Open Source Snapmatic and Savegame viewer/editor for GTA V
https://gta5view.syping.de/
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80 lines
2.4 KiB
80 lines
2.4 KiB
/***************************************************************************** |
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* gta5view Grand Theft Auto V Profile Viewer |
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* Copyright (C) 2016-2017 Syping |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*****************************************************************************/ |
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#ifndef SAVEGAMEWIDGET_H |
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#define SAVEGAMEWIDGET_H |
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#include "ProfileWidget.h" |
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#include "SavegameData.h" |
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#include <QContextMenuEvent> |
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#include <QMouseEvent> |
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#include <QWidget> |
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#include <QColor> |
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namespace Ui { |
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class SavegameWidget; |
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} |
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class SavegameWidget : public ProfileWidget |
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{ |
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Q_OBJECT |
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public: |
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SavegameWidget(QWidget *parent = 0); |
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void setSavegameData(SavegameData *savegame, QString savegamePath); |
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void setSelectionMode(bool selectionMode); |
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void setSelected(bool isSelected); |
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SavegameData* getSavegame(); |
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QString getWidgetType(); |
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bool isSelected(); |
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void retranslate(); |
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~SavegameWidget(); |
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private slots: |
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void on_cmdView_clicked(); |
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void on_cmdCopy_clicked(); |
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void on_cmdDelete_clicked(); |
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void on_cbSelected_stateChanged(int arg1); |
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void savegameSelected(); |
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void selectAllWidgets(); |
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void deselectAllWidgets(); |
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protected: |
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void mouseDoubleClickEvent(QMouseEvent *ev); |
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void mouseReleaseEvent(QMouseEvent *ev); |
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void mousePressEvent(QMouseEvent *ev); |
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void contextMenuEvent(QContextMenuEvent *ev); |
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private: |
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Ui::SavegameWidget *ui; |
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SavegameData *sgdata; |
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QString labelAutosaveStr; |
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QString labelSaveStr; |
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QString sgdPath; |
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QString sgdStr; |
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void renderString(const QString &savegameString, const QString &fileName); |
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signals: |
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void savegameDeleted(); |
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void widgetSelected(); |
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void widgetDeselected(); |
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void allWidgetsSelected(); |
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void allWidgetsDeselected(); |
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void contextMenuTriggered(QContextMenuEvent *ev); |
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}; |
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#endif // SAVEGAMEWIDGET_H
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