gta5view/ProfileInterface.cpp

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/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
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* Copyright (C) 2016-2017 Syping
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "ProfileInterface.h"
#include "ui_ProfileInterface.h"
#include "SidebarGenerator.h"
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#include "SnapmaticWidget.h"
#include "DatabaseThread.h"
#include "SavegameWidget.h"
#include "PictureDialog.h"
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#include "PictureExport.h"
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#include "StandardPaths.h"
#include "ProfileLoader.h"
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#include "ExportThread.h"
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#include "ImportDialog.h"
#include "config.h"
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#include <QProgressDialog>
#include <QProgressBar>
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#include <QInputDialog>
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#include <QPushButton>
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#include <QSpacerItem>
#include <QMessageBox>
#include <QFileDialog>
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#include <QEventLoop>
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#include <QScrollBar>
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#include <QFileInfo>
#include <QPalette>
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#include <QPainter>
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#include <QRegExp>
#include <QDebug>
#include <QColor>
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#include <QTimer>
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#include <QFile>
#include <QUrl>
#include <QDir>
ProfileInterface::ProfileInterface(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QWidget *parent) :
QWidget(parent), profileDB(profileDB), crewDB(crewDB), threadDB(threadDB),
ui(new Ui::ProfileInterface)
{
ui->setupUi(this);
ui->cmdImport->setEnabled(false);
ui->cmdCloseProfile->setEnabled(false);
loadingStr = ui->labProfileLoading->text();
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enabledPicStr = tr("Enabled pictures: %1 of %2");
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selectedWidgts = 0;
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profileFolder = "";
profileLoader = 0;
saSpacerItem = 0;
QPalette palette;
QColor baseColor = palette.base().color();
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ui->labVersion->setText(ui->labVersion->text().arg(GTA5SYNC_APPSTR, GTA5SYNC_APPVER));
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ui->saProfile->setStyleSheet(QString("QWidget#saProfileContent{background-color: rgb(%1, %2, %3)}").arg(QString::number(baseColor.red()),QString::number(baseColor.green()),QString::number(baseColor.blue())));
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if (QIcon::hasThemeIcon("dialog-close"))
{
ui->cmdCloseProfile->setIcon(QIcon::fromTheme("dialog-close"));
}
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}
ProfileInterface::~ProfileInterface()
{
foreach(ProfileWidget *widget, widgets.keys())
{
widgets.remove(widget);
widget->deleteLater();
delete widget;
}
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foreach(SavegameData *savegame, savegames)
{
savegames.removeAll(savegame);
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savegame->deleteLater();
delete savegame;
}
foreach(SnapmaticPicture *picture, pictures)
{
pictures.removeAll(picture);
picture->deleteLater();
delete picture;
}
profileLoader->deleteLater();
delete profileLoader;
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delete ui;
}
void ProfileInterface::setProfileFolder(QString folder, QString profile)
{
profileFolder = folder;
profileName = profile;
}
void ProfileInterface::setupProfileInterface()
{
ui->labProfileLoading->setText(tr("Loading..."));
profileLoader = new ProfileLoader(profileFolder, crewDB);
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QObject::connect(profileLoader, SIGNAL(savegameLoaded(SavegameData*, QString)), this, SLOT(savegameLoaded_event(SavegameData*, QString)));
QObject::connect(profileLoader, SIGNAL(pictureLoaded(SnapmaticPicture*)), this, SLOT(pictureLoaded_event(SnapmaticPicture*)));
QObject::connect(profileLoader, SIGNAL(loadingProgress(int,int)), this, SLOT(loadingProgress(int,int)));
QObject::connect(profileLoader, SIGNAL(finished()), this, SLOT(profileLoaded_p()));
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profileLoader->start();
}
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void ProfileInterface::savegameLoaded_event(SavegameData *savegame, QString savegamePath)
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{
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savegameLoaded(savegame, savegamePath, false);
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}
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void ProfileInterface::savegameLoaded(SavegameData *savegame, QString savegamePath, bool inserted)
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{
SavegameWidget *sgdWidget = new SavegameWidget(this);
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sgdWidget->setSavegameData(savegame, savegamePath);
sgdWidget->setContentMode(contentMode);
widgets[sgdWidget] = "SGD" + QFileInfo(savegamePath).fileName();
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savegames.append(savegame);
if (selectedWidgts != 0 || contentMode == 2) { sgdWidget->setSelectionMode(true); }
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QObject::connect(sgdWidget, SIGNAL(savegameDeleted()), this, SLOT(savegameDeleted_event()));
QObject::connect(sgdWidget, SIGNAL(widgetSelected()), this, SLOT(profileWidgetSelected()));
