }
ui->rbEditor->setChecked(true);
} QString SnapmaticEditor::returnCrewName(int crewID_)
else {
{ return crewDB->getCrewName(crewID_);
ui->rbCustom->setChecked(true); }
}
setSnapmaticCrew(returnCrewName(crewID)); void SnapmaticEditor::on_cmdCancel_clicked()
setSnapmaticTitle(picture->getPictureTitle()); {
setSnapmaticPlayers(insertPlayerNames(playersList)); close();
} }
void SnapmaticEditor::insertPlayerNames(QStringList *players) void SnapmaticEditor::on_cmdApply_clicked()
{ {
for (int i = 0; i < players->size(); ++i) if (ui->cbQualify->isChecked())
{ {
players->replace(i, profileDB->getPlayerName(players->at(i))); qualifyAvatar();
} }
} localSpJson.crewID = crewID;
localSpJson.isSelfie = isSelfie;
QStringList SnapmaticEditor::insertPlayerNames(const QStringList &players) localSpJson.isMug = isMugshot;
{ localSpJson.isFromRSEditor = isEditor;
QStringList playersWI = players; localSpJson.isFromDirector = ui->cbDirector->isChecked();
insertPlayerNames(&playersWI); localSpJson.isMeme = ui->cbMeme->isChecked();
return playersWI; if (smpic)
} {
QString originalFileName = smpic->getPictureFilePath();
void SnapmaticEditor::setSnapmaticPlayers(const QStringList &players) QString adjustedFileName = originalFileName;
{ if (adjustedFileName.right(7) == ".hidden") // for the hidden file system
QString editStr = QString("<a href=\"g5e://editplayers\" style=\"text-decoration: none;\">%1</a>").arg(tr("Edit")); {
QString playersStr; adjustedFileName.remove(adjustedFileName.length() - 7, 7);
if (players.length() != 1) }
{ QString backupFileName = adjustedFileName % ".bak";
playersStr = tr("Players: %1 (%2)", "Multiple Player are inserted here"); if (!QFile::exists(backupFileName))
} {
else QFile::copy(adjustedFileName, backupFileName);
{ }
playersStr = tr("Player: %1 (%2)", "One Player is inserted here"); SnapmaticProperties fallbackProperties = smpic->getSnapmaticProperties();
} QString fallbackTitle = smpic->getPictureTitle();
if (players.length() != 0) smpic->setSnapmaticProperties(localSpJson);
{ smpic->setPictureTitle(snapmaticTitle);
ui->labPlayers->setText(playersStr.arg(players.join(", "), editStr)); if (!smpic->exportPicture(originalFileName))
} {
else QMessageBox::warning(this, tr("Snapmatic Properties"), tr("Patching of Snapmatic Properties failed because of I/O Error"));
{ smpic->setSnapmaticProperties(fallbackProperties);
ui->labPlayers->setText(playersStr.arg(QApplication::translate("PictureDialog", "No Players"), editStr)); smpic->setPictureTitle(fallbackTitle);
} }
#ifndef Q_OS_ANDROID else
ui->gbValues->resize(ui->gbValues->width(), ui->gbValues->heightForWidth(ui->gbValues->width())); {
ui->frameWidget->resize(ui->gbValues->width(), ui->frameWidget->heightForWidth(ui->frameWidget->width())); smpic->emitUpdate();
if (heightForWidth(width()) > height()) { resize(width(), heightForWidth(width())); } }
#endif }
} close();
}
void SnapmaticEditor::setSnapmaticTitle(const QString &title)
{ void SnapmaticEditor::qualifyAvatar()
if (title.length() > 39) {
{ ui->rbSelfie->setChecked(true);
snapmaticTitle = title.left(39); ui->cbDirector->setChecked(false);
} ui->cbMeme->setChecked(false);
else ui->cmdApply->setDefault(true);
{ }
snapmaticTitle = title;
} void SnapmaticEditor::on_cbQualify_toggled(bool checked)
QString editStr = QString("<a href=\"g5e://edittitle\" style=\"text-decoration: none;\">%1</a>").arg(tr("Edit")); {
QString titleStr = tr("Title: %1 (%2)").arg(StringParser::escapeString(snapmaticTitle), editStr); if (checked)
ui->labTitle->setText(titleStr); {
if (SnapmaticPicture::verifyTitle(snapmaticTitle)) ui->cbMeme->setEnabled(false);
{ ui->cbDirector->setEnabled(false);
ui->labAppropriate->setText(tr("Appropriate: %1").arg(QString("<span style=\"color: green\">%1</span>").arg(tr("Yes", "Yes, should work fine")))); ui->rbCustom->setEnabled(false);
} ui->rbSelfie->setEnabled(false);
else ui->rbEditor->setEnabled(false);
{ ui->rbMugshot->setEnabled(false);
ui->labAppropriate->setText(tr("Appropriate: %1").arg(QString("<span style=\"color: red\">%1</span>").arg(tr("No", "No, could lead to issues")))); }
} else
#ifndef Q_OS_ANDROID {
ui->gbValues->resize(ui->gbValues->width(), ui->gbValues->heightForWidth(ui->gbValues->width())); ui->cbMeme->setEnabled(true);
ui->frameWidget->resize(ui->gbValues->width(), ui->frameWidget->heightForWidth(ui->frameWidget->width())); ui->rbCustom->setEnabled(true);
if (heightForWidth(width()) > height()) { resize(width(), heightForWidth(width())); } ui->rbSelfie->setEnabled(true);
#endif ui->rbEditor->setEnabled(true);
} ui->rbMugshot->setEnabled(true);
if (ui->rbSelfie->isChecked() || ui->rbCustom->isChecked())
void SnapmaticEditor::setSnapmaticCrew(const QString &crew) {
{ ui->cbDirector->setEnabled(true);
QString editStr = QString("<a href=\"g5e://editcrew\" style=\"text-decoration: none;\">%1</a>").arg(tr("Edit")); }
QString crewStr = tr("Crew: %1 (%2)").arg(StringParser::escapeString(crew), editStr); }
ui->labCrew->setText(crewStr); }
#ifndef Q_OS_ANDROID
ui->gbValues->resize(ui->gbValues->width(), ui->gbValues->heightForWidth(ui->gbValues->width())); void SnapmaticEditor::on_labTitle_linkActivated(const QString &link)
ui->frameWidget->resize(ui->gbValues->width(), ui->frameWidget->heightForWidth(ui->frameWidget->width())); {
if (heightForWidth(width()) > height()) { resize(width(), heightForWidth(width())); } if (link == "g5e://edittitle")
#endif {
} bool ok;
QString newTitle = QInputDialog::getText(this, tr("Snapmatic Title"), tr("New Snapmatic title:"), QLineEdit::Normal, snapmaticTitle, &ok, windowFlags());
QString SnapmaticEditor::returnCrewName(int crewID_) if (ok && !newTitle.isEmpty())
{ {
return crewDB->getCrewName(crewID_); setSnapmaticTitle(newTitle);
} }
}
void SnapmaticEditor::on_cmdCancel_clicked() }
{
close(); void SnapmaticEditor::on_labCrew_linkActivated(const QString &link)
} {
if (link == "g5e://editcrew")
void SnapmaticEditor::on_cmdApply_clicked() {
{ bool ok;
if (ui->cbQualify->isChecked()) int indexNum = 0;
{ QStringList itemList;
qualifyAvatar(); QStringList crewList = crewDB->getCrews();
} if (!crewList.contains(QLatin1String("0")))
snapmaticProperties.crewID = crewID; {
snapmaticProperties.isSelfie = isSelfie; crewList.append(QLatin1String("0"));
snapmaticProperties.isMug = isMugshot; }
snapmaticProperties.isFromRSEditor = isEditor; crewList.sort();
snapmaticProperties.isFromDirector = ui->cbDirector->isChecked(); foreach(const QString &crew, crewList)
snapmaticProperties.isMeme = ui->cbMeme->isChecked(); {
snapmaticProperties.playersList = playersList; itemList.append(QString("%1 (%2)").arg(crew, returnCrewName(crew.toInt())));
if (smpic) }
{ if (crewList.contains(QString::number(crewID)))
QString currentFilePath = smpic->getPictureFilePath(); {
QString originalFilePath = smpic->getOriginalPictureFilePath(); indexNum = crewList.indexOf(QRegExp(QString::number(crewID)));
QString backupFileName = originalFilePath % ".bak"; }
if (!QFile::exists(backupFileName)) QString newCrew = QInputDialog::getItem(this, tr("Snapmatic Crew"), tr("New Snapmatic crew:"), itemList, indexNum, true, &ok, windowFlags());
{ if (ok && !newCrew.isEmpty())
QFile::copy(currentFilePath, backupFileName); {
} if (newCrew.contains(" ")) newCrew = newCrew.split(" ").at(0);
SnapmaticProperties fallbackProperties = smpic->getSnapmaticProperties(); if (newCrew.length() > 10) return;
QString fallbackTitle = smpic->getPictureTitle(); foreach (const QChar &crewChar, newCrew)
smpic->setSnapmaticProperties(snapmaticProperties); {
smpic->setPictureTitle(snapmaticTitle); if (!crewChar.isNumber())
