gta5view/SnapmaticPicture.h

55 lines
1.6 KiB
C++
Executable File

/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping Gaming Team
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*****************************************************************************/
#ifndef SNAPMATICPICTURE_H
#define SNAPMATICPICTURE_H
#include <QObject>
#include <QPixmap>
#include <QString>
#include <QFile>
class SnapmaticPicture : public QObject
{
Q_OBJECT
public:
explicit SnapmaticPicture(QObject *parent = 0, QString fileName = "");
bool readingPictureFromFile(QString fileName);
bool readingPicture();
void setPixmap(QPixmap pixmap);
void resetValues();
QPixmap getPixmap();
QString getLastStep();
QString getPictureStr();
private:
QString getSnapmaticPictureString(QByteArray snapmaticHeader);
QString convertDrawStringForLog(QString inputStr);
QString convertLogStringForDraw(QString inputStr);
QPixmap cachePicture;
QString picFileName;
QString pictureStr;
QString lastStep;
QString jsonStr;
signals:
public slots:
};
#endif // SNAPMATICPICTURE_H