QObject::connect(sgdWidget, SIGNAL(widgetDeselected()), this, SLOT(profileWidgetDeselected()));
QObject::connect(sgdWidget, SIGNAL(allWidgetsSelected()), this, SLOT(selectAllWidgets()));
QObject::connect(sgdWidget, SIGNAL(allWidgetsDeselected()), this, SLOT(deselectAllWidgets()));
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QObject::connect(sgdWidget, SIGNAL(contextMenuTriggered(QContextMenuEvent*)), this, SLOT(contextMenuTriggeredSGD(QContextMenuEvent*)));
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if (inserted) { insertSavegameIPI(sgdWidget); }
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}
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void ProfileInterface::pictureLoaded_event(SnapmaticPicture *picture)
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{
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pictureLoaded(picture, false);
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}
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void ProfileInterface::pictureLoaded(SnapmaticPicture *picture, bool inserted)
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{
SnapmaticWidget *picWidget = new SnapmaticWidget(profileDB, crewDB, threadDB, this);
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picWidget->setSnapmaticPicture(picture);
picWidget->setContentMode(contentMode);
widgets[picWidget] = "PIC" + picture->getPictureSortStr();
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pictures.append(picture);
if (selectedWidgts != 0 || contentMode == 2) { picWidget->setSelectionMode(true); }
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QObject::connect(picWidget, SIGNAL(pictureDeleted()), this, SLOT(pictureDeleted_event()));
QObject::connect(picWidget, SIGNAL(widgetSelected()), this, SLOT(profileWidgetSelected()));
QObject::connect(picWidget, SIGNAL(widgetDeselected()), this, SLOT(profileWidgetDeselected()));
QObject::connect(picWidget, SIGNAL(allWidgetsSelected()), this, SLOT(selectAllWidgets()));
QObject::connect(picWidget, SIGNAL(allWidgetsDeselected()), this, SLOT(deselectAllWidgets()));
QObject::connect(picWidget, SIGNAL(nextPictureRequested(QWidget*)), this, SLOT(dialogNextPictureRequested(QWidget*)));
QObject::connect(picWidget, SIGNAL(previousPictureRequested(QWidget*)), this, SLOT(dialogPreviousPictureRequested(QWidget*)));
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QObject::connect(picWidget, SIGNAL(contextMenuTriggered(QContextMenuEvent*)), this, SLOT(contextMenuTriggeredPIC(QContextMenuEvent*)));
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if (inserted) { insertSnapmaticIPI(picWidget); }
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}
void ProfileInterface::loadingProgress(int value, int maximum)
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{
ui->pbPictureLoading->setMaximum(maximum);
ui->pbPictureLoading->setValue(value);
ui->labProfileLoading->setText(loadingStr.arg(QString::number(value), QString::number(maximum)));
}
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void ProfileInterface::insertSnapmaticIPI(QWidget *widget)
{
ProfileWidget *proWidget = (ProfileWidget*)widget;
if (widgets.contains(proWidget))
{
QString widgetKey = widgets[proWidget];
QStringList widgetsKeyList = widgets.values();
QStringList pictureKeyList = widgetsKeyList.filter("PIC", Qt::CaseSensitive);
#if QT_VERSION >= 0x050600
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qSort(pictureKeyList.rbegin(), pictureKeyList.rend());
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#else
qSort(pictureKeyList.begin(), pictureKeyList.end(), qGreater<QString>());
#endif
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int picIndex = pictureKeyList.indexOf(QRegExp(widgetKey));
ui->vlSnapmatic->insertWidget(picIndex, proWidget);
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qApp->processEvents();
ui->saProfile->ensureWidgetVisible(proWidget, 0, 0);
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}
}
void ProfileInterface::insertSavegameIPI(QWidget *widget)
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{
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ProfileWidget *proWidget = (ProfileWidget*)widget;
if (widgets.contains(proWidget))
{
QString widgetKey = widgets[proWidget];
QStringList widgetsKeyList = widgets.values();
QStringList savegameKeyList = widgetsKeyList.filter("SGD", Qt::CaseSensitive);
qSort(savegameKeyList.begin(), savegameKeyList.end());
int sgdIndex = savegameKeyList.indexOf(QRegExp(widgetKey));
ui->vlSavegame->insertWidget(sgdIndex, proWidget);
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qApp->processEvents();
ui->saProfile->ensureWidgetVisible(proWidget, 0, 0);
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}
}
void ProfileInterface::dialogNextPictureRequested(QWidget *dialog)
{
PictureDialog *picDialog = (PictureDialog*)dialog;
ProfileWidget *proWidget = (ProfileWidget*)sender();
if (widgets.contains(proWidget))
{
QString widgetKey = widgets[proWidget];
QStringList widgetsKeyList = widgets.values();
QStringList pictureKeyList = widgetsKeyList.filter("PIC", Qt::CaseSensitive);
#if QT_VERSION >= 0x050600
qSort(pictureKeyList.rbegin(), pictureKeyList.rend());
#else
qSort(pictureKeyList.begin(), pictureKeyList.end(), qGreater<QString>());
#endif
int picIndex;
if (picDialog->isIndexed())
{
picIndex = picDialog->getIndex();
}
else
{
picIndex = pictureKeyList.indexOf(QRegExp(widgetKey));
}
picIndex++;
if (pictureKeyList.length() > picIndex)
{
QString newWidgetKey = pictureKeyList.at(picIndex);
SnapmaticWidget *picWidget = (SnapmaticWidget*)widgets.key(newWidgetKey);
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//picDialog->setMaximumHeight(QWIDGETSIZE_MAX);
picDialog->setSnapmaticPicture(picWidget->getPicture(), picIndex);
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//picDialog->setMaximumHeight(picDialog->height());