if (!smpic->exportPicture(currentFilePath)) {
{ return;
QMessageBox::warning(this, tr("Snapmatic Properties"), tr("Patching of Snapmatic Properties failed because of I/O Error")); }
smpic->setSnapmaticProperties(fallbackProperties); }
smpic->setPictureTitle(fallbackTitle); crewID = newCrew.toInt();
} setSnapmaticCrew(returnCrewName(crewID));
else }
{ }
smpic->updateStrings(); }
smpic->emitUpdate();
#ifdef GTA5SYNC_TELEMETRY
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
telemetrySettings.beginGroup("Telemetry");
bool pushUsageData = telemetrySettings.value("PushUsageData", false).toBool();
telemetrySettings.endGroup();
if (pushUsageData && Telemetry->canPush())
{
QJsonDocument jsonDocument;
QJsonObject jsonObject;
jsonObject["Type"] = "PropertyEdited";
jsonObject["EditedSize"] = QString::number(smpic->getContentMaxLength());
jsonObject["EditedTime"] = QString::number(QDateTime::currentDateTimeUtc().toTime_t());
jsonDocument.setObject(jsonObject);
Telemetry->push(TelemetryCategory::PersonalData, jsonDocument);
}
#endif
}
}
close();
}
void SnapmaticEditor::qualifyAvatar()
{
ui->rbSelfie->setChecked(true);
ui->cbDirector->setChecked(false);
ui->cbMeme->setChecked(false);
ui->cmdApply->setDefault(true);
}
void SnapmaticEditor::on_cbQualify_toggled(bool checked)
{
if (checked)
{
ui->cbMeme->setEnabled(false);
ui->cbDirector->setEnabled(false);
ui->rbCustom->setEnabled(false);
ui->rbSelfie->setEnabled(false);
ui->rbEditor->setEnabled(false);
ui->rbMugshot->setEnabled(false);
}
else
{
ui->cbMeme->setEnabled(true);
ui->rbCustom->setEnabled(true);
ui->rbSelfie->setEnabled(true);
ui->rbEditor->setEnabled(true);
ui->rbMugshot->setEnabled(true);
if (ui->rbSelfie->isChecked() || ui->rbCustom->isChecked())
{
ui->cbDirector->setEnabled(true);
}
}
}
void SnapmaticEditor::on_labPlayers_linkActivated(const QString &link)
{
if (link == "g5e://editplayers")
{
PlayerListDialog *playerListDialog = new PlayerListDialog(playersList, profileDB, this);
connect(playerListDialog, SIGNAL(playerListUpdated(QStringList)), this, SLOT(playerListUpdated(QStringList)));
playerListDialog->setModal(true);
playerListDialog->show();
playerListDialog->exec();
delete playerListDialog;
}
}
void SnapmaticEditor::on_labTitle_linkActivated(const QString &link)
{
if (link == "g5e://edittitle")
{
bool ok;
QString newTitle = QInputDialog::getText(this, tr("Snapmatic Title"), tr("New Snapmatic title:"), QLineEdit::Normal, snapmaticTitle, &ok, windowFlags());
if (ok && !newTitle.isEmpty())
{
setSnapmaticTitle(newTitle);
}
}
}
void SnapmaticEditor::on_labCrew_linkActivated(const QString &link)
{
if (link == "g5e://editcrew")
{
bool ok;
int indexNum = 0;
QStringList itemList;
QStringList crewList = crewDB->getCrews();
if (!crewList.contains(QLatin1String("0")))
{
crewList += QLatin1String("0");
}
crewList.sort();
for (QString crew : crewList)
{
itemList += QString("%1 (%2)").arg(crew, returnCrewName(crew.toInt()));
}
if (crewList.contains(QString::number(crewID)))
{
indexNum = crewList.indexOf(QRegExp(QString::number(crewID)));
}
QString newCrew = QInputDialog::getItem(this, tr("Snapmatic Crew"), tr("New Snapmatic crew:"), itemList, indexNum, true, &ok, windowFlags());
if (ok && !newCrew.isEmpty())
{
if (newCrew.contains(" ")) newCrew = newCrew.split(" ").at(0);
if (newCrew.length() > 10) return;
for (QChar crewChar : newCrew)
{
if (!crewChar.isNumber())
{
return;
}
}
if (!crewList.contains(newCrew))
{
crewDB->addCrew(crewID);
}
crewID = newCrew.toInt();
setSnapmaticCrew(returnCrewName(crewID));
}
}
}
void SnapmaticEditor::playerListUpdated(QStringList playerList)
{
playersList = playerList;
setSnapmaticPlayers(insertPlayerNames(playerList));
}

View File

@ -1,77 +1,69 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef SNAPMATICEDITOR_H #ifndef SNAPMATICEDITOR_H
#define SNAPMATICEDITOR_H #define SNAPMATICEDITOR_H
#include <QDialog> #include <QDialog>
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include "ProfileDatabase.h" #include "SnapmaticPicture.h"
#include "SnapmaticPicture.h"
namespace Ui {
namespace Ui { class SnapmaticEditor;
class SnapmaticEditor; }
}
class SnapmaticEditor : public QDialog
class SnapmaticEditor : public QDialog {
{ Q_OBJECT
Q_OBJECT
public:
public: explicit SnapmaticEditor(CrewDatabase *crewDB, QWidget *parent = 0);
explicit SnapmaticEditor(CrewDatabase *crewDB, ProfileDatabase *profileDB, QWidget *parent = 0); void setSnapmaticPicture(SnapmaticPicture *picture);
void setSnapmaticPicture(SnapmaticPicture *picture); void setSnapmaticTitle(const QString &title);
void setSnapmaticPlayers(const QStringList &players); void setSnapmaticCrew(const QString &crew = "");
void setSnapmaticTitle(const QString &title); QString returnCrewName(int crewID);
void setSnapmaticCrew(const QString &crew = ""); ~SnapmaticEditor();
QString returnCrewName(int crewID);
~SnapmaticEditor(); private slots:
void on_rbSelfie_toggled(bool checked);
private slots: void on_rbMugshot_toggled(bool checked);
void on_rbSelfie_toggled(bool checked); void on_rbEditor_toggled(bool checked);
void on_rbMugshot_toggled(bool checked); void on_rbCustom_toggled(bool checked);
void on_rbEditor_toggled(bool checked); void on_cmdCancel_clicked();
void on_rbCustom_toggled(bool checked); void on_cmdApply_clicked();
void on_cmdCancel_clicked(); void on_cbQualify_toggled(bool checked);
void on_cmdApply_clicked(); void on_labTitle_linkActivated(const QString &link);
void on_cbQualify_toggled(bool checked); void on_labCrew_linkActivated(const QString &link);
void on_labPlayers_linkActivated(const QString &link);
void on_labTitle_linkActivated(const QString &link); private:
void on_labCrew_linkActivated(const QString &link); CrewDatabase *crewDB;
void playerListUpdated(QStringList playerList); Ui::SnapmaticEditor *ui;
SnapmaticProperties localSpJson;
private: SnapmaticPicture *smpic;
CrewDatabase *crewDB; QString snapmaticTitle;
ProfileDatabase *profileDB; int crewID;
Ui::SnapmaticEditor *ui; bool isSelfie;
SnapmaticProperties snapmaticProperties; bool isMugshot;
SnapmaticPicture *smpic; bool isEditor;
QStringList playersList; void selfie_toggled(bool checked);
QString snapmaticTitle; void mugshot_toggled(bool checked);
int crewID; void editor_toggled(bool checked);
bool isSelfie; void qualifyAvatar();
bool isMugshot; };
bool isEditor;
void selfie_toggled(bool checked); #endif // SNAPMATICEDITOR_H
void mugshot_toggled(bool checked);
void editor_toggled(bool checked);
void qualifyAvatar();
void insertPlayerNames(QStringList *players);
QStringList insertPlayerNames(const QStringList &players);
};
#endif // SNAPMATICEDITOR_H

View File

@ -1,276 +1,248 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0"> <ui version="4.0">
<class>SnapmaticEditor</class> <class>SnapmaticEditor</class>
<widget class="QDialog" name="SnapmaticEditor"> <widget class="QDialog" name="SnapmaticEditor">
<property name="geometry"> <property name="geometry">
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>400</width> <width>400</width>
<height>381</height> <height>362</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
<string>Snapmatic Properties</string> <string>Snapmatic Properties</string>
</property> </property>
<property name="modal"> <property name="modal">
<bool>true</bool> <bool>true</bool>
</property> </property>
<layout class="QVBoxLayout" name="vlEditor"> <layout class="QVBoxLayout" name="vlEditor">
<item> <item>
<widget class="QWidget" name="frameWidget" native="true"> <widget class="QWidget" name="frameWidget" native="true">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Expanding"> <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
