gta5view/PictureDialog.h

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/*****************************************************************************
* gta5sync GRAND THEFT AUTO V SYNC
* Copyright (C) 2016 Syping
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
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#ifndef PICTUREDIALOG_H
#define PICTUREDIALOG_H
#include "SnapmaticPicture.h"
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#include "ProfileDatabase.h"
#include "CrewDatabase.h"
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#include <QMouseEvent>
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#include <QDialog>
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#include <QEvent>
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#include <QMenu>
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namespace Ui {
class PictureDialog;
}
class PictureDialog : public QDialog
{
Q_OBJECT
public:
explicit PictureDialog(ProfileDatabase *profileDB, CrewDatabase *crewDB, QWidget *parent = 0);
void setSnapmaticPicture(SnapmaticPicture *picture, QString picPath, bool readOk, bool indexed, int index);
void setSnapmaticPicture(SnapmaticPicture *picture, QString picPath, bool readOk);
void setSnapmaticPicture(SnapmaticPicture *picture, QString picPath);
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk, int index);
void setSnapmaticPicture(SnapmaticPicture *picture, bool readOk);
void setSnapmaticPicture(SnapmaticPicture *picture, int index);
void setSnapmaticPicture(SnapmaticPicture *picture);
void addPreviousNextButtons();
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void stylizeDialog();
bool isIndexed();
int getIndex();
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~PictureDialog();
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public slots:
void playerNameUpdated();
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void dialogNextPictureRequested();
void dialogPreviousPictureRequested();
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void adaptNewDialogSize(QSize newLabelSize);
void exportCustomContextMenuRequested(const QPoint &pos);
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private slots:
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void copySnapmaticPicture();
void exportSnapmaticPicture();
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void triggerFullscreenDoubeClick();
void on_labPicture_mouseDoubleClicked(Qt::MouseButton button);
void on_labPicture_customContextMenuRequested(const QPoint &pos);
void exportCustomContextMenuRequestedPrivate(const QPoint &pos, bool fullscreen);
void nextPictureRequestedSlot();
void previousPictureRequestedSlot();
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void renderOverlayPicture();
void renderPicture();
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signals:
void nextPictureRequested();
void previousPictureRequested();
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void newPictureCommited(QImage picture);
protected:
bool eventFilter(QObject *obj, QEvent *ev);
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void mousePressEvent(QMouseEvent *ev);
bool event(QEvent *event);
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private:
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ProfileDatabase *profileDB;
CrewDatabase *crewDB;
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Ui::PictureDialog *ui;
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QMap<QString, QString> globalMap;
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SnapmaticPicture *smpic;
QWidget *fullscreenWidget;
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QAction *jpegExportAction;
QAction *pgtaExportAction;
QImage avatarAreaPicture;
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QImage snapmaticPicture;
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QImage overlayTempImage;
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QString jsonDrawString;
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QString windowTitleStr;
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QStringList plyrsList;
QString picAreaStr;
QString picArea;
QString picTitl;
QString picPath;
QString created;
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QString crewID;
QString locX;
QString locY;
QString locZ;
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bool overlayenabled;
bool rqfullscreen;
bool navienabled;
bool previewmode;
bool indexed;
int index;
int avatarLocX;
int avatarLocY;
int avatarSize;
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QMenu *exportMenu;
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};
#endif // PICTUREDIALOG_H