}
}
}
void ProfileInterface::dialogPreviousPictureRequested(QWidget *dialog)
{
PictureDialog *picDialog = (PictureDialog*)dialog;
ProfileWidget *proWidget = (ProfileWidget*)sender();
if (widgets.contains(proWidget))
{
QString widgetKey = widgets[proWidget];
QStringList widgetsKeyList = widgets.values();
QStringList pictureKeyList = widgetsKeyList.filter("PIC", Qt::CaseSensitive);
#if QT_VERSION >= 0x050600
qSort(pictureKeyList.rbegin(), pictureKeyList.rend());
#else
qSort(pictureKeyList.begin(), pictureKeyList.end(), qGreater<QString>());
#endif
int picIndex;
if (picDialog->isIndexed())
{
picIndex = picDialog->getIndex();
}
else
{
picIndex = pictureKeyList.indexOf(QRegExp(widgetKey));
}
if (picIndex > 0)
{
picIndex--;
QString newWidgetKey = pictureKeyList.at(picIndex );
SnapmaticWidget *picWidget = (SnapmaticWidget*)widgets.key(newWidgetKey);
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//picDialog->setMaximumHeight(QWIDGETSIZE_MAX);
picDialog->setSnapmaticPicture(picWidget->getPicture(), picIndex);
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//picDialog->setMaximumHeight(picDialog->height());
}
}
}
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void ProfileInterface::sortingProfileInterface()
{
ui->vlSavegame->setEnabled(false);
ui->vlSnapmatic->setEnabled(false);
QStringList widgetsKeyList = widgets.values();
qSort(widgetsKeyList.begin(), widgetsKeyList.end());
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foreach(QString widgetKey, widgetsKeyList)
{
ProfileWidget *widget = widgets.key(widgetKey);
if (widget->getWidgetType() == "SnapmaticWidget")
{
ui->vlSnapmatic->insertWidget(0, widget);
}
else if (widget->getWidgetType() == "SavegameWidget")
{
ui->vlSavegame->addWidget(widget);
}
}
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ui->vlSavegame->setEnabled(true);
ui->vlSnapmatic->setEnabled(true);
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qApp->processEvents();
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}
void ProfileInterface::profileLoaded_p()
{
sortingProfileInterface();
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saSpacerItem = new QSpacerItem(0, 0, QSizePolicy::Minimum, QSizePolicy::Expanding);
ui->saProfileContent->layout()->addItem(saSpacerItem);
ui->swProfile->setCurrentWidget(ui->pageProfile);
ui->cmdCloseProfile->setEnabled(true);
ui->cmdImport->setEnabled(true);
emit profileLoaded();
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}
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void ProfileInterface::savegameDeleted_event()
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{
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savegameDeleted((SavegameWidget*)sender());
}
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void ProfileInterface::savegameDeleted(SavegameWidget *sgdWidget)
{
SavegameData *savegame = sgdWidget->getSavegame();
if (sgdWidget->isSelected()) { sgdWidget->setSelected(false); }
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widgets.remove(sgdWidget);
sgdWidget->close();
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sgdWidget->deleteLater();
savegames.removeAll(savegame);
delete savegame;
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}
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void ProfileInterface::pictureDeleted_event()
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{
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pictureDeleted((SnapmaticWidget*)sender());
}
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void ProfileInterface::pictureDeleted(SnapmaticWidget *picWidget)
{
SnapmaticPicture *picture = picWidget->getPicture();
if (picWidget->isSelected()) { picWidget->setSelected(false); }
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widgets.remove(picWidget);
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picWidget->close();
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picWidget->deleteLater();
pictures.removeAll(picture);
delete picture;
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}
void ProfileInterface::on_cmdCloseProfile_clicked()
{
emit profileClosed();
}
void ProfileInterface::on_cmdImport_clicked()
{
QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
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settings.beginGroup("FileDialogs");
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settings.beginGroup("ImportCopy");
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fileDialogPreOpen:
QFileDialog fileDialog(this);
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fileDialog.setFileMode(QFileDialog::ExistingFiles);
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fileDialog.setViewMode(QFileDialog::Detail);
fileDialog.setAcceptMode(QFileDialog::AcceptOpen);
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fileDialog.setOption(QFileDialog::DontUseNativeDialog, false);
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fileDialog.setWindowFlags(fileDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
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fileDialog.setWindowTitle(tr("Import..."));
fileDialog.setLabelText(QFileDialog::Accept, tr("Import"));
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QStringList filters;
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filters << tr("Importable files (*.g5e *.jpg *.png SGTA* PGTA*)");
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filters << tr("GTA V Export (*.g5e)");
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filters << tr("Savegames files (SGTA*)");
filters << tr("Snapmatic pictures (PGTA*)");
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filters << tr("All image files (*.jpg *.png)");
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filters << tr("All files (**)");
fileDialog.setNameFilters(filters);