<horstretch>0</horstretch> <horstretch>0</horstretch>
<verstretch>0</verstretch> <verstretch>0</verstretch>
</sizepolicy> </sizepolicy>
</property> </property>
<layout class="QVBoxLayout" name="vlFrame"> <layout class="QVBoxLayout" name="vlFrame">
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="topMargin"> <property name="topMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="rightMargin"> <property name="rightMargin">
<number>0</number> <number>0</number>
</property> </property>
<property name="bottomMargin"> <property name="bottomMargin">
<number>0</number> <number>0</number>
</property> </property>
<item> <item>
<widget class="QGroupBox" name="gbMode"> <widget class="QGroupBox" name="gbMode">
<property name="title"> <property name="title">
<string>Snapmatic Type</string> <string>Snapmatic Type</string>
</property> </property>
<layout class="QGridLayout" name="gdType"> <layout class="QGridLayout" name="gdType">
<item row="2" column="1"> <item row="2" column="1">
<widget class="QRadioButton" name="rbEditor"> <widget class="QRadioButton" name="rbEditor">
<property name="text"> <property name="text">
<string>Editor</string> <string>Editor</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QRadioButton" name="rbSelfie"> <widget class="QRadioButton" name="rbSelfie">
<property name="text"> <property name="text">
<string>Selfie</string> <string>Selfie</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="0" column="0"> <item row="0" column="0">
<widget class="QRadioButton" name="rbCustom"> <widget class="QRadioButton" name="rbCustom">
<property name="text"> <property name="text">
<string>Regular</string> <string>Regular</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="2" column="0"> <item row="2" column="0">
<widget class="QRadioButton" name="rbMugshot"> <widget class="QRadioButton" name="rbMugshot">
<property name="text"> <property name="text">
<string>Mugshot</string> <string>Mugshot</string>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QGroupBox" name="gbProperties"> <widget class="QGroupBox" name="gbProperties">
<property name="title"> <property name="title">
<string>Snapmatic Properties</string> <string>Snapmatic Properties</string>
</property> </property>
<layout class="QGridLayout" name="gdProperties"> <layout class="QGridLayout" name="gdProperties">
<item row="0" column="1"> <item row="0" column="1">
<widget class="QCheckBox" name="cbMeme"> <widget class="QCheckBox" name="cbMeme">
<property name="text"> <property name="text">
<string>Meme</string> <string>Meme</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="0" column="2"> <item row="0" column="2">
<widget class="QCheckBox" name="cbDirector"> <widget class="QCheckBox" name="cbDirector">
<property name="text"> <property name="text">
<string>Director</string> <string>Director</string>
</property> </property>
</widget> </widget>
</item> </item>
</layout> </layout>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QGroupBox" name="gbValues"> <widget class="QGroupBox" name="gbValues">
<property name="title"> <property name="title">
<string>Snapmatic Values</string> <string>Snapmatic Values</string>
</property> </property>
<layout class="QVBoxLayout" name="vlTitle"> <layout class="QVBoxLayout" name="vlTitle">
<item> <item>
<widget class="UiModLabel" name="labPlayers"> <widget class="UiModLabel" name="labCrew">
<property name="contextMenuPolicy"> <property name="contextMenuPolicy">
<enum>Qt::NoContextMenu</enum> <enum>Qt::NoContextMenu</enum>
</property> </property>
<property name="text"> <property name="text">
<string/> <string>Crew: %1 (%2)</string>
</property> </property>
<property name="wordWrap"> <property name="wordWrap">
<bool>true</bool> <bool>true</bool>
</property> </property>
<property name="textInteractionFlags"> </widget>
<set>Qt::LinksAccessibleByKeyboard|Qt::LinksAccessibleByMouse</set> </item>
</property> <item>
</widget> <widget class="UiModLabel" name="labTitle">
</item> <property name="contextMenuPolicy">
<item> <enum>Qt::NoContextMenu</enum>
<widget class="UiModLabel" name="labCrew"> </property>
<property name="contextMenuPolicy"> <property name="text">
<enum>Qt::NoContextMenu</enum> <string>Title: %1 (%2)</string>
</property> </property>
<property name="text"> <property name="wordWrap">
<string/> <bool>true</bool>
</property> </property>
<property name="wordWrap"> </widget>
<bool>true</bool> </item>
</property> <item>
<property name="textInteractionFlags"> <widget class="UiModLabel" name="labAppropriate">
<set>Qt::LinksAccessibleByKeyboard|Qt::LinksAccessibleByMouse</set> <property name="text">
</property> <string>Appropriate: %1</string>
</widget> </property>
</item> <property name="wordWrap">
<item> <bool>true</bool>
<widget class="UiModLabel" name="labTitle"> </property>
<property name="contextMenuPolicy"> </widget>
<enum>Qt::NoContextMenu</enum> </item>
</property> </layout>
<property name="text"> </widget>
<string/> </item>
</property> <item>
<property name="wordWrap"> <widget class="QGroupBox" name="gbExtras">
<bool>true</bool> <property name="title">
</property> <string>Extras</string>
<property name="textInteractionFlags"> </property>
<set>Qt::LinksAccessibleByKeyboard|Qt::LinksAccessibleByMouse</set> <layout class="QVBoxLayout" name="vlExtras">
</property> <item>
</widget> <widget class="QCheckBox" name="cbQualify">
</item> <property name="text">
<item> <string>Qualify as Avatar automatically at apply</string>
<widget class="UiModLabel" name="labAppropriate"> </property>
<property name="text"> </widget>
<string/> </item>
</property> <item>
<property name="wordWrap"> <widget class="UiModLabel" name="labQualify">
<bool>true</bool> <property name="sizePolicy">
</property> <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
</widget> <horstretch>0</horstretch>
</item> <verstretch>0</verstretch>
</layout> </sizepolicy>
</widget> </property>
</item> <property name="text">
<item> <string>Qualify as Avatar allows you to use this Snapmatic as a Social Club profile picture</string>
<widget class="QGroupBox" name="gbExtras"> </property>
<property name="title"> <property name="wordWrap">
<string>Extras</string> <bool>true</bool>
</property> </property>
<layout class="QVBoxLayout" name="vlExtras"> </widget>
<item> </item>
<widget class="QCheckBox" name="cbQualify"> </layout>
<property name="text"> </widget>
<string>Qualify as Avatar automatically at apply</string> </item>
</property> </layout>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="UiModLabel" name="labQualify"> <spacer name="vsEditor">
<property name="sizePolicy"> <property name="orientation">
<sizepolicy hsizetype="Preferred" vsizetype="Minimum"> <enum>Qt::Vertical</enum>
<horstretch>0</horstretch> </property>
<verstretch>0</verstretch> <property name="sizeHint" stdset="0">
</sizepolicy> <size>
</property> <width>0</width>
<property name="text"> <height>0</height>
<string>Qualify as Avatar allows you to use this Snapmatic as a Social Club profile picture</string> </size>
</property> </property>
<property name="wordWrap"> </spacer>
<bool>true</bool> </item>
</property> <item>
</widget> <layout class="QHBoxLayout" name="hlButtons">
</item> <item>
</layout> <spacer name="hsButtons">
</widget> <property name="orientation">
</item> <enum>Qt::Horizontal</enum>
</layout> </property>
</widget> <property name="sizeHint" stdset="0">
</item> <size>
<item> <width>0</width>
<spacer name="vsEditor"> <height>0</height>
<property name="orientation"> </size>
<enum>Qt::Vertical</enum> </property>
</property> </spacer>
<property name="sizeHint" stdset="0"> </item>
<size> <item>
<width>0</width> <widget class="QPushButton" name="cmdApply">
<height>0</height> <property name="sizePolicy">
</size> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
</property> <horstretch>0</horstretch>
</spacer> <verstretch>0</verstretch>
</item> </sizepolicy>
<item> </property>
<layout class="QHBoxLayout" name="hlButtons"> <property name="text">
<item> <string>&amp;Apply</string>
<spacer name="hsButtons"> </property>
<property name="orientation"> </widget>
<enum>Qt::Horizontal</enum> </item>
</property> <item>
<property name="sizeHint" stdset="0"> <widget class="QPushButton" name="cmdCancel">
<size> <property name="sizePolicy">
<width>0</width> <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<height>0</height> <horstretch>0</horstretch>
</size> <verstretch>0</verstretch>
</property> </sizepolicy>
</spacer> </property>
</item> <property name="text">
<item> <string>&amp;Cancel</string>
<widget class="QPushButton" name="cmdApply"> </property>
<property name="sizePolicy"> </widget>
<sizepolicy hsizetype="Minimum" vsizetype="Minimum"> </item>
<horstretch>0</horstretch> </layout>
<verstretch>0</verstretch> </item>
</sizepolicy> </layout>
</property> </widget>
<property name="toolTip"> <customwidgets>
<string>Apply changes</string> <customwidget>
</property> <class>UiModLabel</class>
<property name="text"> <extends>QLabel</extends>
<string>&amp;Apply</string> <header>UiModLabel.h</header>
</property> </customwidget>
</widget> </customwidgets>
</item> <resources/>
<item> <connections/>
<widget class="QPushButton" name="cmdCancel"> </ui>
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Discard changes</string>
</property>
<property name="text">
<string>&amp;Cancel</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>UiModLabel</class>
<extends>QLabel</extends>
<header>UiModLabel.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>

2408
SnapmaticPicture.cpp Normal file → Executable file

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339
SnapmaticPicture.h Normal file → Executable file
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@ -1,189 +1,150 @@
/***************************************************************************** /*****************************************************************************
* gta5spv Grand Theft Auto Snapmatic Picture Viewer * gta5sync-spv Grand Theft Auto Snapmatic Picture Viewer
* Copyright (C) 2016-2018 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef SNAPMATICPICTURE_H #ifndef SNAPMATICPICTURE_H
#define SNAPMATICPICTURE_H #define SNAPMATICPICTURE_H
#include <QStringList> #include <QStringList>
#include <QDateTime> #include <QDateTime>
#include <QObject> #include <QObject>
#include <QString> #include <QString>
#include <QImage> #include <QImage>
#include <QFile> #include <QFile>
enum class SnapmaticFormat : int { Auto_Format = 0, PGTA_Format = 1, JPEG_Format = 2, G5E_Format = 3 }; struct SnapmaticProperties {
struct SnapmaticLocation {
struct SnapmaticProperties { QString area;
struct SnapmaticLocation { double x;
QString area; double y;
double x; double z;
double y; };
double z; int uid;
}; int crewID;
int uid; QStringList playersList;
int crewID; uint createdTimestamp;
int streetID; QDateTime createdDateTime;
QStringList playersList; bool isMeme;
uint createdTimestamp; bool isMug;
QDateTime createdDateTime; bool isSelfie;
bool isMeme; bool isFromDirector;
bool isMug; bool isFromRSEditor;
bool isSelfie; SnapmaticLocation location;
bool isFromDirector; };
bool isFromRSEditor;
SnapmaticLocation location; class SnapmaticPicture : public QObject
}; {
Q_OBJECT
class SnapmaticPicture : public QObject public:
{ explicit SnapmaticPicture(const QString &fileName = "", QObject *parent = 0);
Q_OBJECT ~SnapmaticPicture();
public: void reset();
explicit SnapmaticPicture(const QString &fileName = "", QObject *parent = 0); bool preloadFile();
~SnapmaticPicture(); bool readingPictureFromFile(const QString &fileName, bool writeEnabled = true, bool cacheEnabled = false, bool fastLoad = true, bool lowRamMode = false);
void reset(); bool readingPicture(bool writeEnabled = true, bool cacheEnabled = false, bool fastLoad = true, bool lowRamMode = false);
bool preloadFile(); bool isPicOk();
bool readingPictureFromFile(const QString &fileName, bool writeEnabled = true, bool cacheEnabled = false, bool fastLoad = true, bool lowRamMode = false); void clearCache();
bool readingPicture(bool writeEnabled = true, bool cacheEnabled = false, bool fastLoad = true, bool lowRamMode = false); QImage getImage();
bool isPicOk(); // Please use isPictureOk instead QString getLastStep();
void clearCache(); QString getPictureStr();
QImage getImage(bool fastLoad = false); QString getPictureHead();
QByteArray getPictureStream(); QString getPictureTitl();
QString getLastStep(bool readable = true); QString getPictureDesc();
QString getPictureStr(); QString getPictureSortStr();
QString getPictureHead(); QString getPictureFileName();
QString getPictureTitl(); QString getPictureFilePath();
QString getPictureDesc(); QString getExportPictureFileName();
QString getPictureSortStr(); int getContentMaxLength();
QString getPictureFileName(); bool setImage(const QImage &picture);
QString getPictureFilePath(); bool setPictureTitl(const QString &newTitle);
QString getExportPictureFileName(); bool setPictureStream(const QByteArray &picByteArray);
QString getOriginalPictureFileName(); void updateStrings();
QString getOriginalPictureFilePath(); void emitUpdate();
int getContentMaxLength();
bool setImage(const QImage &picture); // FILE MANAGEMENT
bool setPictureTitl(const QString &newTitle); // Please use setPictureTitle instead bool exportPicture(const QString &fileName, const QString format = "PGTA");
bool setPictureStream(const QByteArray &streamArray); void setPicFileName(const QString &picFileName);
void updateStrings(); void setPicFilePath(const QString &picFilePath);
void emitUpdate(); bool deletePicFile();
void emitCustomSignal(const QString &signal);
// ALTERNATIVES
// FILE MANAGEMENT QString getPictureTitle() { return getPictureTitl(); }
bool exportPicture(const QString &fileName, SnapmaticFormat format = SnapmaticFormat::Auto_Format); QString getPictureString() { return getPictureStr(); }
void setPicFileName(const QString &picFileName); // Please use setPictureFileName instead QString getPictureDescription() { return getPictureDesc(); }
void setPicFilePath(const QString &picFilePath); // Please use setPictureFilePath instead bool setPictureTitle(const QString &newTitle) { return setPictureTitl(newTitle); }
bool deletePicFile(); // Please use deletePictureFile instead
// JSON
// JSON bool isJsonOk();
bool isJsonOk(); QString getJsonStr();
QString getJsonStr(); // Please use getPictureJson instead SnapmaticProperties getSnapmaticProperties();
SnapmaticProperties getSnapmaticProperties(); bool setSnapmaticProperties(SnapmaticProperties newSpJson);
bool setSnapmaticProperties(SnapmaticProperties properties);
bool setJsonStr(const QString &jsonStr, bool updateProperties = false); // Please use setPictureJson instead // VISIBILITY
bool isHidden();
// VISIBILITY bool setPictureHidden();
bool isHidden(); // Please use isPictureHidden instead bool setPictureVisible();
bool isVisible(); // Please use isPictureVisible instead
bool setPictureHidden(); // PREDEFINED PROPERTIES
bool setPictureVisible(); QSize getSnapmaticResolution();