QList<QUrl> sidebarUrls = SidebarGenerator::generateSidebarUrls(fileDialog.sidebarUrls());
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fileDialog.setSidebarUrls(sidebarUrls);
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fileDialog.setDirectory(settings.value(profileName + "+Directory", StandardPaths::documentsLocation()).toString());
fileDialog.restoreGeometry(settings.value(profileName + "+Geometry", "").toByteArray());
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if (fileDialog.exec())
{
QStringList selectedFiles = fileDialog.selectedFiles();
if (selectedFiles.length() == 1)
{
QString selectedFile = selectedFiles.at(0);
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if (!importFile(selectedFile, true, 0)) goto fileDialogPreOpen;
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}
else if (selectedFiles.length() > 1)
{
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int maximumId = selectedFiles.length();
int overallId = 1;
int currentId = 0;
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QString errorStr;
QStringList failedFiles;
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// Progress dialog
QProgressDialog pbDialog(this);
pbDialog.setWindowFlags(pbDialog.windowFlags()^Qt::WindowContextHelpButtonHint^Qt::WindowCloseButtonHint);
pbDialog.setWindowTitle(tr("Import..."));
pbDialog.setLabelText(tr("Import file %1 of %2 files").arg(QString::number(overallId), QString::number(maximumId)));
pbDialog.setRange(1, maximumId);
pbDialog.setValue(1);
pbDialog.setModal(true);
QList<QPushButton*> pbBtn = pbDialog.findChildren<QPushButton*>();
pbBtn.at(0)->setDisabled(true);
QList<QProgressBar*> pbBar = pbDialog.findChildren<QProgressBar*>();
pbBar.at(0)->setTextVisible(false);
pbDialog.show();
QTime t;
t.start();
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foreach(const QString &selectedFile, selectedFiles)
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{
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pbDialog.setValue(overallId);
pbDialog.setLabelText(tr("Import file %1 of %2 files").arg(QString::number(overallId), QString::number(maximumId)));
if (currentId == 10)
{
// Break until two seconds are over (this prevent import failures)
int elapsedTime = t.elapsed();
if (elapsedTime > 2000)
{
}
else if (elapsedTime < 0)
{
QEventLoop loop;
QTimer::singleShot(2000, &loop, SLOT(quit()));
loop.exec();
}
else
{
QEventLoop loop;
QTimer::singleShot(2000 - elapsedTime, &loop, SLOT(quit()));
loop.exec();
}
currentId = 0;
t.restart();
}
if (!importFile(selectedFile, false, currentId))
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{
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failedFiles << QFileInfo(selectedFile).fileName();
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}
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overallId++;
currentId++;
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}
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pbDialog.close();
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foreach (const QString &curErrorStr, failedFiles)
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{
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errorStr.append(", " + curErrorStr);
}
if (errorStr != "")
{
errorStr.remove(0, 2);
QMessageBox::warning(this, tr("Import"), tr("Import failed with...\n\n%1").arg(errorStr));
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}
}
else
{
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QMessageBox::warning(this, tr("Import"), tr("No valid file is selected"));
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goto fileDialogPreOpen;
}
}
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settings.setValue(profileName + "+Geometry", fileDialog.saveGeometry());
settings.setValue(profileName + "+Directory", fileDialog.directory().absolutePath());
settings.endGroup();
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settings.endGroup();
}
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bool ProfileInterface::importFile(QString selectedFile, bool notMultiple, int currentId)
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{
QString selectedFileName = QFileInfo(selectedFile).fileName();
if (QFile::exists(selectedFile))
{
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if (selectedFileName.left(4) == "PGTA" || selectedFileName.right(4) == ".g5e")
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{
SnapmaticPicture *picture = new SnapmaticPicture(selectedFile);
if (picture->readingPicture())
{
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bool success = importSnapmaticPicture(picture, notMultiple);
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if (!success) delete picture;
return success;
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}
else
{
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if (notMultiple) QMessageBox::warning(this, tr("Import"), tr("Failed to read Snapmatic picture"));
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delete picture;
return false;
}
}
else if (selectedFileName.left(4) == "SGTA")
{
SavegameData *savegame = new SavegameData(selectedFile);
if (savegame->readingSavegame())
{
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bool success = importSavegameData(savegame, selectedFile, notMultiple);
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if (!success) delete savegame;
return success;
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}
else
{
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if (notMultiple) QMessageBox::warning(this, tr("Import"), tr("Failed to read Savegame file"));
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delete savegame;
return false;
}
}
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else if(selectedFileName.right(4) == ".jpg" || selectedFileName.right(4) == ".png")