// ALTERNATIVES (MORE DEVELOPER FRIENDLY FUNCTION CALLS) // VERIFY CONTENT
QString getJsonString() { return getJsonStr(); } // Please use getPictureJson instead static bool verifyTitle(const QString &title);
QString getPictureJson() { return getJsonStr(); }
QString getPictureTitle() { return getPictureTitl(); } private:
QString getPictureString() { return getPictureStr(); } QString getSnapmaticHeaderString(const QByteArray &snapmaticHeader);
QString getPictureDescription() { return getPictureDesc(); } QString getSnapmaticJSONString(const QByteArray &jsonBytes);
bool setJsonString(const QString &jsonString, bool updateProperties = false) { return setJsonStr(jsonString, updateProperties); } // Please use setPictureJson instead QString getSnapmaticTIDEString(const QByteArray &tideBytes);
bool setPictureJson(const QString &json, bool updateProperties = false) { return setJsonStr(json, updateProperties); } QImage cachePicture;
bool setPictureTitle(const QString &title) { return setPictureTitl(title); } QString picExportFileName;
void setPictureFileName(const QString &fileName) { return setPicFileName(fileName); } QString picFileName;
void setPictureFilePath(const QString &filePath) { return setPicFilePath(filePath); } QString picFilePath;
bool deletePictureFile() { return deletePicFile(); } QString pictureHead;
bool isPictureOk() { return isPicOk(); } QString pictureStr;
bool isPictureHidden() { return isHidden(); } QString lastStep;
bool isPictureVisible() { return isVisible(); } QString sortStr;
bool setHidden() { return setPictureHidden(); } // Please use setPictureHidden instead QString titlStr;
bool setVisible() { return setPictureVisible(); } // Please use setPictureVisible instead QString descStr;
bool picOk;
// PREDEFINED PROPERTIES bool lowRamMode;
QSize getSnapmaticResolution(); bool writeEnabled;
bool cacheEnabled;
// SNAPMATIC DEFAULTS bool isLoadedInRAM;
bool isSnapmaticDefaultsEnforced(); bool isCustomFormat;
void setSnapmaticDefaultsEnforced(bool enforced); int jpegRawContentSize;
int jpegRawContentSizeE;
// SNAPMATIC FORMAT
SnapmaticFormat getSnapmaticFormat(); // PICTURE STREAM
void setSnapmaticFormat(SnapmaticFormat format); QByteArray rawPicContent;
bool isFormatSwitched();
// JSON
// VERIFY CONTENT void parseJsonContent();
static bool verifyTitle(const QString &title); bool jsonOk;
QString jsonStr;
// STRING OPERATIONS SnapmaticProperties localSpJson;
static QString parseTitleString(const QByteArray &commitBytes, int maxLength);
static QString convertDrawStringForLog(const QString &inputStr); // VERIFY CONTENT
static QString convertLogStringForDraw(const QString &inputStr); static bool verifyTitleChar(const QChar &titleChar);
private: signals:
QString getSnapmaticHeaderString(const QByteArray &snapmaticHeader); void preloaded();
QString getSnapmaticJSONString(const QByteArray &jsonBytes); void updated();
QString getSnapmaticTIDEString(const QByteArray &tideBytes); void loaded();
QImage cachePicture;
QString picExportFileName; public slots:
QString picFileName; };
QString picFilePath;
QString pictureHead; #endif // SNAPMATICPICTURE_H
QString pictureStr;
QString lastStep;
QString sortStr;
QString titlStr;
QString descStr;
bool picOk;
bool lowRamMode;
bool writeEnabled;
bool cacheEnabled;
bool isLoadedInRAM;
bool isCustomFormat;
bool isFormatSwitch;
bool isModernFormat;
bool careSnapDefault;
int jpegRawContentSize;
int jpegRawContentSizeE;
// PICTURE STREAM
QByteArray rawPicContent;
// JSON
void parseJsonContent();
bool jsonOk;
QString jsonStr;
SnapmaticProperties localProperties;
// VERIFY CONTENT
static bool verifyTitleChar(const QChar &titleChar);
signals:
void customSignal(QString signal);
void preloaded();
void updated();
void loaded();
public slots:
};
#endif // SNAPMATICPICTURE_H

844
SnapmaticWidget.cpp Normal file → Executable file
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@ -1,499 +1,345 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2019 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#include "SnapmaticWidget.h" #include "SnapmaticWidget.h"
#include "ui_SnapmaticWidget.h" #include "ui_SnapmaticWidget.h"
#include "ImageEditorDialog.h" #include "SnapmaticPicture.h"
#include "MapLocationDialog.h" #include "SnapmaticEditor.h"
#include "JsonEditorDialog.h" #include "DatabaseThread.h"
#include "SnapmaticPicture.h" #include "PictureDialog.h"
#include "SnapmaticEditor.h" #include "PictureExport.h"
#include "DatabaseThread.h" #include "StringParser.h"
#include "PictureDialog.h" #include "AppEnv.h"
#include "PictureExport.h" #include "config.h"
#include "StringParser.h" #include <QMessageBox>
#include "ImportDialog.h" #include <QPixmap>
#include "AppEnv.h" #include <QTimer>
#include "config.h" #include <QDebug>
#include <QStringBuilder> #include <QMenu>
#include <QMessageBox> #include <QFile>
#include <QPixmap>
#include <QTimer> SnapmaticWidget::SnapmaticWidget(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) :
#include <QDebug> ProfileWidget(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB),
#include <QMenu> ui(new Ui::SnapmaticWidget)
#include <QFile> {
ui->setupUi(this);
#ifdef GTA5SYNC_TELEMETRY ui->cmdView->setVisible(false);
#include "TelemetryClass.h" ui->cmdCopy->setVisible(false);
#include <QJsonDocument> ui->cmdExport->setVisible(false);
#include <QJsonObject> ui->cmdDelete->setVisible(false);
#endif ui->cbSelected->setVisible(false);
SnapmaticWidget::SnapmaticWidget(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QString profileName, QWidget *parent) : QPalette palette;
ProfileWidget(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB), profileName(profileName), highlightBackColor = palette.highlight().color();
ui(new Ui::SnapmaticWidget) highlightTextColor = palette.highlightedText().color();
{ palette.setCurrentColorGroup(QPalette::Disabled);
ui->setupUi(this); highlightHiddenColor = palette.text().color();
ui->cmdView->setVisible(false);
ui->cmdCopy->setVisible(false); picPath = "";
ui->cmdExport->setVisible(false); picStr = "";
ui->cmdDelete->setVisible(false); smpic = 0;
ui->cbSelected->setVisible(false);
installEventFilter(this);
QPalette palette; }
palette.setCurrentColorGroup(QPalette::Disabled);
highlightHiddenColor = palette.text().color(); SnapmaticWidget::~SnapmaticWidget()
{
ui->SnapmaticFrame->setMouseTracking(true); delete ui;
ui->labPicture->setMouseTracking(true); }
ui->labPicStr->setMouseTracking(true);
ui->cbSelected->setMouseTracking(true); bool SnapmaticWidget::eventFilter(QObject *obj, QEvent *ev)
smpic = nullptr; {
} if (obj == this)
{
SnapmaticWidget::~SnapmaticWidget() if (ev->type() == QEvent::Enter)
{ {
delete ui; setStyleSheet(QString("QFrame#SnapmaticFrame{background-color: rgb(%1, %2, %3)}QLabel#labPicStr{color: rgb(%4, %5, %6)}").arg(QString::number(highlightBackColor.red()), QString::number(highlightBackColor.green()), QString::number(highlightBackColor.blue()), QString::number(highlightTextColor.red()), QString::number(highlightTextColor.green()), QString::number(highlightTextColor.blue())));
} return true;
}
void SnapmaticWidget::setSnapmaticPicture(SnapmaticPicture *picture) else if(ev->type() == QEvent::Leave)
{ {
smpic = picture; setStyleSheet("");
QObject::connect(picture, SIGNAL(updated()), this, SLOT(snapmaticUpdated())); return true;
QObject::connect(picture, SIGNAL(customSignal(QString)), this, SLOT(customSignal(QString))); }
}
qreal screenRatio = AppEnv::screenRatio(); return false;
qreal screenRatioPR = AppEnv::screenRatioPR(); }
ui->labPicture->setFixedSize(48 * screenRatio, 27 * screenRatio);
void SnapmaticWidget::setSnapmaticPicture(SnapmaticPicture *picture)
ui->labPicture->setScaledContents(true); {
smpic = picture;
QPixmap SnapmaticPixmap = QPixmap::fromImage(picture->getImage().scaled(ui->labPicture->width() * screenRatioPR, ui->labPicture->height() * screenRatioPR, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), Qt::AutoColor); picPath = picture->getPictureFilePath();
#if QT_VERSION >= 0x050600 picTitl = picture->getPictureTitl();
SnapmaticPixmap.setDevicePixelRatio(screenRatioPR); picStr = picture->getPictureStr();
#endif QObject::connect(picture, SIGNAL(updated()), this, SLOT(snapmaticUpdated()));
ui->labPicStr->setText(smpic->getPictureStr() % "\n" % smpic->getPictureTitl()); qreal screenRatio = AppEnv::screenRatio();
ui->labPicture->setPixmap(SnapmaticPixmap); ui->labPicture->setFixedSize(48 * screenRatio, 27 * screenRatio);
picture->clearCache(); QPixmap SnapmaticPixmap = QPixmap::fromImage(picture->getImage().scaled(ui->labPicture->width(), ui->labPicture->height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation), Qt::AutoColor);
ui->labPicStr->setText(picStr + "\n" + picTitl + "");
adjustTextColor(); ui->labPicture->setPixmap(SnapmaticPixmap);
}
picture->clearCache();
void SnapmaticWidget::snapmaticUpdated()
{ adjustTextColor();
ui->labPicStr->setText(smpic->getPictureStr() % "\n" % smpic->getPictureTitl()); }
}
void SnapmaticWidget::snapmaticUpdated()
void SnapmaticWidget::customSignal(QString signal) {
{ // Current only strings get updated
if (signal == "PictureUpdated") picPath = smpic->getPictureFilePath();
{ picTitl = smpic->getPictureTitl();
QPixmap SnapmaticPixmap = QPixmap::fromImage(smpic->getImage().scaled(ui->labPicture->width(), ui->labPicture->height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation), Qt::AutoColor); picStr = smpic->getPictureStr();
ui->labPicture->setPixmap(SnapmaticPixmap); ui->labPicStr->setText(picStr + "\n" + picTitl + "");
} }
}
void SnapmaticWidget::on_cmdView_clicked()
void SnapmaticWidget::retranslate() {
{ QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
smpic->updateStrings(); settings.beginGroup("Interface");
ui->labPicStr->setText(smpic->getPictureStr() % "\n" % smpic->getPictureTitl()); bool navigationBar = settings.value("NavigationBar", false).toBool();
} settings.endGroup();
void SnapmaticWidget::on_cmdView_clicked() PictureDialog *picDialog = new PictureDialog(profileDB, crewDB, this);
{ picDialog->setSnapmaticPicture(smpic, true);
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR); picDialog->setModal(true);
settings.beginGroup("Interface");
bool navigationBar = settings.value("NavigationBar", true).toBool(); // be ready for playerName updated
settings.endGroup(); QObject::connect(threadDB, SIGNAL(playerNameUpdated()), picDialog, SLOT(playerNameUpdated()));
QObject::connect(picDialog, SIGNAL(nextPictureRequested()), this, SLOT(dialogNextPictureRequested()));
PictureDialog *picDialog = new PictureDialog(profileDB, crewDB, profileName, this); QObject::connect(picDialog, SIGNAL(previousPictureRequested()), this, SLOT(dialogPreviousPictureRequested()));
picDialog->setSnapmaticPicture(smpic, true);
picDialog->setModal(true); // add previous next buttons
if (navigationBar) picDialog->addPreviousNextButtons();
// be ready for crewName and playerName updated
QObject::connect(threadDB, SIGNAL(crewNameUpdated()), picDialog, SLOT(crewNameUpdated())); // show picture dialog
QObject::connect(threadDB, SIGNAL(playerNameUpdated()), picDialog, SLOT(playerNameUpdated())); #ifdef Q_OS_ANDROID
QObject::connect(picDialog, SIGNAL(nextPictureRequested()), this, SLOT(dialogNextPictureRequested())); // Android ...
QObject::connect(picDialog, SIGNAL(previousPictureRequested()), this, SLOT(dialogPreviousPictureRequested())); picDialog->showMaximized();
#else
// add previous next buttons picDialog->show();
if (navigationBar) picDialog->addPreviousNextButtons(); if (navigationBar) picDialog->stylizeDialog();
//picDialog->adaptNewDialogSize();
// show picture dialog picDialog->setMinimumSize(picDialog->size());
#ifdef Q_OS_ANDROID picDialog->setMaximumSize(picDialog->size());
// Android ... #endif
picDialog->showMaximized(); picDialog->exec();
#else delete picDialog;
picDialog->show(); }
if (navigationBar) picDialog->styliseDialog();
//picDialog->adaptNewDialogSize(); void SnapmaticWidget::on_cmdCopy_clicked()
picDialog->setMinimumSize(picDialog->size()); {
picDialog->setMaximumSize(picDialog->size()); PictureExport::exportAsSnapmatic(this, smpic);
#endif }
picDialog->exec();
delete picDialog; void SnapmaticWidget::on_cmdExport_clicked()
} {
PictureExport::exportAsPicture(this, smpic);
void SnapmaticWidget::on_cmdCopy_clicked() }
{
PictureExport::exportAsSnapmatic(this, smpic); void SnapmaticWidget::on_cmdDelete_clicked()
} {
if (deletePicture()) emit pictureDeleted();
void SnapmaticWidget::on_cmdExport_clicked() }
{
PictureExport::exportAsPicture(this, smpic); bool SnapmaticWidget::deletePicture()
} {
int uchoice = QMessageBox::question(this, tr("Delete picture"), tr("Are you sure to delete %1 from your Snapmatic pictures?").arg("\""+picStr+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
void SnapmaticWidget::on_cmdDelete_clicked() if (uchoice == QMessageBox::Yes)
{ {
if (deletePicture()) emit pictureDeleted(); if (smpic->deletePicFile())
} {
return true;
bool SnapmaticWidget::deletePicture() }
{ else
int uchoice = QMessageBox::question(this, tr("Delete picture"), tr("Are you sure to delete %1 from your Snapmatic pictures?").arg("\""+smpic->getPictureTitle()+"\""), QMessageBox::Yes | QMessageBox::No, QMessageBox::No); {
if (uchoice == QMessageBox::Yes) QMessageBox::warning(this, tr("Delete picture"), tr("Failed at deleting %1 from your Snapmatic pictures").arg("\""+picStr+"\""));
{ }
if (smpic->deletePictureFile()) }
{ return false;
#ifdef GTA5SYNC_TELEMETRY }
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
telemetrySettings.beginGroup("Telemetry"); void SnapmaticWidget::mousePressEvent(QMouseEvent *ev)
bool pushUsageData = telemetrySettings.value("PushUsageData", false).toBool(); {
telemetrySettings.endGroup(); ProfileWidget::mousePressEvent(ev);
if (pushUsageData && Telemetry->canPush()) }
{
QJsonDocument jsonDocument; void SnapmaticWidget::mouseReleaseEvent(QMouseEvent *ev)
QJsonObject jsonObject; {
jsonObject["Type"] = "DeleteSuccess"; ProfileWidget::mouseReleaseEvent(ev);
jsonObject["ExtraFlags"] = "Snapmatic"; if (ui->cbSelected->isVisible())
jsonObject["DeletedSize"] = QString::number(smpic->getContentMaxLength()); {
jsonObject["DeletedTime"] = QString::number(QDateTime::currentDateTimeUtc().toTime_t()); if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
jsonDocument.setObject(jsonObject); {
Telemetry->push(TelemetryCategory::PersonalData, jsonDocument); ui->cbSelected->setChecked(!ui->cbSelected->isChecked());
} }
#endif }
return true; else
} {
else if (getContentMode() == 0 && rect().contains(ev->pos()) && ev->button() == Qt::LeftButton)
{ {
QMessageBox::warning(this, tr("Delete picture"), tr("Failed at deleting %1 from your Snapmatic pictures").arg("\""+smpic->getPictureTitle()+"\"")); on_cmdView_clicked();
} }
} }
return false; }
}
void SnapmaticWidget::mouseDoubleClickEvent(QMouseEvent *ev)
void SnapmaticWidget::mousePressEvent(QMouseEvent *ev) {
{ ProfileWidget::mouseDoubleClickEvent(ev);
ProfileWidget::mousePressEvent(ev);
} if (!ui->cbSelected->isVisible() && getContentMode() == 1 && ev->button() == Qt::LeftButton)
{
void SnapmaticWidget::mouseReleaseEvent(QMouseEvent *ev) on_cmdView_clicked();
{ }