{
SnapmaticPicture *picture = new SnapmaticPicture(":/template/template.g5e");
if (picture->readingPicture(true, false))
{
if (!notMultiple)
{
QImage snapmaticImage;
QString customImageTitle;
QPixmap snapmaticPixmap(960, 536);
snapmaticPixmap.fill(Qt::black);
QPainter snapmaticPainter(&snapmaticPixmap);
if (!snapmaticImage.load(selectedFile))
{
delete picture;
return false;
}
if (snapmaticImage.height() == snapmaticImage.width())
{
// Avatar mode
int diffWidth = 0;
int diffHeight = 0;
snapmaticImage = snapmaticImage.scaled(470, 470, Qt::KeepAspectRatio, Qt::SmoothTransformation);
if (snapmaticImage.width() > snapmaticImage.height())
{
diffHeight = 470 - snapmaticImage.height();
diffHeight = diffHeight / 2;
}
else if (snapmaticImage.width() < snapmaticImage.height())
{
diffWidth = 470 - snapmaticImage.width();
diffWidth = diffWidth / 2;
}
snapmaticPainter.drawImage(145 + diffWidth, 66 + diffHeight, snapmaticImage);
customImageTitle = "Custom Avatar";
}
else
{
// Picture mode
int diffWidth = 0;
int diffHeight = 0;
snapmaticImage = snapmaticImage.scaled(960, 536, Qt::KeepAspectRatio, Qt::SmoothTransformation);
if (snapmaticImage.width() != 960)
{
diffWidth = 960 - snapmaticImage.width();
diffWidth = diffWidth / 2;
}
else if (snapmaticImage.height() != 536)
{
diffHeight = 536 - snapmaticImage.height();
diffHeight = diffHeight / 2;
}
snapmaticPainter.drawImage(0 + diffWidth, 0 + diffHeight, snapmaticImage);
customImageTitle = "Custom Picture";
}
snapmaticPainter.end();
if (!picture->setImage(snapmaticPixmap.toImage()))
{
delete picture;
return false;
}
SnapmaticProperties spJson = picture->getSnapmaticProperties();
spJson.uid = QString(QTime::currentTime().toString("HHmmss") +
QString::number(currentId) +
QString::number(QDate::currentDate().dayOfYear())).toInt();
spJson.createdDateTime = QDateTime::currentDateTime();
spJson.createdTimestamp = spJson.createdDateTime.toTime_t();
picture->setSnapmaticProperties(spJson);
picture->setPicFileName(QString("PGTA5%1").arg(QString::number(spJson.uid)));
picture->setPictureTitle(customImageTitle);
picture->updateStrings();
bool success = importSnapmaticPicture(picture, notMultiple);
if (!success) delete picture;
return success;
}
else
{
bool success = false;
QImage snapmaticImage;
if (!snapmaticImage.load(selectedFile))
{
delete picture;
return false;
}
ImportDialog *importDialog = new ImportDialog(this);
importDialog->setWindowFlags(importDialog->windowFlags()^Qt::WindowContextHelpButtonHint);
importDialog->setImage(snapmaticImage);
importDialog->setModal(true);
importDialog->show();
importDialog->exec();
if (importDialog->isDoImport())
{
if (picture->setImage(importDialog->image()))
{
SnapmaticProperties spJson = picture->getSnapmaticProperties();
spJson.uid = QString(QTime::currentTime().toString("HHmmss") +
QString::number(currentId) +
QString::number(QDate::currentDate().dayOfYear())).toInt();
spJson.createdDateTime = QDateTime::currentDateTime();
spJson.createdTimestamp = spJson.createdDateTime.toTime_t();
picture->setSnapmaticProperties(spJson);
picture->setPicFileName(QString("PGTA5%1").arg(QString::number(spJson.uid)));
picture->setPictureTitle(importDialog->getImageTitle());
picture->updateStrings();
success = importSnapmaticPicture(picture, notMultiple);
}
}
else
{
delete picture;
success = true;
}
delete importDialog;
if (!success) delete picture;
return success;
}
}
else
{
delete picture;
return false;
}
}
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else
{
SnapmaticPicture *picture = new SnapmaticPicture(selectedFile);
SavegameData *savegame = new SavegameData(selectedFile);
if (picture->readingPicture())
{
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bool success = importSnapmaticPicture(picture, notMultiple);
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delete savegame;
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if (!success) delete picture;
return success;
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}
else if (savegame->readingSavegame())
{
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bool success = importSavegameData(savegame, selectedFile, notMultiple);
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delete picture;
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if (!success) delete savegame;
return success;
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}
else
{
delete savegame;
delete picture;
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if (notMultiple) QMessageBox::warning(this, tr("Import"), tr("Can't import %1 because of not valid file format").arg("\""+selectedFileName+"\""));
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return false;
}
}
}
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if (notMultiple) QMessageBox::warning(this, tr("Import"), tr("No valid file is selected"));
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return false;
}
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bool ProfileInterface::importSnapmaticPicture(SnapmaticPicture *picture, bool warn)
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{
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QString picFileName = picture->getPictureFileName();
QString adjustedFileName = picFileName;
if (adjustedFileName.right(7) == ".hidden") // for the hidden file system
{
adjustedFileName.remove(adjustedFileName.length() - 7, 7);
}
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if (adjustedFileName.right(4) == ".bak") // for the backup file system
{
adjustedFileName.remove(adjustedFileName.length() - 4, 4);
}
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if (picFileName.left(4) != "PGTA")
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{
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if (warn) QMessageBox::warning(this, tr("Import"), tr("Failed to import the Snapmatic picture, file not begin with PGTA or end with .g5e"));
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return false;
}
else if (QFile::exists(profileFolder + QDir::separator() + adjustedFileName) || QFile::exists(profileFolder + QDir::separator() + adjustedFileName + ".hidden"))
{
if (warn) QMessageBox::warning(this, tr("Import"), tr("Failed to import the Snapmatic picture, the picture is already in the game"));
return false;
}
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else if (picture->exportPicture(profileFolder + QDir::separator() + adjustedFileName, false))
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{
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picture->setPicFilePath(profileFolder + QDir::separator() + adjustedFileName);
pictureLoaded(picture, true);
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return true;
}
else
{
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if (warn) QMessageBox::warning(this, tr("Import"), tr("Failed to import the Snapmatic picture, can't copy the file into profile"));
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return false;
}
}
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bool ProfileInterface::importSavegameData(SavegameData *savegame, QString sgdPath, bool warn)
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{
QString sgdFileName;
bool foundFree = 0;
int currentSgd = 0;
while (currentSgd < 15 && !foundFree)
{
QString sgdNumber = QString::number(currentSgd);
if (sgdNumber.length() == 1)
{
sgdNumber.insert(0, "0");
}
sgdFileName = "SGTA500" + sgdNumber;
if (!QFile::exists(profileFolder + QDir::separator() + sgdFileName))
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{
foundFree = true;
}
currentSgd++;
}
if (foundFree)
{
if (QFile::copy(sgdPath, profileFolder + QDir::separator() + sgdFileName))
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{
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savegame->setSavegameFileName(profileFolder + QDir::separator() + sgdFileName);
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savegameLoaded(savegame, profileFolder + QDir::separator() + sgdFileName, true);
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return true;
}
else
{
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if (warn) QMessageBox::warning(this, tr("Import"), tr("Failed to import the Savegame, can't copy the file into profile"));
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return false;
}
}
else
{
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if (warn) QMessageBox::warning(this, tr("Import"), tr("Failed to import the Savegame, no Savegame slot is left"));
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return false;
}
}
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void ProfileInterface::profileWidgetSelected()
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{
if (selectedWidgts == 0)
{
foreach(ProfileWidget *widget, widgets.keys())
{
widget->setSelectionMode(true);
}
}
selectedWidgts++;
}
void ProfileInterface::profileWidgetDeselected()
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{
if (selectedWidgts == 1)
{
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int scrollBarValue = ui->saProfile->verticalScrollBar()->value();
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foreach(ProfileWidget *widget, widgets.keys())
{
if (contentMode != 2)
{
widget->setSelectionMode(false);
}
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}
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ui->saProfile->verticalScrollBar()->setValue(scrollBarValue);
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}
selectedWidgts--;
}
void ProfileInterface::selectAllWidgets()
{
foreach(ProfileWidget *widget, widgets.keys())
{
widget->setSelected(true);
}
}
void ProfileInterface::deselectAllWidgets()
{
foreach(ProfileWidget *widget, widgets.keys())
{
widget->setSelected(false);
}
}
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void ProfileInterface::exportSelected()
{
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if (selectedWidgts != 0)
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{
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int exportCount = 0;
int exportPictures = 0;
int exportSavegames = 0;
bool pictureCopyEnabled = false;
bool pictureExportEnabled = false;
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QSettings settings(GTA5SYNC_APPVENDOR, GTA5SYNC_APPSTR);
settings.beginGroup("FileDialogs");
settings.beginGroup("ExportDirectory");
QString exportDirectory = QFileDialog::getExistingDirectory(this, tr("Export selected"), settings.value(profileName, profileFolder).toString());
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if (exportDirectory != "")
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{
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settings.setValue(profileName, exportDirectory);
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foreach (ProfileWidget *widget, widgets.keys())
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{
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if (widget->isSelected())
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{
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if (widget->getWidgetType() == "SnapmaticWidget")
{
exportPictures++;
}
else if (widget->getWidgetType() == "SavegameWidget")
{
exportSavegames++;
}
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}
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}
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if (exportPictures != 0)
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{
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QInputDialog inputDialog;
QStringList inputDialogItems;
inputDialogItems << tr("JPG pictures and GTA Snapmatic");
inputDialogItems << tr("JPG pictures only");
inputDialogItems << tr("GTA Snapmatic only");