ProfileWidget::mouseReleaseEvent(ev); }
if (ui->cbSelected->isVisible())
{ void SnapmaticWidget::setSelected(bool isSelected)
if (rect().contains(ev->pos()) && ev->button() == Qt::LeftButton) {
{ ui->cbSelected->setChecked(isSelected);
ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); }
}
} void SnapmaticWidget::pictureSelected()
else {
{ setSelected(!ui->cbSelected->isChecked());
if (getContentMode() == 0 && rect().contains(ev->pos()) && ev->button() == Qt::LeftButton) }
{
if (ev->modifiers().testFlag(Qt::ShiftModifier)) void SnapmaticWidget::contextMenuEvent(QContextMenuEvent *ev)
{ {
ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); emit contextMenuTriggered(ev);
} }
else
{ void SnapmaticWidget::dialogNextPictureRequested()
on_cmdView_clicked(); {
} emit nextPictureRequested((QWidget*)sender());
} }
else if (!ui->cbSelected->isVisible() && getContentMode() == 1 && ev->button() == Qt::LeftButton && ev->modifiers().testFlag(Qt::ShiftModifier))
{ void SnapmaticWidget::dialogPreviousPictureRequested()
ui->cbSelected->setChecked(!ui->cbSelected->isChecked()); {
} emit previousPictureRequested((QWidget*)sender());
} }
}
void SnapmaticWidget::on_cbSelected_stateChanged(int arg1)
void SnapmaticWidget::mouseDoubleClickEvent(QMouseEvent *ev) {
{ if (arg1 == Qt::Checked)
ProfileWidget::mouseDoubleClickEvent(ev); {
emit widgetSelected();
if (!ui->cbSelected->isVisible() && getContentMode() == 1 && ev->button() == Qt::LeftButton) }
{ else if (arg1 == Qt::Unchecked)
on_cmdView_clicked(); {
} emit widgetDeselected();
} }
}
void SnapmaticWidget::setSelected(bool isSelected)
{ void SnapmaticWidget::adjustTextColor()
ui->cbSelected->setChecked(isSelected); {
} if (isHidden())
{
void SnapmaticWidget::pictureSelected() ui->labPicStr->setStyleSheet(QString("QLabel{color: rgb(%1, %2, %3);}").arg(QString::number(highlightHiddenColor.red()), QString::number(highlightHiddenColor.green()), QString::number(highlightHiddenColor.blue())));
{ }
setSelected(!ui->cbSelected->isChecked()); else
} {
ui->labPicStr->setStyleSheet("");
void SnapmaticWidget::contextMenuEvent(QContextMenuEvent *ev) }
{ }
emit contextMenuTriggered(ev);
} bool SnapmaticWidget::makePictureHidden()
{
void SnapmaticWidget::dialogNextPictureRequested() if (smpic->setPictureHidden())
{ {
emit nextPictureRequested((QWidget*)sender()); picPath = smpic->getPictureFilePath();
} adjustTextColor();
return true;
void SnapmaticWidget::dialogPreviousPictureRequested() }
{ return false;
emit previousPictureRequested((QWidget*)sender()); }
}
bool SnapmaticWidget::makePictureVisible()
void SnapmaticWidget::on_cbSelected_stateChanged(int arg1) {
{ if (smpic->setPictureVisible())
if (arg1 == Qt::Checked) {
{ picPath = smpic->getPictureFilePath();
emit widgetSelected(); adjustTextColor();
} return true;
else if (arg1 == Qt::Unchecked) }
{ return false;
emit widgetDeselected(); }
}
} void SnapmaticWidget::makePictureHiddenSlot()
{
void SnapmaticWidget::adjustTextColor() makePictureHidden();
{ }
if (isHidden())
{ void SnapmaticWidget::makePictureVisibleSlot()
ui->labPicStr->setStyleSheet(QString("QLabel{color: rgb(%1, %2, %3);}").arg(QString::number(highlightHiddenColor.red()), QString::number(highlightHiddenColor.green()), QString::number(highlightHiddenColor.blue()))); {
} makePictureVisible();
else }
{
ui->labPicStr->setStyleSheet(""); void SnapmaticWidget::editSnapmaticProperties()
} {
} SnapmaticEditor *snapmaticEditor = new SnapmaticEditor(crewDB, this);
snapmaticEditor->setWindowFlags(snapmaticEditor->windowFlags()^Qt::WindowContextHelpButtonHint);
bool SnapmaticWidget::makePictureHidden() snapmaticEditor->setSnapmaticPicture(smpic);
{ snapmaticEditor->setModal(true);
if (smpic->setPictureHidden()) snapmaticEditor->exec();
{ delete snapmaticEditor;
adjustTextColor(); }
return true;
} bool SnapmaticWidget::isSelected()
return false; {
} return ui->cbSelected->isChecked();
}
bool SnapmaticWidget::makePictureVisible()
{ bool SnapmaticWidget::isHidden()
if (smpic->setPictureVisible()) {
{ if (picPath.right(7) == ".hidden")
adjustTextColor(); {
return true; return true;
} }
return false; return false;
} }
void SnapmaticWidget::makePictureHiddenSlot() void SnapmaticWidget::setSelectionMode(bool selectionMode)
{ {
if (!makePictureHidden()) ui->cbSelected->setVisible(selectionMode);
{ }
QMessageBox::warning(this, QApplication::translate("UserInterface", "Hide In-game"), QApplication::translate("SnapmaticWidget", "Failed to hide %1 In-game from your Snapmatic pictures").arg("\""+smpic->getPictureTitle()+"\""));
} void SnapmaticWidget::selectAllWidgets()
} {
emit allWidgetsSelected();
void SnapmaticWidget::makePictureVisibleSlot() }
{
if (!makePictureVisible()) void SnapmaticWidget::deselectAllWidgets()
{ {
QMessageBox::warning(this, QApplication::translate("UserInterface", "Show In-game"), QApplication::translate("SnapmaticWidget", "Failed to show %1 In-game from your Snapmatic pictures").arg("\""+smpic->getPictureTitle()+"\"")); emit allWidgetsDeselected();
} }
}
SnapmaticPicture* SnapmaticWidget::getPicture()
void SnapmaticWidget::editSnapmaticProperties() {
{ return smpic;
SnapmaticEditor *snapmaticEditor = new SnapmaticEditor(crewDB, profileDB, this); }
snapmaticEditor->setSnapmaticPicture(smpic);
snapmaticEditor->setModal(true); QString SnapmaticWidget::getPicturePath()
snapmaticEditor->show(); {
snapmaticEditor->exec(); return picPath;
delete snapmaticEditor; }
}
QString SnapmaticWidget::getWidgetType()
void SnapmaticWidget::editSnapmaticRawJson() {
{ return "SnapmaticWidget";
JsonEditorDialog *jsonEditor = new JsonEditorDialog(smpic, this); }
jsonEditor->setModal(true);
jsonEditor->show();
jsonEditor->exec();
delete jsonEditor;
}
void SnapmaticWidget::editSnapmaticImage()
{
QImage *currentImage = new QImage(smpic->getImage());
ImportDialog *importDialog = new ImportDialog(profileName, this);
importDialog->setImage(currentImage);
importDialog->enableOverwriteMode();
importDialog->setModal(true);
importDialog->exec();
if (importDialog->isImportAgreed())
{
const QByteArray previousPicture = smpic->getPictureStream();
bool success = smpic->setImage(importDialog->image());
if (success)
{
QString currentFilePath = smpic->getPictureFilePath();
QString originalFilePath = smpic->getOriginalPictureFilePath();
QString backupFileName = originalFilePath % ".bak";
if (!QFile::exists(backupFileName))
{
QFile::copy(currentFilePath, backupFileName);
}
if (!smpic->exportPicture(currentFilePath))
{
smpic->setPictureStream(previousPicture);
QMessageBox::warning(this, QApplication::translate("ImageEditorDialog", "Snapmatic Image Editor"), QApplication::translate("ImageEditorDialog", "Patching of Snapmatic Image failed because of I/O Error"));
return;
}
smpic->emitCustomSignal("PictureUpdated");
#ifdef GTA5SYNC_TELEMETRY
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
telemetrySettings.beginGroup("Telemetry");
bool pushUsageData = telemetrySettings.value("PushUsageData", false).toBool();
telemetrySettings.endGroup();
if (pushUsageData && Telemetry->canPush())
{
QJsonDocument jsonDocument;
QJsonObject jsonObject;
jsonObject["Type"] = "ImageEdited";
jsonObject["ExtraFlags"] = "Interface";
jsonObject["EditedSize"] = QString::number(smpic->getContentMaxLength());
jsonObject["EditedTime"] = QString::number(QDateTime::currentDateTimeUtc().toTime_t());
jsonDocument.setObject(jsonObject);
Telemetry->push(TelemetryCategory::PersonalData, jsonDocument);
}
#endif
}
else
{
QMessageBox::warning(this, QApplication::translate("ImageEditorDialog", "Snapmatic Image Editor"), QApplication::translate("ImageEditorDialog", "Patching of Snapmatic Image failed because of Image Error"));