QString ExportPreSpan;
QString ExportPostSpan;
#ifdef GTA5SYNC_WIN
ExportPreSpan = "<span style=\"color: #003399; font-size: 12pt\">";
ExportPostSpan = "</span>";
#else
ExportPreSpan = "<span style=\"font-weight: bold\">";
ExportPostSpan = "</span>";
#endif
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bool itemSelected = false;
QString selectedItem = inputDialog.getItem(this, tr("Export selected"), tr("%1Export Snapmatic pictures%2<br><br>JPG pictures make it possible to open the picture with a Image Viewer<br>GTA Snapmatic make it possible to import the picture into the game<br><br>Export as:").arg(ExportPreSpan, ExportPostSpan), inputDialogItems, 0, false, &itemSelected, inputDialog.windowFlags()^Qt::WindowContextHelpButtonHint);
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if (itemSelected)
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{
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if (selectedItem == tr("JPG pictures and GTA Snapmatic"))
{
pictureExportEnabled = true;
pictureCopyEnabled = true;
}
else if (selectedItem == tr("JPG pictures only"))
{
pictureExportEnabled = true;
}
else if (selectedItem == tr("GTA Snapmatic only"))
{
pictureCopyEnabled = true;
}
else
{
pictureExportEnabled = true;
pictureCopyEnabled = true;
}
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}
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else
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{
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pictureExportEnabled = true;
pictureCopyEnabled = true;
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}
}
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// Counting the exports together
exportCount = exportCount + exportSavegames;
if (pictureExportEnabled && pictureCopyEnabled)
{
int exportPictures2 = exportPictures * 2;
exportCount = exportCount + exportPictures2;
}
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else
{
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exportCount = exportCount + exportPictures;
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}
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QProgressDialog pbDialog(this);
pbDialog.setWindowFlags(pbDialog.windowFlags()^Qt::WindowContextHelpButtonHint^Qt::WindowCloseButtonHint);
pbDialog.setWindowTitle(tr("Export selected..."));
pbDialog.setLabelText(tr("Initializing export..."));
pbDialog.setRange(0, exportCount);
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QList<QPushButton*> pbBtn = pbDialog.findChildren<QPushButton*>();
pbBtn.at(0)->setDisabled(true);
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QList<QProgressBar*> pbBar = pbDialog.findChildren<QProgressBar*>();
pbBar.at(0)->setTextVisible(false);
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ExportThread *exportThread = new ExportThread(widgets, exportDirectory, pictureCopyEnabled, pictureExportEnabled, exportCount);
QObject::connect(exportThread, SIGNAL(exportStringUpdate(QString)), &pbDialog, SLOT(setLabelText(QString)));
QObject::connect(exportThread, SIGNAL(exportProgressUpdate(int)), &pbDialog, SLOT(setValue(int)));
QObject::connect(exportThread, SIGNAL(exportFinished()), &pbDialog, SLOT(close()));
exportThread->start();
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pbDialog.exec();
QStringList getFailedSavegames = exportThread->getFailedSavegames();
QStringList getFailedCopyPictures = exportThread->getFailedCopyPictures();
QStringList getFailedExportPictures = exportThread->getFailedExportPictures();
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QString errorStr;
QStringList errorList;
errorList << getFailedExportPictures;
errorList << getFailedCopyPictures;
errorList << getFailedSavegames;
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foreach (const QString &curErrorStr, errorList)
{
errorStr.append(", " + curErrorStr);
}
if (errorStr != "")
{
errorStr.remove(0, 2);
QMessageBox::warning(this, tr("Export selected"), tr("Export failed with...\n\n%1").arg(errorStr));
}
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if (exportThread->isFinished())
{
exportThread->deleteLater();
delete exportThread;
}
else
{
QEventLoop threadFinishLoop;
QObject::connect(exportThread, SIGNAL(finished()), &threadFinishLoop, SLOT(quit()));
threadFinishLoop.exec();
exportThread->deleteLater();
delete exportThread;
}
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}
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settings.endGroup();
settings.endGroup();
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}
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else
{
QMessageBox::information(this, tr("Export selected"), tr("No Snapmatic pictures or Savegames files are selected"));
}
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}
void ProfileInterface::deleteSelected()
{
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if (selectedWidgts != 0)
{
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if (QMessageBox::Yes == QMessageBox::warning(this, tr("Remove selected"), tr("You really want remove the selected Snapmatic picutres and Savegame files?"), QMessageBox::Yes | QMessageBox::No, QMessageBox::No))
{
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foreach (ProfileWidget *widget, widgets.keys())
{
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if (widget->isSelected())
{
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if (widget->getWidgetType() == "SnapmaticWidget")
{
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SnapmaticWidget *picWidget = (SnapmaticWidget*)widget;
QString fileName = picWidget->getPicturePath();
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if (!QFile::exists(fileName) || QFile::remove(fileName))
{
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pictureDeleted(picWidget);
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}
}