return;
}
}
delete importDialog;
}
void SnapmaticWidget::openMapViewer()
{
SnapmaticPicture *picture = smpic;
MapLocationDialog *mapLocDialog = new MapLocationDialog(picture->getSnapmaticProperties().location.x, picture->getSnapmaticProperties().location.y, this);
mapLocDialog->setModal(true);
mapLocDialog->show();
mapLocDialog->exec();
if (mapLocDialog->propUpdated())
{
// Update Snapmatic Properties
SnapmaticProperties localSpJson = picture->getSnapmaticProperties();
localSpJson.location.x = mapLocDialog->getXpos();
localSpJson.location.y = mapLocDialog->getYpos();
localSpJson.location.z = 0;
// Update Snapmatic Picture
QString currentFilePath = picture->getPictureFilePath();
QString originalFilePath = picture->getOriginalPictureFilePath();
QString backupFileName = originalFilePath % ".bak";
if (!QFile::exists(backupFileName))
{
QFile::copy(currentFilePath, backupFileName);
}
SnapmaticProperties fallbackProperties = picture->getSnapmaticProperties();
picture->setSnapmaticProperties(localSpJson);
if (!picture->exportPicture(currentFilePath))
{
QMessageBox::warning(this, SnapmaticEditor::tr("Snapmatic Properties"), SnapmaticEditor::tr("Patching of Snapmatic Properties failed because of I/O Error"));
picture->setSnapmaticProperties(fallbackProperties);
}
#ifdef GTA5SYNC_TELEMETRY
else
{
QSettings telemetrySettings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
telemetrySettings.beginGroup("Telemetry");
bool pushUsageData = telemetrySettings.value("PushUsageData", false).toBool();
telemetrySettings.endGroup();
if (pushUsageData && Telemetry->canPush())
{
QJsonDocument jsonDocument;
QJsonObject jsonObject;
jsonObject["Type"] = "LocationEdited";
jsonObject["ExtraFlags"] = "Interface";
jsonObject["EditedSize"] = QString::number(picture->getContentMaxLength());
jsonObject["EditedTime"] = QString::number(QDateTime::currentDateTimeUtc().toTime_t());
jsonDocument.setObject(jsonObject);
Telemetry->push(TelemetryCategory::PersonalData, jsonDocument);
}
}
#endif
}
delete mapLocDialog;
}
bool SnapmaticWidget::isSelected()
{
return ui->cbSelected->isChecked();
}
bool SnapmaticWidget::isHidden()
{
return smpic->isHidden();
}
void SnapmaticWidget::setSelectionMode(bool selectionMode)
{
ui->cbSelected->setVisible(selectionMode);
}
void SnapmaticWidget::selectAllWidgets()
{
emit allWidgetsSelected();
}
void SnapmaticWidget::deselectAllWidgets()
{
emit allWidgetsDeselected();
}
SnapmaticPicture* SnapmaticWidget::getPicture()
{
return smpic;
}
QString SnapmaticWidget::getPicturePath()
{
return smpic->getPictureFilePath();
}
QString SnapmaticWidget::getWidgetType()
{
return "SnapmaticWidget";
}

207
SnapmaticWidget.h Normal file → Executable file
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@ -1,103 +1,104 @@
/***************************************************************************** /*****************************************************************************
* gta5view Grand Theft Auto V Profile Viewer * gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016-2017 Syping * Copyright (C) 2016-2017 Syping
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/ *****************************************************************************/
#ifndef SNAPMATICWIDGET_H #ifndef SNAPMATICWIDGET_H
#define SNAPMATICWIDGET_H #define SNAPMATICWIDGET_H
#include "SnapmaticPicture.h" #include "SnapmaticPicture.h"
#include "ProfileDatabase.h" #include "ProfileDatabase.h"
#include "DatabaseThread.h" #include "DatabaseThread.h"
#include "ProfileWidget.h" #include "ProfileWidget.h"
#include "CrewDatabase.h" #include "CrewDatabase.h"
#include <QContextMenuEvent> #include <QContextMenuEvent>
#include <QMouseEvent> #include <QMouseEvent>
#include <QWidget> #include <QWidget>
#include <QColor> #include <QColor>
namespace Ui { namespace Ui {
class SnapmaticWidget; class SnapmaticWidget;
} }
class SnapmaticWidget : public ProfileWidget class SnapmaticWidget : public ProfileWidget
{ {
Q_OBJECT Q_OBJECT
public: public:
SnapmaticWidget(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QString profileName, QWidget *parent = 0); SnapmaticWidget(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent = 0);
void setSnapmaticPicture(SnapmaticPicture *picture); void setSnapmaticPicture(SnapmaticPicture *picture);
void setSelectionMode(bool selectionMode); void setSelectionMode(bool selectionMode);
void setSelected(bool isSelected); void setSelected(bool isSelected);
bool deletePicture(); bool deletePicture();
bool makePictureVisible(); bool makePictureVisible();
bool makePictureHidden(); bool makePictureHidden();
SnapmaticPicture *getPicture(); SnapmaticPicture *getPicture();
QString getPicturePath(); QString getPicturePath();
QString getWidgetType(); QString getWidgetType();
bool isSelected(); bool isSelected();
bool isHidden(); bool isHidden();
void retranslate(); ~SnapmaticWidget();
~SnapmaticWidget();
private slots:
private slots: void on_cmdView_clicked();
void on_cmdView_clicked(); void on_cmdCopy_clicked();
void on_cmdCopy_clicked(); void on_cmdExport_clicked();
void on_cmdExport_clicked(); void on_cmdDelete_clicked();
void on_cmdDelete_clicked(); void on_cbSelected_stateChanged(int arg1);
void on_cbSelected_stateChanged(int arg1); void adjustTextColor();
void adjustTextColor(); void pictureSelected();
void pictureSelected(); void selectAllWidgets();
void selectAllWidgets(); void deselectAllWidgets();
void deselectAllWidgets(); void dialogNextPictureRequested();
void dialogNextPictureRequested(); void dialogPreviousPictureRequested();
void dialogPreviousPictureRequested(); void makePictureVisibleSlot();
void makePictureVisibleSlot(); void makePictureHiddenSlot();
void makePictureHiddenSlot(); void editSnapmaticProperties();
void editSnapmaticProperties(); void snapmaticUpdated();
void editSnapmaticRawJson();
void editSnapmaticImage(); protected:
void openMapViewer(); bool eventFilter(QObject *obj, QEvent *ev);
void snapmaticUpdated(); void mouseDoubleClickEvent(QMouseEvent *ev);
void customSignal(QString signal); void mouseReleaseEvent(QMouseEvent *ev);
void mousePressEvent(QMouseEvent *ev);
protected: void contextMenuEvent(QContextMenuEvent *ev);
void mouseDoubleClickEvent(QMouseEvent *ev);
void mouseReleaseEvent(QMouseEvent *ev); private:
void mousePressEvent(QMouseEvent *ev); ProfileDatabase *profileDB;
void contextMenuEvent(QContextMenuEvent *ev); CrewDatabase *crewDB;
DatabaseThread *threadDB;
private: Ui::SnapmaticWidget *ui;
ProfileDatabase *profileDB; SnapmaticPicture *smpic;
CrewDatabase *crewDB; QColor highlightBackColor;
DatabaseThread *threadDB; QColor highlightTextColor;
QString profileName; QColor highlightHiddenColor;
Ui::SnapmaticWidget *ui; QString picPath;
SnapmaticPicture *smpic; QString picTitl;
QColor highlightHiddenColor; QString picStr;
QWidget *snwgt;
signals:
void pictureDeleted(); signals:
void widgetSelected(); void pictureDeleted();
void widgetDeselected(); void widgetSelected();
void allWidgetsSelected(); void widgetDeselected();
void allWidgetsDeselected(); void allWidgetsSelected();
void nextPictureRequested(QWidget *dialog); void allWidgetsDeselected();
void previousPictureRequested(QWidget *dialog); void nextPictureRequested(QWidget *dialog);
void contextMenuTriggered(QContextMenuEvent *ev); void previousPictureRequested(QWidget *dialog);
}; void contextMenuTriggered(QContextMenuEvent *ev);
};
#endif // SNAPMATICWIDGET_H
#endif // SNAPMATICWIDGET_H

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