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else if (widget->getWidgetType() == "SavegameWidget")
{
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SavegameWidget *sgdWidget = (SavegameWidget*)widget;
SavegameData *savegame = sgdWidget->getSavegame();
QString fileName = savegame->getSavegameFileName();
if (!QFile::exists(fileName) || QFile::remove(fileName))
{
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savegameDeleted(sgdWidget);
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}
}
}
}
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if (selectedWidgts != 0)
{
QMessageBox::warning(this, tr("Remove selected"), tr("Failed at remove the complete selected Snapmatic pictures and/or Savegame files"));
}
}
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}
else
{
QMessageBox::information(this, tr("Remove selected"), tr("No Snapmatic pictures or Savegames files are selected"));
}
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}
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void ProfileInterface::importFiles()
{
on_cmdImport_clicked();
}
void ProfileInterface::settingsApplied(int _contentMode, QString language)
{
Q_UNUSED(language)
contentMode = _contentMode;
if (contentMode == 2)
{
foreach(ProfileWidget *widget, widgets.keys())
{
widget->setSelectionMode(true);
widget->setContentMode(contentMode);
}
}
else
{
foreach(ProfileWidget *widget, widgets.keys())
{
if (selectedWidgts == 0)
{
widget->setSelectionMode(false);
}
widget->setContentMode(contentMode);
}
}
}
void ProfileInterface::enableSelected()
{
int fails = 0;
foreach (ProfileWidget *widget, widgets.keys())
{
if (widget->isSelected())
{
if (widget->getWidgetType() == "SnapmaticWidget")
{
SnapmaticWidget *snapmaticWidget = (SnapmaticWidget*)widget;
if (!snapmaticWidget->makePictureVisible())
{
fails++;
}
}
}
}
}
void ProfileInterface::disableSelected()
{
int fails = 0;
foreach (ProfileWidget *widget, widgets.keys())
{
if (widget->isSelected())
{
if (widget->getWidgetType() == "SnapmaticWidget")
{
SnapmaticWidget *snapmaticWidget = (SnapmaticWidget*)widget;
if (!snapmaticWidget->makePictureHidden())
{
fails++;
}
}
}
}
}
int ProfileInterface::selectedWidgets()
{
return selectedWidgts;
}
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void ProfileInterface::contextMenuTriggeredPIC(QContextMenuEvent *ev)
{
SnapmaticWidget *picWidget = (SnapmaticWidget*)sender();
QMenu contextMenu(picWidget);
QMenu editMenu(SnapmaticWidget::tr("Edi&t"), picWidget);
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if (picWidget->isHidden())
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{
editMenu.addAction(SnapmaticWidget::tr("Show &In-game"), picWidget, SLOT(makePictureVisibleSlot()));
}
else
{
editMenu.addAction(SnapmaticWidget::tr("Hide &In-game"), picWidget, SLOT(makePictureHiddenSlot()));
}
editMenu.addAction(SnapmaticWidget::tr("&Edit Properties..."), picWidget, SLOT(editSnapmaticProperties()));
QMenu exportMenu(SnapmaticWidget::tr("&Export"), this);
exportMenu.addAction(SnapmaticWidget::tr("Export as &JPG picture..."), picWidget, SLOT(on_cmdExport_clicked()));
exportMenu.addAction(SnapmaticWidget::tr("Export as &GTA Snapmatic..."), picWidget, SLOT(on_cmdCopy_clicked()));
contextMenu.addAction(SnapmaticWidget::tr("&View"), picWidget, SLOT(on_cmdView_clicked()));
contextMenu.addMenu(&editMenu);
contextMenu.addMenu(&exportMenu);
contextMenu.addAction(SnapmaticWidget::tr("&Remove"), picWidget, SLOT(on_cmdDelete_clicked()));
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contextMenu.addSeparator();
if (!picWidget->isSelected()) { contextMenu.addAction(SnapmaticWidget::tr("&Select"), picWidget, SLOT(pictureSelected())); }
if (picWidget->isSelected()) { contextMenu.addAction(SnapmaticWidget::tr("&Deselect"), picWidget, SLOT(pictureSelected())); }
if (selectedWidgets() != widgets.count())
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{
contextMenu.addAction(SnapmaticWidget::tr("Select &All"), picWidget, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A"));
}
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if (selectedWidgets() != 0)
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{
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contextMenu.addAction(SnapmaticWidget::tr("&Deselect All"), picWidget, SLOT(deselectAllWidgets()), QKeySequence::fromString("Ctrl+D"));
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}
contextMenu.exec(ev->globalPos());
}
void ProfileInterface::contextMenuTriggeredSGD(QContextMenuEvent *ev)
{
SavegameWidget *sgdWidget = (SavegameWidget*)sender();
QMenu contextMenu(sgdWidget);
contextMenu.addAction(SavegameWidget::tr("&View"), sgdWidget, SLOT(on_cmdView_clicked()));
contextMenu.addAction(SavegameWidget::tr("&Export"), sgdWidget, SLOT(on_cmdCopy_clicked()));
contextMenu.addAction(SavegameWidget::tr("&Remove"), sgdWidget, SLOT(on_cmdDelete_clicked()));
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contextMenu.addSeparator();
if (!sgdWidget->isSelected()) { contextMenu.addAction(SavegameWidget::tr("&Select"), sgdWidget, SLOT(savegameSelected())); }
if (sgdWidget->isSelected()) { contextMenu.addAction(SavegameWidget::tr("&Deselect"), sgdWidget, SLOT(savegameSelected())); }
if (selectedWidgets() != widgets.count())
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{
contextMenu.addAction(SavegameWidget::tr("Select &All"), sgdWidget, SLOT(selectAllWidgets()), QKeySequence::fromString("Ctrl+A"));
}
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if (selectedWidgets() != 0)
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{
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contextMenu.addAction(SavegameWidget::tr("&Deselect All"), sgdWidget, SLOT(deselectAllWidgets()), QKeySequence::fromString("Ctrl+D"));
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}
contextMenu.exec(ev->globalPos());
}